Move redox_w
into redox
(#21448)
Co-authored-by: Ryan <fauxpark@gmail.com>
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63 changed files with 130 additions and 2809 deletions
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@ -1,19 +1,27 @@
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/*
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Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _SYMB 1
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#define _NAV 2
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#define _ADJUST 3
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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SYMB,
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NAV,
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ADJUST,
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enum layers {
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_QWERTY,
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_SYMB,
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_NAV,
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_ADJUST
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};
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// Shortcut to make keymap more readable
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