Merge remote-tracking branch 'upstream/master' into develop
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74 changed files with 4729 additions and 1290 deletions
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# Lets Split Eh Layout
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Check out [user readme](../../../../users/bbaserdem/README.md) for more info.
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# Usage
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Fill in after flashing
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#ifndef CONFIG_KEYMAP_H
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#define CONFIG_KEYMAP_H
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#include "../../config.h"
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#endif
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#include "lets_split_eh.h"
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#include "bbaserdem.h"
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void matrix_init_keymap (void) {
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}
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layer_state_t layer_state_set_keymap(layer_state_t state) {
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return state;
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Main Dvorak layer
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[_DV] = LAYOUT_letssplit_wrapper(DVORAK),
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// Turkish and special character overlay
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[_AL] = LAYOUT_letssplit_wrapper(ALTCHAR),
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// Gaming layer
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[_GA] = LAYOUT_letssplit_wrapper(GAME),
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// Numbers layer
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[_NU] = LAYOUT_letssplit_wrapper(NUMBERS),
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// Settings layer
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[_SE] = LAYOUT_letssplit_wrapper(SETTINGS),
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// Mouse emulation layer
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[_MO] = LAYOUT_letssplit_wrapper(MOUSE),
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// Music layer
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[_MU] = LAYOUT_letssplit_wrapper(MUSIC),
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};
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# Build options
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BACKLIGHT_ENABLE = no # Switch LEDs
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MOUSEKEY_ENABLE = yes # Emulates mouse key using keypresses
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RGBLIGHT_ENABLE = yes # LED strips
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TAP_DANCE_ENABLE = no # Use multi-tap features
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AUDIO_ENABLE = no # Audio stuff
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