clang-format changes
This commit is contained in:
parent
61af76a10d
commit
b624f32f94
502 changed files with 32259 additions and 39062 deletions
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@ -26,26 +26,26 @@ SOFTWARE.
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#include "visualizer.h"
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#include <string.h>
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#ifdef PROTOCOL_CHIBIOS
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#include "ch.h"
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# include "ch.h"
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#endif
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#include "gfx.h"
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#ifdef LCD_BACKLIGHT_ENABLE
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#include "lcd_backlight.h"
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# include "lcd_backlight.h"
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#endif
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//#define DEBUG_VISUALIZER
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#ifdef DEBUG_VISUALIZER
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#include "debug.h"
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# include "debug.h"
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#else
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#include "nodebug.h"
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# include "nodebug.h"
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#endif
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#ifdef SERIAL_LINK_ENABLE
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#include "serial_link/protocol/transport.h"
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#include "serial_link/system/serial_link.h"
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# include "serial_link/protocol/transport.h"
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# include "serial_link/system/serial_link.h"
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#endif
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#include "action_util.h"
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@ -53,36 +53,31 @@ SOFTWARE.
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// Define this in config.h
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#ifndef VISUALIZER_THREAD_PRIORITY
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// The visualizer needs gfx thread priorities
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#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
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# define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
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#endif
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static visualizer_keyboard_status_t current_status = {
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.layer = 0xFFFFFFFF,
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.default_layer = 0xFFFFFFFF,
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.leds = 0xFFFFFFFF,
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static visualizer_keyboard_status_t current_status = {.layer = 0xFFFFFFFF,
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.default_layer = 0xFFFFFFFF,
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.leds = 0xFFFFFFFF,
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#ifdef BACKLIGHT_ENABLE
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.backlight_level = 0,
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.backlight_level = 0,
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#endif
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.mods = 0xFF,
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.suspended = false,
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.mods = 0xFF,
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.suspended = false,
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#ifdef VISUALIZER_USER_DATA_SIZE
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.user_data = {0}
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.user_data = {0}
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#endif
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};
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static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
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return status1->layer == status2->layer &&
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status1->default_layer == status2->default_layer &&
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status1->mods == status2->mods &&
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status1->leds == status2->leds &&
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status1->suspended == status2->suspended
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return status1->layer == status2->layer && status1->default_layer == status2->default_layer && status1->mods == status2->mods && status1->leds == status2->leds && status1->suspended == status2->suspended
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#ifdef BACKLIGHT_ENABLE
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&& status1->backlight_level == status2->backlight_level
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&& status1->backlight_level == status2->backlight_level
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#endif
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#ifdef VISUALIZER_USER_DATA_SIZE
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&& memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0
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&& memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0
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#endif
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;
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;
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}
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static bool visualizer_enabled = false;
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@ -107,44 +102,38 @@ GDisplay* LCD_DISPLAY = 0;
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GDisplay* LED_DISPLAY = 0;
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#ifdef LCD_DISPLAY_NUMBER
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__attribute__((weak))
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GDisplay* get_lcd_display(void) {
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return gdispGetDisplay(LCD_DISPLAY_NUMBER);
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}
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__attribute__((weak)) GDisplay* get_lcd_display(void) { return gdispGetDisplay(LCD_DISPLAY_NUMBER); }
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#endif
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#ifdef LED_DISPLAY_NUMBER
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__attribute__((weak))
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GDisplay* get_led_display(void) {
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return gdispGetDisplay(LED_DISPLAY_NUMBER);
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}
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__attribute__((weak)) GDisplay* get_led_display(void) { return gdispGetDisplay(LED_DISPLAY_NUMBER); }
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#endif
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void start_keyframe_animation(keyframe_animation_t* animation) {
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animation->current_frame = -1;
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animation->current_frame = -1;
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animation->time_left_in_frame = 0;
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animation->need_update = true;
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int free_index = -1;
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for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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animation->need_update = true;
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int free_index = -1;
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for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
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if (animations[i] == animation) {
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return;
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}
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if (free_index == -1 && animations[i] == NULL) {
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free_index=i;
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free_index = i;
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}
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}
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if (free_index!=-1) {
