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Updates to gordon keymaps (#3082)

Added rules.mk for the infinity

    * Moved tap dance enums to gordon.h
    * Moved tap dance aliases to gordon.h

    Moved TD to user space

    * Added config file with preventing mods sticking
    * Added a few keys to keymap
This commit is contained in:
Daniel Gordon 2018-05-30 10:10:22 -05:00 committed by Drashna Jaelre
parent 805b42275b
commit a75bd221f2
6 changed files with 658 additions and 313 deletions

View file

@ -15,20 +15,17 @@ const char secret[][64] = {
};
#endif
void register_hyper (void) { //Helper function to invoke Hyper
register_code (KC_LSFT);
register_code (KC_LCTL);
register_code (KC_LALT);
register_code (KC_LGUI);
register_code (KC_LCTL);
register_code (KC_LALT);
register_code (KC_LGUI);
}
void unregister_hyper (void) { //Helper function to invoke Hyper
unregister_code (KC_LSFT);
unregister_code (KC_LCTL);
unregister_code (KC_LALT);
unregister_code (KC_LGUI);
unregister_code (KC_LCTL);
unregister_code (KC_LALT);
unregister_code (KC_LGUI);
}
void register_ctrl_a (void) {
@ -41,55 +38,55 @@ void unregister_ctrl_a (void) {
unregister_code(KC_A);
}
void register_alt_f7 (void) {
register_code (KC_LALT);
void register_alt_f7 (void) {
register_code (KC_LALT);
register_code (KC_F7);
}
void unregister_alt_f7 (void) {
unregister_code (KC_LALT);
void unregister_alt_f7 (void) {
unregister_code (KC_LALT);
unregister_code (KC_F7);
}
void register_shift_f6 (void) {
register_code (KC_LSFT);
void register_shift_f6 (void) {
register_code (KC_LSFT);
register_code (KC_F6);
}
void unregister_shift_f6 (void) {
unregister_code (KC_LSFT);
void unregister_shift_f6 (void) {
unregister_code (KC_LSFT);
unregister_code (KC_F6);
}
void register_ctrl_shift (void) {
register_code (KC_LSFT);
void register_ctrl_shift (void) {
register_code (KC_LSFT);
register_code (KC_LCTRL);
}
void unregister_ctrl_shift (void) {
unregister_code (KC_LSFT);
void unregister_ctrl_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LCTRL);
}
void register_alt_shift (void) {
register_code (KC_LSFT);
void register_alt_shift (void) {
register_code (KC_LSFT);
register_code (KC_LALT);
}
void unregister_alt_shift (void) {
unregister_code (KC_LSFT);
void unregister_alt_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LALT);
}
// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
if (state->interrupted) {
// if (!state->pressed) return SINGLE_TAP;
// if (!state->pressed) return SINGLE_TAP;
//need "permissive hold" here.
// else return SINsGLE_HOLD;
// else return SINsGLE_HOLD;
//If the interrupting key is released before the tap-dance key, then it is a single HOLD
//However, if the tap-dance key is released first, then it is a single TAP
//But how to get access to the state of the interrupting key????
@ -105,8 +102,8 @@ int cur_dance (qk_tap_dance_state_t *state) {
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
@ -116,8 +113,8 @@ int cur_dance (qk_tap_dance_state_t *state) {
int hold_cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else {
if (!state->pressed) return SINGLE_TAP;
@ -128,8 +125,8 @@ int hold_cur_dance (qk_tap_dance_state_t *state) {
//with single tap.
else if (state->count == 2) {
if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else return DOUBLE_TAP;
}
else if (state->count == 3) {
if (!state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
@ -138,7 +135,7 @@ int hold_cur_dance (qk_tap_dance_state_t *state) {
}
