add audio on/off audios
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@ -23,6 +23,7 @@
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#include "print.h"
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#include "audio.h"
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#include "keymap.h"
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#include "wait.h"
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#include "eeconfig.h"
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@ -122,14 +123,19 @@ bool glissando = true;
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#ifndef STARTUP_SONG
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#define STARTUP_SONG SONG(STARTUP_SOUND)
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#endif
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#ifndef AUDIO_ON_SONG
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#define AUDIO_ON_SONG SONG(AUDIO_ON_SOUND)
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#endif
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#ifndef AUDIO_OFF_SONG
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#define AUDIO_OFF_SONG SONG(AUDIO_OFF_SOUND)
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#endif
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float startup_song[][2] = STARTUP_SONG;
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float audio_on_song[][2] = AUDIO_ON_SONG;
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float audio_off_song[][2] = AUDIO_OFF_SONG;
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void audio_init()
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{
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if (audio_initialized)
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return;
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// Check EEPROM
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if (!eeconfig_is_enabled())
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{
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@ -137,6 +143,8 @@ void audio_init()
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}
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audio_config.raw = eeconfig_read_audio();
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if (!audio_initialized) {
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// Set port PC6 (OC3A and /OC4A) as output
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#ifdef C6_AUDIO
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@ -177,6 +185,7 @@ void audio_init()
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#endif
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audio_initialized = true;
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}
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if (audio_config.enable) {
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PLAY_SONG(startup_song);
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@ -720,9 +729,13 @@ void audio_on(void) {
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audio_config.enable = 1;
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eeconfig_update_audio(audio_config.raw);
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audio_on_user();
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PLAY_SONG(audio_on_song);
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}
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void audio_off(void) {
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PLAY_SONG(audio_off_song);
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wait_ms(100);
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stop_all_notes();
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audio_config.enable = 0;
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eeconfig_update_audio(audio_config.raw);
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}
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@ -127,6 +127,14 @@
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E__NOTE(_GS6), \
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E__NOTE(_A6 ),
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#define AUDIO_ON_SOUND \
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E__NOTE(_A5 ), \
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E__NOTE(_A6 ),
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#define AUDIO_OFF_SOUND \
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E__NOTE(_A6 ), \
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E__NOTE(_A5 ),
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#define MUSIC_SCALE_SOUND MUSIC_ON_SOUND
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#define MUSIC_OFF_SOUND \
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