User space fixed (#3095)
* Put in my keymaps * Fixed all but weird lets split issue * Organized and tried to trobleshoot lets split * Organized and tried to trobleshoot lets split * Added bbaserdem keymaps * Added bbaserdem keymaps * Fixed stuff * FIxed a filename error
This commit is contained in:
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24 changed files with 1425 additions and 489 deletions
27
keyboards/lets_split/keymaps/bbaserdem/README.md
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keyboards/lets_split/keymaps/bbaserdem/README.md
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# Lets Split Layout
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Check out [user readme](../../../../users/bbaserdem/README.md) for more info.
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# Usage
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**These commands depend on there being no other arduino connected!**
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Also udev rules can be set instead of using sudo.
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Please unplug all other usb devices.
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To make the hex files;
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```
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make lets_split/rev2:bbaserdem
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make lets_split/rev2:bbaserdem_right
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```
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For the left half, after plugging in and resetting; (from repo main directory)
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```
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sudo avrdude -p atmega32u4 -P "$(ls /dev/ttyACM*)" -c avr109 -D -U flash:w:.build/lets_split_rev2_bbaserdem.hex
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sudo avrdude -p atmega32u4 -P "$(ls /dev/ttyACM*)" -c avr109 -U eeprom:w:keyboards/lets_split/eeprom-lefthand.eep
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```
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For the right half;
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```
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sudo avrdude -p atmgea34u4 -P "$(ls /dev/ttyACM*)" -c avr109 -D -U flash:w:.build/lets_split_rev2_bbaserdem_right.hex
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sudo avrdude -p atmega32u4 -P "$(ls /dev/ttyACM*)" -c avr109 -U eeprom:w:keyboards/lets_split/eeprom-righhand.eep
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```
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27
keyboards/lets_split/keymaps/bbaserdem/config.h
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keyboards/lets_split/keymaps/bbaserdem/config.h
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define USE_SERIAL
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#define EE_HANDS
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// LED strip stuff
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#ifdef RGBLIGHT_ENABLE
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// Who thought it was a good idea to predefine these in the rev2/config.h ???
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#ifdef RGBLED_NUM
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#undef RGBLED_NUM
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#endif
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 6
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#define RGBLIGHT_SAT_STEP 12
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#define RGBLIGHT_VAL_STEP 20
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 6
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#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 2000
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#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
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#endif
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#endif
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37
keyboards/lets_split/keymaps/bbaserdem/keymap.c
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keyboards/lets_split/keymaps/bbaserdem/keymap.c
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/*
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* Let's Split - Dvorak turkish
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* Keymap by @bbaserdem
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* Dvorak layout with multiple features
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* Most of the code is in the "user" directory.
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* Check qmk_firmware/users/bbaserdem for the main part of the code
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*/
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#define KEYMAP(...) LAYOUT_ortho_4x12(__VA_ARGS__)
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#include "lets_split.h"
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#include "bbaserdem.h"
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void matrix_init_keymap (void) {
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}
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uint32_t layer_state_set_keymap(uint32_t state) {
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return state;
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Main Dvorak layer
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[_DV] = DVORAK,
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// Turkish and special character overlay
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[_AL] = ALTCHAR,
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// Gaming layer
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[_GA] = GAME,
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// Numbers layer
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[_NU] = NUMBERS,
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// Settings layer
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[_SE] = SETTINGS,
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// Mouse emulation layer
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[_MO] = MOUSE,
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#ifdef AUDIO_ENABLE
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[_MU] = MUSIC,
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#endif
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};
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keyboards/lets_split/keymaps/bbaserdem/rules.mk
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keyboards/lets_split/keymaps/bbaserdem/rules.mk
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# Build options
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BACKLIGHT_ENABLE = no # Switch LEDs
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MOUSEKEY_ENABLE = yes # Emulates mouse key using keypresses
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RGBLIGHT_ENABLE = yes # LED strips
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TAP_DANCE_ENABLE = no # Use multi-tap features
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AUDIO_ENABLE = no # Audio stuff
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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5
keyboards/lets_split/keymaps/bbaserdem_right/README.md
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keyboards/lets_split/keymaps/bbaserdem_right/README.md
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# Lets Split - Right Half
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Keymap for my right half, to be used as a numpad.
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Check [main readme](../bbaserdem/README.md) for flashing info.
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keyboards/lets_split/keymaps/bbaserdem_right/config.h
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keyboards/lets_split/keymaps/bbaserdem_right/config.h
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define USE_SERIAL
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#define EE_HANDS
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#endif
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keyboards/lets_split/keymaps/bbaserdem_right/keymap.c
Executable file
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keyboards/lets_split/keymaps/bbaserdem_right/keymap.c
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/*
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* Let's Split - Dvorak turkish
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* Keymap by @bbaserdem
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* Dvorak layout with multiple features
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* Most of the code is in the "user" directory.
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* Check qmk_firmware/users/bbaserdem for the main part of the code
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*/
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#include "lets_split.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Navigation All Supered) Numpad
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* ,-----------------------. ,-----------------------.
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* | F4| ` | Q |Alt| L | > | | ) | - | + | = |Ent|Bkp|
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* |---+---+---+---+---+---| |---+---+---+---+---+---|
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* | F3| M |Ent|Ctl| K | ^ | | ( | * | 9 | 6 | 3 | . |
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* |---+---+---+---+---+---| |---+---+---+---+---+---|
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* | F2| T |Spc|Shf| J | v | | % | / | 8 | 5 | 2 | , |
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* |---+---+---+---+---+---| |---+---+---+---+---+---|
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* | F1| F | P |Tab| H | < | |Nlc|Tab| 7 | 4 | 1 | 0 |
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* `-----------------------' `-----------------------'
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*/
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// Main Dvorak layer
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[0] = KEYMAP(
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LGUI(KC_F4), LGUI(KC_GRV), LGUI(KC_Q), LGUI(KC_LALT), LGUI(KC_L), LGUI(KC_RGHT),
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KC_RPRN, KC_PMNS, KC_PPLS, KC_PEQL, KC_PENT, KC_BSPC,
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LGUI(KC_F3), LGUI(KC_M), LGUI(KC_ENT), LGUI(KC_LCTL), LGUI(KC_K), LGUI(KC_UP),
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KC_LPRN, KC_PAST, KC_P9, KC_P6, KC_P3, KC_PDOT,
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LGUI(KC_F2), LGUI(KC_T), LGUI(KC_SPC), LGUI(KC_LSFT), LGUI(KC_J), LGUI(KC_DOWN),
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KC_PERC, KC_PSLS, KC_P8, KC_P5, KC_P2, KC_PCMM,
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LGUI(KC_F1), LGUI(KC_F), LGUI(KC_P), LGUI(KC_TAB), LGUI(KC_H), LGUI(KC_LEFT),
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KC_NLCK, KC_TAB, KC_P7, KC_P4, KC_P1, KC_P0 )
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};
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24
keyboards/lets_split/keymaps/bbaserdem_right/rules.mk
Executable file
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keyboards/lets_split/keymaps/bbaserdem_right/rules.mk
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# Build options
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BACKLIGHT_ENABLE = no # Switch LEDs
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MOUSEKEY_ENABLE = no # Emulates mouse key using keypresses
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RGBLIGHT_ENABLE = no # LED strips
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TAP_DANCE_ENABLE = no # Use multi-tap features
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AUDIO_ENABLE = no # Audio stuff
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BLUETOOTH_ENABLE = no # No bluetooth
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COMMAND_ENABLE = no # Some bootmagic thing
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BOOTMAGIC_ENABLE = no # Access to EEPROM settings, not needed
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CONSOLE_ENABLE = no # Allows console output with a command
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SLEEP_LED_ENABLE = no # Breathes LED's when computer is asleep. Untested.
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NKRO_ENABLE = no # Default is 6KRO which is plenty
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MIDI_ENABLE = no # Untested feature
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FAUXCLICKY_ENABLE = no # Emulates clicks using speaker
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KEY_LOCK_ENABLE = no # Allows locking any key. Not used
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API_SYSEX_ENABLE = no # Allows OS to send signals.
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KEY_LOCK_ENABLE = no # Allows locking any key. Not used
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UNICODE_ENABLE = no # Used for unicode character emulation
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EXTRAKEY_ENABLE = no # OS signals like volume control
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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