[Keymap] Drashna Keymap Updates (#14842)
* Fix issues with user split transport code * Improve OLED (More font stuff, improved keylogger, etc) * Add `KEYLOCK` macro to disable USB, borrowed from command feature. * Convert Kyria fully to proton C (no more AVR kyria) * Add Work Louder Work Board keymap
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19 changed files with 1035 additions and 1053 deletions
17
keyboards/work_louder/work_board/keymaps/drashna/config.h
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keyboards/work_louder/work_board/keymaps/drashna/config.h
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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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keyboards/work_louder/work_board/keymaps/drashna/keymap.c
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keyboards/work_louder/work_board/keymaps/drashna/keymap.c
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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "drashna.h"
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#define PLNK_1 SP_LWER
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#define PLNK_2 BK_LWER
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#define PLNK_3 DL_RAIS
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#define PLNK_4 ET_RAIS
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/*
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* The `LAYOUT_ortho_4x12_base` macro is a template to allow the use of identical
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* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
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* that there is no need to set them up for each layout, and modify all of
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* them if I want to change them. This helps to keep consistency and ease
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* of use. K## is a placeholder to pass through the individual keycodes
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*/
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// clang-format off
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#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
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#define LAYOUT_base( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
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K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
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) \
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LAYOUT_wrapper( \
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KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_DEL, KC_MUTE, \
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LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \
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KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), KC_ENT, \
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OS_LSFT, OS_LCTL, OS_LALT, OS_LGUI, PLNK_1, PLNK_2, PLNK_3, PLNK_4, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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)
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#define LAYOUT_base_wrapper(...) LAYOUT_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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[_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
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______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
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______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
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______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
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),
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[_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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),
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[_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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),
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[_LOWER] = LAYOUT_wrapper(
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KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC, _______,
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KC_DEL, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
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_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_RAISE] = LAYOUT_wrapper(
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KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC, _______,
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KC_DEL, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
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_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
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_______, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________
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),
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[_ADJUST] = LAYOUT_wrapper(
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KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST, _______,
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VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
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_______, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, RGB_IDL,
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KEYLOCK, _______, _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, TG_MODS
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)
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};
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#ifdef ENCODER_ENABLE
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# ifdef ENCODER_MAP_ENABLE
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
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[_DEFAULT_LAYER_1] = { { KC_DOWN, KC_UP } },
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[_DEFAULT_LAYER_2] = { { _______, _______ } },
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[_DEFAULT_LAYER_3] = { { _______, _______ } },
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[_DEFAULT_LAYER_4] = { { _______, _______ } },
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[_GAMEPAD] = { { _______, _______ } },
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[_DIABLO] = { { _______, _______ } },
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[_MOUSE] = { { KC_WH_D, KC_WH_U } },
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[_MEDIA] = { { _______, _______ } },
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[_RAISE] = { { KC_VOLD, KC_VOLU } },
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[_LOWER] = { { RGB_MOD, RGB_RMOD} },
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[_ADJUST] = { { CK_DOWN, CK_UP } },
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};
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// clang-format on
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# else
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bool encoder_update_user(uint8_t index, bool clockwise) {
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switch (get_highest_layer(layer_state)) {
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case _RAISE:
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clockwise ? rgblight_step() : rgblight_step_reverse();
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break;
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case _LOWER:
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clockwise ? rgb_matrix_step() : rgb_matrix_step_reverse();
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break;
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default:
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clockwise ? tap_code(KC_VOLD) : tap_code(KC_VOLU);
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break;
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}
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return false;
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}
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# endif // ENCODER_ENABLE
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#endif
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void rgb_matrix_indicators_user(void) {}
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void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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uint8_t this_mod = get_mods();
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uint8_t this_led = host_keyboard_leds();
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uint8_t this_osm = get_oneshot_mods();
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#define THUMB_LED 6
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#define RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(...) RGB_MATRIX_INDICATOR_SET_COLOR(__VA_ARGS__)
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if (!userspace_config.rgb_layer_change) {
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switch (get_highest_layer(layer_state | default_layer_state)) {
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case _GAMEPAD:
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rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _DIABLO:
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rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _RAISE:
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rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _LOWER:
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rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _ADJUST:
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rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _DEFAULT_LAYER_1:
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rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _DEFAULT_LAYER_2:
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rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _DEFAULT_LAYER_3:
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rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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case _DEFAULT_LAYER_4:
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rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max);
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break;
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}
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}
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extern bool host_driver_disabled;
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if (host_driver_disabled) {
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RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, RGB_OFF);
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} else {
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switch (get_highest_layer(default_layer_state)) {
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case _DEFAULT_LAYER_1:
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RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_1_RGB);
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break;
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case _DEFAULT_LAYER_2:
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RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_2_RGB);
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break;
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case _DEFAULT_LAYER_3:
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RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_3_RGB);
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break;
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case _DEFAULT_LAYER_4:
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RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(THUMB_LED, DEFAULT_LAYER_4_RGB);
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break;
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}
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}
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if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
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if (!layer_state_is(_ADJUST)) {
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RGB_MATRIX_INDICATOR_SET_COLOR(12, 0x00, 0xFF, 0x00);
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RGB_MATRIX_INDICATOR_SET_COLOR(13, 0x00, 0xFF, 0x00);
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}
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RGB_MATRIX_INDICATOR_SET_COLOR(24, 0x00, 0xFF, 0x00);
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}
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if ((this_mod | this_osm) & MOD_MASK_CTRL) {
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RGB_MATRIX_INDICATOR_SET_COLOR(11, 0xFF, 0x00, 0x00);
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RGB_MATRIX_INDICATOR_SET_COLOR(23, 0xFF, 0x00, 0x00);
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RGB_MATRIX_INDICATOR_SET_COLOR(14, 0xFF, 0x00, 0x00);
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}
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if ((this_mod | this_osm) & MOD_MASK_GUI) {
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RGB_MATRIX_INDICATOR_SET_COLOR(9, 0xFF, 0xD9, 0x00);
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}
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if ((this_mod | this_osm) & MOD_MASK_ALT) {
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RGB_MATRIX_INDICATOR_SET_COLOR(10, 0x00, 0x00, 0xFF);
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RGB_MATRIX_INDICATOR_SET_COLOR(25, 0x00, 0x00, 0xFF);
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RGB_MATRIX_INDICATOR_SET_COLOR(36, 0x00, 0x00, 0xFF);
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}
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if (layer_state_is(_LOWER)) {
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RGB_MATRIX_INDICATOR_SET_COLOR(7, 0x00, 0xFF, 0x00);
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RGB_MATRIX_INDICATOR_SET_COLOR(8, 0x00, 0xFF, 0x00);
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}
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if (layer_state_is(_RAISE)) {
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RGB_MATRIX_INDICATOR_SET_COLOR(4, 0xFF, 0xFF, 0x00);
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RGB_MATRIX_INDICATOR_SET_COLOR(5, 0xFF, 0xFF, 0x00);
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}
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}
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@ -0,0 +1,6 @@
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BOOTMAGIC_ENABLE = lite
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EXTRAKEY_ENABLE = yes
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TAP_DANCE_ENABLE = no
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NKRO_ENABLE = yes
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RGBLIGHT_STARTUP_ANIMATION = yes
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ENCODER_MAP_ENABLE = yes
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