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move @kakunpc 's keebs into kakunpc/ (#15814)

Co-authored-by: kakunpc <15257475+kakunpc@users.noreply.github.com>
This commit is contained in:
peepeetee 2022-01-13 06:13:45 +08:00 committed by GitHub
parent 5eb7eee560
commit 92b2738bbb
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132 changed files with 19 additions and 19 deletions

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_numpad_5x4( \
k00, k01, k02, k03, \
k10, k11, k12, \
k20, k21, k22, k13, \
k30, k31, k32, \
k40, k41, k33 \
) \
{ \
{ k00, k10, k20, k31, k41 }, \
{ k02, k12, k22, k33, KC_NO }, \
{ k01, k11, k21, k32, KC_NO }, \
{ k03, k13, k30, k40, KC_NO }, \
}

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel17
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LAYOUTS = numpad_5x4

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{
"keyboard_name": "angel17",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT_numpad_5x4": {
"layout": [
{"label":"Num Lock", "x":0, "y":0},
{"label":"/", "x":1, "y":0},
{"label":"*", "x":2, "y":0},
{"label":"-", "x":3, "y":0},
{"label":"7", "x":0, "y":1},
{"label":"8", "x":1, "y":1},
{"label":"9", "x":2, "y":1},
{"label":"4", "x":0, "y":2},
{"label":"5", "x":1, "y":2},
{"label":"6", "x":2, "y":2},
{"label":"+", "x":3, "y":1, "h":2},
{"label":"1", "x":0, "y":3},
{"label":"2", "x":1, "y":3},
{"label":"3", "x":2, "y":3},
{"label":"0", "x":0, "y":4, "w":2},
{"label":".", "x":2, "y":4},
{"label":"Enter", "x":3, "y":3, "h":2}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE,
COMMAND,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_numpad_5x4( /* Base */
LT(COMMAND,KC_NLCK), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, KC_PDOT, KC_PENT
),
[COMMAND] = LAYOUT_numpad_5x4( /* Base */
_______, KC_NO, KC_NO, RGB_RMOD,
KC_NO, KC_NO, KC_NO,
RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD,
RGB_HUD, RGB_SAD, RGB_VAD,
RGB_TOG, KC_NO, KC_NO
),
};

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# The default keymap for angel17

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# angel17
![angel17](https://i.gyazo.com/30787446262c5818bc60e0ffb34c96ed.jpg)
Keyboard for tablets.
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: angel17_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/angel17/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel17
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 17
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_numpad_5x4( \
k00, k01, k02, k03, \
k10, k11, k12, \
k20, k21, k22, k13, \
k30, k31, k32, \
k40, k41, k33 \
) \
{ \
{ k00, k10, k20, k31, k41 }, \
{ k02, k12, k22, k33, KC_NO }, \
{ k01, k11, k21, k32, KC_NO }, \
{ k03, k13, k30, k40, KC_NO }, \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LAYOUTS = numpad_5x4

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LAYOUTS = numpad_5x4
DEFAULT_FOLDER = kakunpc/angel17/rev1

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, \
k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, \
k28, k29, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
k54, k55, k56, k57, k58, k59, k60, k61, k62, k63, k64\
) \
{ \
{ k01, k13, k25, k37, k49, k61 }, \
{ k02, k14, k26, k38, k50, k62 }, \
{ k03, k15, k27, k39, k51, k63 }, \
{ k04, k16, k28, k40, k52, k64 }, \
{ k05, k17, k29, k41, k53, KC_NO }, \
{ k06, k18, k30, k42, k54, KC_NO }, \
{ k07, k19, k31, k43, k55, KC_NO }, \
{ k08, k20, k32, k44, k56, KC_NO }, \
{ k09, k21, k33, k45, k57, KC_NO }, \
{ k10, k22, k34, k46, k58, KC_NO }, \
{ k11, k23, k35, k47, k59, KC_NO }, \
{ k12, k24, k36, k48, k60, KC_NO } \
}

