Purge uGFX. (#14720)
* Purge uGFX. * Remove remnants of visualizer. * Remove remnants of uGFX.
This commit is contained in:
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bc1f5ef381
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66 changed files with 2 additions and 3898 deletions
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@ -1,110 +0,0 @@
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/*
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Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _GDISP_LLD_BOARD_H
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#define _GDISP_LLD_BOARD_H
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static const I2CConfig i2ccfg = {
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400000 // clock speed (Hz); 400kHz max for IS31
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};
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static const uint8_t led_mask[] = {
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0xFF, 0x00, /* C1-1 -> C1-16 */
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0xFF, 0x00, /* C2-1 -> C2-16 */
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0xFF, 0x00, /* C3-1 -> C3-16 */
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0xFF, 0x00, /* C4-1 -> C4-16 */
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0x3F, 0x00, /* C5-1 -> C5-16 */
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0x00, 0x00, /* C6-1 -> C6-16 */
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0x00, 0x00, /* C7-1 -> C7-16 */
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0x00, 0x00, /* C8-1 -> C8-16 */
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0x00, 0x00, /* C9-1 -> C9-16 */
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};
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// The address of the LED
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#define LA(c, r) (c + r * 16 )
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// Need to be an address that is not mapped, but inside the range of the controller matrix
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#define NA LA(8, 8)
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// The numbers in the comments are the led numbers DXX on the PCB
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// The mapping is taken from the schematic of left hand side
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static const uint8_t led_mapping[GDISP_SCREEN_HEIGHT][GDISP_SCREEN_WIDTH] = {
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// 45 44 43 42 41 40 39
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{ LA(1, 1), LA(1, 0), LA(0, 4), LA(0, 3), LA(0, 2), LA(0, 1), LA(0, 0)},
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// 52 51 50 49 48 47 46
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{ LA(2, 3), LA(2, 2), LA(2, 1), LA(2, 0), LA(1, 4), LA(1, 3), LA(1, 2) },
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// 58 57 56 55 54 53 N/A
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{ LA(3, 4), LA(3, 3), LA(3, 2), LA(3, 1), LA(3, 0), LA(2, 4), NA },
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// 67 66 65 64 63 62 61
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{ LA(5, 3), LA(5, 2), LA(5, 1), LA(5, 0), LA(4, 4), LA(4, 3), LA(4, 2) },
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// 76 75 74 73 72 60 59
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{ LA(7, 3), LA(7, 2), LA(7, 1), LA(7, 0), LA(6, 3), LA(4, 1), LA(4, 0) },
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// N/A N/A N/A N/A N/A N/A 68
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{ NA, NA, NA, NA, NA, NA, LA(5, 4) },
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// N/A N/A N/A N/A 71 70 69
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{ NA, NA, NA, NA, LA(6, 2), LA(6, 1), LA(6, 0) },
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};
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#define IS31_ADDR_DEFAULT 0x74 // AD connected to GND
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#define IS31_TIMEOUT 5000
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static GFXINLINE void init_board(GDisplay *g) {
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(void) g;
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/* I2C pins */
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palSetPadMode(GPIOB, 0, PAL_MODE_ALTERNATIVE_2); // PTB0/I2C0/SCL
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palSetPadMode(GPIOB, 1, PAL_MODE_ALTERNATIVE_2); // PTB1/I2C0/SDA
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palSetPadMode(GPIOB, 16, PAL_MODE_OUTPUT_PUSHPULL);
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palClearPad(GPIOB, 16);
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/* start I2C */
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i2cStart(&I2CD1, &i2ccfg);
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// try high drive (from kiibohd)
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I2CD1.i2c->C2 |= I2Cx_C2_HDRS;
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// try glitch fixing (from kiibohd)
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I2CD1.i2c->FLT = 4;
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}
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static GFXINLINE void post_init_board(GDisplay *g) {
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(void) g;
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}
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static GFXINLINE const uint8_t* get_led_mask(GDisplay* g) {
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(void) g;
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return led_mask;
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}
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static GFXINLINE uint8_t get_led_address(GDisplay* g, uint16_t x, uint16_t y)
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{
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(void) g;
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return led_mapping[y][x];
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}
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static GFXINLINE void set_hardware_shutdown(GDisplay* g, bool shutdown) {
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(void) g;
