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Update edvorak keymap simplify (#5350)

* Update edvorakjp layouts

* swap master hand

* update tapping_term
This commit is contained in:
epaew 2019-03-10 01:22:21 +09:00 committed by MechMerlin
parent cd9e15036e
commit 9d915ed051
19 changed files with 249 additions and 727 deletions

View file

@ -1,10 +1,5 @@
#include "edvorakjp.h"
void dvorakj_layer_off(void) {
layer_off(_EDVORAKJ1);
layer_off(_EDVORAKJ2);
}
void matrix_init_user(void) {
edvorakjp_status_init();
matrix_init_keymap();
@ -25,7 +20,6 @@ uint32_t layer_state_set_keymap(uint32_t state) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return process_record_keymap(keycode, record) &&\
process_record_edvorakjp_ext(keycode, record) &&\
process_record_edvorakjp_swap_scln(keycode, record) &&\
process_record_edvorakjp_config(keycode, record) &&\
process_record_layer(keycode, record) &&\

View file

@ -10,9 +10,6 @@ extern keymap_config_t keymap_config;
enum edvorakjp_layers {
_EDVORAK = 0,
_EDVORAKJ1,
_EDVORAKJ2,
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
@ -21,26 +18,24 @@ enum edvorakjp_layers {
enum edvorakjp_keycodes {
EDVORAK = SAFE_RANGE,
QWERTY,
LOWER,
RAISE,
KC_MAC,
KC_WIN,
KC_EXTON,
KC_EXTOFF,
KC_JPN,
KC_ENG,
KC_AI,
KC_OU,
KC_EI,
KC_ANN,
KC_ONN,
KC_ENN,
KC_INN,
KC_UNN,
NEW_SAFE_RANGE
};
#define KC_LC(k) LCTL_T(KC_##k)
#define KC_LS(k) LSFT_T(KC_##k)
#define KC_LA(k) LALT_T(KC_##k)
#define KC_LG(k) LGUI_T(KC_##k)
#define KC_RC(k) RCTL_T(KC_##k)
#define KC_RS(k) RSFT_T(KC_##k)
#define KC_RG(k) RGUI_T(KC_##k)
#define KC_RA(k) RALT_T(KC_##k)
enum tap_dance_code {
TD_LOWER = 0,
TD_RAISE
@ -57,8 +52,6 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
// status
void edvorakjp_status_init(void);
bool get_enable_jp_extra_layer(void);
void set_enable_jp_extra_layer(bool new_state);
bool get_enable_kc_lang(void);
void set_enable_kc_lang(bool new_state);
bool get_japanese_mode(void);
@ -69,7 +62,6 @@ void set_japanese_mode(bool new_state);
* return false if processed, or return true if not processed.
* You can add your original macros in process_record_keymap() in keymap.c.
*/
bool process_record_edvorakjp_ext(uint16_t keycode, keyrecord_t *record);
bool process_record_edvorakjp_swap_scln(uint16_t keycode, keyrecord_t *record);
bool process_record_edvorakjp_config(uint16_t keycode, keyrecord_t *record);
bool process_record_layer(uint16_t keycode, keyrecord_t *record);

