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rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)

* Initial conversion of the rgb_led struct

* Converting last keyboard & updating effects to take advantage of the new structure

* New struct should not be const

* Updated docs

* Changing define ___ for no led to NO_LED

* Missed converting some keymap usages of the old struct layout
This commit is contained in:
XScorpion2 2019-05-07 18:22:46 -05:00 committed by MechMerlin
parent c7f8548d9a
commit af89752bff
51 changed files with 751 additions and 1640 deletions

View file

@ -1,7 +1,7 @@
#pragma once
#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
extern rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
extern led_config_t g_led_config;
extern rgb_config_t rgb_matrix_config;
// alphas = color1, mods = color2
@ -15,7 +15,7 @@ bool rgb_matrix_alphas_mods(effect_params_t* params) {
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
if (HAS_FLAGS(g_rgb_leds[i].flags, LED_FLAG_MODIFIER)) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color(i, rgb2.r, rgb2.g, rgb2.b);
} else {
rgb_matrix_set_color(i, rgb1.r, rgb1.g, rgb1.b);