static xtap htap_state = {
static xtap htap_state = {
.is_press_action = true,
.state = 0
};
@ -168,7 +165,7 @@ void h_reset (qk_tap_dance_state_t *state, void *user_data) {
/**************** QUAD FUNCTION FOR TAB ****************/
// TAB, ALT + SHIFT, TAB TAB, CTRL + SHIFT
static xtap tab_state = {
static xtap tab_state = {
.is_press_action = true,
.state = 0
};
@ -183,7 +180,7 @@ void tab_finished (qk_tap_dance_state_t *state, void *user_data) {
case TRIPLE_TAP: register_code(KC_LSHIFT) ;register_code(KC_ESC); break;
case TRIPLE_HOLD: register_code(KC_LSHIFT); register_code(KC_LGUI); break;
}
}
}
void tab_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (tab_state.state) {
@ -201,7 +198,7 @@ void tab_reset (qk_tap_dance_state_t *state, void *user_data) {
//*************** SUPER COMMA *******************//
// Assumption: we don't care about trying to hit ,, quickly
//*************** SUPER COMMA *******************//
static xtap comma_state = {
static xtap comma_state = {
.is_press_action = true,
.state = 0
};
@ -209,19 +206,19 @@ static xtap comma_state = {
void comma_finished (qk_tap_dance_state_t *state, void *user_data) {
comma_state.state = hold_cur_dance(state); //Use the dance that favors being held
switch (comma_state.state) {
case SINGLE_TAP: register_code(KC_COMMA); break;
case SINGLE_TAP: register_code(KC_COMMA); break;
case SINGLE_HOLD: layer_on(1); break; //turn on symbols layer
case DOUBLE_TAP: layer_invert(4); break; //toggle numbers layer
case DOUBLE_HOLD: layer_on(2); break;
case TRIPLE_TAP: register_code(KC_CALCULATOR); break;
case TRIPLE_HOLD: layer_on(3);
}
}
}
void comma_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (comma_state.state) {
case SINGLE_TAP: unregister_code(KC_COMMA); break; //unregister comma
case SINGLE_HOLD: layer_off(1); break;
case SINGLE_HOLD: layer_off(1); break;
case DOUBLE_TAP: ;break;
case DOUBLE_HOLD: layer_off(2); break;
case TRIPLE_TAP: unregister_code(KC_CALCULATOR); break;
@ -235,7 +232,7 @@ void comma_reset (qk_tap_dance_state_t *state, void *user_data) {
//*************** F3 TAP DANCE *******************//
//Good example for accessing multiple layers from the same key.
static xtap S1_state = {
static xtap S1_state = {
.is_press_action = true,
.state = 0
};
@ -244,17 +241,17 @@ void bt_finished (qk_tap_dance_state_t *state, void *user_data) {
S1_state.state = cur_dance(state);
switch (S1_state.state) {
case SINGLE_TAP: register_code(KC_F3); break;
case SINGLE_HOLD: layer_on(4); break;
case DOUBLE_TAP: layer_invert(4); break;
case SINGLE_HOLD: layer_on(_MACROS); break;
case DOUBLE_TAP: layer_invert(_MACROS); break;
case DOUBLE_HOLD: layer_on(5); break;
case DOUBLE_SINGLE_TAP: layer_invert(4); break;
case DOUBLE_SINGLE_TAP: layer_invert(_MACROS); break;
}
}
void bt_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (S1_state.state) {
case SINGLE_TAP: unregister_code(KC_F3); break;
case SINGLE_HOLD: layer_off(4); break;
case SINGLE_HOLD: layer_off(_MACROS); break;
case DOUBLE_TAP: break; //already inverted. Don't do anything.
case DOUBLE_HOLD: layer_off(5); break;
case DOUBLE_SINGLE_TAP: break;
@ -262,14 +259,152 @@ void bt_reset (qk_tap_dance_state_t *state, void *user_data) {
S1_state.state = 0;
}
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_R,LCTL(KC_R)),
[ENDESC] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_ESC),
[Q_ESCAPE] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC),