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if(!shutdown) {
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palSetPad(GPIOB, 16);
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}
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else {
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palClearPad(GPIOB, 16);
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}
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}
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static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
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(void) g;
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i2cMasterTransmitTimeout(&I2CD1, IS31_ADDR_DEFAULT, data, length, 0, 0, TIME_US2I(IS31_TIMEOUT));
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}
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#endif /* _GDISP_LLD_BOARD_H */
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@ -1,96 +0,0 @@
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/*
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* This file is subject to the terms of the GFX License. If a copy of
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* the license was not distributed with this file, you can obtain one at:
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*
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* http://ugfx.org/license.html
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*/
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#ifndef _GDISP_LLD_BOARD_H
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#define _GDISP_LLD_BOARD_H
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#include "quantum.h"
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#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
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#define ST7565_COM_SCAN ST7565_COM_SCAN_DEC
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#define ST7565_PAGE_ORDER 0, 1, 2, 3
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/*
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* Custom page order for several LCD boards, e.g. HEM12864-99
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* #define ST7565_PAGE_ORDER 4,5,6,7,0,1,2,3
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*/
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#define ST7565_A0_PIN C7
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#define ST7565_RST_PIN C8
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#define ST7565_MOSI_PIN C6
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#define ST7565_SCLK_PIN C5
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#define ST7565_SS_PIN C4
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// DSPI Clock and Transfer Attributes
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// Frame Size: 8 bits
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// MSB First
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// CLK Low by default
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static const SPIConfig spi1config = {
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// Operation complete callback or @p NULL.
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.end_cb = NULL,
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// The chip select line port - when not using pcs.
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.ssport = PAL_PORT(ST7565_SS_PIN),
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// brief The chip select line pad number - when not using pcs.
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.sspad = PAL_PAD(ST7565_SS_PIN),
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// SPI initialization data.
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.tar0 = SPIx_CTARn_FMSZ(7) // Frame size = 8 bytes
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| SPIx_CTARn_ASC(1) // After SCK Delay Scaler (min 50 ns) = 55.56ns
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| SPIx_CTARn_DT(0) // Delay After Transfer Scaler (no minimum)= 27.78ns
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| SPIx_CTARn_CSSCK(0) // PCS to SCK Delay Scaler (min 20 ns) = 27.78ns
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| SPIx_CTARn_PBR(0) // Baud Rate Prescaler = 2
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| SPIx_CTARn_BR(0) // Baud rate (min 50ns) = 55.56ns
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};
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static GFXINLINE void acquire_bus(GDisplay *g) {
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(void)g;
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// Only the LCD is using the SPI bus, so no need to acquire
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// spiAcquireBus(&SPID1);
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spiSelect(&SPID1);
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}
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static GFXINLINE void release_bus(GDisplay *g) {
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(void)g;
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// Only the LCD is using the SPI bus, so no need to release
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// spiReleaseBus(&SPID1);
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spiUnselect(&SPID1);
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}
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static GFXINLINE void init_board(GDisplay *g) {
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(void)g;
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setPinOutput(ST7565_A0_PIN);
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writePinHigh(ST7565_A0_PIN);
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setPinOutput(ST7565_RST_PIN);
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writePinHigh(ST7565_RST_PIN);
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setPinOutput(ST7565_SS_PIN);
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palSetPadMode(PAL_PORT(ST7565_MOSI_PIN), PAL_PAD(ST7565_MOSI_PIN), PAL_MODE_ALTERNATIVE_2);
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palSetPadMode(PAL_PORT(ST7565_SCLK_PIN), PAL_PAD(ST7565_SCLK_PIN), PAL_MODE_ALTERNATIVE_2);
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spiInit();
