[Keyboard] Work Louder board fixup (#14247)
* [Keyboard] Add some last minute tweaks to Work board * Additional fixes * Fix rgb pin * Fix ws2812 hackery * additional led tweaks * Add indicator LEDs * fix bootmagic settings * Fix up RGB stuff * Limit power draw for entire board * fixup lights and such * change LED order on loop * Fix indicators if via is not enabled * Enable Sleep for rgb matrix * Even more LED tweaks * Final tweaks? * Tweak keycodes
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8 changed files with 331 additions and 112 deletions
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@ -27,8 +27,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define PRODUCT Work Board
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 13
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 13
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/*
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* Keyboard Matrix Assignments
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@ -40,42 +40,35 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F0, F1, F4, F5 }
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#define MATRIX_COL_PINS { D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6, E6 }
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#define MATRIX_ROW_PINS \
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{ F0, F1, F4, F5 }
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#define MATRIX_COL_PINS \
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{ D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6, E6 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DIODE_DIRECTION COL2ROW
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#define LED_NUM_LOCK_PIN B2
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#define LED_CAPS_LOCK_PIN B3
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#define LED_SCROLL_LOCK_PIN B7
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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#define RGBLIGHT_DI_PIN D2
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# define RGBLED_NUM 26
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#define RGBLIGHT_DI_PIN D2
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#define RGBLED_NUM 26
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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# define RGBLIGHT_LIMIT_VAL 100 /* The maximum brightness level */
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# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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# define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_GRADIENT + 9
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#define RGBLIGHT_DEFAULT_HUE 213
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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@ -84,10 +77,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//#endif
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#define RGB_DI_PIN D0
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#define DRIVER_LED_TOTAL 50
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100
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#define RGB_DI_PIN D1
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#define DRIVER_LED_TOTAL 49
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
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#define RGB_MATRIX_DISABLE_KEYCODES
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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@ -146,14 +140,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define ENCODERS_PAD_A { B0 }
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#define ENCODERS_PAD_B { B1 }
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#define ENCODERS_PAD_A \
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{ B0 }
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#define ENCODERS_PAD_B \
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{ B1 }
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#define ENCODERS 1
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#define ENCODERS_CW_KEY { { 12, 1 } }
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#define ENCODERS_CCW_KEY { { 12, 2 } }
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#define ENCODERS_CW_KEY \
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{ \
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{ 12, 1 } \
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}
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#define ENCODERS_CCW_KEY \
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{ \
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{ 12, 2 } \
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}
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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#define VIA_EEPROM_LAYOUT_OPTIONS_DEFAULT 0x1
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@ -27,14 +27,15 @@ enum tap_dances {
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ENC_TAP,
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};
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#define LOWER KC_FN13
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#define RAISE KC_FN23
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#define LOWER FN_MO13
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#define RAISE FN_MO23
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_via(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, USER09,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_VOLD,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , KC_VOLU,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_VOLU,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , KC_VOLD,
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KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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@ -59,7 +60,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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// clang-format on
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void dance_enc_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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@ -93,3 +94,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return true;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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writePinLow(B2);
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writePinLow(B3);
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writePinLow(B7);
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switch (get_highest_layer(state)) {
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case 1:
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writePinHigh(B2);
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break;
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case 2:
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writePinHigh(B3);
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break;
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case 3:
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writePinHigh(B7);
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break;
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}
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return state;
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}
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@ -18,7 +18,9 @@
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#if !defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!encoder_update_user(index, clockwise)) { return false; }
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if (!encoder_update_user(index, clockwise)) {
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return false;
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}
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if (clockwise) {
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tap_code(KC_VOLD);
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} else {
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}
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#endif
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#ifdef RGB_MATRIX_ENABLE
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// clang-format off
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led_config_t g_led_config = { {
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{ 49, 48, 47, 46, 45, 43, 42, 41, 40, 39, 38, 37},
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{ 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36 },
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{ 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13 },
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{ 0, 1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 12 },
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{ 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48 },
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{ 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25 },
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{ 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24 },
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{ 12, 11, 10, 9, 8, 7, 5, 4, 3, 2, 1, 0}
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}, {
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{ 223, 63 }, { 203, 63 }, { 183, 63 }, { 162, 63 }, { 142, 63 }, { 122, 63 }, { 101, 63 }, { 81, 63 }, { 61, 63 }, { 40, 63 }, { 20, 63 }, { 0, 63 },
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{ 223, 63 }, { 203, 63 }, { 183, 63 }, { 162, 63 }, { 142, 63 }, { 122, 63 }, { 112, 63 }, { 101, 63 }, { 81, 63 }, { 61, 63 }, { 40, 63 }, { 20, 63 }, { 0, 63 },
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{ 0, 42 }, { 20, 42 }, { 40, 42 }, { 61, 42 }, { 81, 42 }, { 101, 42 }, { 122, 42 }, { 142, 42 }, { 162, 42 }, { 183, 42 }, { 203, 42 }, { 223, 42 },
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{ 223, 21 }, { 203, 21 }, { 183, 21 }, { 162, 21 }, { 142, 21 }, { 122, 21 }, { 101, 21 }, { 81, 21 }, { 61, 21 }, { 40, 21 }, { 20, 21 }, { 0, 21 },
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{ 0, 0 }, { 20, 0 }, { 40, 0 }, { 61, 0 }, { 81, 0 }, { 101, 0 }, { 122, 0 }, { 132, 0 }, { 142, 0 }, { 162, 0 }, { 183, 0 }, { 203, 0 }, { 223, 0 },
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{ 0, 0 }, { 20, 0 }, { 40, 0 }, { 61, 0 }, { 81, 0 }, { 101, 0 }, { 122, 0 }, { 142, 0 }, { 162, 0 }, { 183, 0 }, { 203, 0 }, { 223, 0 }
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}, {
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1, 1, 1, 1, 1, 4,4,4, 1, 1, 1, 1, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 1, 1, 4,4,4, 1, 1, 1, 1, 1
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1
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} };
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// clang-format on
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__attribute__((weak)) void rgb_matrix_indicators_user(void) {
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# ifdef VIA_ENABLE
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static bool layout_2u = false;
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static uint16_t timer = 0;
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if (timer_elapsed(timer) > 500) {
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timer = timer_read();
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layout_2u = (bool)via_get_layout_options();
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}
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if (layout_2u) {
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rgb_matrix_set_color(5, 0, 0, 0);
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rgb_matrix_set_color(7, 0, 0, 0);
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} else {
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rgb_matrix_set_color(6, 0, 0, 0);
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}
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# else
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rgb_matrix_set_color(5, 0, 0, 0);
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rgb_matrix_set_color(7, 0, 0, 0);
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# endif
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}
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void keyboard_pre_init_kb(void) {
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setPinOutput(B2);
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setPinOutput(B3);
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setPinOutput(B7);
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writePinLow(B2);
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writePinLow(B3);
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writePinLow(B7);
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keyboard_pre_init_user();
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}
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#endif
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