[Keymap Removal] keebio/iris and related keymaps. (#22690)
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# krusli's RAMA M6-A Layout
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Personal keymap for the RAMA M6-A.
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Top-right button acts as a "toggle between layers" button. Layer 0 -> Layer 1 -> Layer 2 -> Layer 0 -> ...
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- Layer 0: Osu! gamepad layer
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- Layer 1: Git commands
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- Layer 2 and 3: RGB controls
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@ -1,84 +0,0 @@
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/*
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Copyright 2018 Kenneth Aloysius
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "../../backlight_staryu.h"
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enum layers {
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_LAYER0,
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_LAYER1,
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_LAYER2,
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_LAYER3
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};
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enum custom_keycodes {
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GIT_ADD = SAFE_RANGE,
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GIT_COMMIT,
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GIT_PUSH,
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MUTE,
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DEAFEN
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch(keycode) {
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case GIT_ADD:
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SEND_STRING("git add ."SS_TAP(X_ENTER));
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break;
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case GIT_COMMIT:
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SEND_STRING("git commit -m "SS_DOWN(X_LSFT)SS_TAP(X_QUOTE)SS_UP(X_LSFT));
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break;
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case GIT_PUSH:
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SEND_STRING("git push"SS_TAP(X_ENTER));
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break;
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case MUTE:
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SEND_STRING(SS_LGUI(SS_LSFT("M")));
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break;
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case DEAFEN:
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SEND_STRING(SS_LGUI(SS_LSFT("D")));
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break;
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return false;
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}
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}
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return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LAYER0] = LAYOUT(
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KC_ESC, TO(_LAYER1),
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KC_Z, KC_X, KC_ENT
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),
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[_LAYER1] = LAYOUT(
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MUTE, TO(_LAYER2),
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GIT_ADD, GIT_COMMIT, GIT_PUSH
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),
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[_LAYER2] = LAYOUT(
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RGB_MOD, TO(_LAYER3),
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RGB_TOG, RGB_HUD, RGB_HUI
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),
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[_LAYER3] = LAYOUT(
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RGB_VAI, TO(_LAYER0),
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RGB_SAD, RGB_VAD, RGB_SAI
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)
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};
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void matrix_init_user(void) {
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for (int i=0; i<5; i++) {
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backlight_led_on(i);
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}
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}
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