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move @kakunpc 's keebs into kakunpc/ (#15814)

Co-authored-by: kakunpc <15257475+kakunpc@users.noreply.github.com>
This commit is contained in:
peepeetee 2022-01-13 06:13:45 +08:00 committed by GitHub
parent 5eb7eee560
commit 92b2738bbb
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132 changed files with 19 additions and 19 deletions

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the Leys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, \
L10, L11, L12, L13, L14, \
L20, L21, L22, L23, L24, \
L30, L31, L32 \
) \
{ \
{ L00, L01, L02, L03, L04 }, \
{ L10, L11, L12, L13, L14 }, \
{ L20, L21, L22, L23, L24 }, \
{ L30, L31, L32 }, \
}

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT Suihankey
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4 }
#define UNUSED_PINS
// #define USE_I2C
// #undef USE_SERIAL
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
// #define RGBLED_SPLIT {18,18}

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{
"keyboard_name": "suihankey",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0.375},
{"x": 1, "y": 0.125},
{"x": 2, "y": 0},
{"x": 3, "y": 0.125},
{"x": 4, "y": 0.25},
{"x": 0, "y": 1.375},
{"x": 1, "y": 1.125},
{"x": 2, "y": 1},
{"x": 3, "y": 1.125},
{"x": 4, "y": 1.25},
{"x": 0, "y": 2.375},
{"x": 1, "y": 2.125},
{"x": 2, "y": 2},
{"x": 3, "y": 2.125},
{"x": 4, "y": 2.25},
{"x": 3.4, "y": 3.25},
{"x": 4.4, "y": 3.55},
{"x": 5.4, "y": 3.85}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE,
COMMAND,
NUMBER,
FUNCTION
};
#define KC_CMD_SP LT(COMMAND,KC_SPC)
#define KC_CMD_ET LT(COMMAND,KC_ENTER)
#define KC_NUM_ALT LT(NUMBER,KC_LALT)
#define KC_NUM_BS LT(NUMBER,KC_BSPC)
#define KC_SET_CTRL LT(FUNCTION,KC_LCTRL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_SET_CTRL, KC_NUM_ALT, KC_CMD_SP
),
[COMMAND] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_B),
KC_NO, KC_NO, KC_NO
),
[NUMBER] = LAYOUT( /* Base */
KC_1, KC_2, KC_3, KC_4, KC_5,
KC_6, KC_7, KC_8, KC_9, KC_0,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
),
[FUNCTION] = LAYOUT( /* Base */
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_F11, KC_F12, RGB_TOG, RGB_MOD, RGB_RMOD,
KC_NO, KC_NO, KC_NO
),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
case NUMBER:
oled_write_P(PSTR("NUMBER\n"), false);
break;
case FUNCTION:
oled_write_P(PSTR("FUNCTION\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for suihankey

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# suihankey_alpha
![suihankey_alpha](https://i.gyazo.com/07b9e882fd0c0ad00c8c98d93e94e383.jpg)
Compact with only 18 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankey_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make suihankey/alpha:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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RGBLIGHT_ENABLE = yes

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# suihankey
![suihankey](https://i.gyazo.com/f798c5967f2ac457dd520ab8ff83b6ac.jpg)
Compact with only 36 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankeyboard_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/suihankey/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT Suihankey
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7 }
#define UNUSED_PINS
//#define USE_I2C
//#undef USE_SERIAL
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
// #define RGBLED_SPLIT {18,18}

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{
"keyboard_name": "suihankey",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0.375},
{"x": 1, "y": 0.125},
{"x": 2, "y": 0},
{"x": 3, "y": 0.125},
{"x": 4, "y": 0.25},
{"x": 0, "y": 1.375},
{"x": 1, "y": 1.125},
{"x": 2, "y": 1},
{"x": 3, "y": 1.125},
{"x": 4, "y": 1.25},
{"x": 0, "y": 2.375},
{"x": 1, "y": 2.125},
{"x": 2, "y": 2},
{"x": 3, "y": 2.125},
{"x": 4, "y": 2.25},
{"x": 3.4, "y": 3.25},
{"x": 4.4, "y": 3.55},
{"x": 5.4, "y": 3.85}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE,
COMMAND,
NUMBER,
FUNCTION
};
#define KC_CMD_SP LT(COMMAND,KC_SPC)
#define KC_CMD_ET LT(COMMAND,KC_ENTER)
#define KC_NUM_ALT LT(NUMBER,KC_LALT)
#define KC_NUM_BS LT(NUMBER,KC_BSPC)
#define KC_SET_CTRL LT(FUNCTION,KC_LCTRL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_SET_CTRL, KC_NUM_ALT, KC_CMD_SP
),
[COMMAND] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_B),
KC_NO, KC_NO, KC_NO
),
[NUMBER] = LAYOUT( /* Base */
KC_1, KC_2, KC_3, KC_4, KC_5,
KC_6, KC_7, KC_8, KC_9, KC_0,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
),
[FUNCTION] = LAYOUT( /* Base */
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_F11, KC_F12, RGB_TOG, RGB_MOD, RGB_RMOD,
KC_NO, KC_NO, KC_NO
),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
case NUMBER:
oled_write_P(PSTR("NUMBER\n"), false);
break;
case FUNCTION:
oled_write_P(PSTR("FUNCTION\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for suihankey

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# suihankey_rev1
![suihankey_rev1](https://i.gyazo.com/07b9e882fd0c0ad00c8c98d93e94e383.jpg)
Compact with only 18 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankey_rev1, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make suihankey/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the Leys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, \
L10, L11, L12, L13, L14, \
L20, L21, L22, L23, L24, \
L30, L31, L32 \
) \
{ \
{ L00, L10, L20, L30 }, \
{ L01, L11, L21, L31 }, \
{ L02, L12, L22, L32 }, \
{ L03, L13, L23, KC_NO }, \
{ L04, L14, L24, KC_NO }, \
}

