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[Keyboard] Move Keebio boards to own folder (#5109)

* Move boards into keebio folder

* Rename keymap

* Update BDN9 files

* Update BFO-9000 files

* Update Chocopad files

* Update Dilly files

* Update Fourier files, collapse rev1 into main

* Update Iris files

* Update Laplace files

* Update Levinson files, fix buswerks keymap

* Update Nyquist files

* Fix keymap issues

* Update Quefrency files

* Update Rorschach files

* Update TF68 files

* Update Viterbi files

* Update Viterbi files

* Update Wavelet files

* Reformat default layout

* Fix up default folder for Iris

* Remove already defined aliases
This commit is contained in:
Danny 2019-02-12 19:57:24 -05:00 committed by Drashna Jaelre
parent 994852712d
commit b2ee290c9f
442 changed files with 543 additions and 483 deletions

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MASTER_LEFT

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#include QMK_KEYBOARD_H
#define _QW 0
#define _RS 1
#define _LW 2
/*
* q w e r t || y u i o p
* a s d f g || h j k l ;
* z x c v b || n m , . /
* esc tab gui shift bksp ctrl || alt space raise - ' enter
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT_ortho_4x12( /* Qwerty */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH ,
KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT ),
/*
* ! @ up { } || pgup 7 8 9 *
* # left down right $ || pgdn 4 5 6 +
* [ ] ( ) & || ` 1 2 3 \
* lower insert super shift bksp ctrl || alt space fn . 0 =
*/
[_RS] = LAYOUT_ortho_4x12( /* [> RAISE <] */
KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_NO, KC_NO, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR ,
KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_NO, KC_NO, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS ,
KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS ,
TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL ),
/*
* insert home up end pgup || up F7 F8 F9 F10
* del left down right pgdn || down F4 F5 F6 F11
* volup reset || F1 F2 F3 F12
* voldn super shift bksp ctrl || alt space L0 prtsc scroll pause
*/
[_LW] = LAYOUT_ortho_4x12( /* [> LOWER <] */
KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_NO, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10 ,
KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_NO, KC_NO, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11 ,
KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12 ,
KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS )
};

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# Atreus layout port
Port the default Atreus layout to the Levinson/Let's Split.
The purpose is to try out the layout to get a sense of what works in it.
The 'extra' keys on the Levinson are dead in this version, to make a
more faithful emulation of the atreus layout.

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#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _FN3 5
#define _FN4 6
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
FN3,
FN4,
ADJUST,
};
#define KC_ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 MT(MOD_LCTL, KC_ESC)
#define KC_X1 LOWER
#define KC_X2 RAISE
#define KC_X3 LT(_FN3, KC_GRV)
#define KC_X4 MT(MOD_LSFT, KC_ENT)
#define KC_X5 BL_STEP
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL, X1 ,LGUI,SPC ,SPC , BSPC,BSPC, X2 ,RALT, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_COLEMAK] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL, X1 ,LGUI,SPC ,SPC , BSPC,BSPC, X2 ,RALT, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_DVORAK] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL, X1 ,LGUI,SPC ,SPC , BSPC,BSPC, X2 ,RALT, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_LOWER] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
X5 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , ,DEL , DEL , , P0 ,PDOT, ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_RAISE] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_FN3] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// #define USE_I2C
/* Select hand configuration */
// #define MASTER_RIGHT
// #define EE_HANDS

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
BL_STEP, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
/* #define USE_I2C */
/* Select hand configuration */
#define MASTER_LEFT
/* #define _MASTER_RIGHT */
/* #define EE_HANDS */
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _FN0 0
#define _FN1 1
#define _FN2 2
#define KC_X1 MO(_FN1)
#define KC_X2 MO(_FN2)
#define KC_LPRN LSFT(KC_9) // (
#define KC_RPRN LSFT(KC_0) // )
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ┌──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┐
* ESC q w e r t y u i o p BS
*
* CTRL a s d f g h j k l " ' │ RET │
*
* SHFT z x c v b n m [ { ] } ; : SHFT
*
* L1 ALT L2 TAB | SPC SPC SPC SPC , < . > - _ / ?
*
*/
[_FN0] = LAYOUT_ortho_4x12( \
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LBRC, KC_RBRC, KC_SCLN, KC_RSFT, \
KC_X1, KC_LALT, KC_X2, KC_TAB, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_COMM, KC_DOT, KC_MINS, KC_SLSH \
),
/* ┌──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┐
* 1 2 3 4 5 6 7 8 9 0 DEL
*
* ä ö ü ß LEFT DOWN UP RGT
*
* Ä Ö Ü ( )
*
* | | SPC SPC SPC SPC \ |
*
*/
[_FN1] = LAYOUT_ortho_4x12( \
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
_______, UC(L'ä'), UC(L'ö'), UC(L'ü'), UC(L'ß'), _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_PIPE, \
_______, UC(L'Ä'), UC(L'Ö'), UC(L'Ü'), UC(L''), _______, _______, _______, KC_LPRN, KC_RPRN, _______, _______, \
_______, _______, _______, KC_TAB, KC_SPC, KC_SPC, KC_SPC, KC_SPC, _______, _______, _______, KC_BSLS \
),
/* ┌──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┐
* ` ! @ # $ % ^ & * ~ + =
*
* HOME PGDN PGUP END
*
* F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
*
* SPC SPC SPC SPC VOL+ VOL- MUTE
*
*/
[_FN2] = LAYOUT_ortho_4x12( \
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_TILD, KC_PLUS, KC_PEQL, \
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, _______, _______, _______, KC_SPC, KC_SPC, KC_SPC, KC_SPC, _______, KC_VOLD, KC_VOLU, KC_MUTE \
)
};
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
};

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AUTO_SHIFT_ENABLE = no
AUTO_SHIFT_MODIFIERS = no
RGBLIGHT_ENABLE = no
BACKLIGHT_ENABLE = no
UNICODE_ENABLE = yes
DEFAULT_FOLDER = levinson/rev2

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
/* Tap Dance timing */
#define TAPPING_TERM 150
/* Toggling layer requires # taps */
#define TAPPING_TOGGLE 2

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3 /* Symbols, Media */
#define _RAISE 4 /* Numbers, Arrows */
#define _FUNC 5 /* Function Keys */
#define _NUMS 6 /* Numpad */
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
};
// Fillers to make layering more clear
#define KC_ KC_TRNS
// tap toggle numpad on
#define NUMPAD TT(_NUMS)
// Mod Tap Definitions
// -------------------
// Tap Hold
// ------------------
#define CTL_ESC MT(MOD_LCTL, KC_ESC) // Esc Left Control
#define SFT_ENT MT(MOD_RSFT, KC_ENT) // Enter Right Shift
#define CTL_SPC MT(MOD_LCTL, KC_SPC) // Space Left Control
#define ALT_SPC MT(MOD_LALT, KC_SPC) // Space Left Alt
#define ALT_BSP MT(MOD_LALT, KC_BSPC) // Bkspace Left Alt
#define HPR_TAB MT(MOD_HYPR, KC_TAB) // Tab Hyper (Super+Ctrl+Alt+Shift)
#define HPR_GRV MT(MOD_HYPR, KC_GRV) // ` Hyper
#define HPR_TIL MT(MOD_HYPR, KC_TILD) // ~ Hyper
#define MEH_TIL MT(MOD_MEH, KC_GRV) // ` Meh (Ctrl+Alt+Shift)
#define SFT_MIN MT(MOD_LSFT, KC_MINS) // - Left Shift
#define NPD_UND LT(_NUMS, KC_UNDS) // _ Layer Numpad
#define FNC_PIP LT(_FUNC, KC_PIPE) // | Layer Function Keys
#define CTL_DEL MT(MOD_LCTL, KC_DEL) // Del Left Control
#define CTL_QOT MT(MOD_RCTL, KC_QUOT) // ' Right Control
#define CTL_BSL MT(MOD_RCTL, KC_BSLS) // \ Right Control
#define CTL_PIP MT(MOD_RCTL, KC_PIPE) // | Right Control
// Redefine for LAYOUT_kc
#define KC_CTL_BSL CTL_BSL
#define KC_CTL_PIP CTL_PIP
#define KC_CTL_DEL CTL_DEL
#define KC_HPR_TIL HPR_TIL
#define KC_HPR_GRV HPR_GRV
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
*
* ,-----------------------------------------. ,-----------------------------------------.
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | - | Z | X | C | V | B | | N | M | , | . | / | Enter|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Numpd| Meh | Meta | Alt | Lower| Space| | Space| Raise| Alt | Meta | Hyper| Func |
* `-----------------------------------------' `-----------------------------------------'
*
* with Hold (Emacs-oriented)
* ,-----------------------------------------. ,-----------------------------------------.
* | Hyper| | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | | | | | | | | | | | | Ctrl |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| | | | | | | | | | | | Shift|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12(
HPR_TAB, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC,
CTL_ESC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, CTL_QOT,
SFT_MIN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, SFT_ENT,
NUMPAD , KC_MEH , KC_LGUI, KC_LALT, LOWER, CTL_SPC, KC_SPC, RAISE, KC_RALT, KC_RGUI, KC_HYPR, MO(_FUNC)
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Left | Up | Down | Right| ( | | ) | - | = | [ | ] | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | ; | ' | * | , | { | | } | _ | + | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
[_RAISE] = LAYOUT_kc_ortho_4x12(
HPR_GRV, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
,LEFT, UP ,DOWN,RGHT,LPRN, RPRN,MINS, EQL,LBRC,RBRC,CTL_PIP,
,COLN,QUOT,ASTR,COMM,LCBR, RCBR,UNDS,PLUS, , , ,
, , , , , , , , , , ,
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | Vol+ | Mute | Play | PgUp | : | | ' | - | = | [ | ] | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Vol- | < M | M > | PgDn | ; | | " | | | , | . | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
[_LOWER] = LAYOUT_kc_ortho_4x12(
HPR_TIL,EXLM, AT ,HASH,DLR , PERC , CIRC,AMPR,ASTR,LPRN,RPRN, ,
CTL_DEL,VOLU,MUTE,MPLY,PGUP, COLN , QUOT,MINS, EQL,LBRC,RBRC,CTL_BSL,
,VOLD,MPRV,MNXT,PGDN, SCLN , DQUO,PIPE,COMM, DOT,SLSH, ,
, , , , , , , , , , ,
),
[_FUNC] = LAYOUT_kc_ortho_4x12(
// ,----+----+----+----+----+----. ,----+----+----+----+----+----.
, F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 , F10, ,
// |----+----+----+----+----+----| |----+----+----+----+----+----|
, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, ,
// |----+----+----+----+----+----| |----+----+----+----+----+----|
, F21, F22, F23, F24, NO , NO , NO , NO , NO , NO , ,
// |----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , ,
// `----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_NUMS] = LAYOUT_kc_ortho_4x12(
// ,----+----+----+----+----+----. ,----+----+----+----+----+----.
, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 ,SLSH, ,
// |----+----+----+----+----+----| |----+----+----+----+----+----|
,CAPS, INS,HOME,PGUP,LPRN, RPRN, 4 , 5 , 6 ,ASTR, ,
// |----+----+----+----+----+----| |----+----+----+----+----+----|
,NLCK, DEL, END,PGDN,SCLN, COMM, 1 , 2 , 3 ,MINS, ,
// |----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , 0 ,DOT ,EQL ,PLUS,
// `----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_ADJUST] = LAYOUT_ortho_4x12(
// ,-------+--------+--------+--------+--------+--------. ,-------+--------+--------+--------+--------+--------.
RESET , XXXXXXX, KC_UP , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL , \
// |-------+--------+--------+--------+--------+--------| |-------+--------+--------+--------+--------+--------|
_______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
// |-------+--------+--------+--------+--------+--------| |-------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
// |-------+--------+--------+--------+--------+--------| |-------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
// `-------+--------+--------+--------+--------+--------' `-------+--------+--------+--------+--------+--------,
)
/*
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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# jyh's levinson layout
[Levinson](https://keeb.io/products/levinson-lets-split-w-led-backlight)
built on rev2 PCBs. A split 4x12 keyboard with LED backlights.
The layout is oriented towards needs for programming, Emacs, XMonad,
and experience with 60% keyboards with no base layer arrow keys
(Poker). It makes heavy use of modifiers and layers.
## Layout features
* Extensive use of _Mod Tap_, e.g.
* Tap sends Esc, Hold sends Left Control
* Tap sends Enter, Hold sends Right Shift
* ... and many more
* Hyper and Meh keys
* Right modifier keys in place of arrow keys
* Arrows are instead available in two alternate locations:
* WASD arrows on _Adjust_
* Arrow cluster on _Raise_ (inspired by hexwire)
* Centered symbol/bracket cluster on _Lower/Raise_
* Inspired by hexwire layout
* Programming-oriented
* Spacebar sends modifier keys on hold (_this is finicky in practice. may shut off completely_)
* Control ~~and Alt/Meta~~ on left ~~and right~~ space, respectively
* Strict space available on _Function_ and _Numpad_ layers
* For Emacs keychords
* Extra dedicated layers
* Numpad (available with tap toggle)
* Function key (F01-24)
* Redunant keys where it is convenient to have characters together
on one layer

