1
0
Fork 0

Merge branch 'keymap2'

Conflicts:
	common/keyboard.c
This commit is contained in:
tmk 2013-02-11 12:48:49 +09:00
commit 8c80deb775
24 changed files with 2693 additions and 771 deletions

View file

@ -121,3 +121,6 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
debug-on: EXTRAFLAGS += -DDEBUG
debug-on: all

View file

@ -89,3 +89,6 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/vusb.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
debug-on: EXTRAFLAGS += -DDEBUG
debug-on: all

View file

@ -37,6 +37,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 8
/*
* Boot magic keys
* call some function by pressing key when pluging cable or powering on.
*/
/* key position on matrix(ROW:COL) */
#define KEY_FN 0x54
#define KEY_D 0x14
#define KEY_IS_ON(key) matrix_is_on((key)>>4, (key)&0xF)
/* kick up bootloader */
#define IS_BOOTMAGIC_BOOTLOADER() KEY_IS_ON(KEY_FN)
/* debug on */
#define IS_BOOTMAGIC_DEBUG() KEY_IS_ON(KEY_D)
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
@ -45,6 +59,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define MOUSEKEY_DELAY_TIME 100
#endif
/* period of tapping(ms) */
#define TAPPING_TERM 200
/* tap count needed for toggling a feature */
#define TAPPING_TOGGLE 5
/* PS/2 mouse */
#ifdef PS2_MOUSE_ENABLE

