[Keyboard] MechWild BB Steno (#17163)
* allowing the kt60 file to be modified so I can do things while waiting for it to be fixed upstream * Initial commit * testing modes * working on puckbuddy firmware. This is all working for now but need to clean it up and personalize it. * needs to be updated from vial build * prepping for PR * added rgb mode cycling to fn1 since it isn't on the encoder for these maps * shipping firmware built. Need to clean up readme and info.json layout * removing puckbuddy files from this branch * readme done, prepping for PR * info.json updated prepping for PR * Restore cirque driver that was modified from puckbuddy testing on this branch * applying changes from review * Update keyboards/mechwild/bbs/bbs.c * Fixed info.json * Apply suggestions from code review
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keyboards/mechwild/bbs/keymaps/default/keymap.c
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keyboards/mechwild/bbs/keymaps/default/keymap.c
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// Copyright 2022 Kyle McCreery (@kylemccreery)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "keymap_steno.h"
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN1
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};
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/*
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* k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B,\
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* k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B,\
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* k23, k24, k25, k26, k27, k28 \
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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STN_RES1, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
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STN_RES2, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
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STN_A, STN_O, STN_N1, STN_N2, STN_E, STN_U
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),
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[_FN1] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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)
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};
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