Add a clueboard rev3 (#1688)
* Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix * Add a new revision of the clueboard with 18 underlight LEDs
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keyboards/clueboard/rev3/rev3.h
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52
keyboards/clueboard/rev3/rev3.h
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#ifndef REV3_H
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#define REV3_H
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#include "../clueboard.h"
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/* Clueboard matrix layout
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* ,-----------------------------------------------------------. ,---.
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* | 00| 01| 02| 03| 04| 05| 06| 07| 50| 51| 52| 53| 54| 55| 56| | 57|
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* |-----------------------------------------------------------| |---|
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* | 10| 11| 12| 13| 14| 15| 16| 17| 60| 61| 62| 63| 64| 65| | 67|
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* |-----------------------------------------------------------| `---'
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* | 20| 21| 22| 23| 24| 25| 26| 27| 70| 71| 72| 73| 74| 75|
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* |------------------------------------------------------------.
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* | 30| 31| 32| 33| 34| 35| 36| 37| 80| 81| 82| 83| 84| 85|86|
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* |------------------------------------------------------------------.
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* | 40| 41| 42| 43| 45| 46| 90| 92| 93| 94| 95| 96| 97|
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* `------------------------------------------------------------------'
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* ,-----------------------------------------------------------. ,---.
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Yen| BS| |Ins|
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* |-----------------------------------------------------------| |---|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|
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* |-----------------------------------------------------------| `---'
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* |Caps | A| S| D| F| G| H| J| k| L| ;| '| # | Ent|
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* |--------------------------------------------------------------.
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* |Shift| \| Z| X| C| V| B| N| M| ,| .| /| \|Shift| Up|
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* |------------------------------------------------------------------.
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* |Ctrl|Alt|Gui |MHen| Space| Space|Henk|Gui |Ctrl| Fn|Left|Down|Rgt|
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* `------------------------------------------------------------------'
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*/
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, k04, k05, k06, k07, k50, k51, k52, k53, k54, k55, k56, k57, \
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k10, k11, k12, k13, k14, k15, k16, k17, k60, k61, k62, k63, k64, k65, k67, \
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k20, k21, k22, k23, k24, k25, k26, k27, k70, k71, k72, k73, k74, k75, \
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k30, k31, k32, k33, k34, k35, k36, k37, k80, k81, k82, k83, k84, k85, k86, \
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k40, k41, k42, k43, k45, k46, k90, k92, k93, k94, k95, k96, k97 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07 }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17 }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27 }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37 }, \
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{ k40, k41, k42, k43, KC_NO, k45, k46, KC_NO }, \
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{ k50, k51, k52, k53, k54, k55, k56, k57 }, \
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{ k60, k61, k62, k63, k64, k65, KC_NO, k67 }, \
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{ k70, k71, k72, k73, k74, k75, KC_NO, KC_NO }, \
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{ k80, k81, k82, k83, k84, k85, k86, KC_NO }, \
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{ k90, KC_NO, k92, k93, k94, k95, k96, k97 } \
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}
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#endif
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