Orthocode Layout Macro rework (#13995)
* move rotary encoder to top row of layout macro Makes the layout macro and keycodes resemble the assembled keyboard. * update info.json data - convert tabs to spaces - use human-friendly formatting - fill in key object labels - adjust object sequence for layout macro changes
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3 changed files with 133 additions and 111 deletions
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@ -21,10 +21,11 @@
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#include "quantum.h"
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#define LAYOUT( \
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K30, \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
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K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
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K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
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