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Refactor some platform dependent logic (#13675)

This commit is contained in:
Joel Challis 2021-07-24 19:56:45 +01:00 committed by GitHub
parent 145d89ab91
commit b5bcd5b0a1
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 65 additions and 46 deletions

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@ -16,14 +16,8 @@
#pragma once
#if defined(__AVR__)
# include <avr/io.h>
# include <avr/interrupt.h>
# include <avr/pgmspace.h>
#else
# include <ch.h>
# include <hal.h>
#endif
#include <float.h>
#include <stdint.h>
#define VIBRATO_LUT_LENGTH 20

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@ -18,9 +18,6 @@
#include <stdint.h>
#include <stdbool.h>
#if defined(__AVR__)
# include <avr/io.h>
#endif
#include "wait.h"
#include "luts.h"

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@ -19,10 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "report.h"
#include "keycode.h"
#include "action_layer.h"
#if defined(__AVR__)
# include <util/delay.h>
# include <stdio.h>
#endif
#include "action.h"
#include "action_macro.h"
#include "debug.h"

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@ -15,16 +15,7 @@
*/
#pragma once
#if defined(__AVR__)
# include <avr/pgmspace.h>
# include <avr/io.h>
# include <avr/interrupt.h>
#endif
#if defined(PROTOCOL_CHIBIOS)
# include <hal.h>
# include "chibios_config.h"
#endif
#include "platform.h"
#include "wait.h"
#include "matrix.h"
#include "keymap.h"

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@ -16,17 +16,6 @@
#include <math.h>
#include <string.h>
#include <stdlib.h>
#ifdef __AVR__
# include <avr/eeprom.h>
# include <avr/interrupt.h>
#endif
#ifdef EEPROM_ENABLE
# include "eeprom.h"
#endif
#ifdef STM32_EEPROM_ENABLE
# include <hal.h>
# include "eeprom_stm32.h"
#endif
#include "wait.h"
#include "progmem.h"
#include "sync_timer.h"
@ -35,6 +24,9 @@
#include "debug.h"
#include "led_tables.h"
#include <lib/lib8tion/lib8tion.h>
#ifdef EEPROM_ENABLE
# include "eeprom.h"
#endif
#ifdef VELOCIKEY_ENABLE
# include "velocikey.h"
#endif

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@ -170,15 +170,12 @@ enum RGBLIGHT_EFFECT_MODE {
#include <stdint.h>
#include <stdbool.h>
#include "progmem.h"
#include "eeconfig.h"
#include "ws2812.h"
#include "color.h"
#include "rgblight_list.h"
#if defined(__AVR__)
# include <avr/pgmspace.h>
#endif
#ifdef RGBLIGHT_LAYERS
typedef struct {
uint8_t index; // The first LED to light