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spiStart(&SPID1, &spi1config);
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release_bus(g);
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}
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static GFXINLINE void post_init_board(GDisplay *g) { (void)g; }
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static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
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(void)g;
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writePin(ST7565_RST_PIN, !state);
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}
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static GFXINLINE void write_cmd(GDisplay *g, gU8 cmd) {
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(void)g;
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writePinLow(ST7565_A0_PIN);
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spiSend(&SPID1, 1, &cmd);
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}
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static GFXINLINE void write_data(GDisplay *g, gU8 *data, gU16 length) {
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(void)g;
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writePinHigh(ST7565_A0_PIN);
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spiSend(&SPID1, length, data);
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}
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#endif /* _GDISP_LLD_BOARD_H */
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@ -112,8 +112,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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#define VISUALIZER_USER_DATA_SIZE 16
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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#include <string.h>
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#include "eeconfig.h"
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#include "serial_link/system/serial_link.h"
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#ifdef VISUALIZER_ENABLE
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# include "lcd_backlight.h"
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#endif
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#define RED_PIN 1
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#define GREEN_PIN 2
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return y * 65535.0f;
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}
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#ifdef VISUALIZER_ENABLE
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void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
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#else
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void ergodox_infinity_lcd_color(uint16_t r, uint16_t g, uint16_t b) {
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#endif
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CHANNEL_RED.CnV = cie_lightness(r);
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CHANNEL_GREEN.CnV = cie_lightness(g);
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CHANNEL_BLUE.CnV = cie_lightness(b);
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setPinOutput(B16);
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writePinHigh(B16);
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#endif
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#ifndef VISUALIZER_ENABLE
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// The backlight always has to be initialized, otherwise it will stay lit
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lcd_backlight_hal_init();
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# ifdef ST7565_ENABLE
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#ifdef ST7565_ENABLE
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ergodox_infinity_lcd_color(UINT16_MAX / 2, UINT16_MAX / 2, UINT16_MAX / 2);
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# endif
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#endif
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keyboard_pre_init_user();
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}
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ergodox_right_led_3_set(n);
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}
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#ifndef VISUALIZER_ENABLE
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void ergodox_infinity_lcd_color(uint16_t r, uint16_t g, uint16_t b);
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#endif
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#define XXX KC_NO
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/**
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* This file has a different license to the rest of the uGFX system.
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* You can copy, modify and distribute this file as you see fit.
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* You do not need to publish your source modifications to this file.
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* The only thing you are not permitted to do is to relicense it
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* under a different license.
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*/
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/**
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* Copy this file into your project directory and rename it as gfxconf.h
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* Edit your copy to turn on the uGFX features you want to use.
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* The values below are the defaults.
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*
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* Only remove the comments from lines where you want to change the
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* default value. This allows definitions to be included from
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* driver makefiles when required and provides the best future
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* compatibility for your project.
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*
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* Please use spaces instead of tabs in this file.
