userspace and keymap changes for rupa (#10489)
* userspace and keymap changes for rupa * remove layout wrappers and blocker rows from wrappers handle this in keymaps for now
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14 changed files with 520 additions and 133 deletions
167
users/rupa/unicode.c
Executable file → Normal file
167
users/rupa/unicode.c
Executable file → Normal file
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@ -17,26 +17,155 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "unicode.h"
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combined_mode_t combined_mode = CM_NULL;
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bool _seeded = false;
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#if defined(UNICODEMAP_ENABLE)
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const uint32_t PROGMEM unicode_map[] = {
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[CHEK] = 0x2713, // ✓
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/*
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[DI1] = 0x2680, // ⚀
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[DI2] = 0x2681, // ⚁
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[DI3] = 0x2682, // ⚂
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[DI4] = 0x2683, // ⚃
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[DI5] = 0x2684, // ⚄
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[DI6] = 0x2685, // ⚅
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*/
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[HAS] = 0x262D, // ☭
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[IBNG] = 0x203D, // ‽
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[IRNY] = 0x2E2E, // ⸮
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[M4] = 0x2669, // ♩
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[M8] = 0x266A, // ♪
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[M8B] = 0x266B, // ♫
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[M16] = 0x266C, // ♬
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[OM] = 0x0950, // ॐ
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[STB] = 0x2605, // ★
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[STW] = 0x2606, // ☆
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[CCIR] = 0x20DD, // COMBINING CIRCLE ⃝
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[CENT] = 0x00A2, // ¢
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[CHEK] = 0x2713, // ✓
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[CKEY] = 0x20E3, // COMBINING KEYCAP ⃣
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[CUI] = 0x26A0, // ⚠
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[ECKS] = 0x2716, // ✖
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[EFF] = 0x017F, // ſ
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[HAS] = 0x262D, // ☭
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[HUN] = 0x1F4AF, // 💯
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[IBNG] = 0x203D, // ‽
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[IRNY] = 0x2E2E, // ⸮
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[LALL] = 0x2200, // ∀
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[LELM] = 0x2208, // ∈
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[LEXI] = 0x2203, // ∃
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[LPRO] = 0x22A2, // ⊢
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[M4] = 0x2669, // ♩
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[M8] = 0x266A, // ♪
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[M8B] = 0x266B, // ♫
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[M16] = 0x266C, // ♬
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[NEG] = 0x20E0, // COMBINING NO ⃠
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[NOPE] = 0x1F6AB, // 🚫
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[NUM] = 0x2116, // №
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[OM] = 0x0950, // ॐ
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[SMB] = 0x263A, // ☻
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[SMW] = 0x263B, // ☺
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[STB] = 0x2605, // ★
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[STOP] = 0x26D4, // ⛔
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[STW] = 0x2606, // ☆
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};
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#endif
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const char *d6_map[] = {
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"⚀", "⚁", "⚂", "⚃", "⚄", "⚅"
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};
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const char *dance_map[] = {
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"〜( ̄▽ ̄〜)",
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"(〜 ̄▽ ̄)〜"
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};
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const char *dance_more_map[] = {
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"ƪ(˘⌣˘)┐",
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"┌(˘⌣˘)ʃ"
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};
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const char *flip_map[] = {
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"(╯°□°)╯︵ ┻━━┻",
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"(ノ-_-)ノ・・ ┻━━┻",
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"(ノꐦ⊙曲ఠ)ノ彡┻━┻"
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};
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const char *flip_back_map[] = {
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"┬──┬◡ノ(° -°ノ)",
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"┬──┬ノ( ゜-゜ノ)",
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"┬──┬ノ(ಠ_ಠノ)"
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};
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const char *joy_map[] = {
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"ᕕ( ᐛ )ᕗ ",
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"٩(ˊᗜˋ*)و",
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"٩( ᐛ )و"
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};
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const char *joy_harder_map[] = {
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"\\\ ٩( ᐛ )و //",
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"✧*。٩(ˊᗜˋ*)و✧*。"
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};
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const char *choice(const char *choices[], int size) {
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if (_seeded == false) {
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srand(timer_read32());
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dprintf("_seeded the roll\n");
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_seeded = true;
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}
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return choices[rand() % size];
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}
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const char *d6(void) {
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return choice(d6_map, 6);
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}
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const char *dance(bool more) {
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if (more) {
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return choice(dance_more_map, 2);
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}
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return choice(dance_map, 2);
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}
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const char *flip(bool flip_back) {
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if (flip_back) {
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return choice(flip_back_map, 3);
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}
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return choice(flip_map, 3);
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}
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const char *joy(bool harder) {
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if (harder) {
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return choice(joy_harder_map, 2);
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}
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return choice(joy_map, 3);
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}
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bool u_x(const char *text) {
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send_unicode_string(text);
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return false;
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};
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bool u_xp(bool is_shifted, const char *shifted, const char *plain) {
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send_unicode_string(is_shifted ? shifted : plain);
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return false;
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};
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void zalgo(void) {
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int number = (rand() % (8 + 1 - 2)) + 2;
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unsigned int index;
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for (index=0; index<number; index++) {
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uint16_t hex = (rand() % (0x036F + 1 - 0x0300)) + 0x0300;
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register_hex(hex);
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}
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}
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bool combined_text(uint16_t keycode) {
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if (keycode < KC_A || (keycode > KC_0 && keycode < KC_MINUS) || keycode > KC_SLASH) {
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return false;
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}
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tap_code(keycode);
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unicode_input_start();
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switch (combined_mode) {
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case CM_CIRCLE:
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register_hex(0x20DD);
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break;
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case CM_NO:
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register_hex(0x20E0);
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break;
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case CM_KEYCAP:
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register_hex(0x20E3);
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break;
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case CM_ZALGO:
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zalgo();
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break;
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default:
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break;
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}
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unicode_input_finish();
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return true;
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}
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void cycle_combined_mode(void) {
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if (combined_mode++ >= CM_MAX - 1) {
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combined_mode = CM_NULL;
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}
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}
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combined_mode_t set_combined_mode(combined_mode_t mode) {
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combined_mode = combined_mode == mode ? CM_NULL : mode;
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return combined_mode;
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}
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