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A64
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel64
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 64
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "angel64_alpha",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"back", "x":13, "y":0}, {"label":"Q", "x":0, "y":1, "w":1.5}, {"label":"W", "x":1.5, "y":1}, {"label":"E", "x":2.5, "y":1}, {"label":"R", "x":3.5, "y":1}, {"label":"T", "x":4.5, "y":1}, {"label":"Y", "x":5.5, "y":1}, {"label":"U", "x":6.5, "y":1}, {"label":"I", "x":7.5, "y":1}, {"label":"O", "x":8.5, "y":1}, {"label":"P", "x":9.5, "y":1}, {"label":"[", "x":10.5, "y":1}, {"label":"]", "x":11.5, "y":1}, {"label":"|", "x":12.5, "y":1, "w":1.5}, {"label":"Ctrl", "x":0, "y":2}, {"label":"A", "x":1, "y":2}, {"label":"S", "x":2, "y":2}, {"label":"D", "x":3, "y":2}, {"label":"F", "x":4, "y":2}, {"label":"G", "x":5, "y":2}, {"label":"H", "x":6, "y":2}, {"label":"J", "x":7, "y":2}, {"label":"K", "x":8, "y":2}, {"label":"L", "x":9, "y":2}, {"label":";:", "x":10, "y":2}, {"label":"`", "x":11, "y":2}, {"label":"Enter", "x":12, "y":2, "w":2}, {"label":"Shift", "x":0, "y":3, "w":1.5}, {"label":"Z", "x":1.5, "y":3}, {"label":"X", "x":2.5, "y":3}, {"label":"C", "x":3.5, "y":3}, {"label":"V", "x":4.5, "y":3}, {"label":"B", "x":5.5, "y":3}, {"label":"N", "x":6.5, "y":3}, {"label":"M", "x":7.5, "y":3}, {"label":"<", "x":8.5, "y":3}, {"label":">", "x":9.5, "y":3}, {"label":"?", "x":10.5, "y":3}, {"label":"\u2191", "x":11.5, "y":3}, {"label":"Fn", "x":12.5, "y":3, "w":1.5}, {"label":"Caps", "x":0, "y":4}, {"label":"Alt", "x":1, "y":4}, {"label":"Start", "x":2, "y":4, "w":1.5}, {"label":"Ctrl", "x":3.5, "y":4, "w":1.5}, {"label":"Space", "x":5, "y":4, "w":2}, {"label":"Ctrl", "x":7, "y":4, "w":1.5}, {"label":"Alt", "x":8.5, "y":4, "w":1.5}, {"label":"\u2190", "x":10, "y":4}, {"label":"\u2193", "x":11, "y":4}, {"label":"\u2192", "x":12, "y":4}, {"label":"Alt", "x":13, "y":4}]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE = 0,
COMMAND
};
#define KC_COMMAND LT(COMMAND,KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
LCTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
KC_TAB, KC_LALT, KC_LGUI, KC_COMMAND, KC_SPC, KC_COMMAND, KC_APP, KC_LEFT, KC_DOWN, KC_RIGHT, KC_DEL),
[COMMAND] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, _______, KC_NO, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for angel64

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/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#endif
#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
// switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
return matrix[row] & matrix_mask[row];
#else
return matrix[row];
#endif
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
print_hex8(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}
static void select_row(uint8_t row)
{
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row)
{
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col)
{
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col)
{
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS/2; row_index++)
{
uint8_t tmp = row_index + MATRIX_ROWS/2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0)
{
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init(void) {
// initialize key pins
init_pins();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(MATRIX_ROWS);
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
//else
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
matrix_scan_quantum();
return (uint8_t)changed;
}

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# angel64
![angel64](https://i.gyazo.com/6e2ea6c58d3253c496dc0518f2641ff9.jpg)
Keyboard for tablets.
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: angel64_alpha, promicro
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/angel64/alpha:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# angel64
![angel64](https://i.gyazo.com/d114d4b1789009dbe8c910eaeb3295c5.jpg)
Keyboard for tablets.
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: angel64_alpha, angel64_rev1, promicro
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/angel64/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A64
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel64
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 64
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 25 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "angel64_rev1",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":2}, {"label":"A", "x":2, "y":2}, {"label":"S", "x":3, "y":2}, {"label":"D", "x":4, "y":2}, {"label":"F", "x":5, "y":2}, {"label":"G", "x":6, "y":2}, {"label":"H", "x":7, "y":2}, {"label":"J", "x":8, "y":2}, {"label":"K", "x":9, "y":2}, {"label":"L", "x":10, "y":2}, {"label":":", "x":11, "y":2}, {"label":"\"", "x":12, "y":2}, {"label":"Enter", "x":13, "y":2, "w":2}, {"label":"Shift", "x":0, "y":3, "w":2.5}, {"label":"Z", "x":2.5, "y":3}, {"label":"X", "x":3.5, "y":3}, {"label":"C", "x":4.5, "y":3}, {"label":"V", "x":5.5, "y":3}, {"label":"B", "x":6.5, "y":3}, {"label":"N", "x":7.5, "y":3}, {"label":"M", "x":8.5, "y":3}, {"label":"<", "x":9.5, "y":3}, {"label":">", "x":10.5, "y":3}, {"label":"?", "x":11.5, "y":3}, {"label":"Shift", "x":12.5, "y":3, "w":2.5}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Alt", "x":1.25, "y":4, "w":1.5}, {"label":"Win", "x":2.75, "y":4, "w":1.5}, {"x":4.25, "y":4}, {"x":5.25, "y":4, "w":1.5}, {"x":6.75, "y":4, "w":1.5}, {"x":8.25, "y":4, "w":1.5}, {"x":9.75, "y":4}, {"label":"Alt", "x":10.75, "y":4, "w":1.5}, {"label":"Menu", "x":12.25, "y":4, "w":1.5}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_APP, KC_RCTL),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for angel64

