[Keymap] clean up userspace, add XD75 / Keyboardio Atreus (#13121)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
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44 changed files with 2063 additions and 1203 deletions
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@ -1,149 +1,25 @@
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/* Copyright 2021 Joshua T.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "replicaJunction.h"
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#include "version.h"
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#ifdef TAP_DANCE_ENABLE
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void dance_layer(qk_tap_dance_state_t *state, void *user_data)
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{
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uint8_t layer = biton32(layer_state);
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if (state->count >= 5)
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{
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// 5 or more taps resets the keyboard
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reset_keyboard();
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}
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#ifdef L_QWERTY
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else if (state->count == 3)
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{
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// Triple tap changes to QWERTY layer
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if (layer == L_QWERTY)
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{
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layer_off(L_QWERTY);
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}
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else
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{
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layer_on(L_QWERTY);
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}
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}
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#endif
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#ifdef L_NUM
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else if (state->count == 2)
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{
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// Double tap toggles Number layer
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if (layer == L_NUM)
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{
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layer_off(L_NUM);
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}
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else
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{
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layer_on(L_NUM);
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}
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}
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#endif
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else
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{
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// Single tap sends Escape, and also turns off layers
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// That's mostly in case I get stuck and forget where I am
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#ifdef L_NUM
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layer_off(L_NUM);
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#endif
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#ifdef L_EXTEND
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layer_off(L_EXTEND);
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#endif
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#ifdef L_SYMBOL
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layer_off(L_SYMBOL);
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#endif
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#ifdef L_QWERTY
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layer_off(L_QWERTY);
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#endif
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register_code(KC_ESC);
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unregister_code(KC_ESC);
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}
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};
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// Tap Dance Definitions
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// Note - this needs to come AFTER the function is declared
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_LAYER_TOGGLE] = ACTION_TAP_DANCE_FN(dance_layer)
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};
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#endif // TAP_DANCE_ENABLE
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// These functions can be overridden in individual keymap files.
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// This allows a user function to be shared for all my keyboards, while each
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// keyboard can also have a keyboard-specific section.
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// Note that keymaps don't need to override these if there's nothing to
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// override them with.
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__attribute__ ((weak))
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void matrix_init_keymap(void) {}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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void keyboard_post_init_user_kb(void) { }
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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#ifdef UNICODEMAP_ENABLE
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// Set Unicode input to use WinCompose
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// https://github.com/samhocevar/wincompose
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set_unicode_input_mode(UC_WINC);
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#endif // UNICODEMAP_ENABLE
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matrix_init_keymap();
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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matrix_scan_keymap();
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void keyboard_post_init_user(void) {
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keyboard_post_init_user_kb();
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed)
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return true;
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switch(keycode)
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{
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case RJ_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
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#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
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":dfu"
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#elif defined(BOOTLOADER_HALFKAY)
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":teensy"
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#elif defined(BOOTLOADER_CATERINA)
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":avrdude"
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#endif // bootloader options
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//SS_TAP(X_ENTER)
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);
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return false;
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case RJ_QMKV:
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SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
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return false;
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case RJ_EQ:
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SEND_STRING("==");
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return false;
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case RJ_NEQ:
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SEND_STRING("!=");
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return false;
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case RJ_GEQ:
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SEND_STRING(">=");
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return false;
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case RJ_LEQ:
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SEND_STRING("<=");
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return false;
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case RJ_GEQR:
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SEND_STRING("=>");
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return false;
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case RJ_DUND:
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SEND_STRING("$_");
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return false;
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case RJ_SELS:
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SEND_STRING("select *");
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return false;
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}
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return process_record_keymap(keycode, record);
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};
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