[ENDHOME] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_HOME),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[F1F13] = ACTION_TAP_DANCE_DOUBLE(KC_F1, KC_F13),
[F2F14] = ACTION_TAP_DANCE_DOUBLE(KC_F2, KC_F14),
[F5F15] = ACTION_TAP_DANCE_DOUBLE(KC_F5, KC_F15),
[TABCOMBO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tab_finished, tab_reset),
[F3D] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, bt_finished, bt_reset),
[COMMA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, comma_finished, comma_reset),
[HTAB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,h_finished, h_reset)
};
// bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// if (!record->event.pressed) {
// switch (keycode) {
// case KC_SECRET_1 ... KC_SECRET_5:
// send_string(secret[keycode - KC_SECRET_1]);
// // clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
// return true; break;
// case UP_ENTER_RESET:
// register_code(KC_UP);
// unregister_code(KC_UP);
// register_code(KC_ENTER);
// unregister_code(KC_ENTER);
// reset_keyboard();
// return false; break;
// case TIL_SLASH:
// SEND_STRING ("~/.");
// return false; break;
// case DBMS_OUT:
// SEND_STRING ("dbms_output.put_line('');");
// SEND_STRING (SS_TAP(X_LEFT) SS_TAP(X_LEFT) SS_TAP(X_LEFT));
// return false; break;
// case ID_MAN_IP:
// SEND_STRING ("http://dev-1967110238.us-east-1.elb.amazonaws.com");
// return false; break;
// case MODRESET:
// clear_mods();
// return false; break;
// case DEREF:
// SEND_STRING ("->");
// return false; break;
// case EQRIGHT:
// SEND_STRING ("=>");
// return false; break;
// case TICK3:
// SEND_STRING ("```");
// return false; break;
// case TILD3:
// SEND_STRING ("~~~");
// return false; break;
// }
// }
// return true;
// };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_SECRET_1 ... KC_SECRET_5:
if (!record->event.pressed) {
send_string(secret[keycode - KC_SECRET_1]);
if (!record->event.pressed) {
switch (keycode) {
case KC_SECRET_1 ... KC_SECRET_5:
send_string(secret[keycode - KC_SECRET_1]);
// clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
return true; break;
case UP_ENTER_RESET:
SEND_STRING("make ergodox_infinity:gordon:dfu-util");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
reset_keyboard();
return false; break;
case TIL_SLASH:
SEND_STRING ("~/.");
return false; break;
case DBMS_OUT:
SEND_STRING ("dbms_output.put_line('');");
SEND_STRING (SS_TAP(X_LEFT) SS_TAP(X_LEFT) SS_TAP(X_LEFT));
return false; break;
case DIE_1000X_RIGHT:
SEND_STRING (SS_TAP(X_G) SS_TAP(X_G) SS_TAP(X_RIGHT) SS_TAP(X_B) SS_TAP(X_J));
return false; break;
case DIE_1000X_LEFT:
SEND_STRING (SS_TAP(X_GRAVE) SS_TAP(X_G) SS_TAP(X_LEFT) SS_TAP(X_B) SS_TAP(X_J));
return false; break;
case ID_MAN_IP:
SEND_STRING ("http://dev-1967110238.us-east-1.elb.amazonaws.com");
return false; break;
case MODRESET:
clear_mods();
return false; break;
case DEREF:
SEND_STRING ("->");
return false; break;
case EQRIGHT:
SEND_STRING ("=>");
return false; break;
case TICK3:
SEND_STRING ("```");
return false; break;
case SPRK_TCK:
SEND_STRING ("```");
SEND_STRING (SS_DOWN(X_LSHIFT) SS_TAP(X_ENTER) SS_UP(X_LSHIFT));
SEND_STRING (SS_DOWN(X_LSHIFT) SS_TAP(X_ENTER) SS_UP(X_LSHIFT));
SEND_STRING ("```");
SEND_STRING (SS_TAP(X_UP));
return false; break;
case TILD3:
SEND_STRING ("~~~");
return false; break;
}
}
else { //On key being pressed
switch (keycode) {
case KC_SECRET_1 ... KC_SECRET_5:
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
return false; break;
}
return false;
break;
}
return true;
}
};

