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Added new keyboard DOIO KB16 (Rev 2) (#18699)

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HorrorTroll 2022-10-27 00:59:30 +07:00 committed by GitHub
parent cd8099539b
commit 9dec43a0f2
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GPG key ID: 4AEE18F83AFDEB23
34 changed files with 1010 additions and 218 deletions

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@ -1,45 +0,0 @@
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Additional thing to reduce compiled size */
#define NO_ACTION_ONESHOT
#define LAYER_STATE_8BIT
#ifdef RGB_MATRIX_ENABLE
/* RGB Matrix config */
#undef RGB_MATRIX_KEYPRESSES
/* RGB Matrix effect */
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_BREATHING
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_VAL
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#undef ENABLE_RGB_MATRIX_DUAL_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef ENABLE_RGB_MATRIX_HUE_PENDULUM
#undef ENABLE_RGB_MATRIX_HUE_WAVE
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_PIXEL_FLOW
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#endif

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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// OLED animation
#include "oled/bongocat.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
_FN1,
_FN2
};
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
1 2 3 4 Ply TO1
5 6 7 8
9 0 Ent
Mut
Fn2
! @ # $
% ^ & *
( )
*/
/* Row: 0 1 2 3 4 5 6 */
[_BASE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_MPRV, KC_MPLY, KC_MNXT,
KC_5, KC_6, KC_7, KC_8, KC_PGDN, TO(_FN), KC_PGUP,
KC_9, KC_0, KC_UP, KC_ENT, KC_VOLD, KC_MUTE, KC_VOLU,
MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(_FN1), _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(_FN2), _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
SpiSpd TO0
SaiSad
TogModHui
VaiHudVad
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN2] = LAYOUT(
RGB_SPI, RGB_SPD, _______, QK_BOOT, _______, _______, _______,
RGB_SAI, RGB_SAD, _______, _______, _______, TO(_BASE), _______,
RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, _______, _______,
_______, RGB_VAI, RGB_HUD, RGB_VAD
),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
led_t led_usb_state = host_keyboard_led_state();
render_bongocat();
oled_set_cursor(14, 0); // sets cursor to (column, row) using charactar spacing (4 rows on 128x32 screen, anything more will overflow back to the top)
oled_write_P(PSTR("WPM:"), false);
oled_write(get_u8_str(get_current_wpm(), '0'), false); // writes wpm on top right corner of string
oled_set_cursor(17, 2);
oled_write_P(led_usb_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
oled_set_cursor(17, 3);
oled_write_P(led_usb_state.scroll_lock ? PSTR("SCRL") : PSTR(" "), false);
return true;
}
#endif
#ifdef ENCODER_ENABLE
#define ENCODERS 3
static uint8_t encoder_state[ENCODERS] = {0};
static keypos_t encoder_cw[ENCODERS] = {{ 5, 0 }, { 5, 1 }, { 5, 2 }};
static keypos_t encoder_ccw[ENCODERS] = {{ 6, 0 }, { 6, 1 }, { 6, 2 }};
void encoder_action_unregister(void) {
for (int index = 0; index < ENCODERS; ++index) {
if (encoder_state[index]) {
keyevent_t encoder_event = (keyevent_t) {
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
.pressed = false,
.time = (timer_read() | 1)
};
encoder_state[index] = 0;
action_exec(encoder_event);
}
}
}
void encoder_action_register(uint8_t index, bool clockwise) {
keyevent_t encoder_event = (keyevent_t) {
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
.pressed = true,
.time = (timer_read() | 1)
};
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
action_exec(encoder_event);
}
void matrix_scan_user(void) {
encoder_action_unregister();
}
bool encoder_update_user(uint8_t index, bool clockwise) {
encoder_action_register(index, clockwise);
return false;
}
#endif

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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
// WPM-responsive animation stuff here
#define IDLE_FRAMES 5
#define IDLE_SPEED 10 // below this wpm value your animation will idle
// #define PREP_FRAMES 1 // uncomment if >1
#define TAP_FRAMES 2
#define ANIM_WPM_LOWER 20 // above this wpm value typing animation to trigger
#define ANIM_FRAME_DURATION_MAX 450 // longest animation duration in ms
#define ANIM_FRAME_DURATION_MIN 100 // shortest animation duration in ms
#define IDLE_FRAME_DURATION 300 // how long each frame lasts in ms
#define ANIM_FRAME_RATIO 2.5 // how aggressively animation speeds up with wpm
// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
#define ANIM_SIZE 525 // number of bytes in array, minimize for adequate firmware size, max is 1024
#define MAX(x, y) (((x) > (y)) ? (x) : (y)) // Math.max macro
uint32_t curr_anim_duration = 0; // variable animation duration
uint32_t bongo_timer = 0;
uint32_t bongo_sleep = 0;
uint8_t current_idle_frame = 0;
// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
uint8_t current_tap_frame = 0;
// Code containing pixel art, contains:
// 5 idle frames, 1 prep frame, and 2 tap frames
// To make your own pixel art:
// save a png/jpeg of an 128x32 image (resource: https://www.pixilart.com/draw )
// follow this guide up to and including "CONVERT YOUR IMAGE" https://docs.splitkb.com/hc/en-us/articles/360013811280-How-do-I-convert-an-image-for-use-on-an-OLED-display-
// replace numbers in brackets with your own
// if you start getting errors when compiling make sure you didn't accedentally delete a bracket
void render_bongocat(void) {
static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
{
//Idle 1 - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xe0, 0xe0, 0xf0,
0xf8, 0xfc, 0xfe, 0xff, 0xfe, 0xfc, 0xf8, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xc0, 0xc0, 0xc0, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0xc0, 0xe0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xff,
0xff, 0xbf, 0x7f, 0x7f, 0xbf, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xfc, 0xfc, 0xfc, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1f, 0x1f, 0x3f, 0x3e, 0x3e, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0xfc, 0xfc, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xf8, 0xe0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
//Idle 2 - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xe0, 0xf0,
0xf8, 0xfc, 0xfe, 0xff, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0xc0, 0xc0, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0xc0, 0xe0, 0xe0, 0xf0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0x9f, 0x9f, 0xff,
0xff, 0x7f, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xfc, 0xfc, 0xfc, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1e, 0x1e, 0x3f, 0x3d, 0x3d, 0x3e, 0x7f, 0x7f, 0x7f, 0x7f, 0xf9, 0xf9, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf0, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
//Idle 3 - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xe0,
0xf0, 0xf8, 0xfc, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0xc0, 0xe0, 0xe0, 0xf0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0x9f, 0x9f, 0xff,
0xff, 0x7f, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xfe, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xfe, 0xfe, 0x7e, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1e, 0x1e, 0x3f, 0x3d, 0x3d, 0x3e, 0x7f, 0x7f, 0x7f, 0x7f, 0xf9, 0xf9, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xf0, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
//Idle 4 - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xe0,
0xf0, 0xf8, 0xfc, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0xc0, 0xe0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xff,
0xff, 0xbf, 0x7f, 0x7f, 0xbf, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xfe, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xfc, 0xfc, 0xfc, 0xfc, 0x3c, 0x1c, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1f, 0x1f, 0x3f, 0x3e, 0x3e, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0xfc, 0xfc, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xf8, 0xe0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
//Idle 5 - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xe0, 0xe0, 0xf0,
0xf8, 0xfc, 0xfe, 0xff, 0xfe, 0xfc, 0xf8, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0, 0xc0, 0xc0, 0xc0, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0xc0, 0xe0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xff,
0xff, 0xbf, 0x7f, 0x7f, 0xbf, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xfc, 0xfc, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x0f, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1f, 0x1f, 0x3f, 0x3e, 0x3e, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0xfc, 0xfc, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xf8, 0xe0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
static const char PROGMEM prep[][ANIM_SIZE] = {
{
//Prepare - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xe0, 0xe0, 0xf0,
0xf0, 0xf8, 0xfc, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0xf0, 0xf8,
0xdc, 0x36, 0x3e, 0xee, 0xfc, 0xe0, 0x9c, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xff,
0xff, 0xbf, 0x7f, 0x7f, 0xbf, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0x7e, 0xbe, 0xbc, 0xbc, 0x7c, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x44, 0xc4, 0xc4, 0x68, 0x78,
0x59, 0x89, 0x91, 0x91, 0xd3, 0xf3, 0xa3, 0x23, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1f, 0x1f, 0x3f, 0x3e, 0x3e, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0xfc, 0xfc, 0xff, 0x81,
0xfa, 0xff, 0xe6, 0xe7, 0xfd, 0xff, 0xfc, 0xf3, 0xff, 0xff, 0xff, 0xfe, 0xf8, 0xe0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x13, 0x12, 0x3c,
0x2c, 0x26, 0x27, 0x45, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x34, 0x3c, 0x2c, 0x44, 0xc8, 0xc8,
0xe9, 0xb9, 0x11, 0x11, 0x13, 0x93, 0xe3, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
{
//Tap left - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xe0, 0xe0, 0xf0,
0xf0, 0xf8, 0xfc, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0xf0, 0xf8,
0xdc, 0x36, 0x3e, 0xee, 0xfc, 0xe0, 0x9c, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xff,
0xff, 0xbf, 0x7f, 0x7f, 0xbf, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xfc, 0xfc, 0xfc, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0xe0, 0x30, 0x38, 0x2c, 0x44, 0xc4, 0xc4, 0x68, 0x78,
0x59, 0x89, 0x91, 0x91, 0xd3, 0xf3, 0xa3, 0x23, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1f, 0x1f, 0x3f, 0x3e, 0x3e, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0xfc, 0xfc, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xf8, 0xe0, 0x00, 0x00,
0x3f, 0x1f, 0x07, 0x83, 0xc0, 0xe0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x13, 0x12, 0x3c,
0x2c, 0x26, 0x27, 0x45, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x24, 0x18, 0x3c, 0x7e, 0x7f, 0x7f,
0x7f, 0xbf, 0x3f, 0x1f, 0x1f, 0x8f, 0xe7, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x11, 0x11, 0x21, 0x23, 0x23, 0x21, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{
//Tap right - 128x32
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xce, 0x9c, 0xf8, 0xfc, 0xfe, 0x80, 0xe0, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xe0, 0xe0, 0xf0,
0xf0, 0xf8, 0xfc, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x38, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x31, 0x00, 0x08,
0x10, 0x10, 0x10, 0x10, 0xa0, 0xa0, 0x20, 0x20, 0x40, 0x46, 0x4f, 0x5f, 0x9f, 0x9c, 0x90, 0x80,
0xc0, 0xe0, 0xf0, 0xf8, 0xf8, 0xfc, 0xfc, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xff,
0xff, 0xbf, 0x7f, 0x7f, 0xbf, 0xff, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0x7e, 0xbe, 0xbc, 0xbc, 0x7c, 0xfc, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0f, 0x0f, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0x0f, 0x8f, 0xc7, 0xe3, 0x31, 0x38, 0x2c, 0x04, 0x64, 0xf8, 0xfe, 0xff,
0xff, 0xff, 0xff, 0xff, 0x7f, 0xbf, 0x8f, 0x27, 0x27, 0x27, 0xc7, 0xc7, 0x4f, 0x4f, 0x8f, 0x8f,
0x9f, 0x9f, 0x1f, 0x1f, 0x3f, 0x3e, 0x3e, 0x3f, 0x7f, 0x7f, 0x7f, 0x7f, 0xfc, 0xfc, 0xff, 0x81,
0xfa, 0xff, 0xe6, 0xe7, 0xfd, 0xff, 0xfc, 0xf3, 0xff, 0xff, 0xff, 0xfe, 0xf8, 0xe0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x60, 0x30, 0x10, 0x18, 0x08, 0x08, 0x08, 0x18, 0x10, 0x30,
0x60, 0x40, 0xc0, 0x86, 0x87, 0x85, 0xc4, 0x49, 0x69, 0x3e, 0x0e, 0x13, 0x11, 0x12, 0x12, 0x3d,
0x2d, 0x25, 0x26, 0x44, 0x68, 0x78, 0x58, 0x9d, 0x97, 0x93, 0xe3, 0x62, 0x34, 0x3c, 0x2c, 0x26,
0xc7, 0xc5, 0x69, 0x39, 0x19, 0x1d, 0x36, 0xa2, 0xe2, 0x62, 0x34, 0x3c, 0x2c, 0x44, 0xc8, 0xc8,
0xe9, 0xb9, 0x11, 0x11, 0x13, 0x93, 0xe3, 0x63, 0x27, 0x27, 0x47, 0x47, 0xcf, 0xcf, 0x0f, 0x08,
0x10, 0x10, 0x10, 0x10, 0x20, 0x20, 0x20, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
};
// assumes 1 frame prep stage
void animation_phase(void) {
if (get_current_wpm() <= IDLE_SPEED) {
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
}
if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < ANIM_WPM_LOWER) {
// oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
}
if (get_current_wpm() >= ANIM_WPM_LOWER) {
current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
}
}
// variable animation duration. Don't want this value to get near zero as it'll bug out.
curr_anim_duration = MAX(ANIM_FRAME_DURATION_MIN, ANIM_FRAME_DURATION_MAX - ANIM_FRAME_RATIO * get_current_wpm());
if (get_current_wpm() > ANIM_WPM_LOWER) {
oled_on(); // not essential but turns on animation OLED with any alpha keypress
if (timer_elapsed32(bongo_timer) > curr_anim_duration) {
bongo_timer = timer_read32();
animation_phase();
}
bongo_sleep = timer_read32();
} else {
if (timer_elapsed32(bongo_sleep) > OLED_TIMEOUT) {
oled_off();
} else {
if (timer_elapsed32(bongo_timer) > IDLE_FRAME_DURATION) {
bongo_timer = timer_read32();
animation_phase();
}
}
}
}

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@ -1,17 +0,0 @@
/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
void render_bongocat(void);

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@ -1,9 +0,0 @@
SRC += oled/bongocat.c
VIA_ENABLE = yes
# Additional thing to reduce compiled size
GRAVE_ESC_ENABLE = no
# OLED enabled
WPM_ENABLE = yes

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@ -1,140 +0,0 @@
/* Copyright 2022 DOIO
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// OLED animation
#include "lib/layer_status/layer_status.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
_FN1,
_FN2
};
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
1 2 3 4 Ply TO1
5 6 7 8
9 0 Ent
Mut
Fn2
! @ # $
% ^ & *
( )
*/
/* Row: 0 1 2 3 4 5 6 */
[_BASE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, _______, KC_MPLY, _______,
KC_5, KC_6, KC_7, KC_8, _______, TO(_FN), _______,
KC_9, KC_0, KC_UP, KC_ENT, _______, KC_MUTE, _______,
MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(_FN1), _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(_FN2), _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
SpiSpd TO0
SaiSad
TogModHui
VaiHudVad
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN2] = LAYOUT(
RGB_SPI, RGB_SPD, _______, QK_BOOT, _______, _______, _______,
RGB_SAI, RGB_SAD, _______, _______, _______, TO(_BASE), _______,
RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, _______, _______,
_______, RGB_VAI, RGB_HUD, RGB_VAD
),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
render_layer_status();
return true;
}
#endif
#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_BASE] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
};
#endif

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@ -1,2 +0,0 @@
# Encoder enabled
ENCODER_MAP_ENABLE = yes

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@ -1,172 +0,0 @@
/* Copyright 2022 DOIO
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// OLED animation
#include "lib/layer_status/layer_status.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
_FN,
_FN1,
_FN2
};
// enum layer_keycodes { };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
1 2 3 4 Ply TO1
5 6 7 8
9 0 Ent
Mut
Fn2
! @ # $
% ^ & *
( )
*/
/* Row: 0 1 2 3 4 5 6 */
[_BASE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_MPRV, KC_MPLY, KC_MNXT,
KC_5, KC_6, KC_7, KC_8, KC_PGDN, TO(_FN), KC_PGUP,
KC_9, KC_0, KC_UP, KC_ENT, KC_VOLD, KC_MUTE, KC_VOLU,
MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(_FN1), _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(_FN2), _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______
),
/*
SpiSpd TO0
SaiSad
TogModHui
VaiHudVad
*/
/* Row: 0 1 2 3 4 5 6 */
[_FN2] = LAYOUT(
RGB_SPI, RGB_SPD, _______, QK_BOOT, _______, _______, _______,
RGB_SAI, RGB_SAD, _______, _______, _______, TO(_BASE), _______,
RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, _______, _______,
_______, RGB_VAI, RGB_HUD, RGB_VAD
),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
render_layer_status();
return true;
}
#endif
#ifdef ENCODER_ENABLE
#define ENCODERS 3
static uint8_t encoder_state[ENCODERS] = {0};
static keypos_t encoder_cw[ENCODERS] = {{ 5, 0 }, { 5, 1 }, { 5, 2 }};
static keypos_t encoder_ccw[ENCODERS] = {{ 6, 0 }, { 6, 1 }, { 6, 2 }};
void encoder_action_unregister(void) {
for (int index = 0; index < ENCODERS; ++index) {
if (encoder_state[index]) {
keyevent_t encoder_event = (keyevent_t) {
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
.pressed = false,
.time = (timer_read() | 1)
};
encoder_state[index] = 0;
action_exec(encoder_event);
}
}
}
void encoder_action_register(uint8_t index, bool clockwise) {
keyevent_t encoder_event = (keyevent_t) {
.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
.pressed = true,
.time = (timer_read() | 1)
};
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
action_exec(encoder_event);
}
void matrix_scan_user(void) {
encoder_action_unregister();
}
bool encoder_update_user(uint8_t index, bool clockwise) {
encoder_action_register(index, clockwise);
return false;
}
#endif

View file

@ -1 +0,0 @@
VIA_ENABLE = yes