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*/
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#ifndef _GFXCONF_H
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#define _GFXCONF_H
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#include "common_gfxconf.h"
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#endif /* _GFXCONF_H */
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@ -34,11 +34,4 @@ ST7565_ENABLE = yes
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LED_MATRIX_ENABLE = yes
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LED_MATRIX_DRIVER = IS31FL3731
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# Config for Visualizer (set VISUALIZER_ENABLE = yes and ST7565_ENABLE = no to use)
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LCD_ENABLE = yes
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LCD_BACKLIGHT_ENABLE = yes
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LCD_DRIVER = st7565
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LCD_WIDTH = 128
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LCD_HEIGHT = 32
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LAYOUTS = ergodox
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/* Copyright 2017 Fred Sundvik
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
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#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_
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// Currently we are assuming that both the backlight and LCD are enabled
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// But it's entirely possible to write a custom visualizer that use only
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// one of them
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#ifndef LCD_BACKLIGHT_ENABLE
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#error This visualizer needs that LCD backlight is enabled
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#endif
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#ifndef LCD_ENABLE
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#error This visualizer needs that LCD is enabled
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#endif
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#include "visualizer.h"
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#include "visualizer_keyframes.h"
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#include "lcd_keyframes.h"
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#include "lcd_backlight_keyframes.h"
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#include "system/serial_link.h"
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#include "led.h"
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#include "default_animations.h"
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static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
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static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
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static bool initial_update = true;
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// Feel free to modify the animations below, or even add new ones if needed
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static keyframe_animation_t lcd_layer_display = {
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.num_frames = 1,
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.loop = false,
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.frame_lengths = {gfxMillisecondsToTicks(0)},
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.frame_functions = {lcd_keyframe_display_layer_and_led_states}
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};
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// The color animation animates the LCD color when you change layers
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static keyframe_animation_t color_animation = {
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.num_frames = 2,
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.loop = false,
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// Note that there's a 200 ms no-operation frame,
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// this prevents the color from changing when activating the layer
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// momentarily
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.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
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.frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
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};
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void initialize_user_visualizer(visualizer_state_t* state) {
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// The brightness will be dynamically adjustable in the future
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// But for now, change it here.
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lcd_backlight_brightness(130);
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state->current_lcd_color = initial_color;
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state->target_lcd_color = logo_background_color;
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initial_update = true;
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start_keyframe_animation(&default_startup_animation);
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}
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// This function should be implemented by the keymap visualizer
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// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing
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// that the simple_visualizer assumes that you are updating
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// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is
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// stopped. This can be done by either double buffering it or by using constant strings
