rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
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51 changed files with 751 additions and 1640 deletions
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@ -2,11 +2,11 @@
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#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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extern rgb_counters_t g_rgb_counters;
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extern rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
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extern led_config_t g_led_config;
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extern rgb_config_t rgb_matrix_config;
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static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
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if (!HAS_ANY_FLAGS(g_rgb_leds[i].flags, params->flags)) return;
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if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
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HSV hsv = { rand() & 0xFF , rand() & 0xFF, rgb_matrix_config.val };
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RGB rgb = hsv_to_rgb(hsv);
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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