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format code according to conventions [skip ci]

This commit is contained in:
QMK Bot 2020-08-29 22:57:48 +00:00
parent 000eb14d78
commit a3db72df72
14 changed files with 93 additions and 96 deletions

View file

@ -41,34 +41,34 @@ void autoshift_flush(void) {
}
void autoshift_on(uint16_t keycode) {
autoshift_time = timer_read();
autoshift_lastkey = keycode;
autoshift_time = timer_read();
autoshift_lastkey = keycode;
}
void autoshift_toggle(void) {
if (autoshift_enabled) {
autoshift_enabled = false;
autoshift_flush();
} else {
autoshift_enabled = true;
}
if (autoshift_enabled) {
autoshift_enabled = false;
autoshift_flush();
} else {
autoshift_enabled = true;
}
}
void autoshift_enable(void) { autoshift_enabled = true; }
void autoshift_disable(void) {
autoshift_enabled = false;
autoshift_flush();
autoshift_enabled = false;
autoshift_flush();
}
#ifndef AUTO_SHIFT_NO_SETUP
# ifndef AUTO_SHIFT_NO_SETUP
void autoshift_timer_report(void) {
char display[8];
char display[8];
snprintf(display, 8, "\n%d\n", autoshift_timeout);
snprintf(display, 8, "\n%d\n", autoshift_timeout);
send_string((const char *)display);
send_string((const char *)display);
}
#endif
# endif
bool get_autoshift_state(void) { return autoshift_enabled; }
@ -79,7 +79,6 @@ void set_autoshift_timeout(uint16_t timeout) { autoshift_timeout = timeout; }
bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case KC_ASTG:
autoshift_toggle();
return true;
@ -92,10 +91,10 @@ bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
return true;
# ifndef AUTO_SHIFT_NO_SETUP
case KC_ASUP:
case KC_ASUP:
autoshift_timeout += 5;
return true;
case KC_ASDN:
case KC_ASDN:
autoshift_timeout -= 5;
return true;

View file

@ -27,7 +27,7 @@ extern int COMBO_LEN;
__attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {}
static uint16_t timer = 0;
static uint16_t current_combo_index = 0;
static uint16_t current_combo_index = 0;
static bool drop_buffer = false;
static bool is_active = false;
static bool b_combo_enable = true; // defaults to enabled
@ -82,7 +82,7 @@ static inline void dump_key_buffer(bool emit) {
} while (0)
static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record) {
uint8_t count = 0;
uint8_t count = 0;
uint16_t index = -1;
/* Find index of keycode and number of combo keys */
for (const uint16_t *keys = combo->keys;; ++count) {

View file

@ -17,8 +17,7 @@ bool process_joystick(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__((weak))
void joystick_task(void) {
__attribute__((weak)) void joystick_task(void) {
if (process_joystick_analogread() && (joystick_status.status & JS_UPDATED)) {
send_joystick_packet(&joystick_status);
joystick_status.status &= ~JS_UPDATED;
@ -47,16 +46,11 @@ uint16_t savePinState(pin_t pin) {
return ((PORTx_ADDRESS(pin) >> pinNumber) & 0x1) << 1 | ((DDRx_ADDRESS(pin) >> pinNumber) & 0x1);
#elif defined(PROTOCOL_CHIBIOS)
/*
The pin configuration is backed up in the following format :
The pin configuration is backed up in the following format :
bit 15 9 8 7 6 5 4 3 2 1 0
|unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER|
*/
return (( PAL_PORT(pin)->MODER >> (2*PAL_PAD(pin))) & 0x3)
| (((PAL_PORT(pin)->OTYPER >> (1*PAL_PAD(pin))) & 0x1) << 2)
| (((PAL_PORT(pin)->OSPEEDR >> (2*PAL_PAD(pin))) & 0x3) << 3)
| (((PAL_PORT(pin)->PUPDR >> (2*PAL_PAD(pin))) & 0x3) << 5)
| (((PAL_PORT(pin)->IDR >> (1*PAL_PAD(pin))) & 0x1) << 7)
| (((PAL_PORT(pin)->ODR >> (1*PAL_PAD(pin))) & 0x1) << 8);
return ((PAL_PORT(pin)->MODER >> (2 * PAL_PAD(pin))) & 0x3) | (((PAL_PORT(pin)->OTYPER >> (1 * PAL_PAD(pin))) & 0x1) << 2) | (((PAL_PORT(pin)->OSPEEDR >> (2 * PAL_PAD(pin))) & 0x3) << 3) | (((PAL_PORT(pin)->PUPDR >> (2 * PAL_PAD(pin))) & 0x3) << 5) | (((PAL_PORT(pin)->IDR >> (1 * PAL_PAD(pin))) & 0x1) << 7) | (((PAL_PORT(pin)->ODR >> (1 * PAL_PAD(pin))) & 0x1) << 8);
#else
return 0;
#endif
@ -68,12 +62,12 @@ void restorePinState(pin_t pin, uint16_t restoreState) {
PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber);
DDRx_ADDRESS(pin) = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber);
#elif defined(PROTOCOL_CHIBIOS)
PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3<< (2*PAL_PAD(pin)))) | (restoreState & 0x3) << (2*PAL_PAD(pin));
PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>2) & 0x1) << (1*PAL_PAD(pin));
PAL_PORT(pin)->OSPEEDR= (PAL_PORT(pin)->OSPEEDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>3) & 0x3) << (2*PAL_PAD(pin));
PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>5) & 0x3) << (2*PAL_PAD(pin));
PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>7) & 0x1) << (1*PAL_PAD(pin));
PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>8) & 0x1) << (1*PAL_PAD(pin));
PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3 << (2 * PAL_PAD(pin)))) | (restoreState & 0x3) << (2 * PAL_PAD(pin));
PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 2) & 0x1) << (1 * PAL_PAD(pin));
PAL_PORT(pin)->OSPEEDR = (PAL_PORT(pin)->OSPEEDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 3) & 0x3) << (2 * PAL_PAD(pin));
PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 5) & 0x3) << (2 * PAL_PAD(pin));
PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 7) & 0x1) << (1 * PAL_PAD(pin));
PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 8) & 0x1) << (1 * PAL_PAD(pin));
#else
return;
#endif
@ -132,21 +126,21 @@ bool process_joystick_analogread_quantum() {
int16_t axis_val = joystick_axes[axis_index].mid_digit;
# endif
//test the converted value against the lower range
int32_t ref = joystick_axes[axis_index].mid_digit;
int32_t range = joystick_axes[axis_index].min_digit;
int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref) ;
// test the converted value against the lower range
int32_t ref = joystick_axes[axis_index].mid_digit;
int32_t range = joystick_axes[axis_index].min_digit;
int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref);
if (ranged_val > 0) {
//the value is in the higher range
range = joystick_axes[axis_index].max_digit;
// the value is in the higher range
range = joystick_axes[axis_index].max_digit;
ranged_val = ((axis_val - ref) * 127) / (range - ref);
}
//clamp the result in the valid range
// clamp the result in the valid range
ranged_val = ranged_val < -127 ? -127 : ranged_val;
ranged_val = ranged_val > 127 ? 127 : ranged_val;
if (ranged_val != joystick_status.axes[axis_index]) {
joystick_status.axes[axis_index] = ranged_val;
joystick_status.status |= JS_UPDATED;

View file

@ -407,7 +407,6 @@ void rgblight_decrease_val_helper(bool write_to_eeprom) {
void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
void rgblight_increase_speed_helper(bool write_to_eeprom) {
if (rgblight_config.speed < 3) rgblight_config.speed++;
// RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
@ -428,7 +427,6 @@ void rgblight_decrease_speed_helper(bool write_to_eeprom) {
void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }
void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
if (rgblight_config.enable) {
LED_TYPE tmp_led;
@ -1170,17 +1168,17 @@ void rgblight_effect_knight(animation_status_t *anim) {
*/
void rgblight_effect_christmas(animation_status_t *anim) {
static int8_t increment = 1;
const uint8_t max_pos = 32;
const uint8_t max_pos = 32;
const uint8_t hue_green = 85;
uint32_t xa;
uint8_t hue, val;
uint8_t i;
uint8_t hue, val;
uint8_t i;
// The effect works by animating anim->pos from 0 to 32 and back to 0.
// The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
xa = CUBED((uint32_t) anim->pos);
hue = ((uint32_t) hue_green) * xa / (xa + CUBED((uint32_t) (max_pos - anim->pos)));
xa = CUBED((uint32_t)anim->pos);
hue = ((uint32_t)hue_green) * xa / (xa + CUBED((uint32_t)(max_pos - anim->pos)));
// Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);