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[Keyboard] added KPs BM43 RGB board (#13888)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
Sebastian Laube 2021-09-11 08:01:14 +02:00 committed by GitHub
parent 047291728d
commit 9630a7bde2
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/*
Copyright 2021 bitstarr
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define UNICODE_SELECTED_MODES UC_WINC, UC_WIN, UC_LNX, UC_OSX
#define UNICODE_CYCLE_PERSIST false
#ifdef RGB_DI_PIN
/*== all animations enable ==*/
#undef RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif

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/* Copyright 2021 bitstarr
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define WORD_BACK C(KC_LEFT)
#define WORD_FORWARD C(KC_RIGHT)
enum layers {
_BASE,
_EXT,
_ADV,
_FN,
_UNI,
_UNI2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(_EXT,KC_SPC), MO(_UNI), MO(_ADV), MO(_FN), KC_RCTL
),
[_EXT] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_F11, KC_F12, KC_NO, KC_NO, KC_GRV, KC_SCLN, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS
),
[_ADV] = LAYOUT(
KC_GRV, WORD_BACK, KC_UP, WORD_FORWARD, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGUP, KC_NO, KC_PSCR, KC_DEL,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGDN, KC_END, KC_NO,
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_VOLD, KC_MUTE, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_INS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS
),
[_FN] = LAYOUT(
KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
[_UNI] = LAYOUT(
KC_NO, KC_NO, KC_NO, UC(L''), UC(L'§'), UC(L'°'), KC_NO, UC(L'ü'), KC_NO, UC(L'ö'), UC(L''), KC_NO,
KC_NO, UC(L'ä'), UC(L'ß'), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
MO(_UNI2), UC(L''), UC(L''), UC(L''), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, UC(L''), KC_NO,
KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, UC_MOD
),
[_UNI2] = LAYOUT(
KC_NO, KC_NO, KC_NO, UC(L'é'), KC_NO, KC_NO, KC_NO, UC(L'Ü'), KC_NO, UC(L'Ö'), UC(L''), KC_NO,
KC_NO, UC(L'Ä'), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO
),
};

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# Personal Layout of [bitstarr](https://github.com/bitstarr)
I use an US ANSI Layout and set the OS to the US Keyboard. Since I'm german, I need to use some special characters once in a while - that's what the UNI and UNI2 Layers are for. Under Windows we have to rely on [WinCompose](https://github.com/samhocevar/wincompose) to work as intended.
qmk compile -kb kprepublic/bm43hsrgb -km bitstarr
## 0 Qwerty
```
,----------------------------------------------------------------------------.
| ESC | Q | W | E | R | T | Y | U | I | O | P | Bscp |
|----------------------------------------------------------------------------+
| Tab | A | S | D | F | G | H | J | K | L | Enter |
|----------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | / |
|----------------------------------------------------------------------------+
| Ctrl | Win | Alt | Space | Space/EXT | UNI | ADV | FN | Ctrl |
`----------------------------------------------------------------------------'
```
## 1 EXT Layer
```
EXT Layer
,----------------------------------------------------------------------------.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | O | - | + |
|----------------------------------------------------------------------------+
| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Enter |
|----------------------------------------------------------------------------+
| Shift | F11 | F12 | | | ` | ; | ' | [ | ] | \ |
|----------------------------------------------------------------------------+
| Ctrl | Win | Alt | Space | | | | | Ctrl |
`----------------------------------------------------------------------------'
```
* Numbers
* F-Keys
* Brackets, Punctuation, Special Characters
## 2 ADV Layer
```
ADV Layer
,----------------------------------------------------------------------------.
| ` | W→ | ↑ | W← | | | | | ⇞ | | PS | Del |
|----------------------------------------------------------------------------+
| Tab | ← | ↓ | → | | | | ↖ | ⇟ | ↘︎ | |
|----------------------------------------------------------------------------+
| Shift | ⏮ | ⏯ | ⏭ | 🔉 | 🔇 | 🔊 | | | | Ins |
|----------------------------------------------------------------------------+
| Ctrl | Win | Alt | Space | | | | | Ctrl |
`----------------------------------------------------------------------------'
```
* Arrows, Word skips
* Print Screen, Page Up, Page Down
* Home, End, Ins, Del
* Media
## 3 FN Layer
```
FN Layer
,----------------------------------------------------------------------------.
| | | | | RESET | | | | | | | |
|----------------------------------------------------------------------------+
| | | | | | | | | | | |
|----------------------------------------------------------------------------+
| | RGB_T | RGB_M | H+ | H- | S+ | S- | B+ | B- | | |
|----------------------------------------------------------------------------+
| | | | | | | | | |
`----------------------------------------------------------------------------'
```
* RGB, Toggle, Mode, Hue, Saturation, Brightness
* Reset
## 4 UNI Layer
```
UNI Layer
,----------------------------------------------------------------------------.
| | | | € | § | ° | | ü | | ö | | |
|----------------------------------------------------------------------------+
| | ä | ß | | | | | | | | |
|----------------------------------------------------------------------------+
| UNI2 | „ | “ | ” | | | | | | … | |
|----------------------------------------------------------------------------+
| | | | Space | Space | | | | Mode |
`----------------------------------------------------------------------------'
```
* Umlauts
* Punctuation
* Special Characters
* Switching [Input Modes](https://beta.docs.qmk.fm/using-qmk/software-features/feature_unicode#2-input-modes-id-input-modes) (UC_WINC, UC_WIN, UC_LNX, UC_OSX)
## 5 UNI2 Layer
```
UNI2 Layer
,----------------------------------------------------------------------------.
| | | | é | | | | Ü | | Ü | — | |
|----------------------------------------------------------------------------+
| | Ä | | | | | | | | | |
|----------------------------------------------------------------------------+
| UNI2 | | | | | | | | | | |
|----------------------------------------------------------------------------+
| | | | Space | Space | | | | |
`----------------------------------------------------------------------------'
```
* Capital Umlauts

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UNICODE_ENABLE = yes

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/* Copyright 2021 bitstarr
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_UP, KC_DOT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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# The default keymap for bm43hsrgb
## Base Layer
```
,----------------------------------------------------------------------------.
| ESC | Q | W | E | R | T | Y | U | I | O | P | Bscp |
|----------------------------------------------------------------------------+
| Tab | A | S | D | F | G | H | J | K | L | Enter |
|----------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | ↑ | . |
|----------------------------------------------------------------------------+
| Ctrl | Win | Alt | Space | Space | Fn | ← | ↓ | → |
`----------------------------------------------------------------------------'
```
## Fn Layer
```
,----------------------------------------------------------------------------.
| RESET | | | | | | | | | | | |
|----------------------------------------------------------------------------+
| | | | | | | | | | | |
|----------------------------------------------------------------------------+
| | RGB_T | RGB_M | H+ | H- | S+ | S- | B+ | B- | | |
|----------------------------------------------------------------------------+
| | | | | | | | | |
`----------------------------------------------------------------------------'
```