Backward compatibility for new RGB keycode handling (#24490)
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
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18 changed files with 154 additions and 5 deletions
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@ -2,87 +2,200 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "process_underglow.h"
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#include "rgblight.h"
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#if defined(RGBLIGHT_ENABLE)
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# include "rgblight.h"
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#endif
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#include "action_util.h"
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#include "keycodes.h"
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#include "modifiers.h"
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// TODO: Remove this
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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# include "rgb_matrix.h"
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#endif
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bool process_underglow(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
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switch (keycode) {
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case QK_UNDERGLOW_TOGGLE:
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#if defined(RGBLIGHT_ENABLE)
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rgblight_toggle();
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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rgb_matrix_toggle();
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#endif
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return false;
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case QK_UNDERGLOW_MODE_NEXT:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_step_reverse();
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} else {
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rgblight_step();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_step_reverse();
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} else {
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rgb_matrix_step();
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}
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#endif
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return false;
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case QK_UNDERGLOW_MODE_PREVIOUS:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_step();
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} else {
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rgblight_step_reverse();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_step();
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} else {
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rgb_matrix_step_reverse();
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}
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#endif
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return false;
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case QK_UNDERGLOW_HUE_UP:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_decrease_hue();
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} else {
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rgblight_increase_hue();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_decrease_hue();
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} else {
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rgb_matrix_increase_hue();
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}
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#endif
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return false;
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case QK_UNDERGLOW_HUE_DOWN:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_increase_hue();
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} else {
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rgblight_decrease_hue();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_increase_hue();
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} else {
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rgb_matrix_decrease_hue();
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}
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#endif
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return false;
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case QK_UNDERGLOW_SATURATION_UP:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_decrease_sat();
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} else {
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rgblight_increase_sat();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_decrease_sat();
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} else {
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rgb_matrix_increase_sat();
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}
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#endif
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return false;
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case QK_UNDERGLOW_SATURATION_DOWN:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_increase_sat();
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} else {
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rgblight_decrease_sat();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_increase_sat();
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} else {
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rgb_matrix_decrease_sat();
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}
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#endif
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return false;
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case QK_UNDERGLOW_VALUE_UP:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_decrease_val();
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} else {
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rgblight_increase_val();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_decrease_val();
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} else {
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rgb_matrix_increase_val();
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}
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#endif
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return false;
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case QK_UNDERGLOW_VALUE_DOWN:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_increase_hue();
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rgblight_increase_val();
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} else {
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rgblight_decrease_hue();
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rgblight_decrease_val();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_increase_val();
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} else {
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rgb_matrix_decrease_val();
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}
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#endif
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return false;
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case QK_UNDERGLOW_SPEED_UP:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_decrease_speed();
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} else {
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rgblight_increase_speed();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_decrease_speed();
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} else {
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rgb_matrix_increase_speed();
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}
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#endif
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return false;
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case QK_UNDERGLOW_SPEED_DOWN:
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#if defined(RGBLIGHT_ENABLE)
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if (shifted) {
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rgblight_increase_speed();
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} else {
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rgblight_decrease_speed();
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}
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#endif
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#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_SHARED_KEYCODES)
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if (shifted) {
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rgb_matrix_increase_speed();
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} else {
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rgb_matrix_decrease_speed();
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}
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#endif
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return false;
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}
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}
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