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if (free_index != -1) {
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animations[free_index] = animation;
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}
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}
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void stop_keyframe_animation(keyframe_animation_t* animation) {
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animation->current_frame = animation->num_frames;
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animation->time_left_in_frame = 0;
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animation->need_update = true;
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animation->current_frame = animation->num_frames;
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animation->time_left_in_frame = 0;
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animation->need_update = true;
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animation->first_update_of_frame = false;
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animation->last_update_of_frame = false;
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for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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animation->last_update_of_frame = false;
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for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
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if (animations[i] == animation) {
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animations[i] = NULL;
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return;
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@ -153,21 +142,21 @@ void stop_keyframe_animation(keyframe_animation_t* animation) {
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}
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void stop_all_keyframe_animations(void) {
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for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
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if (animations[i]) {
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animations[i]->current_frame = animations[i]->num_frames;
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animations[i]->time_left_in_frame = 0;
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animations[i]->need_update = true;
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animations[i]->current_frame = animations[i]->num_frames;
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animations[i]->time_left_in_frame = 0;
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animations[i]->need_update = true;
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animations[i]->first_update_of_frame = false;
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animations[i]->last_update_of_frame = false;
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animations[i] = NULL;
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animations[i]->last_update_of_frame = false;
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animations[i] = NULL;
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}
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}
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}
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static uint8_t get_num_running_animations(void) {
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uint8_t count = 0;
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for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
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count += animations[i] ? 1 : 0;
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}
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return count;
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@ -175,46 +164,44 @@ static uint8_t get_num_running_animations(void) {
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static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) {
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// TODO: Clean up this messy code
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dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
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animation->time_left_in_frame, delta);
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dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame, animation->time_left_in_frame, delta);
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if (animation->current_frame == animation->num_frames) {
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animation->need_update = false;
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return false;
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}
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if (animation->current_frame == -1) {
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animation->current_frame = 0;
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animation->time_left_in_frame = animation->frame_lengths[0];
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animation->need_update = true;
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animation->first_update_of_frame = true;
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animation->current_frame = 0;
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animation->time_left_in_frame = animation->frame_lengths[0];
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animation->need_update = true;
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animation->first_update_of_frame = true;
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} else {
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animation->time_left_in_frame -= delta;
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while (animation->time_left_in_frame <= 0) {
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int left = animation->time_left_in_frame;
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if (animation->need_update) {
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animation->time_left_in_frame = 0;
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animation->time_left_in_frame = 0;
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animation->last_update_of_frame = true;
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(*animation->frame_functions[animation->current_frame])(animation, state);
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animation->last_update_of_frame = false;
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}
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animation->current_frame++;
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animation->need_update = true;
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animation->need_update = true;
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animation->first_update_of_frame = true;
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if (animation->current_frame == animation->num_frames) {
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if (animation->loop) {
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animation->current_frame = 0;
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}
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else {
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} else {
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stop_keyframe_animation(animation);
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return false;
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}
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}
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delta = -left;
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delta = -left;
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animation->time_left_in_frame = animation->frame_lengths[animation->current_frame];
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animation->time_left_in_frame -= delta;
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}
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}
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if (animation->need_update) {
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animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state);
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animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state);
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animation->first_update_of_frame = false;
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}
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@ -231,13 +218,13 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat
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if (next_frame == animation->num_frames) {
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next_frame = 0;
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}
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keyframe_animation_t temp_animation = *animation;