View file

@ -6,20 +6,21 @@
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ________ KC_TRNS
#define _______ KC_TRNS
#define ________ KC_TRNS
#define _________ KC_TRNS
#define XXXXXXX KC_NO
#define _XXXXXX_ KC_TRNS
#define XXXXXXX KC_NO
// KC codes that are too long
#define DOLLAR KC_DOLLAR
#define LSQUIGLY KC_LBRACKET
#define RSQUIGLY KC_RBRACKET
#define NUMLOCK KC_NUMLOCK
#define CAPLOCK KC_CAPSLOCK
#define BK_SLASH KC_BSLASH
#define ASTERSK KC_KP_ASTERISK
#define DOLLAR KC_DOLLAR
#define LSQUIGLY KC_LBRACKET
#define RSQUIGLY KC_RBRACKET
#define NUMLOCK KC_NUMLOCK
#define CAPLOCK KC_CAPSLOCK
#define BK_SLASH KC_BSLASH
#define ASTERSK KC_KP_ASTERISK
// Navigation
#define SNAPLEFT LGUI(KC_LEFT)
#define SNAPRGHT LGUI(KC_RIGHT)
@ -30,19 +31,28 @@
#define WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define WORKLEFT LCTL(LGUI(KC_LEFT))
#define APP_1 LCTL(LGUI(KC_1))
#define APP_2 LCTL(LGUI(KC_2))
#define APP_3 LCTL(LGUI(KC_3))
#define APP_4 LCTL(LGUI(KC_4))
#define APP_5 LCTL(LGUI(KC_5))
#define APP_6 LCTL(LGUI(KC_6))
#define APP_7 LCTL(LGUI(KC_7))
#define APP_8 LCTL(LGUI(KC_8))
// KC/modifier hold
#define CTRL_F CTL_T(KC_F)
#define CTRL_J CTL_T(KC_J)
#define CTRL_Z CTL_T(KC_Z)
#define ALT_V ALT_T(KC_V)
#define ALT_M ALT_T(KC_M)
#define WIN_G GUI_T(KC_G)
#define WIN_H GUI_T(KC_H)
#define HYPER_X ALL_T(KC_X)
#define HYPE_DOT ALL_T(KC_DOT)
#define MEH_S MEH_T(KC_S)
#define MEH_L MEH_T(KC_L)
#define ALT_HOME ALT_T(KC_HOME)
#define CTRL_F CTL_T(KC_F)
#define CTRL_J CTL_T(KC_J)
#define CTRL_Z CTL_T(KC_Z)
#define ALT_V ALT_T(KC_V)
#define ALT_M ALT_T(KC_M)
#define WIN_G GUI_T(KC_G)
#define WIN_H GUI_T(KC_H)
#define HYPER_X ALL_T(KC_X)
#define HYPE_DOT ALL_T(KC_DOT)
#define MEH_S MEH_T(KC_S)
#define MEH_L MEH_T(KC_L)
#define ALT_HOME ALT_T(KC_HOME)
// KC/Layer Hold
@ -52,6 +62,15 @@
#define SYMB_BSP LT(_SYMBOLS,KC_BSPACE)
#define COL_MOUS LT(_MOUSE,KC_SCOLON)
#define SPAC_SYM LT(_SYMBOLS,KC_SPACE)
#define SPAC_TXT LT(_TEXTNAV,KC_SPACE)
#define APP_SW_I LT(_APPSWITCH,KC_I)
#define APP_SW_K LT(_APPSWITCH,KC_K)
// #define TLSLSH TIL_SLASH
// #define TILDA_3x TILD3
// #define _RESET_ UP_ENTER_RESET
// Double Modifier ONLY hold
#define ALT_SHFT LSFT(KC_LALT)
@ -60,6 +79,7 @@
// KC/Double modifier Hold
#define CTR_SH_W MT(MOD_LCTL|MOD_LSFT,KC_W)
#define CTR_AL_R MT(MOD_LCTL|MOD_LALT,KC_R)
#define ALT_SH_R MT(MOD_LSFT|MOD_LALT,KC_R)
//MISC
#define PRINTSCR KC_PSCREEN
@ -82,16 +102,77 @@ enum {
TRIPLE_HOLD = 7
};
//Tap dance enums
enum
{
F12TAP = 0,
F12ETAPS,
CALCCOMP,
REFRESH, //send R, or Control+R if double tapped.
ENDESC,
XESC, //'quad function'. x, control, escape, alt
ALY2, //'quad function': a, Hyper, ctrl+a, layer 2
PRLOCK,
F6F7, // Shift F6 or Alt F7
TABCOMBO,
FCTRL,
F3D,
ALTF4,
COMMA,
AT,
HTAB,
F1F13,
F2F14,
F5F15,
ENDHOME,
Q_ESCAPE
};
#ifdef TAP_DANCE_ENABLE
#define F1_F13 TD(F1F13)
#define F2_F14 TD(F2F14)
#define F5_F15 TD(F5F15)
#define F4_ALTF4 TD(ALTF4)
#define END_ESC TD(ENDESC)
#define Q_ESC TD(Q_ESCAPE)
#define END_HOME TD(ENDHOME)
#define SHF6_AF7 TD(F6F7)
#define F12_RUN TD(F12ETAPS)
#define COMMA_TD TD(COMMA)
#define CALC_COM TD(CALCCOMP)
#else //just to make things compile
#define F1_F13 KC_1
#define F2_F14 KC_1
#define F5_F15 KC_1