View file

@ -1,5 +1,5 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -21,16 +21,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "host.h"
#include "keycode.h"
#include "print.h"
#include "action.h"
#include "action_macro.h"
#include "host.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
#define KEYMAP( \
K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
@ -49,34 +47,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
}
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
1, // Fn1
2, // Fn2
3, // Fn3
3, // Fn4
5, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_SLSH, // Fn2
KC_SCLN, // Fn3
KC_NO, // Fn4
KC_SPC, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
@ -84,18 +56,18 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
* |-----------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
* |Fn6 | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1|
* |Fn8 | Z| X| C| V| B| N| M| ,| .|Fn2|Fn12 |Fn1|
* `-----------------------------------------------------------'
* |Gui|Alt |Fn5 |Alt |Fn4|
* |Gui|Alt | Fn5 |Alt |Fn4|
* `-------------------------------------------'
*/
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
LGUI,LALT, FN5, RALT,FN4),
FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \
FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, FN12,FN9, \
LGUI,LALT, FN5, FN13,FN4),
/* Layer 1: HHKB mode (HHKB Fn)
* ,-----------------------------------------------------------.
@ -105,16 +77,16 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0|
* `-----------------------------------------------------------'
* |Gui |Alt |Space |Alt |xxx|
* `--------------------------------------------'
* |Gui|Alt | Space |Alt |Gui|
* `-------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, BSPC, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
LGUI,LALT, SPC, RALT,FN7),
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
LGUI,LALT, SPC, RALT,RGUI),
/* Layer 2: Vi mode (Slash)
* ,-----------------------------------------------------------.
@ -124,49 +96,36 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------|
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | |
* |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | |
* `-----------------------------------------------------------'
* |Gui|Alt |Space |Alt |Gui|
* |Gui|Alt | Space |Alt |Gui|
* `-------------------------------------------'
*/
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT,NO, \
LGUI,LALT, SPC, RALT,RGUI),
/* Layer 3: Mouse mode (Semicolon)
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
* |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------|
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
* |Contro| | | | | |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |Mb1 |Alt |Gui|
* |Gui |Alt | Mb1 |Alt |Fn0|
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
#ifdef HOST_IWRAP
// iWRAP does not support mouse wheel, use these keycodes to remap as wheel
#define KC_KPPL KC_KP_PLUS
#define KC_KPMI KC_KP_MINUS
#define KC_KPAS KC_KP_ASTERISK
#define KC_KPSL KC_KP_SLASH
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, KPAS,KPPL,MS_U,KPMI,KPSL,KPAS,KPPL,KPMI,KPSL,NO, NO, NO, BSPC, \
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \
LGUI,LALT, BTN1, RALT,FN4),
#else
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, BTN1, RALT,FN4),
#endif
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, QUOT,ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,NO, \
LGUI,LALT, BTN1, RALT,FN0),
/* Layer 4: Matias half keyboard style (Space)
* ,-----------------------------------------------------------.
@ -178,43 +137,212 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------|
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
* |Gui |Alt | Fn0 |Alt |Gui|
* `--------------------------------------------'
*/
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \
BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
LGUI,LALT, FN5, RALT,RGUI),
LGUI,LALT, FN0, RALT,RGUI),
/* Layer5: another Mouse mode (Space) */
#ifdef HOST_IWRAP
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, KPAS,KPPL,MS_U,KPMI,KPSL,KPAS,KPPL,KPMI,KPSL,NO, NO, NO, BSPC, \
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, FN5, RALT,RGUI),
#else
/* Layer5: another Mouse mode (Space)
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------|
* |Contro| | | | | |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt | Fn0 |Alt |Fn0|
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, FN5, RALT,RGUI),
#endif
LGUI,LALT, FN0, RALT,RGUI),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
/* id for user defined functions */
enum function_id {
LSHIFT_LPAREN,
RSHIFT_RPAREN,
MACRO = 0xff
};
/*
* Fn action definition
*/
// TODO: use [1] = KEYMAP(...) to prevent from changing index of element?
static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_DEFAULT, // FN0
ACTION_LAYER_SET(1), // FN1
ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // FN2 Layer with Slash
ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // FN3 Layer with Semicolon
ACTION_LAYER_SET(3), // FN4
// ACTION_LAYER_SET_TOGGLE(3), // FN4
// ACTION_FUNCTION(MACRO, 0), // FN4
ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // FN5
// ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // FN6 Control with tap Backspace
ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC), // FN6 Control with tap Backspace
ACTION_RMOD_TAP_KEY(KC_RCTL, KC_ENT), // FN7 Control with tap Enter
ACTION_LMOD_ONESHOT(KC_LSFT), // FN8 Oneshot Shift
ACTION_LAYER_SET_TAP_TOGGLE(1), // FN9
ACTION_LAYER_BIT_TAP_KEY(1, KC_GRV), // FN10 Layer with Grave
//ACTION_LAYER_BIT(1), // FN10
//ACTION_LAYER_BIT_TAP_TOGGLE(1), // FN10
ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // FN11 Function: LShift with tap '('
ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // FN12 Function: RShift with tap ')'
ACTION_FUNCTION(MACRO, 1), // FN13 Macro:
};
/*
* Macro definition
*/
#define MACRO(...) ({ static prog_macro_t _m[] PROGMEM = { __VA_ARGS__ }; _m; })
#define MACRO_NONE 0
static const prog_macro_t *get_macro(uint8_t id, bool pressed)
{
return KEYCODE(layer, row, col);
switch (id) {
case 0:
return (pressed ?
MACRO( MD(LSHIFT), D(D), END ) :
MACRO( U(D), MU(LSHIFT), END ) );
case 1:
return (pressed ?
MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ) :
MACRO_NONE );
}
return 0;
}
uint8_t keymap_fn_layer(uint8_t index)
/*
* user defined action function
*/
void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
return pgm_read_byte(&fn_layer[index]);
keyevent_t event = record->event;
uint8_t tap_count = record->tap_count;
debug("action_call_function: ");
if (event.pressed) debug("pressed"); else debug("released");
debug(" id: "); debug_hex(id);
debug(" tap_count: "); debug_dec(tap_count);
debug("\n");
switch (id) {
case LSHIFT_LPAREN:
// LShft + tap '('
if (event.pressed) {
if (tap_count == 0) {
add_mods(MOD_BIT(KC_LSHIFT));
} else {
if (waiting_buffer_has_anykey_pressed()) {
// ad hoc: set 0 to cancel tap
record->tap_count = 0;
add_mods(MOD_BIT(KC_LSHIFT));
} else {
// NOTE to avoid conflicting command key bind(LShift+RShift)
//register_code(KC_LSHIFT);
//register_code(KC_9);
host_add_mods(MOD_BIT(KC_LSHIFT));
host_add_key(KC_9);
host_send_keyboard_report();
}
}
} else {
if (tap_count == 0) {
del_mods(MOD_BIT(KC_LSHIFT));
} else {
//unregister_code(KC_9);
//unregister_code(KC_LSHIFT);
host_del_mods(MOD_BIT(KC_LSHIFT));
host_del_key(KC_9);
host_send_keyboard_report();
}
}
break;
case RSHIFT_RPAREN:
// RShift + tap ')'
if (event.pressed) {
if (tap_count == 0) {
add_mods(MOD_BIT(KC_RSHIFT));
} else {
if (waiting_buffer_has_anykey_pressed()) {
// ad hoc: set 0 to cancel tap
record->tap_count = 0;
add_mods(MOD_BIT(KC_RSHIFT));
} else {
//register_code(KC_RSHIFT);
//register_code(KC_0);
host_add_mods(MOD_BIT(KC_RSHIFT));
host_add_key(KC_0);
host_send_keyboard_report();
}
}
} else {
if (tap_count == 0) {
del_mods(MOD_BIT(KC_RSHIFT));
} else {
//unregister_code(KC_0);
//unregister_code(KC_RSHIFT);
host_del_mods(MOD_BIT(KC_RSHIFT));
host_del_key(KC_0);
host_send_keyboard_report();
}
}
break;
case MACRO:
action_macro_play(get_macro(opt, event.pressed));
break;
}
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
/* convert keycode to action */
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
uint8_t key = (pgm_read_byte(&keymaps[(layer)][(row)][(col)]));
action_t action;
switch (key) {
case KC_A ... KC_EXSEL:
action.code = ACTION_KEY(key);
break;
case KC_LCTRL ... KC_LGUI:
action.code = ACTION_LMOD(key);
break;
case KC_RCTRL ... KC_RGUI:
action.code = ACTION_RMOD(key);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(key);
break;
case KC_FN0 ... KC_FN31:
if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
} else {
action.code = ACTION_NO;
}
break;
case KC_NO ... KC_UNDEFINED:
default:
action.code = ACTION_NO;
break;
}
return action;
}

View file

@ -24,6 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <avr/interrupt.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "timer.h"
#include "matrix.h"
@ -135,6 +136,12 @@ uint8_t matrix_cols(void)
void matrix_init(void)
{
#ifdef DEBUG
print_enable = true;
debug_enable = true;
debug_keyboard = true;
#endif
KEY_INIT();
// initialize matrix state: all keys off