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temp_animation.current_frame = next_frame;
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temp_animation.time_left_in_frame = animation->frame_lengths[next_frame];
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keyframe_animation_t temp_animation = *animation;
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temp_animation.current_frame = next_frame;
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temp_animation.time_left_in_frame = animation->frame_lengths[next_frame];
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temp_animation.first_update_of_frame = true;
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temp_animation.last_update_of_frame = false;
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temp_animation.need_update = false;
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visualizer_state_t temp_state = *state;
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temp_animation.last_update_of_frame = false;
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temp_animation.need_update = false;
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visualizer_state_t temp_state = *state;
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(*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);
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}
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@ -252,70 +239,64 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
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visualizer_keyboard_status_t initial_status = {
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.default_layer = 0xFFFFFFFF,
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.layer = 0xFFFFFFFF,
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.mods = 0xFF,
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.leds = 0xFFFFFFFF,
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.suspended = false,
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#ifdef BACKLIGHT_ENABLE
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.layer = 0xFFFFFFFF,
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.mods = 0xFF,
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.leds = 0xFFFFFFFF,
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.suspended = false,
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#ifdef BACKLIGHT_ENABLE
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.backlight_level = 0,
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#endif
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#ifdef VISUALIZER_USER_DATA_SIZE
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#endif
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#ifdef VISUALIZER_USER_DATA_SIZE
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.user_data = {0},
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#endif
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#endif
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};
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visualizer_state_t state = {
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.status = initial_status,
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.current_lcd_color = 0,
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visualizer_state_t state = {.status = initial_status,
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.current_lcd_color = 0,
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#ifdef LCD_ENABLE
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.font_fixed5x8 = gdispOpenFont("fixed_5x8"),
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.font_dejavusansbold12 = gdispOpenFont("DejaVuSansBold12")
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.font_fixed5x8 = gdispOpenFont("fixed_5x8"),
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.font_dejavusansbold12 = gdispOpenFont("DejaVuSansBold12")
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#endif
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};
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initialize_user_visualizer(&state);
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state.prev_lcd_color = state.current_lcd_color;
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#ifdef LCD_BACKLIGHT_ENABLE
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lcd_backlight_color(
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LCD_HUE(state.current_lcd_color),
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LCD_SAT(state.current_lcd_color),
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LCD_INT(state.current_lcd_color));
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lcd_backlight_color(LCD_HUE(state.current_lcd_color), LCD_SAT(state.current_lcd_color), LCD_INT(state.current_lcd_color));
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#endif
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systemticks_t sleep_time = TIME_INFINITE;
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systemticks_t sleep_time = TIME_INFINITE;
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systemticks_t current_time = gfxSystemTicks();
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bool force_update = true;
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bool force_update = true;
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while(true) {
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while (true) {
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systemticks_t new_time = gfxSystemTicks();
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systemticks_t delta = new_time - current_time;
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current_time = new_time;
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bool enabled = visualizer_enabled;
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systemticks_t delta = new_time - current_time;
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current_time = new_time;
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bool enabled = visualizer_enabled;
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if (force_update || !same_status(&state.status, ¤t_status)) {
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force_update = false;
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#if BACKLIGHT_ENABLE
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if(current_status.backlight_level != state.status.backlight_level) {
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#if BACKLIGHT_ENABLE
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if (current_status.backlight_level != state.status.backlight_level) {
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if (current_status.backlight_level != 0) {
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gdispGSetPowerMode(LED_DISPLAY, powerOn);
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uint16_t percent = (uint16_t)current_status.backlight_level * 100 / BACKLIGHT_LEVELS;
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gdispGSetBacklight(LED_DISPLAY, percent);
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}
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else {
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} else {
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gdispGSetPowerMode(LED_DISPLAY, powerOff);
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}
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state.status.backlight_level = current_status.backlight_level;
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}
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#endif
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#endif
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if (visualizer_enabled) {
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if (current_status.suspended) {
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stop_all_keyframe_animations();
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visualizer_enabled = false;
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state.status = current_status;
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state.status = current_status;
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user_visualizer_suspend(&state);
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}
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else {
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} else {
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visualizer_keyboard_status_t prev_status = state.status;
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state.status = current_status;
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state.status = current_status;
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update_user_visualizer_state(&state, &prev_status);
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}
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state.prev_lcd_color = state.current_lcd_color;