View file

@ -7,114 +7,6 @@ static uint16_t time_on_pressed;
* Each process_record_* methods defined here are
* return false if handle edvorak_keycodes, or return true others.
*/
bool process_record_edvorakjp_ext(uint16_t keycode, keyrecord_t *record) {
if (!(default_layer_state == 1UL<<_EDVORAK &&
get_enable_jp_extra_layer() && get_japanese_mode())) {
return true;
}
// consonant keys
// layer_on(J1) or layer_on(J2) are defined based on key positions.
switch (keycode) {
// right hand's left side w/o N
case KC_F:
case KC_G:
case KC_R:
case KC_D:
case KC_T:
case KC_B:
case KC_H:
case KC_J:
if (record->event.pressed) {
layer_on(_EDVORAKJ1);
}
return true;
// N: toggle layer
case KC_N:
if (record->event.pressed) {
biton32(layer_state) == _EDVORAK ? layer_on(_EDVORAKJ1) : dvorakj_layer_off();
}
return true;
// left hand up and right hand's right side
case KC_Y:
case KC_P:
case KC_W:
case KC_Q:
case KC_S:
case KC_M:
case KC_K:
case KC_L:
if (record->event.pressed) {
layer_on(_EDVORAKJ2);
}
return true;
// left hand down
// If return true, QMK sends keycode in new layer,
// but these keys are only available in old layer.
case KC_X:
case KC_C:
case KC_V:
case KC_Z:
if (record->event.pressed) {
layer_on(_EDVORAKJ2);
tap_code(keycode);
}
return false;
}
// vowel keys, symbol keys and modifier keys
if (record->event.pressed) {
dvorakj_layer_off();
}
switch (keycode) {
// combination vowel keys
case KC_AI:
if (record->event.pressed) {
SEND_STRING("ai");
}
return false;
case KC_OU:
if (record->event.pressed) {
SEND_STRING("ou");
}
return false;
case KC_EI:
if (record->event.pressed) {
SEND_STRING("ei");
}
return false;
case KC_ANN:
if (record->event.pressed) {
SEND_STRING("ann");
}
return false;
case KC_ONN:
if (record->event.pressed) {
SEND_STRING("onn");
}
return false;
case KC_ENN:
if (record->event.pressed) {
SEND_STRING("enn");
}
return false;
case KC_INN:
if (record->event.pressed) {
SEND_STRING("inn");
}
return false;
case KC_UNN:
if (record->event.pressed) {
SEND_STRING("unn");
}
return false;
}
// AOEIU and other (symbol, modifier) keys
return true;
}
bool process_record_edvorakjp_swap_scln(uint16_t keycode, keyrecord_t *record) {
#ifdef SWAP_SCLN
static const uint8_t shift_bits = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT);
@ -146,30 +38,13 @@ bool process_record_edvorakjp_config(uint16_t keycode, keyrecord_t *record) {
set_enable_kc_lang(keycode == KC_MAC);
}
return false;
case KC_EXTON:
case KC_EXTOFF:
if (record->event.pressed) {
set_enable_jp_extra_layer(keycode == KC_EXTON);
}
return false;
}
return true;
}
bool process_record_layer(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case EDVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_EDVORAK);
}
return false;
case QWERTY:
if (record->event.pressed) {
dvorakj_layer_off();
set_single_persistent_default_layer(_QWERTY);
}
return false;
#if TAP_DANCE_ENABLE != yes
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
@ -196,8 +71,8 @@ bool process_record_layer(uint16_t keycode, keyrecord_t *record) {
time_on_pressed = 0;
}
return false;
#endif
}
#endif
return true;
}

View file

@ -4,8 +4,7 @@
typedef union {
uint8_t raw;
struct {
bool enable_jp_extra_layer : 1;
bool enable_kc_lang : 1; // for macOS
bool enable_kc_lang; // for macOS
};
} edvorakjp_config_t;
static edvorakjp_config_t edvorakjp_config;
@ -34,15 +33,6 @@ void edvorakjp_status_init(void) {
edvorakjp_config.raw = eeconfig_read_edvorakjp();
}
bool get_enable_jp_extra_layer(void) {
return edvorakjp_config.enable_jp_extra_layer;
}
void set_enable_jp_extra_layer(bool new_state) {
edvorakjp_config.enable_jp_extra_layer = new_state;
eeconfig_update_edvorakjp(edvorakjp_config.raw);
}
bool get_enable_kc_lang(void) {
return edvorakjp_config.enable_kc_lang;
}
@ -65,7 +55,6 @@ void set_japanese_mode(bool new_state) {
SEND_STRING(SS_LALT("`"));
}
} else {
dvorakj_layer_off();
if (edvorakjp_config.enable_kc_lang) {
SEND_STRING(SS_TAP(X_LANG2));
} else {

