format code according to conventions [skip ci]

This commit is contained in:
QMK Bot 2020-08-29 22:57:48 +00:00
parent 000eb14d78
commit a3db72df72
14 changed files with 93 additions and 96 deletions

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@ -1,4 +1,4 @@
#pragma once
#pragma once
#define JOYSTICK_AXES_COUNT 2
#define JOYSTICK_BUTTON_COUNT 1

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@ -1 +1 @@
JOYSTICK_ENABLE = analog
JOYSTICK_ENABLE = analog

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@ -60,7 +60,7 @@ void autoshift_disable(void) {
autoshift_flush();
}
#ifndef AUTO_SHIFT_NO_SETUP
# ifndef AUTO_SHIFT_NO_SETUP
void autoshift_timer_report(void) {
char display[8];
@ -68,7 +68,7 @@ void autoshift_timer_report(void) {
send_string((const char *)display);
}
#endif
# endif
bool get_autoshift_state(void) { return autoshift_enabled; }
@ -79,7 +79,6 @@ void set_autoshift_timeout(uint16_t timeout) { autoshift_timeout = timeout; }
bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case KC_ASTG:
autoshift_toggle();
return true;

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@ -17,8 +17,7 @@ bool process_joystick(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__((weak))
void joystick_task(void) {
__attribute__((weak)) void joystick_task(void) {
if (process_joystick_analogread() && (joystick_status.status & JS_UPDATED)) {
send_joystick_packet(&joystick_status);
joystick_status.status &= ~JS_UPDATED;
@ -51,12 +50,7 @@ uint16_t savePinState(pin_t pin) {
bit 15 9 8 7 6 5 4 3 2 1 0
|unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER|
*/
return (( PAL_PORT(pin)->MODER >> (2*PAL_PAD(pin))) & 0x3)
| (((PAL_PORT(pin)->OTYPER >> (1*PAL_PAD(pin))) & 0x1) << 2)
| (((PAL_PORT(pin)->OSPEEDR >> (2*PAL_PAD(pin))) & 0x3) << 3)
| (((PAL_PORT(pin)->PUPDR >> (2*PAL_PAD(pin))) & 0x3) << 5)
| (((PAL_PORT(pin)->IDR >> (1*PAL_PAD(pin))) & 0x1) << 7)
| (((PAL_PORT(pin)->ODR >> (1*PAL_PAD(pin))) & 0x1) << 8);
return ((PAL_PORT(pin)->MODER >> (2 * PAL_PAD(pin))) & 0x3) | (((PAL_PORT(pin)->OTYPER >> (1 * PAL_PAD(pin))) & 0x1) << 2) | (((PAL_PORT(pin)->OSPEEDR >> (2 * PAL_PAD(pin))) & 0x3) << 3) | (((PAL_PORT(pin)->PUPDR >> (2 * PAL_PAD(pin))) & 0x3) << 5) | (((PAL_PORT(pin)->IDR >> (1 * PAL_PAD(pin))) & 0x1) << 7) | (((PAL_PORT(pin)->ODR >> (1 * PAL_PAD(pin))) & 0x1) << 8);
#else
return 0;
#endif
@ -68,12 +62,12 @@ void restorePinState(pin_t pin, uint16_t restoreState) {
PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber);
DDRx_ADDRESS(pin) = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber);
#elif defined(PROTOCOL_CHIBIOS)
PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3<< (2*PAL_PAD(pin)))) | (restoreState & 0x3) << (2*PAL_PAD(pin));
PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>2) & 0x1) << (1*PAL_PAD(pin));
PAL_PORT(pin)->OSPEEDR= (PAL_PORT(pin)->OSPEEDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>3) & 0x3) << (2*PAL_PAD(pin));
PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>5) & 0x3) << (2*PAL_PAD(pin));
PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>7) & 0x1) << (1*PAL_PAD(pin));
PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>8) & 0x1) << (1*PAL_PAD(pin));
PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3 << (2 * PAL_PAD(pin)))) | (restoreState & 0x3) << (2 * PAL_PAD(pin));
PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 2) & 0x1) << (1 * PAL_PAD(pin));
PAL_PORT(pin)->OSPEEDR = (PAL_PORT(pin)->OSPEEDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 3) & 0x3) << (2 * PAL_PAD(pin));
PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 5) & 0x3) << (2 * PAL_PAD(pin));
PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 7) & 0x1) << (1 * PAL_PAD(pin));
PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 8) & 0x1) << (1 * PAL_PAD(pin));
#else
return;
#endif
@ -132,18 +126,18 @@ bool process_joystick_analogread_quantum() {
int16_t axis_val = joystick_axes[axis_index].mid_digit;
# endif
//test the converted value against the lower range
// test the converted value against the lower range
int32_t ref = joystick_axes[axis_index].mid_digit;
int32_t range = joystick_axes[axis_index].min_digit;
int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref) ;
int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref);
if (ranged_val > 0) {
//the value is in the higher range
// the value is in the higher range
range = joystick_axes[axis_index].max_digit;
ranged_val = ((axis_val - ref) * 127) / (range - ref);
}
//clamp the result in the valid range
// clamp the result in the valid range
ranged_val = ranged_val < -127 ? -127 : ranged_val;
ranged_val = ranged_val > 127 ? 127 : ranged_val;

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@ -407,7 +407,6 @@ void rgblight_decrease_val_helper(bool write_to_eeprom) {
void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
void rgblight_increase_speed_helper(bool write_to_eeprom) {
if (rgblight_config.speed < 3) rgblight_config.speed++;
// RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
@ -428,7 +427,6 @@ void rgblight_decrease_speed_helper(bool write_to_eeprom) {
void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }
void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
if (rgblight_config.enable) {
LED_TYPE tmp_led;
@ -1179,8 +1177,8 @@ void rgblight_effect_christmas(animation_status_t *anim) {
// The effect works by animating anim->pos from 0 to 32 and back to 0.
// The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
xa = CUBED((uint32_t) anim->pos);
hue = ((uint32_t) hue_green) * xa / (xa + CUBED((uint32_t) (max_pos - anim->pos)));
xa = CUBED((uint32_t)anim->pos);
hue = ((uint32_t)hue_green) * xa / (xa + CUBED((uint32_t)(max_pos - anim->pos)));
// Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);

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@ -107,7 +107,6 @@ layer_state_t layer_state_set_kb(layer_state_t state);
# define layer_state_set_user(state) (void)state
#endif
/* pressed actions cache */
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)

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@ -225,7 +225,6 @@ void mousekey_on(uint8_t code) {
mousekey_accel |= (1 << 1);
else if (code == KC_MS_ACCEL2)
mousekey_accel |= (1 << 2);
}
void mousekey_off(uint8_t code) {

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@ -4,7 +4,7 @@
# include <avr/pgmspace.h>
#else
# define PROGMEM
# define PGM_P const char *
# define PGM_P const char*
# define memcpy_P(dest, src, n) memcpy(dest, src, n)
# define pgm_read_byte(address_short) *((uint8_t*)(address_short))
# define pgm_read_word(address_short) *((uint16_t*)(address_short))

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@ -888,7 +888,9 @@ void virtser_task(void) {
void send_joystick_packet(joystick_t *joystick) {
joystick_report_t rep = {
# if JOYSTICK_AXES_COUNT > 0
.axes = {joystick->axes[0],
.axes =
{
joystick->axes[0],
# if JOYSTICK_AXES_COUNT >= 2
joystick->axes[1],
@ -909,7 +911,9 @@ void send_joystick_packet(joystick_t *joystick) {
# endif // JOYSTICK_AXES_COUNT>0
# if JOYSTICK_BUTTON_COUNT > 0
.buttons = {joystick->buttons[0],
.buttons =
{
joystick->buttons[0],
# if JOYSTICK_BUTTON_COUNT > 8
joystick->buttons[1],

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@ -41,12 +41,12 @@ extern bool adafruit_ble_send_keys(uint8_t hid_modifier_mask, uint8_t *keys, uin
* (milliseconds) */
extern bool adafruit_ble_send_consumer_key(uint16_t keycode, int hold_duration);
# ifdef MOUSE_ENABLE
#ifdef MOUSE_ENABLE
/* Send a mouse/wheel movement report.
* The parameters are signed and indicate positive of negative direction
* change. */
extern bool adafruit_ble_send_mouse_move(int8_t x, int8_t y, int8_t scroll, int8_t pan, uint8_t buttons);
# endif
#endif
/* Compute battery voltage by reading an analog pin.
* Returns the integer number of millivolts */

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@ -316,7 +316,9 @@ void send_joystick_packet(joystick_t *joystick) {
joystick_report_t r = {
# if JOYSTICK_AXES_COUNT > 0
.axes = {joystick->axes[0],
.axes =
{
joystick->axes[0],
# if JOYSTICK_AXES_COUNT >= 2
joystick->axes[1],
@ -337,7 +339,9 @@ void send_joystick_packet(joystick_t *joystick) {
# endif // JOYSTICK_AXES_COUNT>0
# if JOYSTICK_BUTTON_COUNT > 0
.buttons = {joystick->buttons[0],
.buttons =
{
joystick->buttons[0],
# if JOYSTICK_BUTTON_COUNT > 8
joystick->buttons[1],