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static void get_visualizer_layer_and_color(visualizer_state_t* state);
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void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
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// Add more tests, change the colors and layer texts here
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// Usually you want to check the high bits (higher layers first)
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// because that's the order layers are processed for keypresses
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// You can for check for example:
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// state->status.layer
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// state->status.default_layer
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// state->status.leds (see led.h for available statuses)
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uint32_t prev_color = state->target_lcd_color;
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const char* prev_layer_text = state->layer_text;
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get_visualizer_layer_and_color(state);
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if (initial_update || prev_color != state->target_lcd_color) {
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start_keyframe_animation(&color_animation);
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}
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if (initial_update || prev_layer_text != state->layer_text) {
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start_keyframe_animation(&lcd_layer_display);
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}
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// You can also stop existing animations, and start your custom ones here
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// remember that you should normally have only one animation for the LCD
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// and one for the background. But you can also combine them if you want.
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}
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void user_visualizer_suspend(visualizer_state_t* state) {
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state->layer_text = "Suspending...";
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uint8_t hue = LCD_HUE(state->current_lcd_color);
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uint8_t sat = LCD_SAT(state->current_lcd_color);
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state->target_lcd_color = LCD_COLOR(hue, sat, 0);
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start_keyframe_animation(&default_suspend_animation);
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}
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void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
initial_update = true;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */
|
|
@ -1,328 +0,0 @@
|
|||
/*
|
||||
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// Currently we are assuming that both the backlight and LCD are enabled
|
||||
// But it's entirely possible to write a custom visualizer that use only
|
||||
// one of them
|
||||
#ifndef LCD_BACKLIGHT_ENABLE
|
||||
#error This visualizer needs that LCD backlight is enabled
|
||||
#endif
|
||||
|
||||
#ifndef LCD_ENABLE
|
||||
#error This visualizer needs that LCD is enabled
|
||||
#endif
|
||||
|
||||
#include "visualizer.h"
|
||||
#include "visualizer_keyframes.h"
|
||||
#include "lcd_keyframes.h"
|
||||
#include "lcd_backlight_keyframes.h"
|
||||
#include "default_animations.h"
|
||||
|
||||
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
|
||||
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
|
||||
|
||||
static const uint32_t led_emulation_colors[4] = {
|
||||
LCD_COLOR(0, 0, 0),
|
||||
LCD_COLOR(255, 255, 255),
|
||||
LCD_COLOR(84, 255, 255),
|
||||
LCD_COLOR(168, 255, 255),
|
||||
};
|
||||
|
||||
static uint32_t next_led_target_color = 0;
|
||||
|
||||
typedef enum {
|
||||
LCD_STATE_INITIAL,
|
||||
LCD_STATE_LAYER_BITMAP,
|
||||
LCD_STATE_BITMAP_AND_LEDS,
|
||||
} lcd_state_t;
|
||||
|
||||
static lcd_state_t lcd_state = LCD_STATE_INITIAL;
|
||||
|
||||
typedef struct {
|
||||
uint8_t led_on;
|
||||
uint8_t led1;
|
||||
uint8_t led2;
|
||||
uint8_t led3;
|
||||
} visualizer_user_data_t;
|
||||
|
||||
// Don't access from visualization function, use the visualizer state instead
|
||||
static visualizer_user_data_t user_data_keyboard = {
|
||||
.led_on = 0,
|
||||
.led1 = LED_BRIGHTNESS_HI,
|
||||
.led2 = LED_BRIGHTNESS_HI,
|
||||
.led3 = LED_BRIGHTNESS_HI,
|
||||
};
|
||||
|
||||
_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
|
||||
"Please increase the VISUALIZER_USER_DATA_SIZE");
|
||||
|
||||
// Feel free to modify the animations below, or even add new ones if needed
|
||||
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t one_led_color = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_backlight_keyframe_set_color},
|
||||
};
|
||||
|
||||
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
uint32_t temp = next_led_target_color;
|
||||
next_led_target_color = state->target_lcd_color;
|
||||
state->target_lcd_color = temp;
|
||||
return false;
|
||||
}
|
||||
|
||||
// The color animation animates the LCD color when you change layers
|
||||
static keyframe_animation_t two_led_colors = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
|
||||
};
|
||||
|
||||
// The LCD animation alternates between the layer name display and a
|
||||
// bitmap that displays all active layers
|
||||
static keyframe_animation_t lcd_bitmap_animation = {
|
||||
.num_frames = 1,
|
||||
.loop = false,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(0)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap},
|
||||
};
|
||||
|
||||
static keyframe_animation_t lcd_bitmap_leds_animation = {
|
||||
.num_frames = 2,
|
||||
.loop = true,
|
||||