View file

@ -8,8 +8,11 @@ enum tap_state {
HOLD
};
static int td_status_lower = NONE;
static int td_status_raise = NONE;
typedef struct {
uint8_t lower;
uint8_t raise;
} td_status_t;
static td_status_t td_status = {NONE, NONE};
int cur_dance(qk_tap_dance_state_t *state) {
if (state->interrupted || !state->pressed) {
@ -20,14 +23,14 @@ int cur_dance(qk_tap_dance_state_t *state) {
}
void td_lower_finished(qk_tap_dance_state_t *state, void *user_data) {
td_status_lower = cur_dance(state);
switch(td_status_lower) {
td_status.lower = cur_dance(state);
switch(td_status.lower) {
case SINGLE_TAP:
set_japanese_mode(false);
register_code(KC_ESC);
break;
case DOUBLE_TAP:
set_japanese_mode(false);
register_code(KC_ESC);
break;
case HOLD:
break;
@ -36,18 +39,19 @@ void td_lower_finished(qk_tap_dance_state_t *state, void *user_data) {
}
void td_lower_reset(qk_tap_dance_state_t *state, void *user_data) {
if (td_status_lower == SINGLE_TAP) {
if (td_status.lower == DOUBLE_TAP) {
unregister_code(KC_ESC);
}
layer_off(_LOWER);
td_status_lower = NONE;
td_status.lower = NONE;
}
void td_raise_finished(qk_tap_dance_state_t *state, void *user_data) {
td_status_raise = cur_dance(state);
switch(td_status_raise) {
case SINGLE_TAP:
td_status.raise = cur_dance(state);
switch(td_status.raise) {
case DOUBLE_TAP:
// same as single
case SINGLE_TAP:
set_japanese_mode(true);
break;
case HOLD:
@ -58,14 +62,12 @@ void td_raise_finished(qk_tap_dance_state_t *state, void *user_data) {
void td_raise_reset(qk_tap_dance_state_t *state, void *user_data) {
layer_off(_RAISE);
td_status_raise = NONE;
td_status.raise = NONE;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LOWER] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(
NULL, td_lower_finished, td_lower_reset, TAPPING_TERM * 1.5
),
[TD_RAISE] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(
NULL, td_raise_finished, td_raise_reset, TAPPING_TERM * 1.5
)
[TD_LOWER] =
ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, td_lower_finished, td_lower_reset, 100),
[TD_RAISE] =
ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, td_raise_finished, td_raise_reset, 100)
};