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RGBLIGHT_ENABLE = yes

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
SPLIT_KEYBOARD = no
DEFAULT_FOLDER = kakunpc/suihankey/rev1

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the Leys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_split_3x5_3( \
L00, L01, L02, L03, L04, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, R24, R23, R22, R21, R20, \
L30, L31, L32, R32, R31, R30 \
) \
{ \
{ L00, L01, L02, L03, L04 }, \
{ L10, L11, L12, L13, L14 }, \
{ L20, L21, L22, L23, L24 }, \
{ L30, L31, L32 }, \
{ R00, R01, R02, R03, R04 }, \
{ R10, R11, R12, R13, R14 }, \
{ R20, R21, R22, R23, R24 }, \
{ R30, R31, R32 }, \
}
#define LAYOUT LAYOUT_split_3x5_3

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT Suihankey
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4 }
#define UNUSED_PINS
#define USE_I2C
#undef USE_SERIAL
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
// #define RGBLED_SPLIT {18,18}

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# suihankey_alpha
![suihankey_alpha](https://i.gyazo.com/f798c5967f2ac457dd520ab8ff83b6ac.jpg)
Compact with only 36 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankey_alphaboard_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/suihankey/alpha:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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RGBLIGHT_ENABLE = yes

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{
"keyboard_name": "suihankey_split",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT_split_3x5_3": {
"layout": [
{"x": 0, "y": 0.375},
{"x": 1, "y": 0.125},
{"x": 2, "y": 0},
{"x": 3, "y": 0.125},
{"x": 4, "y": 0.25},
{"x": 8.2, "y": 0.25},
{"x": 9.2, "y": 0.125},
{"x": 10.2, "y": 0},
{"x": 11.2, "y": 0.125},
{"x": 12.2, "y": 0.375},
{"x": 0, "y": 1.375},
{"x": 1, "y": 1.125},
{"x": 2, "y": 1},
{"x": 3, "y": 1.125},
{"x": 4, "y": 1.25},
{"x": 8.2, "y": 1.25},
{"x": 9.2, "y": 1.125},
{"x": 10.2, "y": 1},
{"x": 11.2, "y": 1.125},
{"x": 12.2, "y": 1.375},
{"x": 0, "y": 2.375},
{"x": 1, "y": 2.125},
{"x": 2, "y": 2},
{"x": 3, "y": 2.125},
{"x": 4, "y": 2.25},
{"x": 8.2, "y": 2.25},
{"x": 9.2, "y": 2.125},
{"x": 10.2, "y": 2},
{"x": 11.2, "y": 2.125},
{"x": 12.2, "y": 2.375},
{"x": 3.4, "y": 3.25},
{"x": 4.4, "y": 3.55},
{"x": 5.4, "y": 3.85},
{"x": 6.8, "y": 3.85},
{"x": 7.8, "y": 3.55},
{"x": 8.8, "y": 3.25}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE,
COMMAND,
NUMBER,
SETTING
};
#define KC_CMD_SP LT(COMMAND,KC_SPC)
#define KC_CMD_ET LT(COMMAND,KC_ENTER)
#define KC_NUM_ALT LT(NUMBER,KC_LALT)
#define KC_NUM_BS LT(NUMBER,KC_BSPC)
#define KC_SET_CTRL LT(SETTING,KC_LCTRL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_split_3x5_3( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH,
KC_SET_CTRL, KC_NUM_ALT, KC_CMD_SP, KC_CMD_ET, KC_BSPC, KC_LSFT
),
[COMMAND] = LAYOUT_split_3x5_3( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_B), KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
[NUMBER] = LAYOUT_split_3x5_3( /* Base */
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_P7, KC_P8, KC_P9, KC_NO, KC_NO,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_P4, KC_P5, KC_P6, KC_NO, KC_NO,
KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_P0, KC_PDOT, KC_NO
),
[SETTING] = LAYOUT_split_3x5_3( /* Base */
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
};

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# The default split keymap for suihankey

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# suihankey split
![suihankey](https://i.gyazo.com/f798c5967f2ac457dd520ab8ff83b6ac.jpg)
Compact with only 36 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankeyboard_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/suihankey/split:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT Suihankey
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7 }
#define UNUSED_PINS
#define USE_I2C
#undef USE_SERIAL
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
// #define RGBLED_SPLIT {18,18}

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# suihankey_rev1
![suihankey_rev1](https://i.gyazo.com/f798c5967f2ac457dd520ab8ff83b6ac.jpg)
Compact with only 36 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankey_rev1board_rev1, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/suihankey/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the Leys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_split_3x5_3( \
L00, L01, L02, L03, L04, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, R24, R23, R22, R21, R20, \
L30, L31, L32, R32, R31, R30 \
) \
{ \
{ L00, L10, L20, L30 }, \
{ L01, L11, L21, L31 }, \
{ L02, L12, L22, L32 }, \
{ L03, L13, L23, KC_NO }, \
{ L04, L14, L24, KC_NO }, \
{ R00, R10, R20, R30 }, \
{ R01, R11, R21, R31 }, \
{ R02, R12, R22, R32 }, \
{ R03, R13, R23, KC_NO }, \
{ R04, R14, R24, KC_NO }, \
}
#define LAYOUT LAYOUT_split_3x5_3

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RGBLIGHT_ENABLE = yes
LAYOUTS = split_3x5_3

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OLED_ENABLE = no
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = suihankey/split/rev1