[Keyboard] add ogrn (#17983)

Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
arnstadm 2022-08-13 04:46:16 +02:00 committed by GitHub
parent fb150e08f1
commit aee48b8aab
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7 changed files with 204 additions and 0 deletions

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// Copyright 2022 arnstadm (@arnstadm)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

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{
"manufacturer": "akb",
"keyboard_name": "akb/ogrn",
"maintainer": "arnstadm",
"bootloader": "atmel-dfu",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"matrix_pins": {
"direct": [
["F1", "E6", "B2", "D2"],
["F5", "F0", "B1", "D1"],
["F6", "F7", "D5", "D3"],
["C7", "C6", "D6", "D4"],
["B5", "B6", "D7", "B4"]
]
},
"indicators": {
"num_lock": "F4"
},
"processor": "atmega32u4",
"url": "https://alchemistkeyboards.com/projects/keyboards/ogr/",
"usb": {
"device_version": "1.0.0",
"pid": "0x4F4E",
"vid": "0x414B"
},
"community_layouts": [
"numpad_5x4"
],
"layouts": {
"LAYOUT_numpad_5x4": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 },
{ "h": 2, "matrix": [1, 3], "x": 3, "y": 1 },
{ "matrix": [3, 0], "x": 0, "y": 3 },
{ "matrix": [3, 1], "x": 1, "y": 3 },
{ "matrix": [3, 2], "x": 2, "y": 3 },
{ "matrix": [4, 0], "w": 2, "x": 0, "y": 4 },
{ "matrix": [4, 2], "x": 2, "y": 4 },
{ "h": 2, "matrix": [3, 3], "x": 3, "y": 3 }
]
}
}
}

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// Copyright 2021 Martin Arnstad (@arnstadm)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* TG1 / * -
*
* 7 8 9
* +
* 4 5 6
*
* 1 2 3
* Ent
* 0 .
*
*/
[0] = LAYOUT_numpad_5x4(
KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_PENT
),
/*
*
* TG1 / * -
*
* Hom PgU
* +
*
*
* End PgD
* Ent
* Insert Del
*
*/
[1] = LAYOUT_numpad_5x4(
_______, _______, _______, _______,
KC_HOME, KC_UP, KC_PGUP,
KC_LEFT, XXXXXXX, KC_RGHT, _______,
KC_END, KC_DOWN, KC_PGDN,
KC_INS, KC_DEL, _______
)
};

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// Copyright 2021 Martin Arnstad (@arnstadm)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* NUM / * -
*
* 7 8 9
* +
* 4 5 6
*
* 1 2 3
* Ent
* 0 .
*
*/
[0] = LAYOUT_numpad_5x4(
KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_PENT
),
/*
*
* / * -
*
* Hom PgU
* +
*
*
* End PgD
* Ent
* Insert Del
*
*/
[1] = LAYOUT_numpad_5x4(
_______, _______, _______, _______,
KC_HOME, KC_UP, KC_PGUP,
KC_LEFT, XXXXXXX, KC_RGHT, _______,
KC_END, KC_DOWN, KC_PGDN,
KC_INS, KC_DEL, _______
)
};

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VIA_ENABLE = yes

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# akb/ogrn
![akb/ogrn](https://i.imgur.com/qbolyMal.png)
Numpad for the OGR keyboard by AKB
* Keyboard Maintainer: [akb](https://alchemistkeyboards.com/)
* Hardware Supported: OGRN PCB
* Hardware Availability: https://alchemistkeyboards.com/projects/keyboards/ogr/
Make example for this keyboard (after setting up your build environment):
make akb/ogrn:default
Flashing example for this keyboard:
make akb/ogrn:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

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