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define USE_LED_RIPPLE_EFFECT
// #define RANDOM_RIPPLE_EFFECT
#include QMK_KEYBOARD_H
#include "lufa.h"
#ifdef USE_LED_RIPPLE_EFFECT
struct keybuf {
char col, row;
char frame;
};
struct keybuf keybufs[256];
unsigned char keybuf_begin, keybuf_end;
unsigned char r = 0;
unsigned char g = 112;
unsigned char b = 255;
int col, row;
#endif
enum layers{
BASE = 0,
COMMAND
};
#define KC_COMMAND_NUM LT(COMMAND,KC_F13)
#define KC_COMMAND_KANA LT(COMMAND,KC_F14)
#define KC_COMMAND LT(COMMAND,KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_COMMAND_NUM, KC_SPC, KC_SPC, KC_SPC, KC_COMMAND_KANA, KC_RALT, MO(COMMAND),KC_RCTL),
[COMMAND] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_NO, KC_NO, _______, KC_NO, RGB_MOD, KC_NO, _______, KC_NO, _______, KC_NO),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef USE_LED_RIPPLE_EFFECT
col = record->event.key.col;
row = record->event.key.row;
if (record->event.pressed) {
int end = keybuf_end;
keybufs[end].col = col;
keybufs[end].row = row;
keybufs[end].frame = 0;
keybuf_end ++;
}
#endif
return true;
}
void keyboard_post_init_user(void) {
#ifdef USE_LED_RIPPLE_EFFECT
rgblight_enable_noeeprom();
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
#endif
}
#ifdef USE_LED_RIPPLE_EFFECT
int scan_count = -10;
int keys[] = { 14, 14, 13, 12, 11 };
int keys_sum[] = { 0, 14, 28, 41, 53 };
unsigned char rgb[14][5][3];
int row_max = 12;
int ToIndex(char _col, char _row) {
return (_col * row_max) + _row;
}
void led_ripple_effect(void){
if (scan_count == -1) {
rgblight_enable_noeeprom();
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
} else if (scan_count >= 0 && scan_count < 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;
// FIXME:
int index = ToIndex(keybufs[i].col,keybufs[i].row);
int coll = 0;
for(int s = 4; s >= 0; --s){
if( index >= keys_sum[s]){
coll = s;
break;
}
}
int roww = MAX(0,index - keys_sum[coll]);
int y = scan_count;
int dist_y = abs(y - coll);
for (int x=0; x<keys[y]; x++) {
int dist = abs(x - roww) + dist_y;
if (dist <= keybufs[i].frame) {
int elevation = MAX(0, (8 + dist - keybufs[i].frame)) << 2;
if (elevation) {
if ((rgb[x][y][0] != 255) && r) { rgb[x][y][0] = MIN(255, elevation + rgb[x][y][0]); }
if ((rgb[x][y][1] != 255) && g) { rgb[x][y][1] = MIN(255, elevation + rgb[x][y][1]); }
if ((rgb[x][y][2] != 255) && b) { rgb[x][y][2] = MIN(255, elevation + rgb[x][y][2]); }
}
}
}
}
} else if (scan_count == 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;
if (keybufs[i].frame < 64) {
keybufs[i].frame ++;
} else {
keybuf_begin ++;
}
}
} else if (scan_count >= 6 && scan_count <= 10) {
int y = scan_count - 6;
for (int x=0; x<keys[y]; x++) {
int at = keys_sum[y] + x;
led[at].r = rgb[x][y][0];
led[at].g = rgb[x][y][1];
led[at].b = rgb[x][y][2];
}
rgblight_set();
} else if (scan_count == 11) {
memset(rgb, 0, sizeof(rgb));
}
scan_count++;
if (scan_count >= 12) { scan_count = 0; }
}
#endif
void matrix_scan_user(void) {
#ifdef USE_LED_RIPPLE_EFFECT
#ifdef RANDOM_RIPPLE_EFFECT
static int timer = 0;
static int timeout = 300;
timer++;
if(timer > timeout){
int end = keybuf_end;
col = rand() % 6;
row = rand() % 12;
keybufs[end].col = col;
keybufs[end].row = row;
keybufs[end].frame = 0;
keybuf_end ++;
timer = rand() % timeout;
}
#endif
led_ripple_effect();
#endif
}
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The kakunpc keymap for angel64

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/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#endif
#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
// switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
return matrix[row] & matrix_mask[row];
#else
return matrix[row];
#endif
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
print_hex8(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}
static void select_row(uint8_t row)
{
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row)
{
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col)
{
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col)
{
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS/2; row_index++)
{
uint8_t tmp = row_index + MATRIX_ROWS/2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0)
{
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init(void) {
// initialize key pins
init_pins();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(MATRIX_ROWS);
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
//else
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
matrix_scan_quantum();
return (uint8_t)changed;
}

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# angel64
![angel64](https://i.gyazo.com/d114d4b1789009dbe8c910eaeb3295c5.jpg)
Keyboard for tablets.
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: angel64_rev1, promicro
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/angel64/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, \
k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, k28, \
k29, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40, k41, \
k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
k54, k55, k56, k57, k58, k59, k60, k61, k62, k63, k64\
) \
{ \
{ k01, k13, k25, k37, k49, k61 }, \
{ k02, k14, k26, k38, k50, k62 }, \
{ k03, k15, k27, k39, k51, k63 }, \
{ k04, k16, k28, k40, k52, k64 }, \
{ k05, k17, k29, k41, k53, KC_NO }, \
{ k06, k18, k30, k42, k54, KC_NO }, \
{ k07, k19, k31, k43, k55, KC_NO }, \
{ k08, k20, k32, k44, k56, KC_NO }, \
{ k09, k21, k33, k45, k57, KC_NO }, \
{ k10, k22, k34, k46, k58, KC_NO }, \
{ k11, k23, k35, k47, k59, KC_NO }, \
{ k12, k24, k36, k48, k60, KC_NO } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
CUSTOM_MATRIX = yes
SRC += matrix.c
DEFAULT_FOLDER = kakunpc/angel64/rev1

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, \
k10, k11, k12 \
) \
{ \
{ k00, k01, k02 }, \
{ k10, k11, k12 }, \
}

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT business_card
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B2, B6 }
#define MATRIX_COL_PINS { E6, B4, B5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "business_card alpha",
"url": "",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [
{"label":"1", "x":0, "y":0},
{"label":"2", "x":1, "y":0},
{"label":"3", "x":2, "y":0},
{"label":"4", "x":0, "y":1},
{"label":"5", "x":1, "y":1},
{"label":"6", "x":2, "y":1}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#endif

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
const uint16_t PROGMEM
keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
LAYOUT(/* Base */
KC_1, KC_2, KC_3,
KC_4, KC_5, KC_6
),
};
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD);
}
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0};
oled_write_P(qmk_logo, false);
}
bool oled_task_user(void) {
render_logo();
return false;
}
#endif

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# The default keymap for business_card

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
OLED_ENABLE = yes
OLED_DRIVER = SSD1306

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "beta.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, \
k10, k11, \
k20, k21 \
) \
{ \
{ k21, k20 }, \
{ k11, k10 }, \
{ k01, k00 }, \
}

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT business_card
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 2
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, B2, B6 }
#define MATRIX_COL_PINS { B4, B5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "business_card beta",
"url": "",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [
{"label":"1", "x":0, "y":0},
{"label":"2", "x":1, "y":0},
{"label":"3", "x":0, "y":1},
{"label":"4", "x":1, "y":1},
{"label":"5", "x":0, "y":2},
{"label":"6", "x":1, "y":2}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#endif

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM
keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
LAYOUT(/* Base */
KC_1, KC_2,
KC_3, KC_4,
KC_5, KC_6
),
};
void matrix_init_user(void) {
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD);
}
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0};
oled_write_P(qmk_logo, false);
}
bool oled_task_user(void) {
render_logo();
return false;
}
#endif

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# The default keymap for business_card

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
OLED_ENABLE = yes
OLED_DRIVER = SSD1306

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "business_card.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef KEYBOARD_kakunpc_business_card_alpha
#include "alpha.h"
#endif
#ifdef KEYBOARD_kakunpc_business_card_beta
#include "beta.h"
#endif
#include "quantum.h"

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# business_card
![business_card](imgur.com image replace me!)
A short description of the keyboard/project
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: The PCBs, controllers supported
Hardware Availability: links to where you can find this hardware
Make example for this keyboard (after setting up your build environment):
make kakunpc/business_card/beta:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
DEFAULT_FOLDER = kakunpc/business_card/beta

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@ -0,0 +1,17 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "choc_taro.h"

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@ -0,0 +1,342 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
/* LAYOUT_all
*
* 001002003004005006007008009010011012013014015
*
* 101 102103104105106107108109110111112113114
*
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311312 313
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_all( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_ansi
*
* 001002003004005006007008009010011012013 014
*
* 101 102103104105106107108109110111112113114
*
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311 312
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_ansi( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_ansi_split_bs
*
* 001002003004005006007008009010011012013014015
*
* 101 102103104105106107108109110111112113114
*
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311 312
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_ansi_split_bs( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_ansi_split_rshift
*
* 001002003004005006007008009010011012013 014
*
* 101 102103104105106107108109110111112113114
*
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311312 313
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_ansi_split_rshift( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso
*
* 001002003004005006007008009010011012013 014
*
* 101 102103104105106107108109110111112113
* 114
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311 312
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_iso( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso_split_rshift
*
* 001002003004005006007008009010011012013 014
*
* 101 102103104105106107108109110111112113
* 114
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311312 313
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_iso_split_rshift( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso_split_bs
*
* 001002003004005006007008009010011012013014015
*
* 101 102103104105106107108109110111112113
* 114
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311 312
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_iso_split_bs( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, KC_NO, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}
/* LAYOUT_iso_split_bs_rshift
*
* 001002003004005006007008009010011012013014015
*
* 101 102103104105106107108109110111112113
* 114
* 201 202203204205206207208209210211212213
*
* 301 301302303304305306307308309310311312 313
*
* 401 402 403 404 405 406407408
*
*/
#define LAYOUT_iso_split_bs_rshift( \
k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, \
k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, \
k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, \
k401, k402, k403, k404, k405, k406, k407, k408 \
) \
{ \
{ k009, k109, k209, k309, KC_NO } , \
{ k010, k110, k210, k310, KC_NO } , \
{ k011, k111, k211, k311, KC_NO } , \
{ k012, k112, k212, k312, KC_NO } , \
{ k013, k113, k213, k313, KC_NO } , \
{ k014, k114, KC_NO, KC_NO, KC_NO } , \
{ k015, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } , \
{ k001, k101, k201, k301, k401 } , \
{ k002, k102, k202, k302, k402 } , \
{ k003, k103, k203, k303, k403 } , \
{ k004, k104, k204, k304, k404 } , \
{ k005, k105, k205, k305, k405 } , \
{ k006, k106, k206, k306, k406 } , \
{ k007, k107, k207, k307, k407 } , \
{ k008, k108, k208, k308, k408 } \
}

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@ -0,0 +1,143 @@
/*
Copyright 2020 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter
VID & PID are lisenced from microchip sublisence program, Don't use other project! */
#define VENDOR_ID 0x04D8
#define PRODUCT_ID 0xEB60
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT choc_taro
/* key matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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@ -0,0 +1,556 @@
{
"keyboard_name": "choc_taro",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0},
{"x":14, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2, "w":2.25},
{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
{"x":6, "y":4, "w":1.25},
{"x":7.25, "y":4, "w":2.75},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
},
"LAYOUT_ansi": {
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{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
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{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
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{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
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{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":2.75},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
{"x":6, "y":4, "w":1.25},
{"x":7.25, "y":4, "w":2.75},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
},
"LAYOUT_ansi_split_bs": {
"layout": [{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
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{"x":9, "y":0},
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{"x":11, "y":0},
{"x":12, "y":0},
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{"x":2.5, "y":1},
{"x":3.5, "y":1},
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},
"LAYOUT_ansi_split_rshift": {
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{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
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{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
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{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
},
"LAYOUT_iso": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
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{"x":4, "y":0},
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{"x":6.5, "y":1},
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{"x":8.5, "y":1},
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{"x":11.5, "y":1},
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{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":0, "y":2, "w":1.75},
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{"x":12.25, "y":3, "w":2.75},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
{"x":6, "y":4, "w":1.25},
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{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
},
"LAYOUT_iso_split_rshift": {
"layout": [
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{"x":8, "y":0},
{"x":9, "y":0},
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{"x":11, "y":0},
{"x":12, "y":0},
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{"x":3.5, "y":1},
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{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
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{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":0, "y":2, "w":1.75},
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},
"LAYOUT_iso_split_bs": {
"layout": [
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{"x":11, "y":0},
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{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":2.75},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
{"x":6, "y":4, "w":1.25},
{"x":7.25, "y":4, "w":2.75},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
},
"LAYOUT_iso_split_bs_rshift": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
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{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0},
{"x":14, "y":0},
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{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
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{"x":0, "y":2, "w":1.75},
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{"x":14, "y":3},
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{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":2.25},
{"x":6, "y":4, "w":1.25},
{"x":7.25, "y":4, "w":2.75},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25}]
}
}
}

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@ -0,0 +1,25 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* Base */
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
)
};

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@ -0,0 +1 @@
# The default keymap for choc_taro

View file

@ -0,0 +1,48 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* Base */
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default keymap for choc_taro
This is an experimental. Use at your own risk.

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VIA_ENABLE = yes

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/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "matrix.h"
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define ROW_SHIFTER ((uint32_t)1)
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
static void select_row(uint8_t row) {
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row) {
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void) {
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col) {
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col) {
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void) {
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
matrix_io_delay();
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
matrix_io_delay();
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS / 2; row_index++) {
uint8_t tmp = row_index + MATRIX_ROWS / 2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0) {
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
} else {
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed)) {
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init_custom(void) {
// initialize key pins
init_pins();
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(current_matrix, current_row);
}
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(current_matrix, current_col);
}
return changed;
}

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# choc_taro
![choc_taro](https://i.gyazo.com/717ddeed13cd2f956ed01b71c6e96f87.jpg)
gh60 compatible choc keyboard
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: choc taro pcb
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/choc_taro:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
CUSTOM_MATRIX = lite
SRC += matrix.c

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/*
Copyright 2020 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter
VID & PID are lisenced from microchip sublisence program, Don't use other project! */
#define VENDOR_ID 0x04D8
#define PRODUCT_ID 0xEB59
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT rabbit_capture_plan
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_SPLIT {32, 37}
# define RGBLED_NUM 69
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 200 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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@ -0,0 +1,308 @@
{
"keyboard_name": "rabbit_capture_plan",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT_all": {
"layout": [
{
"x": 0.66,
"y": 0
},
{
"x": 1.6600000000000001,
"y": 0
},
{
"x": 2.97,
"y": 0
},
{
"x": 3.97,
"y": 0
},
{
"x": 4.97,
"y": 0
},
{
"x": 5.97,
"y": 0
},
{
"x": 6.97,
"y": 0
},
{
"x": 9.87,
"y": 0
},
{
"x": 10.87,
"y": 0
},
{
"x": 11.87,
"y": 0
},
{
"x": 12.87,
"y": 0
},
{
"x": 14.32,
"y": 0
},
{
"x": 15.32,
"y": 0
},
{
"x": 16.32,
"y": 0
},
{
"x": 17.32,
"y": 0
},
{
"x": 0.53,
"y": 1,
"w": 1.5
},
{
"x": 2.03,
"y": 1
},
{
"x": 3.47,
"y": 1
},
{
"x": 4.47,
"y": 1
},
{
"x": 5.47,
"y": 1
},
{
"x": 6.47,
"y": 1
},
{
"x": 7.47,
"y": 1
},
{
"x": 9.37,
"y": 1
},
{
"x": 10.37,
"y": 1
},
{
"x": 11.37,
"y": 1
},
{
"x": 12.37,
"y": 1
},
{
"x": 13.97,
"y": 1
},
{
"x": 14.97,
"y": 1
},
{
"x": 15.97,
"y": 1
},
{
"x": 16.97,
"y": 1,
"w": 1.5
},
{
"x": 0.39,
"y": 2,
"w": 1.75
},
{
"x": 2.14,
"y": 2
},
{
"x": 3.72,
"y": 2
},
{
"x": 4.72,
"y": 2
},
{
"x": 5.72,
"y": 2
},
{
"x": 6.72,
"y": 2
},
{
"x": 7.72,
"y": 2
},
{
"x": 9.62,
"y": 2
},
{
"x": 10.62,
"y": 2
},
{
"x": 11.62,
"y": 2
},
{
"x": 12.62,
"y": 2
},
{
"x": 14.34,
"y": 2
},
{
"x": 15.34,
"y": 2
},
{
"x": 16.34,
"y": 2,
"w": 2.25
},
{
"x": 0.25,
"y": 3,
"w": 2.25
},
{
"x": 2.5,
"y": 3
},
{
"x": 4.22,
"y": 3
},
{
"x": 5.22,
"y": 3
},
{
"x": 6.22,
"y": 3
},
{
"x": 7.22,
"y": 3
},
{
"x": 9.12,
"y": 3
},
{
"x": 10.12,
"y": 3
},
{
"x": 11.12,
"y": 3
},
{
"x": 12.12,
"y": 3
},
{
"x": 13.97,
"y": 3
},
{
"x": 14.97,
"y": 3
},
{
"x": 15.97,
"y": 3
},
{
"x": 16.97,
"y": 3
},
{
"x": 18.25,
"y": 3.25
},
{
"x": 0.5,
"y": 4,
"w": 1.25
},
{
"x": 1.75,
"y": 4,
"w": 1.25
},
{
"x": 4.72,
"y": 4
},
{
"x": 5.72,
"y": 4,
"w": 2
},
{
"x": 7.72,
"y": 4
},
{
"x": 9.6,
"y": 4,
"w": 2.75
},
{
"x": 12.35,
"y": 4
},
{
"x": 17.25,
"y": 4.25
},
{
"x": 18.25,
"y": 4.25
},
{
"x": 19.25,
"y": 4.25
}
]
}
}
}

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@ -0,0 +1,39 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT_all(
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL, KC_UP,
KC_LCTRL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_LEFT, KC_DOWN, KC_RIGHT
),
[_FN] = LAYOUT_all(
RESET, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______,_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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@ -0,0 +1 @@
# The default keymap for rabbit_capture_plan

View file

@ -0,0 +1,48 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_all(
KC_ESC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCAP, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL, KC_UP,
KC_LCTRL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_all(
RESET, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______,_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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@ -0,0 +1 @@
# The via keymap for rabbit_capture_plan

View file

@ -0,0 +1 @@
VIA_ENABLE = yes

View file

@ -0,0 +1,17 @@
/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rabbit_capture_plan.h"

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/* Copyright 2020 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, R07, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, R17, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, R36, R37, R38, \
L40, L41, L42, L43, L44, R40, R41, R42, R43, R44 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, L16, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO, KC_NO }, \
{ L30, L31, L32, L33, L34, L35, KC_NO, KC_NO }, \
{ L40, L41, L42, L43, L44, L26, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05, R06, R07 }, \
{ R10, R11, R12, R13, R14, R15, R16, R17 }, \
{ R20, R21, R22, R23, R24, R25, R26, KC_NO }, \
{ R30, R31, R32, R33, R34, R35, R36, R37 }, \
{ R38, R40, R41, R42, R43, R44, KC_NO, KC_NO } \
}

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# rabbit_capture_plan
![rabbit_capture_plan](https://i.gyazo.com/eb25048b17906f897253e8be18db001c.jpg)
This is 70 keys split keyboard with trackball.
* Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
* Hardware Supported: rabbit capture plan pcb
* Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/rabbit_capture_plan:default
Flashing example for this keyboard:
make kakunpc/rabbit_capture_plan:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes
OLED_ENABLE = no

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "alpha.h"

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the Leys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, \
L10, L11, L12, L13, L14, \
L20, L21, L22, L23, L24, \
L30, L31, L32 \
) \
{ \
{ L00, L01, L02, L03, L04 }, \
{ L10, L11, L12, L13, L14 }, \
{ L20, L21, L22, L23, L24 }, \
{ L30, L31, L32 }, \
}

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT Suihankey
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4 }
#define UNUSED_PINS
// #define USE_I2C
// #undef USE_SERIAL
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
// #define RGBLED_SPLIT {18,18}

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{
"keyboard_name": "suihankey",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0.375},
{"x": 1, "y": 0.125},
{"x": 2, "y": 0},
{"x": 3, "y": 0.125},
{"x": 4, "y": 0.25},
{"x": 0, "y": 1.375},
{"x": 1, "y": 1.125},
{"x": 2, "y": 1},
{"x": 3, "y": 1.125},
{"x": 4, "y": 1.25},
{"x": 0, "y": 2.375},
{"x": 1, "y": 2.125},
{"x": 2, "y": 2},
{"x": 3, "y": 2.125},
{"x": 4, "y": 2.25},
{"x": 3.4, "y": 3.25},
{"x": 4.4, "y": 3.55},
{"x": 5.4, "y": 3.85}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE,
COMMAND,
NUMBER,
FUNCTION
};
#define KC_CMD_SP LT(COMMAND,KC_SPC)
#define KC_CMD_ET LT(COMMAND,KC_ENTER)
#define KC_NUM_ALT LT(NUMBER,KC_LALT)
#define KC_NUM_BS LT(NUMBER,KC_BSPC)
#define KC_SET_CTRL LT(FUNCTION,KC_LCTRL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_SET_CTRL, KC_NUM_ALT, KC_CMD_SP
),
[COMMAND] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_B),
KC_NO, KC_NO, KC_NO
),
[NUMBER] = LAYOUT( /* Base */
KC_1, KC_2, KC_3, KC_4, KC_5,
KC_6, KC_7, KC_8, KC_9, KC_0,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
),
[FUNCTION] = LAYOUT( /* Base */
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_F11, KC_F12, RGB_TOG, RGB_MOD, RGB_RMOD,
KC_NO, KC_NO, KC_NO
),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
case NUMBER:
oled_write_P(PSTR("NUMBER\n"), false);
break;
case FUNCTION:
oled_write_P(PSTR("FUNCTION\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for suihankey

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# suihankey_alpha
![suihankey_alpha](https://i.gyazo.com/07b9e882fd0c0ad00c8c98d93e94e383.jpg)
Compact with only 18 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankey_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make suihankey/alpha:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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RGBLIGHT_ENABLE = yes

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# suihankey
![suihankey](https://i.gyazo.com/f798c5967f2ac457dd520ab8ff83b6ac.jpg)
Compact with only 36 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankeyboard_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make kakunpc/suihankey/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT Suihankey
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7 }
#define UNUSED_PINS
//#define USE_I2C
//#undef USE_SERIAL
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define SPLIT_HAND_PIN D2
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
// #define RGBLED_SPLIT {18,18}

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{
"keyboard_name": "suihankey",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0, "y": 0.375},
{"x": 1, "y": 0.125},
{"x": 2, "y": 0},
{"x": 3, "y": 0.125},
{"x": 4, "y": 0.25},
{"x": 0, "y": 1.375},
{"x": 1, "y": 1.125},
{"x": 2, "y": 1},
{"x": 3, "y": 1.125},
{"x": 4, "y": 1.25},
{"x": 0, "y": 2.375},
{"x": 1, "y": 2.125},
{"x": 2, "y": 2},
{"x": 3, "y": 2.125},
{"x": 4, "y": 2.25},
{"x": 3.4, "y": 3.25},
{"x": 4.4, "y": 3.55},
{"x": 5.4, "y": 3.85}
]
}
}
}

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE,
COMMAND,
NUMBER,
FUNCTION
};
#define KC_CMD_SP LT(COMMAND,KC_SPC)
#define KC_CMD_ET LT(COMMAND,KC_ENTER)
#define KC_NUM_ALT LT(NUMBER,KC_LALT)
#define KC_NUM_BS LT(NUMBER,KC_BSPC)
#define KC_SET_CTRL LT(FUNCTION,KC_LCTRL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_SET_CTRL, KC_NUM_ALT, KC_CMD_SP
),
[COMMAND] = LAYOUT( /* Base */
KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_A, KC_S, KC_D, KC_F, KC_G,
LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_B),
KC_NO, KC_NO, KC_NO
),
[NUMBER] = LAYOUT( /* Base */
KC_1, KC_2, KC_3, KC_4, KC_5,
KC_6, KC_7, KC_8, KC_9, KC_0,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO
),
[FUNCTION] = LAYOUT( /* Base */
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_F11, KC_F12, RGB_TOG, RGB_MOD, RGB_RMOD,
KC_NO, KC_NO, KC_NO
),
};
#ifdef OLED_ENABLE
bool oled_task_user(void) {
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case BASE:
oled_write_P(PSTR("Default\n"), false);
break;
case COMMAND:
oled_write_P(PSTR("COMMAND\n"), false);
break;
case NUMBER:
oled_write_P(PSTR("NUMBER\n"), false);
break;
case FUNCTION:
oled_write_P(PSTR("FUNCTION\n"), false);
break;
default:
// Or use the write_ln shortcut over adding 'n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
oled_write_P(IS_HOST_LED_ON(USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_HOST_LED_ON(USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
return false;
}
#endif

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# The default keymap for suihankey

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# suihankey_rev1
![suihankey_rev1](https://i.gyazo.com/07b9e882fd0c0ad00c8c98d93e94e383.jpg)
Compact with only 18 keys is a concept keyboard.
Supports OLED and RGBLED (optional)
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: suihankey_rev1, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make suihankey/rev1:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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