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@ -324,14 +305,14 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
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if (!enabled && state.status.suspended && current_status.suspended == false) {
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// Setting the status to the initial status will force an update
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// when the visualizer is enabled again
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state.status = initial_status;
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state.status = initial_status;
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state.status.suspended = false;
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stop_all_keyframe_animations();
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user_visualizer_resume(&state);
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state.prev_lcd_color = state.current_lcd_color;
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}
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sleep_time = TIME_INFINITE;
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for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
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if (animations[i]) {
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update_keyframe_animation(animations[i], &state, delta, &sleep_time);
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}
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@ -350,17 +331,16 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
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// Enable the visualizer when the startup or the suspend animation has finished
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if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) {
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visualizer_enabled = true;
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force_update = true;
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sleep_time = 0;
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force_update = true;
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sleep_time = 0;
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}
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systemticks_t after_update = gfxSystemTicks();
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unsigned update_delta = after_update - current_time;
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unsigned update_delta = after_update - current_time;
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if (sleep_time != TIME_INFINITE) {
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if (sleep_time > update_delta) {
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sleep_time -= update_delta;
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}
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else {
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} else {
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sleep_time = 0;
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}
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}
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@ -388,26 +368,25 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
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void visualizer_init(void) {
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gfxInit();
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#ifdef LCD_BACKLIGHT_ENABLE
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#ifdef LCD_BACKLIGHT_ENABLE
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lcd_backlight_init();
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#endif
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#endif
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#ifdef SERIAL_LINK_ENABLE
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add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
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#endif
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#ifdef SERIAL_LINK_ENABLE
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add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*));
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#endif
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#ifdef LCD_ENABLE
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#ifdef LCD_ENABLE
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LCD_DISPLAY = get_lcd_display();
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#endif
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#endif
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#ifdef BACKLIGHT_ENABLE
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#ifdef BACKLIGHT_ENABLE
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LED_DISPLAY = get_led_display();
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#endif
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#endif
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// We are using a low priority thread, the idea is to have it run only
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// when the main thread is sleeping during the matrix scanning
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gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
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VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
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gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack), VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
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}
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void update_status(bool changed) {
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@ -418,33 +397,31 @@ void update_status(bool changed) {
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}
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}
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#ifdef SERIAL_LINK_ENABLE
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static systime_t last_update = 0;
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systime_t current_update = chVTGetSystemTimeX();
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systime_t delta = current_update - last_update;
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static systime_t last_update = 0;
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systime_t current_update = chVTGetSystemTimeX();
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systime_t delta = current_update - last_update;
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if (changed || delta > MS2ST(10)) {
|
||||
last_update = current_update;
|
||||
last_update = current_update;
|
||||
visualizer_keyboard_status_t* r = begin_write_current_status();
|
||||
*r = current_status;
|
||||
*r = current_status;
|
||||
end_write_current_status();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
uint8_t visualizer_get_mods() {
|
||||
uint8_t mods = get_mods();
|
||||
uint8_t mods = get_mods();
|
||||
|
||||
#ifndef NO_ACTION_ONESHOT
|
||||
if (!has_oneshot_mods_timed_out()) {
|
||||
mods |= get_oneshot_mods();
|
||||
}
|
||||
if (!has_oneshot_mods_timed_out()) {
|
||||
mods |= get_oneshot_mods();
|
||||
}
|
||||
#endif
|
||||
return mods;
|
||||
return mods;
|
||||
}
|
||||
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
void visualizer_set_user_data(void* u) {
|
||||
memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE);
|
||||
}
|
||||
void visualizer_set_user_data(void* u) { memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE); }
|
||||
#endif
|
||||
|
||||
void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) {
|
||||
|
@ -455,34 +432,33 @@ void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t
|
|||
|
||||
bool changed = false;
|
||||
#ifdef SERIAL_LINK_ENABLE
|
||||
if (is_serial_link_connected ()) {
|
||||
if (is_serial_link_connected()) {
|
||||
visualizer_keyboard_status_t* new_status = read_current_status();
|
||||
if (new_status) {
|
||||
if (!same_status(¤t_status, new_status)) {
|
||||
changed = true;
|
||||
changed = true;
|
||||
current_status = *new_status;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
#else
|
||||
{
|
||||
{
|
||||
#endif
|
||||
visualizer_keyboard_status_t new_status = {
|
||||
.layer = state,
|
||||
.layer = state,
|
||||
.default_layer = default_state,
|
||||
.mods = mods,
|
||||
.leds = leds,
|
||||
.mods = mods,
|
||||
.leds = leds,
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
.backlight_level = current_status.backlight_level,
|
||||
#endif
|
||||
.suspended = current_status.suspended,
|
||||
};
|
||||
#ifdef VISUALIZER_USER_DATA_SIZE
|
||||
memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE);
|
||||
memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE);
|
||||
#endif
|
||||
if (!same_status(¤t_status, &new_status)) {
|
||||
changed = true;
|
||||
changed = true;
|
||||
current_status = new_status;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue