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Purge uGFX. (#14720)

* Purge uGFX.

* Remove remnants of visualizer.

* Remove remnants of uGFX.
This commit is contained in:
Nick Brassel 2021-10-07 10:57:48 +11:00 committed by GitHub
parent bc1f5ef381
commit b2a186cf92
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66 changed files with 2 additions and 3898 deletions

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@ -1,110 +0,0 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
static const I2CConfig i2ccfg = {
400000 // clock speed (Hz); 400kHz max for IS31
};
static const uint8_t led_mask[] = {
0xFF, 0x00, /* C1-1 -> C1-16 */
0xFF, 0x00, /* C2-1 -> C2-16 */
0xFF, 0x00, /* C3-1 -> C3-16 */
0xFF, 0x00, /* C4-1 -> C4-16 */
0x3F, 0x00, /* C5-1 -> C5-16 */
0x00, 0x00, /* C6-1 -> C6-16 */
0x00, 0x00, /* C7-1 -> C7-16 */
0x00, 0x00, /* C8-1 -> C8-16 */
0x00, 0x00, /* C9-1 -> C9-16 */
};
// The address of the LED
#define LA(c, r) (c + r * 16 )
// Need to be an address that is not mapped, but inside the range of the controller matrix
#define NA LA(8, 8)
// The numbers in the comments are the led numbers DXX on the PCB
// The mapping is taken from the schematic of left hand side
static const uint8_t led_mapping[GDISP_SCREEN_HEIGHT][GDISP_SCREEN_WIDTH] = {
// 45 44 43 42 41 40 39
{ LA(1, 1), LA(1, 0), LA(0, 4), LA(0, 3), LA(0, 2), LA(0, 1), LA(0, 0)},
// 52 51 50 49 48 47 46
{ LA(2, 3), LA(2, 2), LA(2, 1), LA(2, 0), LA(1, 4), LA(1, 3), LA(1, 2) },
// 58 57 56 55 54 53 N/A
{ LA(3, 4), LA(3, 3), LA(3, 2), LA(3, 1), LA(3, 0), LA(2, 4), NA },
// 67 66 65 64 63 62 61
{ LA(5, 3), LA(5, 2), LA(5, 1), LA(5, 0), LA(4, 4), LA(4, 3), LA(4, 2) },
// 76 75 74 73 72 60 59
{ LA(7, 3), LA(7, 2), LA(7, 1), LA(7, 0), LA(6, 3), LA(4, 1), LA(4, 0) },
// N/A N/A N/A N/A N/A N/A 68
{ NA, NA, NA, NA, NA, NA, LA(5, 4) },
// N/A N/A N/A N/A 71 70 69
{ NA, NA, NA, NA, LA(6, 2), LA(6, 1), LA(6, 0) },
};
#define IS31_ADDR_DEFAULT 0x74 // AD connected to GND
#define IS31_TIMEOUT 5000
static GFXINLINE void init_board(GDisplay *g) {
(void) g;
/* I2C pins */
palSetPadMode(GPIOB, 0, PAL_MODE_ALTERNATIVE_2); // PTB0/I2C0/SCL
palSetPadMode(GPIOB, 1, PAL_MODE_ALTERNATIVE_2); // PTB1/I2C0/SDA
palSetPadMode(GPIOB, 16, PAL_MODE_OUTPUT_PUSHPULL);
palClearPad(GPIOB, 16);
/* start I2C */
i2cStart(&I2CD1, &i2ccfg);
// try high drive (from kiibohd)
I2CD1.i2c->C2 |= I2Cx_C2_HDRS;
// try glitch fixing (from kiibohd)
I2CD1.i2c->FLT = 4;
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
}
static GFXINLINE const uint8_t* get_led_mask(GDisplay* g) {
(void) g;
return led_mask;
}
static GFXINLINE uint8_t get_led_address(GDisplay* g, uint16_t x, uint16_t y)
{
(void) g;
return led_mapping[y][x];
}
static GFXINLINE void set_hardware_shutdown(GDisplay* g, bool shutdown) {
(void) g;
if(!shutdown) {
palSetPad(GPIOB, 16);
}
else {
palClearPad(GPIOB, 16);
}
}
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
i2cMasterTransmitTimeout(&I2CD1, IS31_ADDR_DEFAULT, data, length, 0, 0, TIME_US2I(IS31_TIMEOUT));
}
#endif /* _GDISP_LLD_BOARD_H */

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@ -1,96 +0,0 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
#include "quantum.h"
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
#define ST7565_COM_SCAN ST7565_COM_SCAN_DEC
#define ST7565_PAGE_ORDER 0, 1, 2, 3
/*
* Custom page order for several LCD boards, e.g. HEM12864-99
* #define ST7565_PAGE_ORDER 4,5,6,7,0,1,2,3
*/
#define ST7565_A0_PIN C7
#define ST7565_RST_PIN C8
#define ST7565_MOSI_PIN C6
#define ST7565_SCLK_PIN C5
#define ST7565_SS_PIN C4
// DSPI Clock and Transfer Attributes
// Frame Size: 8 bits
// MSB First
// CLK Low by default
static const SPIConfig spi1config = {
// Operation complete callback or @p NULL.
.end_cb = NULL,
// The chip select line port - when not using pcs.
.ssport = PAL_PORT(ST7565_SS_PIN),
// brief The chip select line pad number - when not using pcs.
.sspad = PAL_PAD(ST7565_SS_PIN),
// SPI initialization data.
.tar0 = SPIx_CTARn_FMSZ(7) // Frame size = 8 bytes
| SPIx_CTARn_ASC(1) // After SCK Delay Scaler (min 50 ns) = 55.56ns
| SPIx_CTARn_DT(0) // Delay After Transfer Scaler (no minimum)= 27.78ns
| SPIx_CTARn_CSSCK(0) // PCS to SCK Delay Scaler (min 20 ns) = 27.78ns
| SPIx_CTARn_PBR(0) // Baud Rate Prescaler = 2
| SPIx_CTARn_BR(0) // Baud rate (min 50ns) = 55.56ns
};
static GFXINLINE void acquire_bus(GDisplay *g) {
(void)g;
// Only the LCD is using the SPI bus, so no need to acquire
// spiAcquireBus(&SPID1);
spiSelect(&SPID1);
}
static GFXINLINE void release_bus(GDisplay *g) {
(void)g;
// Only the LCD is using the SPI bus, so no need to release
// spiReleaseBus(&SPID1);
spiUnselect(&SPID1);
}
static GFXINLINE void init_board(GDisplay *g) {
(void)g;
setPinOutput(ST7565_A0_PIN);
writePinHigh(ST7565_A0_PIN);
setPinOutput(ST7565_RST_PIN);
writePinHigh(ST7565_RST_PIN);
setPinOutput(ST7565_SS_PIN);
palSetPadMode(PAL_PORT(ST7565_MOSI_PIN), PAL_PAD(ST7565_MOSI_PIN), PAL_MODE_ALTERNATIVE_2);
palSetPadMode(PAL_PORT(ST7565_SCLK_PIN), PAL_PAD(ST7565_SCLK_PIN), PAL_MODE_ALTERNATIVE_2);
spiInit();
spiStart(&SPID1, &spi1config);
release_bus(g);
}
static GFXINLINE void post_init_board(GDisplay *g) { (void)g; }
static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
(void)g;
writePin(ST7565_RST_PIN, !state);
}
static GFXINLINE void write_cmd(GDisplay *g, gU8 cmd) {
(void)g;
writePinLow(ST7565_A0_PIN);
spiSend(&SPID1, 1, &cmd);
}
static GFXINLINE void write_data(GDisplay *g, gU8 *data, gU16 length) {
(void)g;
writePinHigh(ST7565_A0_PIN);
spiSend(&SPID1, length, data);
}
#endif /* _GDISP_LLD_BOARD_H */

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@ -112,8 +112,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#define VISUALIZER_USER_DATA_SIZE 16
/*
* Feature disable options
* These options are also useful to firmware size reduction.

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@ -4,9 +4,6 @@
#include <string.h>
#include "eeconfig.h"
#include "serial_link/system/serial_link.h"
#ifdef VISUALIZER_ENABLE
# include "lcd_backlight.h"
#endif
#define RED_PIN 1
#define GREEN_PIN 2
@ -87,11 +84,7 @@ static uint16_t cie_lightness(uint16_t v) {
return y * 65535.0f;
}
#ifdef VISUALIZER_ENABLE
void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
#else
void ergodox_infinity_lcd_color(uint16_t r, uint16_t g, uint16_t b) {
#endif
CHANNEL_RED.CnV = cie_lightness(r);
CHANNEL_GREEN.CnV = cie_lightness(g);
CHANNEL_BLUE.CnV = cie_lightness(b);
@ -108,12 +101,10 @@ void keyboard_pre_init_kb() {
setPinOutput(B16);
writePinHigh(B16);
#endif
#ifndef VISUALIZER_ENABLE
// The backlight always has to be initialized, otherwise it will stay lit
lcd_backlight_hal_init();
# ifdef ST7565_ENABLE
#ifdef ST7565_ENABLE
ergodox_infinity_lcd_color(UINT16_MAX / 2, UINT16_MAX / 2, UINT16_MAX / 2);
# endif
#endif
keyboard_pre_init_user();
}

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@ -79,9 +79,7 @@ inline void ergodox_led_all_set(uint8_t n) {
ergodox_right_led_3_set(n);
}
#ifndef VISUALIZER_ENABLE
void ergodox_infinity_lcd_color(uint16_t r, uint16_t g, uint16_t b);
#endif
#define XXX KC_NO

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@ -1,27 +0,0 @@
/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
* The values below are the defaults.
*
* Only remove the comments from lines where you want to change the
* default value. This allows definitions to be included from
* driver makefiles when required and provides the best future
* compatibility for your project.
*
* Please use spaces instead of tabs in this file.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
#include "common_gfxconf.h"
#endif /* _GFXCONF_H */

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@ -34,11 +34,4 @@ ST7565_ENABLE = yes
LED_MATRIX_ENABLE = yes
LED_MATRIX_DRIVER = IS31FL3731
# Config for Visualizer (set VISUALIZER_ENABLE = yes and ST7565_ENABLE = no to use)
LCD_ENABLE = yes
LCD_BACKLIGHT_ENABLE = yes
LCD_DRIVER = st7565
LCD_WIDTH = 128
LCD_HEIGHT = 32
LAYOUTS = ergodox

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@ -1,123 +0,0 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
// Currently we are assuming that both the backlight and LCD are enabled
// But it's entirely possible to write a custom visualizer that use only
// one of them
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "led.h"
#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
static bool initial_update = true;
// Feel free to modify the animations below, or even add new ones if needed
static keyframe_animation_t lcd_layer_display = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_keyframe_display_layer_and_led_states}
};
// The color animation animates the LCD color when you change layers
static keyframe_animation_t color_animation = {
.num_frames = 2,
.loop = false,
// Note that there's a 200 ms no-operation frame,
// this prevents the color from changing when activating the layer
// momentarily
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
.frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
};
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
lcd_backlight_brightness(130);
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}
// This function should be implemented by the keymap visualizer
// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
// that the simple_visualizer assumes that you are updating
// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
// stopped. This can be done by either double buffering it or by using constant strings
static void get_visualizer_layer_and_color(visualizer_state_t* state);
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
// Add more tests, change the colors and layer texts here
// Usually you want to check the high bits (higher layers first)
// because that's the order layers are processed for keypresses
// You can for check for example:
// state->status.layer
// state->status.default_layer
// state->status.leds (see led.h for available statuses)
uint32_t prev_color = state->target_lcd_color;
const char* prev_layer_text = state->layer_text;
get_visualizer_layer_and_color(state);
if (initial_update || prev_color != state->target_lcd_color) {
start_keyframe_animation(&color_animation);
}
if (initial_update || prev_layer_text != state->layer_text) {
start_keyframe_animation(&lcd_layer_display);
}
// You can also stop existing animations, and start your custom ones here
// remember that you should normally have only one animation for the LCD
// and one for the background. But you can also combine them if you want.
}
void user_visualizer_suspend(visualizer_state_t* state) {
state->layer_text = "Suspending...";
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}
#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */

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@ -1,328 +0,0 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Currently we are assuming that both the backlight and LCD are enabled
// But it's entirely possible to write a custom visualizer that use only
// one of them
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
static const uint32_t led_emulation_colors[4] = {
LCD_COLOR(0, 0, 0),
LCD_COLOR(255, 255, 255),
LCD_COLOR(84, 255, 255),
LCD_COLOR(168, 255, 255),
};
static uint32_t next_led_target_color = 0;
typedef enum {
LCD_STATE_INITIAL,
LCD_STATE_LAYER_BITMAP,
LCD_STATE_BITMAP_AND_LEDS,
} lcd_state_t;
static lcd_state_t lcd_state = LCD_STATE_INITIAL;
typedef struct {
uint8_t led_on;
uint8_t led1;
uint8_t led2;
uint8_t led3;
} visualizer_user_data_t;
// Don't access from visualization function, use the visualizer state instead
static visualizer_user_data_t user_data_keyboard = {
.led_on = 0,
.led1 = LED_BRIGHTNESS_HI,
.led2 = LED_BRIGHTNESS_HI,
.led3 = LED_BRIGHTNESS_HI,
};
_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
"Please increase the VISUALIZER_USER_DATA_SIZE");
// Feel free to modify the animations below, or even add new ones if needed
// The color animation animates the LCD color when you change layers
static keyframe_animation_t one_led_color = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_backlight_keyframe_set_color},
};
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
uint32_t temp = next_led_target_color;
next_led_target_color = state->target_lcd_color;
state->target_lcd_color = temp;
return false;
}
// The color animation animates the LCD color when you change layers
static keyframe_animation_t two_led_colors = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
};
// The LCD animation alternates between the layer name display and a
// bitmap that displays all active layers
static keyframe_animation_t lcd_bitmap_animation = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_keyframe_display_layer_bitmap},
};
static keyframe_animation_t lcd_bitmap_leds_animation = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
};
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
lcd_backlight_brightness(130);
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
start_keyframe_animation(&default_startup_animation);
}
static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
return user_data->led_on & (1u << num);
}
static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
for (int i=0; i < 3; i++) {
if (is_led_on(user_data, i)) {
return i + 1;
}
}
return 0;
}
static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
uint8_t master_index = get_led_index_master(user_data);
if (master_index!=0) {
for (int i=master_index; i < 3; i++) {
if (is_led_on(user_data, i)) {
return i + 1;
}
}
}
return 0;
}
static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
if (is_led_on(user_data, 0) &&
is_led_on(user_data, 1) &&
is_led_on(user_data, 2)) {
return 3;
}
return 0;
}
static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
switch (index) {
case 1:
return user_data->led1;
case 2:
return user_data->led2;
case 3:
return user_data->led3;
}
return 0;
}
static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
uint8_t new_index;
uint8_t old_index;
if (is_keyboard_master()) {
new_index = get_led_index_master(user_data_new);
old_index = get_led_index_master(user_data_old);
}
else {
new_index = get_led_index_slave(user_data_new);
old_index = get_led_index_slave(user_data_old);
}
uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
uint8_t old_brightness = get_brightness(user_data_old, old_index);
uint8_t new_brightness = get_brightness(user_data_new, new_index);
uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
if (lcd_state == LCD_STATE_INITIAL ||
new_index != old_index ||
new_secondary_index != old_secondary_index ||
new_brightness != old_brightness ||
new_secondary_brightness != old_secondary_brightness) {
if (new_secondary_index != 0) {
state->target_lcd_color = change_lcd_color_intensity(
led_emulation_colors[new_index], new_brightness);
next_led_target_color = change_lcd_color_intensity(
led_emulation_colors[new_secondary_index], new_secondary_brightness);
stop_keyframe_animation(&one_led_color);
start_keyframe_animation(&two_led_colors);
} else {
state->target_lcd_color = change_lcd_color_intensity(
led_emulation_colors[new_index], new_brightness);
stop_keyframe_animation(&two_led_colors);
start_keyframe_animation(&one_led_color);
}
}
}
static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
if (state->status.leds) {
if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
state->status.leds != prev_status->leds ||
state->status.layer != prev_status->layer ||
state->status.default_layer != prev_status->default_layer) {
// NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
stop_keyframe_animation(&lcd_bitmap_animation);
lcd_state = LCD_STATE_BITMAP_AND_LEDS;
// For information:
// The logic in this function makes sure that this doesn't happen, but if you call start on an
// animation that is already playing it will be restarted.
start_keyframe_animation(&lcd_bitmap_leds_animation);
}
} else {
if (lcd_state != LCD_STATE_LAYER_BITMAP ||
state->status.layer != prev_status->layer ||
state->status.default_layer != prev_status->default_layer) {
stop_keyframe_animation(&lcd_bitmap_leds_animation);
lcd_state = LCD_STATE_LAYER_BITMAP;
start_keyframe_animation(&lcd_bitmap_animation);
}
}
}
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
// Check the status here to start and stop animations
// You might have to save some state, like the current animation here so that you can start the right
// This function is called every time the status changes
// NOTE that this is called from the visualizer thread, so don't access anything else outside the status
// This is also important because the slave won't have access to the active layer for example outside the
// status.
update_emulated_leds(state, prev_status);
update_lcd_text(state, prev_status);
}
void user_visualizer_suspend(visualizer_state_t* state) {
state->layer_text = "Suspending...";
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
start_keyframe_animation(&default_startup_animation);
}
void ergodox_board_led_on(void){
// No board led support
}
void ergodox_right_led_1_on(void){
user_data_keyboard.led_on |= (1u << 0);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_on(void){
user_data_keyboard.led_on |= (1u << 1);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_on(void){
user_data_keyboard.led_on |= (1u << 2);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_board_led_off(void){
// No board led support
}
void ergodox_right_led_1_off(void){
user_data_keyboard.led_on &= ~(1u << 0);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_off(void){
user_data_keyboard.led_on &= ~(1u << 1);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_off(void){
user_data_keyboard.led_on &= ~(1u << 2);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_1_set(uint8_t n) {
user_data_keyboard.led1 = n;
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_set(uint8_t n) {
user_data_keyboard.led2 = n;
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_set(uint8_t n) {
user_data_keyboard.led3 = n;
visualizer_set_user_data(&user_data_keyboard);
}