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BACKLIGHT_ENABLE=yes

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
/* Tap Dance timing */
#define TAPPING_TERM 150
/* Toggling layer requires # taps */
#define TAPPING_TOGGLE 3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3 /* Symbols, Media */
#define _RAISE 4 /* Numbers, Arrows */
#define _FUNC 5 /* Function Keys */
#define _NUMS 6 /* Numpad */
#define _ADJUST 16
/* short layer aliases */
#define _QW _QWERTY
#define _LW _LOWER
#define _RS _RAISE
#define _NM _NUMS
#define _AD _ADJUST
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
MKITPNK,
DYNAMIC_MACRO_RANGE
};
#include "dynamic_macro.h"
#define DREC_1 DYN_REC_START1
#define DREC_2 DYN_REC_START2
#define DPLAY_1 DYN_MACRO_PLAY1
#define DPLAY_2 DYN_MACRO_PLAY2
#define DSTOP DYN_REC_STOP
// Mod Tap Definitions
// -------------------
// Tap Hold
// ------------------
#define GUI_GRV MT(MOD_LGUI, KC_GRV) // ` Meta
#define CTL_ESC MT(MOD_LCTL, KC_ESC) // Esc Left Control
#define SFT_MIN MT(MOD_LSFT, KC_MINS) // - Left Shift
#define MEH_LBC MT(MOD_MEH, KC_LBRC) // [ Meh
#define CTL_BSP MT(MOD_LCTL, KC_BSPC) // Bkspce Left Control
#define HPR_RBC MT(MOD_HYPR, KC_RBRC) // ] Hyper
#define SFT_EQL MT(MOD_RSFT, KC_EQL) // = Right Shift
#define GUI_BSL MT(MOD_RGUI, KC_BSLS) // \ Meta
#define NUM_TAB LT(_NUMS, KC_TAB) // Tab Layer Numpad
#define CTL_DEL MT(MOD_LCTL, KC_DEL) // Del Left Control
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | - | Z | X | C | V | B | | N | M | , | . | / | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | [ | Meta | Alt | Lower| Bksp | | Space| Raise| Alt | Meta | ] | Enter|
* `-----------------------------------------' `-----------------------------------------'
* with Hold (Emacs-oriented)
* ,-----------------------------------------. ,-----------------------------------------.
* | Meta | | | | | | | | | | | | Meta |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| | | | | | | | | | | | Shift|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Numpd| Meh | | | | Ctrl | | | | | | Hyper| |
* `-----------------------------------------' `-----------------------------------------'
*/
[_QW] = LAYOUT_ortho_4x12(
GUI_GRV, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , GUI_BSL,
CTL_ESC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
SFT_MIN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, SFT_EQL,
NUM_TAB, MEH_LBC, KC_LGUI, KC_LALT, LOWER , CTL_BSP, KC_SPC , RAISE , KC_RALT, KC_RGUI, HPR_RBC, KC_ENT
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Left | Up | Down | Right| ; | | ' | 4 | 5 | 6 | * | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | { | } | ( | ) | , | | - | 1 | 2 | 3 | / | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | |Adjust| | | | RAISE| . | 0 | + | Enter|
* `-----------------------------------------' `-----------------------------------------'
*/
[_RS] = LAYOUT_ortho_4x12(
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
_______, KC_LEFT, KC_UP , KC_DOWN, KC_RGHT, KC_SCLN, KC_QUOT, KC_4 , KC_5 , KC_6 , KC_ASTR, _______,
_______, KC_LCBR, KC_RCBR, KC_LPRN, KC_RPRN, KC_COMM, KC_MINS, KC_1 , KC_2 , KC_3 , KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_DOT , KC_0 , KC_PLUS, _______
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | Vol+ | Mute | Play | PgUp | Home | | F1 | F2 | F3 | F4 | F5 | F6 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Vol- | < M | M > | PgDn | End | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | |LOWER | | | |Adjust| | | | Enter|
* `-----------------------------------------' `-----------------------------------------'
*/
[_LW] = LAYOUT_ortho_4x12(
_______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
CTL_DEL, KC_VOLU, KC_MUTE, KC_MPLY, KC_PGUP, KC_HOME, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 ,
_______, KC_VOLD, KC_MPRV, KC_MNXT, KC_PGDN, KC_END , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Numpad
* ,-----------------------------------------. ,-----------------------------------------.
* | | | PrSc | ScrLk| Pause| | | | 7 | 8 | 9 | 0 | Lock |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | Ins | Home | PgUp | | | | 4 | 5 | 6 | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | Del | End | PgDn | | | | 1 | 2 | 3 | * | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |NUMPAD| | | | | | | | 0 | . | + | - | Enter|
* `-----------------------------------------' `-----------------------------------------'
*/
[_NM] = LAYOUT_ortho_4x12(
XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_7 , KC_8 , KC_9 , KC_0 , TO(_NM),
XXXXXXX, XXXXXXX, KC_INS , KC_HOME, KC_PGUP, XXXXXXX, XXXXXXX, KC_4 , KC_5 , KC_6 , KC_SLSH, XXXXXXX,
XXXXXXX, XXXXXXX, KC_DEL , KC_END , KC_PGDN, XXXXXXX, XXXXXXX, KC_1 , KC_2 , KC_3 , KC_ASTR, KC_EQL ,
_______, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, KC_0 , KC_DOT , KC_PLUS, KC_MINS, _______
),
/* Adjust
* ,-----------------------------------------. ,-----------------------------------------.
* | Reset| | Up | | | Rec1 | | Rec2 | Plain| Snake|Gradnt| | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | Left | Down | Right|MkItPk| Play1| | Play2| RGB | HUE+ | SAT+ | BRI+ | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | Stop1| | Stop2| MODE | HUE- | SAT- | BRI- | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12(
RESET , XXXXXXX, KC_UP , XXXXXXX, XXXXXXX, DREC_1 , DREC_2 , RGB_M_P, RGB_M_SN,RGB_M_G, XXXXXXX, KC_DEL ,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, MKITPNK, DPLAY_1, DPLAY_2, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DSTOP , DSTOP , RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void make_it_pink_blue(void) {
uint16_t blue_hue = 210;
uint16_t pink_hue = 315;
/* key is pressed */
uint16_t hue = rgblight_get_hue();
uint8_t sat = rgblight_get_sat();
uint8_t val = rgblight_get_val();
if (hue != blue_hue)
rgblight_sethsv(blue_hue, sat, val);
else
rgblight_sethsv(pink_hue, sat, val);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_dynamic_macro(keycode, record))
return false;
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case MKITPNK:
if (record->event.pressed)
make_it_pink_blue();
return false;
break;
}
return true;
}

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# jyh's levinson layout
[Levinson](https://keeb.io/products/levinson-lets-split-w-led-backlight)
built on rev2 PCBs. A split 4x12 keyboard with LED backlights.
The layout is oriented towards needs for programming, Emacs, XMonad,
and experience with 60% keyboards with no base layer arrow keys
(Poker). It makes heavy use of modifiers and layers. It is influenced
by good ideas from the Atreus keyboard layout.
## Layout features
* Extensive use of _Mod Tap_, e.g.
* Tap sends Esc, Hold sends Left Control
* Tap sends Tab, Hold activates Numpad layer
* Tap sends - , Hold sends Shift
* ... and many more
* Places Tab and Enter on bottom corners, for hitting with palm
* Meta is available on top corners, for controlling XMonad
* Control on center key, for Emacs (among other things)
* Backspace (Control Hold) and Space on center keys
* All 60% keys available on base layer, except for numbers
* Hyper and Meh keys
* Right modifier keys in place of arrow keys
* Arrows are instead available in two alternate locations:
* WASD arrows on _Adjust_
* Arrow cluster on _Raise_ (inspired by hexwire)
* Numpad and Numrow on _Raise_ layer. Each is faster in some contexts
* Function keys on _Lower_
* Dynamic macros from QMK firmware on _Adjust_
* Redunant keys where it is convenient to have characters together
on one layer

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RGBLIGHT_ENABLE=yes
BOOTMAGIC_ENABLE=no

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losinggeneration's Levinson Layout
============================
See description of the layout in the common folder
[here](../../../../users/losinggeneration/README.md)
## Features
- Adjust
- Removed AGSwap, AGNorm, & Del
- Added Caps Lock, F1-F12 in a 4x3 grid, backlight control, arrow cluster,
and layer transitions to the new layers.
- Moved Reset & Audio control to the right side
## Layouts
### Adjust (Lower + Raise)
```
,-----------------------------------------..-----------------------------------------.
| | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | |Sleep |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
|------+------+------+------+------+------||------+------+------+------+------+------|
| CAPS | F9 | F10 | F11 | F12 |BL On ||Audoff| | | | Up | |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | XXX | Left | Down |Right |
`-----------------------------------------''-----------------------------------------'
```

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/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
Copyright 2018 Harley Laue <losinggeneration@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
long with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
/* Use I2C or Serial, not both */
#define USE_SERIAL
/* #define USE_I2C */
/* Select hand configuration */
#define MASTER_LEFT
/* #define _MASTER_RIGHT */
/* #define EE_HANDS */
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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#include QMK_KEYBOARD_H
#include "losinggeneration-config.h"
#include "losinggeneration-keymap.h"
extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = CATMAP( QWERTY_LAYER ),
[_COLEMAK] = CATMAP( COLEMAK_LAYER ),
[_WORKMAN] = CATMAP( WORKMAN_LAYER ),
[_DVORAK] = CATMAP( DVORAK_LAYER ),
[_GAME] = CATMAP( GAME_LAYER ),
[_NUMPAD] = CATMAP( NUMPAD_LAYER ),
[_MOUSE] = CATMAP( MOUSE_LAYER ),
[_LOWER] = CATMAP( LOWER_LAYER ),
[_RAISE] = CATMAP( RAISE_LAYER ),
/* Adjust (Lower + Raise)
* ,-----------------------------------------..-----------------------------------------.
* | | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | |Sleep |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | CAPS | F9 | F10 | F11 | F12 |BL On ||Audoff| | | | Up | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | | | | | || | | XXX | Left | Down |Right |
* `-----------------------------------------''-----------------------------------------'
*/
[_ADJUST] = CATMAP( \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , BL_OFF , RESET , TO_GAME, TO_NUM , TO_MS , _______, KC_SLEP, \
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , BL_TOGG, AU_ON , QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , BL_ON , AU_OFF , _______, _______, _______, KC_UP , _______, \
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \
)
};

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
AUDIO_ENABLE = no # Audio output on port C6
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
COMMAND_ENABLE = no # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug(+400)
MIDI_ENABLE = no # MIDI controls
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.

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mmacdougall's Levinson Layout
============================
Similar to default layout, however RGB & backlight controls are mapped to adjust layer
## Layouts
### Adjust (Lower + Raise)
```
/* Adjust (Lower + Raise)
,-----------------------------------------------------------------------------------.
| | Reset| | | | | | | | | | Del |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|------+------+------+------+------+------|------+------+------+------+------+------|
|B Step|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```

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#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |B Step|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
BL_STEP, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

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/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_I2C
// #define USE_SERIAL
#define FORCE_NKRO //For Steno.
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

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#include QMK_KEYBOARD_H
#include "keymap_steno.h"
extern keymap_config_t keymap_config;
#define _PLOVER 0
#define _QWERTY 1
#define _LOWER 2
#define _RAISE 3
#define _ADJUST 4
enum custom_keycodes
{
PLOVER = SAFE_RANGE,
QWERTY,
LOWER,
RAISE,
ADJUST,
EXT_QWE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] =
{
[_PLOVER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
STN_PWR, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
STN_FN, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, STN_NB, STN_NC,
//├────────┼────────┼────────┼────────┼────────┼────────┼ ┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX, STN_RE1, STN_RE2, XXXXXXX, STN_A, STN_O, STN_E, STN_U, XXXXXXX, XXXXXXX, QWERTY, XXXXXXX
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴ ┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
),
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RSFT,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LGUI, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
//├────────┼────────┼────────┼────────┼────────┼────────┼ ┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LALT, KC_MINUS, KC_TAB, KC_LCTL, LOWER, KC_SPC, KC_ENT, RAISE, KC_RCTL, KC_RGUI, EXT_QWE, KC_RALT
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴ ┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
),
[_LOWER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_7, KC_8, KC_9, KC_PLUS, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_F7, KC_F8, KC_LEFT, KC_UP, KC_RGHT, KC_F9, KC_PSLS, KC_4, KC_5, KC_6, KC_MINUS, KC_MUTE,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_F10, KC_F11, KC_DOWN, KC_F11, KC_F12, KC_PAST, KC_1, KC_2, KC_3, KC_EQL, KC_VOLU,
//├────────┼────────┼────────┼────────┼────────┼────────┼ ┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, KC_0, _______, KC_COMM, KC_DOT, KC_ENT, KC_VOLD
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴ ┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
),
[_RAISE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRAVE, KC_TILD, KC_UNDS, KC_EQL, KC_PIPE, _______, KC_HOME, KC_DEL, _______, KC_INS, KC_PGUP, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_BSLASH,KC_LCBR, KC_RCBR, KC_MINUS, KC_LBRC, KC_RBRC, KC_END, KC_LEFT, KC_UP, KC_RGHT, KC_PGDN, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_COLN, KC_LT, KC_GT, KC_PLUS, KC_LPRN, KC_RPRN, _______, _______, KC_DOWN, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼ ┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴ ┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
),
[_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, _______, KC_CAPS, KC_MENU, KC_APP, KC_PSCR, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______,_______, _______, _______, KC_PAUS, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, KC_SLCK, _______, _______, _______, _______, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┼ ┼────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴ ┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
),
};
void matrix_init_user() {
steno_set_mode(STENO_MODE_GEMINI); // or STENO_MODE_BOLT
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case PLOVER:
if (record->event.pressed) {
set_single_persistent_default_layer(_PLOVER);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case QWERTY:
if (!record->event.pressed) {
layer_on(_QWERTY);
}
return false;
break;
case EXT_QWE:
if (record->event.pressed) {
layer_off(_QWERTY);
}
return false;
break;
}
return true;
}

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EXTRAKEY_ENABLE = no # Disable if you run out of usb endpoints. Media keys need this to work.
MOUSEKEY_ENABLE = no # Mouse keys(+4700) Uses extra usb enpoints.
STENO_ENABLE = yes # Additional protocols for Stenography(+1700), requires VIRTSER.
AUDIO_ENABLE = no # Audio output on port C6
MIDI_ENABLE = no # MIDI controls
NKRO_ENABLE = yes
BOOTMAGIC_ENABLE = yes

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150
/* default layer sounds */
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(GAME_SOUND), \
SONG(COLEMAK_SOUND) \
}
//#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
//#define RGBLED_NUM 12
//#define RGBLIGHT_HUE_STEP 8
//#define RGBLIGHT_SAT_STEP 8
//#define RGBLIGHT_VAL_STEP 8
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _GAME 2
#define _NUMB 3
#define _CODE 4
#define _SYS 5
#define _FN4 6
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
GAME,
NUMB,
CODE,
SYS,
FN4,
ADJUST,
};
#define KC_ KC_TRNS
#define KC_X1 CODE
#define KC_X2 NUMB
#define KC_X3 MO(_SYS)
#define KC_X4 MT(MOD_LSFT, KC_ENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
BSPC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_COLEMAK] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
BSPC, A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_GAME] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
ESC , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X2 , SPC, SPC , X1 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_NUMB] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, DEL,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,UNDS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, ,MPRV,MNXT,MPLY, , ,VOLD,VOLU,MUTE, , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , ,LALT, , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_CODE] = LAYOUT_kc(
//,----+------+----+----+----+----. ,----+----+----+----+----+----.
ESC , , , UP , , , PGUP,HOME,LPRN,RPRN,BSLS,PIPE,
//|----+------+----+----+----+----| |----+----+----+----+----+----|
CAPS,SELECT,LEFT,DOWN,RGHT,DEL , PGDN, END,LBRC,RBRC,MINS,UNDS,
//|----+------+----+----+----+----| |----+----+----+----+----+----|
LSFT, UNDO ,CUT ,COPY,PASTE, , LEFT,RGHT,LCBR,RCBR,PLUS,PEQL,
//|----+------+----+----+----+----| |----+----+----+----+----+----|
, , , , ,LALT, , , , , ,
//`----+------+----+----+----+----' `----+----+----+----+----+----'
),
[_SYS] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, GAME , _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case GAME:
if (record->event.pressed) {
set_single_persistent_default_layer(_GAME);
}
return false;
break;
case NUMB:
if (record->event.pressed) {
layer_on(_NUMB);
update_tri_layer(_NUMB, _CODE, _ADJUST);
} else {
layer_off(_NUMB);
update_tri_layer(_NUMB, _CODE, _ADJUST);
}
return false;
break;
case CODE:
if (record->event.pressed) {
layer_on(_CODE);
update_tri_layer(_NUMB, _CODE, _ADJUST);
} else {
layer_off(_CODE);
update_tri_layer(_NUMB, _CODE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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RGBLIGHT_ENABLE = no
BACKLIGHT_ENABLE = no

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@ -0,0 +1,25 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define RGB_DI_PIN D3
#define RGBLED_NUM 12
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _BASE 0
#define _FN1 1
#define _FN2 2
#define KC_ KC_TRNS
#define KC_FN1 LT(_FN1, KC_NO)
#define KC_FN2 LT(_FN2, KC_NO)
#define KC_SPFN LT(_FN1, KC_SPACE)
#define KC_RST RESET
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_kc_ortho_4x12(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB, Q , W , E , R , T , Y , U , I , O , P ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
ESC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM, DOT,SLSH,PGUP,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL,LGUI,LALT, FN1, ENT, ENT, SPC, SPC, FN2,HOME, END,PGDN
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_FN1] = LAYOUT_kc_ortho_4x12(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GRV, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL, F1, F2, F3, F4, F5, F6,MINS, EQL,LBRC,RBRC,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7, F8, F9, F10, F11, F12, , , , UP, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , ,LEFT,DOWN,RIGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_FN2] = LAYOUT_kc_ortho_4x12(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL,RHUI,RSAI,RVAI, , , ,UNDS,PLUS,LCBR,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,RHUD,RSAD,RVAD, , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,RTOG,RMOD, , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
};

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RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
AUDIO_ENABLE = no

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#pragma once
#define USE_SERIAL
// #define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
// #define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// help for fast typist+dual function keys?
#define PERMISSIVE_HOLD
// where is the cord plugged in?
#define MASTER_LEFT

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@ -0,0 +1,237 @@
/* Copyright 2015-2017 Christon DeWan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "xtonhasvim.h"
#include "fancylighting.h"
/************************************
* states
************************************/
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
_MOVE,
_MOUSE,
_CMD
};
extern uint8_t vim_cmd_layer(void) { return _CMD; }
/************************************
* keymaps!
************************************/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl*| A* | S | D | F | G | H | J | K | L | ;* | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | chkwm| | Alt | GUI |Lower*| Sp|ace |Raise*| SPC | GUI | | Vim |
* `-----------------------------------------------------------------------------------'
*
* - Ctrl acts as Esc when tapped.
* - Holding A or ; switches to movement layer.
* - Raise and Lower are one-shot layers.
*/
[_QWERTY] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_MOVE,KC_SCLN), KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT) , \
LSFT(KC_LALT), MO(_MOVE), KC_LALT, KC_LGUI, MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_RGUI, KC_RALT, MO(_MOVE), VIM_START \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Next | Vol- | Vol+ | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Bail | | | | | |Raise | | | Bail | |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_4x12( \
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSPC, \
KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, X_____X, X_____X, X_____X, X_____X, FIREY_RETURN, \
RESET, TO(_QWERTY), _______, _______, _______, _______, _______, MO(_RAISE), _______, _______, TO(_QWERTY), X_____X \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Next | Vol- | Vol+ | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Bail | | |Lower | | | | | | Bail | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_4x12( \
KC_GRV, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, FIREY_RETURN, \
X_____X, TO(_QWERTY), _______, _______, MO(_LOWER), _______, _______, _______, _______, _______, TO(_QWERTY), RESET \
),
/* Adjust (Lower + Raise)
* ,-------------------------------------------------------------------------------------.
* |BL Raise| | | | | | | | | | | |
* |--------+------+------+------+------+-------------+------+------+------+------+------|
* |BL Lower| | | | | | | | | | | |
* |--------+------+------+------+------+------|------+------+------+------+------+------|
* |BL STEP | | | | | | | Next | Vol- | Vol+ | Play | |
* |--------+------+------+------+------+------+------+------+------+------+------+------|
* |Backlite| Bail | | | | | | | | | Bail | |
* `-------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
BL_INC, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, RGB_MODE_PLAIN, \
BL_DEC, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, RGB_MODE_REVERSE, \
BL_STEP, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, RGB_MODE_FORWARD, \
BL_TOGG, TO(_MOUSE), _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), RGB_TOG \
),
/* movement layer (hold semicolon) */
[_MOVE] = LAYOUT_ortho_4x12( \
TO(_QWERTY), X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X, \
_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, X_____X, \
_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______, \
_______, _______, _______, _______, _______, X_____X, X_____X, _______, _______, _______, _______, X_____X \
),
/* mouse layer
*/
[_MOUSE] = LAYOUT_ortho_4x12( \
TO(_QWERTY), X_____X, X_____X, KC_MS_UP, X_____X, X_____X, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, X_____X, X_____X, \
_______, X_____X, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, X_____X, X_____X, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, X_____X, X_____X, \
_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______, \
_______, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), X_____X \
),
/* vim command layer.
*/
[_CMD] = LAYOUT_ortho_4x12( \
X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X, \
VIM_ESC, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X, \
VIM_SHIFT, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT, \
_______, TO(_QWERTY), _______, _______, X_____X, X_____X, X_____X, X_____X, _______, _______, TO(_QWERTY), X_____X \
)
};
#define C_RED 0xFF, 0x00, 0x00
#define C_GRN 0x00, 0xFF, 0x00
#define C_BLU 0x00, 0x00, 0xFF
#define C_YAN 0x00, 0xFF, 0xFF
#define C_PRP 0x7A, 0x00, 0xFF
#define C_ORG 0xFF, 0x93, 0x00
void rgbflag(uint8_t r, uint8_t g, uint8_t b, uint8_t rr, uint8_t gg, uint8_t bb) {
LED_TYPE *target_led = user_rgb_mode ? shadowed_led : led;
for (int i = 0; i < RGBLED_NUM; i++) {
switch (i) {
case 10: case 11:
target_led[i].r = r;
target_led[i].g = g;
target_led[i].b = b;
break;
case 0: case 1:
target_led[i].r = rr;
target_led[i].g = gg;
target_led[i].b = bb;
break;
default:
target_led[i].r = 0;
target_led[i].g = 0;
target_led[i].b = 0;
break;
}
}
rgblight_set();
}
void set_state_leds(void) {
if (rgblight_get_mode() == 1) {
switch (biton32(layer_state)) {
case _RAISE:
rgbflag(C_BLU, C_GRN);
break;
case _LOWER:
rgbflag(C_BLU, C_RED);
break;
case _ADJUST:
rgbflag(C_BLU, C_PRP);
break;
case _MOVE:
rgbflag(C_RED, C_PRP);
break;
case _MOUSE:
rgbflag(C_RED, C_GRN);
break;
case _CMD:
switch(vstate) {
case VIM_V:
case VIM_VI:
case VIM_VS:
rgbflag(C_GRN, C_YAN);
break;
case VIM_C:
case VIM_CI:
rgbflag(C_GRN, C_ORG);
break;
case VIM_D:
case VIM_DI:
rgbflag(C_GRN, C_RED);
break;
case VIM_G:
rgbflag(C_GRN, C_BLU);
break;
case VIM_Y:
rgbflag(C_GRN, C_PRP);
break;
case VIM_START:
default:
rgbflag(C_GRN, C_GRN);
break;
}
break;
default: // for any other layers, or the default layer
rgbflag(C_YAN, C_YAN);
break;
}
}
}
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
}

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# Xton has a tiny keyboard! With Vim!
Based on the standard Planck layout with a few changes:
* Escape moved to dual-function with control.
* Dedicated movement and mouse layers.
* Top and middle row swapped in `_RAISE` and `_LOWER` because I never use F-keys.
* Vim layers! See `users/xtonhasvim`.

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# MOUSEKEY_ENABLE = yes
# BACKLIGHT_ENABLE = yes
# AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.