#define F4_ALTF4 KC_1
#define END_ESC KC_1
#define END_HOME KC_1
#define SHF6_AF7 KC_1
#define F12_RUN KC_1
#define COMMA_TD KC_1
#define CALC_COM KC_1
#endif
enum gordon_layers
{
_QWERTY = 0,
_SYMBOLS,
_MOUSE,
_NUMPAD,
_NAV,
_MACROS,
_FUNCTION,
_TEXTNAV
_SYMBOLS, // Programming and all other commonlye used symbols
_MOUSE, // Mouse movement and also a few macros
_NUMPAD, // For getting a numpad under the right hand, and a few helpful things under the left
_NAV, // Windows navigation. Windows snapping, changing workspaces, and ARROWS
_MACROS, // Non-text related Macros.
_FUNCTION, // Not sure what I had in mind for this one
_APPSWITCH, // For switching between apps using the `ctrl + Win + [num]` shortcut.
// This allows for toggling windows of the same app with one button.
// Example: Press and hold `I`, then tap `j` multiple times to cycle through all
// Intellij windows (and only Intellij). This requires the app to be pinned to the Windows bar
_ONESHOT, // A layer I use for shortcuts that require multiple modifiers and a button not on my home layer
// Example: If I need to hit `alt + shift + 5`
_TEXTNAV, // Navigate through text
_QWERTY_KIDS, // So my kids can do nothing but type. Could also be a `speed typing` layer with no LT or MTs
_STREET_FIGHTER, // For Street Fighter 5. Die 1000x Deaths!!!!
_DIRNAV, // For navigating to different directories.
_TEXT_MACROS // For text-manipulation macros. Passwords, saved strings, pre-formatting
};
@ -99,23 +180,23 @@ enum gordon_layers
void register_hyper (void);
void unregister_hyper (void);
void register_ctrl_a (void);
void unregister_ctrl_a (void);
void register_ctrl_a (void);
void unregister_ctrl_a (void);
void register_alt_f7 (void);
void register_alt_f7 (void);
void unregister_alt_f7 (void);
void register_shift_f6 (void);
void unregister_shift_f6 (void);
void register_shift_f6 (void);
void unregister_shift_f6 (void);
void register_ctrl_shift (void);
void unregister_ctrl_shift (void);
void register_ctrl_shift (void);
void unregister_ctrl_shift (void);
void register_alt_shift (void);
void register_alt_shift (void);
void unregister_alt_shift (void);
int cur_dance (qk_tap_dance_state_t *state);
int hold_cur_dance (qk_tap_dance_state_t *state);
int cur_dance (qk_tap_dance_state_t *state);
int hold_cur_dance (qk_tap_dance_state_t *state);
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
@ -132,26 +213,37 @@ void comma_reset (qk_tap_dance_state_t *state, void *user_data);
void bt_finished (qk_tap_dance_state_t *state, void *user_data);
void bt_reset (qk_tap_dance_state_t *state, void *user_data);
// Macro Declarations
enum {
INFOQM,
TIL_SLASH,
DEREF,
EQRIGHT,
TILD3,
TICK3,
ALTTAB_START,
ALTTAB_END
};
enum secret_strings {
KC_SECRET_1 = SAFE_RANGE,
KC_SECRET_2,
KC_SECRET_3,
KC_SECRET_4,
KC_SECRET_5,
END_SECRET_SAFE_RANGE
};
// Macro Declarations
enum {
INFOQM = END_SECRET_SAFE_RANGE,
MODRESET,
TIL_SLASH,
DEREF,
EQRIGHT,
TILD3,
TICK3,
SPRK_TCK,
ALTTAB_START,
ALTTAB_END,
UP_ENTER_RESET,
DBMS_OUT,
DIE_1000X_RIGHT,
DIE_1000X_LEFT,
ID_MAN_IP
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
#endif
#endif

View file

@ -1,2 +1,4 @@
TAP_DANCE_ENABLE = yes
SRC += gordon.c
SRC += gordon.c
# BOOTMAGIC_ENABLE = yes