clang-format changes
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502 changed files with 32259 additions and 39062 deletions
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@ -33,11 +33,11 @@ SOFTWARE.
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#include "action_layer.h"
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#ifdef LCD_BACKLIGHT_ENABLE
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#include "lcd_backlight.h"
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# include "lcd_backlight.h"
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#endif
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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# include "backlight.h"
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#endif
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// use this function to merge both real_mods and oneshot_mods in a uint16_t
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@ -71,9 +71,9 @@ struct keyframe_animation_t;
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typedef struct {
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layer_state_t layer;
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layer_state_t default_layer;
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uint32_t leds; // See led.h for available statuses
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uint8_t mods;
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bool suspended;
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uint32_t leds; // See led.h for available statuses
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uint8_t mods;
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bool suspended;
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#ifdef BACKLIGHT_ENABLE
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uint8_t backlight_level;
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#endif
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@ -87,7 +87,7 @@ typedef struct {
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// from the user customized code
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typedef struct visualizer_state_t {
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// The user code should primarily be modifying these
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uint32_t target_lcd_color;
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uint32_t target_lcd_color;
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const char* layer_text;
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// The user visualizer(and animation functions) can read these
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@ -111,15 +111,15 @@ typedef bool (*frame_func)(struct keyframe_animation_t*, visualizer_state_t*);
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// while others are meant to be initialized by the user code
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typedef struct keyframe_animation_t {
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// These should be initialized
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int num_frames;
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bool loop;
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int frame_lengths[MAX_VISUALIZER_KEY_FRAMES];
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int num_frames;
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bool loop;
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int frame_lengths[MAX_VISUALIZER_KEY_FRAMES];
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frame_func frame_functions[MAX_VISUALIZER_KEY_FRAMES];
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// Used internally by the system, and can also be read by
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// keyframe update functions
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int current_frame;
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int time_left_in_frame;
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int current_frame;
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int time_left_in_frame;
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bool first_update_of_frame;
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bool last_update_of_frame;
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bool need_update;
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