Remove obvious user keymaps, keyboards/{d,e,f}*
edition. (#22695)
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/* Copyright 2021 duckyb
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define ONESHOT_TIMEOUT 2000
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#define FORCE_NKRO
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/* Copyright 2021 duckyb
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_ARROW,
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_FN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base Layer
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* ,-------------------------------------.
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* | | Esc | 1| 2| 3| 4| 5| 6|
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* | |-------+---+---+---+---+---+---|
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* | | Tab | Q| W| E| R| T| 7|
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* |----||-------+---+---+---+---+---+---|
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* | F13|| Enter | D| S| A| F| G| 8|
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* |----||-------+---+---+---+---+---+---|
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* | F14|| Shift | Z| X| C| V| B| 9|
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* |----||-------------------------------|
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* | F15|| LCtrl | _FN |Alt| Space | 0|
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* `----'`-------------------------------'
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*/
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[_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_7,
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KC_F13, KC_ENT, KC_D, KC_S, KC_A, KC_F, KC_G, KC_8,
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KC_F14, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_9,
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KC_F15, KC_LCTL, OSL(_FN), KC_LALT, KC_SPC, LT(_ARROW, KC_0)
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),
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/* Arrows Layer
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* ,--------------------------------------------------.
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* | | | | | | | | |
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* | |-------+----+----+-----+----+-------+-------|
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* | | | | UP| |RGB?| HUE+ | HUE- |
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* |----||-------+----+----+-----+----+-------+-------|
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* | || |LEFT|DOWN|RIGHT| |BRIGHT+|BRIGHT-|
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* |----||-------+----+----+-----+----+-------+-------|
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* | || | | | | | MODE+ | MODE- |
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* |----||--------------------------------------------|
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* | RST|| | | | | |
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* `----'`--------------------------------------------'
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*/
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[_ARROW] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_UP, _______, RGB_TOG, RGB_HUI, RGB_HUD,
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_______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, RGB_VAI, RGB_VAD,
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_______, _______, _______, _______, _______, _______, RGB_MOD, RGB_RMOD,
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QK_BOOT, _______, _______, _______, _______, _______
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),
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/* Function Layer
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* ,-------------------------------------.
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* | | | F1| F2| F3| F4| F5| F6|
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* | |-------+---+---+---+---+---+---|
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* | | | P| O| I| U| Y| F7|
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* |----||-------+---+---+---+---+---+---|
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* | || Bspc | ;| L| K| J| H| F8|
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* |----||-------+---+---+---+---+---+---|
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* | || |Gui| M| N|F12|F11| F9|
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* |----||-------------------------------|
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* | || | | | |F10|
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* `----'`-------------------------------'
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*/
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[_FN] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
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_______, KC_P, KC_O, KC_I, KC_U, KC_Y, KC_F7,
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_______, KC_BSPC, KC_SCLN, KC_L, KC_K, KC_J, KC_H, KC_F8,
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_______, _______, KC_LGUI, KC_M, KC_N, KC_F12, KC_F11, KC_F9,
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_______, _______, _______, _______, _______, KC_F10
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)
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};
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