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
|
||||
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
|
||||
};
|
||||
|
||||
void initialize_user_visualizer(visualizer_state_t* state) {
|
||||
// The brightness will be dynamically adjustable in the future
|
||||
// But for now, change it here.
|
||||
lcd_backlight_brightness(130);
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
|
||||
return user_data->led_on & (1u << num);
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
|
||||
for (int i=0; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
|
||||
uint8_t master_index = get_led_index_master(user_data);
|
||||
if (master_index!=0) {
|
||||
for (int i=master_index; i < 3; i++) {
|
||||
if (is_led_on(user_data, i)) {
|
||||
return i + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
|
||||
if (is_led_on(user_data, 0) &&
|
||||
is_led_on(user_data, 1) &&
|
||||
is_led_on(user_data, 2)) {
|
||||
return 3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
|
||||
switch (index) {
|
||||
case 1:
|
||||
return user_data->led1;
|
||||
case 2:
|
||||
return user_data->led2;
|
||||
case 3:
|
||||
return user_data->led3;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
|
||||
visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
|
||||
|
||||
uint8_t new_index;
|
||||
uint8_t old_index;
|
||||
|
||||
if (is_keyboard_master()) {
|
||||
new_index = get_led_index_master(user_data_new);
|
||||
old_index = get_led_index_master(user_data_old);
|
||||
}
|
||||
else {
|
||||
new_index = get_led_index_slave(user_data_new);
|
||||
old_index = get_led_index_slave(user_data_old);
|
||||
}
|
||||
uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
|
||||
uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
|
||||
|
||||
uint8_t old_brightness = get_brightness(user_data_old, old_index);
|
||||
uint8_t new_brightness = get_brightness(user_data_new, new_index);
|
||||
|
||||
uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
|
||||
uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
|
||||
|
||||
if (lcd_state == LCD_STATE_INITIAL ||
|
||||
new_index != old_index ||
|
||||
new_secondary_index != old_secondary_index ||
|
||||
new_brightness != old_brightness ||
|
||||
new_secondary_brightness != old_secondary_brightness) {
|
||||
|
||||
if (new_secondary_index != 0) {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
next_led_target_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_secondary_index], new_secondary_brightness);
|
||||
|
||||
stop_keyframe_animation(&one_led_color);
|
||||
start_keyframe_animation(&two_led_colors);
|
||||
} else {
|
||||
state->target_lcd_color = change_lcd_color_intensity(
|
||||
led_emulation_colors[new_index], new_brightness);
|
||||
stop_keyframe_animation(&two_led_colors);
|
||||
start_keyframe_animation(&one_led_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
if (state->status.leds) {
|
||||
if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
|
||||
state->status.leds != prev_status->leds ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
// NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
|
||||
stop_keyframe_animation(&lcd_bitmap_animation);
|
||||
|
||||
lcd_state = LCD_STATE_BITMAP_AND_LEDS;
|
||||
// For information:
|
||||
// The logic in this function makes sure that this doesn't happen, but if you call start on an
|
||||
// animation that is already playing it will be restarted.
|
||||
start_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
}
|
||||
} else {
|
||||
if (lcd_state != LCD_STATE_LAYER_BITMAP ||
|
||||
state->status.layer != prev_status->layer ||
|
||||
state->status.default_layer != prev_status->default_layer) {
|
||||
|
||||
stop_keyframe_animation(&lcd_bitmap_leds_animation);
|
||||
|
||||
lcd_state = LCD_STATE_LAYER_BITMAP;
|
||||
start_keyframe_animation(&lcd_bitmap_animation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
|
||||
// Check the status here to start and stop animations
|
||||
// You might have to save some state, like the current animation here so that you can start the right
|
||||
// This function is called every time the status changes
|
||||
|
||||
// NOTE that this is called from the visualizer thread, so don't access anything else outside the status
|
||||
// This is also important because the slave won't have access to the active layer for example outside the
|
||||
// status.
|
||||
|
||||
update_emulated_leds(state, prev_status);
|
||||
update_lcd_text(state, prev_status);
|
||||
|
||||
}
|
||||
|
||||
void user_visualizer_suspend(visualizer_state_t* state) {
|
||||
state->layer_text = "Suspending...";
|
||||
uint8_t hue = LCD_HUE(state->current_lcd_color);
|
||||
uint8_t sat = LCD_SAT(state->current_lcd_color);
|
||||
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
|
||||
start_keyframe_animation(&default_suspend_animation);
|
||||
}
|
||||
|
||||
void user_visualizer_resume(visualizer_state_t* state) {
|
||||
state->current_lcd_color = initial_color;
|
||||
state->target_lcd_color = logo_background_color;
|
||||
lcd_state = LCD_STATE_INITIAL;
|
||||
start_keyframe_animation(&default_startup_animation);
|
||||
}
|
||||
|
||||
void ergodox_board_led_on(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_on(void){
|
||||
user_data_keyboard.led_on |= (1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_board_led_off(void){
|
||||
// No board led support
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 0);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 1);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_off(void){
|
||||
user_data_keyboard.led_on &= ~(1u << 2);
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_1_set(uint8_t n) {
|
||||
user_data_keyboard.led1 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_2_set(uint8_t n) {
|
||||
user_data_keyboard.led2 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
||||
|
||||
void ergodox_right_led_3_set(uint8_t n) {
|
||||
user_data_keyboard.led3 = n;
|
||||
visualizer_set_user_data(&user_data_keyboard);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue