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Move redox_w into redox (#21448)

Co-authored-by: Ryan <fauxpark@gmail.com>
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Duncan Sutherland 2024-01-13 06:44:44 +00:00 committed by GitHub
parent ceea0d72c1
commit b1ea30ca7c
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63 changed files with 130 additions and 2809 deletions

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@ -1,19 +1,27 @@
/*
Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NAV 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
SYMB,
NAV,
ADJUST,
enum layers {
_QWERTY,
_SYMB,
_NAV,
_ADJUST
};
// Shortcut to make keymap more readable