View file

@ -5,49 +5,20 @@ epaew's Enhanced Dvorak layout for Japanese Programmer
## Layout overview
This is a sample. You can swap any symbol keys and modifier keys.
- Base layer (for ansi layout)
- Basic layout (for ansi)
```
//+----+----+----+----+----+----+----+----+----+----+----+----+----+---------+
` , ! , @ , # , $ , % , ^ , & , * , ( , ) , [ , ] , BSPC ,
//+----+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+-------+
TAB , ' , , , . , Y , P , F , G , R , W , Q , / , = , \ ,
TAB , ' , , , . , Y , Q , F , G , R , W , P , / , = , \ ,
//+------++---++---++---++---++---++---++---++---++---++---++---++---+-------+
CAPS , A , O , E , I , U , D , T , N , S , M , - , ENT ,
//+-------+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-----------+
LSFT , ; , X , C , V , Z , B , H , J , K , L , RSFT ,
LSFT , : , X , C , V , Z , H , J , K , L , B , RSFT ,
//+------+--+---++----++---+----+----+----+----+-+--+---++----++------+------+
LCTL , LGUI , LALT , SPACE , RALT , RGUI , MENU , RCTL
//+------+------+------+-------------------------+------+------+------+------+
```
- Base layer (for iso layout)
- Two C keys are placed, it's on purpose.
```
//+----+----+----+----+----+----+----+----+----+----+----+----+----+---------+
` , ! , @ , # , $ , % , ^ , & , * , ( , ) , [ , ] , BSPC ,
//+----+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+-------+
TAB , ' , , , . , Y , P , F , G , R , W , C , / , = ,
//+------++---++---++---++---++---++---++---++---++---++---++---++---++
CAPS , A , O , E , I , U , D , T , N , S , M , ; , - , ENT ,
//+-------+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+------+
LSFT , Q , X , C , V , Z , B , H , J , K , L , \ , RSFT ,
//+------+--+---++----++---+----+----+----+----+-+--+---++----++---+--+------+
LCTL , LGUI , LALT , SPACE , RALT , RGUI , MENU , RCTL
//+------+------+------+-------------------------+------+------+------+------+
```
- Additional layer (common, blanks are transparent)
```
//+----+----+----+----+----+----+----+----+----+----+----+----+----+---------+
, , , , , , , , , , , , , ,
//+----+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+-------+
, AI , OU , EI , , , , , , , , , , ,
//+------++---++---++---++---++---++---++---++---++---++---++---++---+-------+
, A , O , E , I , U , , Y1 , N , Y2 , , , ,
//+-------+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-+--+-----------+
,ANN ,ONN ,ENN ,INN ,UNN , , , , , , ,
//+------+--+---++----++---+----+----+----+----+-+--+---++----++------+------+
, , , , , , ,
//+------+------+------+-------------------------+------+------+------+------+
```
And you can see [my iris keyboard layout](../../keyboards/iris/keymaps/edvorakjp/keymap.c) for sample implementation, too.
@ -57,36 +28,25 @@ This is a sample. You can swap any symbol keys and modifier keys.
- IME 切り替えキー
- 長押しでレイヤー切り替え、短押しでIME切り替え
- macOS(かな/英数)、Windows(Alt+\`)の両方に対応
- DvorakJP(<http://www7.plala.or.jp/dvorakjp/>)を参考にした日本語入力用キーの導入
- 拗音入力用のYキーを追加配置
- 二重母音入力用のキー(AI, OU, EI)
- 撥音入力用のキー(ANN, ONN, ENN, INN, UNN)
- いずれかの子音を押下することで Additional layer が出現し、いずれかの母音を押下することで Base layer に戻ります※1※2
- ※1促音の入力に使うため、また連続で同じ指での打鍵を減らすために、
FGRDTNBHJ を押下した場合はy1が、それ以外の子音を押下した場合はy2が出現しません
- ※2撥音の入力のため、nを2連打すると、Base layerに戻ります
- Define some custom keys for typing Japanese
- IME switching
- act as LOWER/RAISE when hold, act as IME switching when tapped
- for macOS(かな/英数), for Windows(Alt+\`)
- oneshot combination keys, inspired from DvorakJP (<http://www7.plala.or.jp/dvorakjp/>)
- additional Y key to enter a contracted sound
- diphthong keys (AI, OU, EI)
- syllabic nasal (ANN, ONN, ENN, INN, UNN)
- Additional layer is appeared when you taps any consonant keys, and disappeared when you taps any diphthong keys.
## for Programmer
- Dvorak 配列をベースに、ショートカットでよく利用される XCV は QWERTY 配列の位置を維持
- 一部にVimユーザ用のキー配置を実施
- HJKL キーを横並びで配置
- Shift押下時と非押下時で、";"キーの挙動を入れ替え(`config.h` 内で `#define SWAP_SCLN` の宣言が必要です)
- Shift押下時と非押下時で、";"キーの挙動を入れ替え
`config.h` 内で `#define SWAP_SCLN` の宣言が必要です)
- デフォルトレイヤーには、数字キーの代わりに記号 `!@#$%^&*()` を配置
- mainly based on Dvorak layout, but XCV is available in the same position of QWERTY layout
- for Vim users
- HJKL is lining side by side
- swap the ";" key behavior. i.e. send ":" normally and send ";" when you hold shift. (need `#define SWAP_SCLN` in your `config.h`)
- swap the ";" key behavior. i.e. send ":" normally and send ";" when you hold shift.
(need `#define SWAP_SCLN` in your `config.h`)
- we can type `!@#$%^&*()` keys without shift keys in base layer
## License