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Merge branch 'keymap2'

Conflicts:
	common/keyboard.c
This commit is contained in:
tmk 2013-02-11 12:48:49 +09:00
commit 8c80deb775
24 changed files with 2693 additions and 771 deletions

883
common/action.c Normal file
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/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "timer.h"
#include "keymap.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "util.h"
#include "debug.h"
#include "action.h"
static void process_action(keyrecord_t *record);
static bool process_tapping(keyrecord_t *record);
static void waiting_buffer_scan_tap(void);
static void debug_event(keyevent_t event);
static void debug_record(keyrecord_t record);
static void debug_action(action_t action);
static void debug_tapping_key(void);
static void debug_waiting_buffer(void);
/*
* Tapping
*/
/* period of tapping(ms) */
#ifndef TAPPING_TERM
#define TAPPING_TERM 200
#endif
/* tap count needed for toggling a feature */
#ifndef TAPPING_TOGGLE
#define TAPPING_TOGGLE 5
#endif
/* stores a key event of current tap. */
static keyrecord_t tapping_key = {};
#define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
#define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
#define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
#define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
#define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
/*
* Waiting buffer
*
* stores key events waiting for settling current tap.
*/
#define WAITING_BUFFER_SIZE 8
static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
/* point to empty cell to enq */
static uint8_t waiting_buffer_head = 0;
/* point to the oldest data cell to deq */
static uint8_t waiting_buffer_tail = 0;
static bool waiting_buffer_enq(keyrecord_t record)
{
if (IS_NOEVENT(record.event)) {
return true;
}
if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
debug("waiting_buffer_enq: Over flow.\n");
return false;
}
waiting_buffer[waiting_buffer_head] = record;
waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
debug("waiting_buffer_enq: "); debug_waiting_buffer();
return true;
}
static void waiting_buffer_clear(void)
{
waiting_buffer_head = 0;
waiting_buffer_tail = 0;
}
#if TAPPING_TERM >= 500
static bool waiting_buffer_typed(keyevent_t event)
{
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
return true;
}
}
return false;
}
#endif
bool waiting_buffer_has_anykey_pressed(void)
{
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
if (waiting_buffer[i].event.pressed) return true;
}
return false;
}
/* Oneshot modifier
*
* Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
* Solution: Oneshot modifier have its effect on only one key coming next.
* Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
*
* Hold: works as normal modifier.
* Tap: one shot modifier.
* 2 Tap: cancel one shot modifier.
* 5-Tap: toggles enable/disable oneshot feature.
*/
static struct {
uint8_t mods;
uint8_t time;
bool ready;
bool disabled;
} oneshot_state;
static void oneshot_start(uint8_t mods, uint16_t time)
{
oneshot_state.mods = mods;
oneshot_state.time = time;
oneshot_state.ready = true;
}
static void oneshot_cancel(void)
{
oneshot_state.mods = 0;
oneshot_state.time = 0;
oneshot_state.ready = false;
}
static void oneshot_toggle(void)
{
oneshot_state.disabled = !oneshot_state.disabled;
}
void action_exec(keyevent_t event)
{
if (!IS_NOEVENT(event)) {
debug("\n---- action_exec: start -----\n");
debug("EVENT: "); debug_event(event); debug("\n");
}
keyrecord_t record = { .event = event };
// pre-process on tapping
if (process_tapping(&record)) {
if (!IS_NOEVENT(record.event)) {
debug("processed: "); debug_record(record); debug("\n");
}
} else {
// enqueue
if (!waiting_buffer_enq(record)) {
// clear all in case of overflow.
debug("OVERFLOW: CLEAR ALL STATES\n");
clear_keyboard();
waiting_buffer_clear();
tapping_key = (keyrecord_t){};
}
}
// process waiting_buffer
if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
debug("---- action_exec: process waiting_buffer -----\n");
}
for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
} else {
break;
}
}
if (!IS_NOEVENT(event)) {
debug("\n");
}
}
static void process_action(keyrecord_t *record)
{
keyevent_t event = record->event;
uint8_t tap_count = record->tap_count;
if (IS_NOEVENT(event)) { return; }
action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
//debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
debug("ACTION: "); debug_action(action); debug("\n");
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
case ACT_RMODS:
{
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
action.key.mods<<4;
if (event.pressed) {
uint8_t tmp_mods = host_get_mods();
if (mods) {
host_add_mods(mods);
host_send_keyboard_report();
}
register_code(action.key.code);
if (mods && action.key.code) {
host_set_mods(tmp_mods);
host_send_keyboard_report();
}
} else {
if (mods && !action.key.code) {
host_del_mods(mods);
host_send_keyboard_report();
}
unregister_code(action.key.code);
}
}
break;
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
{
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
switch (action.layer.code) {
case 0x00:
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
debug("MODS_TAP: Oneshot: add_mods\n");
add_mods(mods);
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: start\n");
oneshot_start(mods, event.time);
}
else if (tap_count == TAPPING_TOGGLE) {
debug("MODS_TAP: Oneshot: toggle\n");
oneshot_toggle();
}
else {
debug("MODS_TAP: Oneshot: cancel&add_mods\n");
// double tap cancels oneshot and works as normal modifier.
oneshot_cancel();
add_mods(mods);
}
} else {
if (tap_count == 0) {
debug("MODS_TAP: Oneshot: cancel/del_mods\n");
// cancel oneshot by holding.
oneshot_cancel();
del_mods(mods);
}
else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: del_mods\n");
// retain Oneshot
del_mods(mods);
}
else {
debug("MODS_TAP: Oneshot: del_mods\n");
// cancel Mods
del_mods(mods);
}
}
break;
default:
if (event.pressed) {
if (tap_count > 0) {
if (waiting_buffer_has_anykey_pressed()) {
debug("MODS_TAP: Tap: Cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
record->tap_count = 0;
add_mods(mods);
} else {
debug("MODS_TAP: Tap: register_code\n");
register_code(action.key.code);
}
} else {
debug("MODS_TAP: No tap: add_mods\n");
add_mods(mods);
}
} else {
if (tap_count > 0) {
debug("MODS_TAP: Tap: unregister_code\n");
unregister_code(action.key.code);
} else {
debug("MODS_TAP: No tap: add_mods\n");
del_mods(mods);
}
}
break;
}
}
break;
/* other HID usage */
case ACT_USAGE:
#ifdef EXTRAKEY_ENABLE
switch (action.usage.page) {
case PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
case PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
host_consumer_send(0);
}
break;
}
#endif
break;
/* Mouse key */
case ACT_MOUSEKEY:
#ifdef MOUSEKEY_ENABLE
if (event.pressed) {
mousekey_on(action.key.code);
mousekey_send();
} else {
mousekey_off(action.key.code);
mousekey_send();
}
#endif
break;
/* Layer key */
case ACT_LAYER:
switch (action.layer.code) {
case LAYER_MOMENTARY: /* momentary */
if (event.pressed) {
layer_switch(action.layer.val);
}
else {
layer_switch(default_layer);
}
break;
case LAYER_ON_PRESS:
if (event.pressed) {
layer_switch(action.layer.val);
}
break;
case LAYER_ON_RELEASE:
if (!event.pressed) {
layer_switch(action.layer.val);
}
break;
case LAYER_DEFAULT: /* default layer */
switch (action.layer.val) {
case DEFAULT_ON_BOTH:
layer_switch(default_layer);
break;
case DEFAULT_ON_PRESS:
if (event.pressed) {
layer_switch(default_layer);
}
break;
case DEFAULT_ON_RELEASE:
if (!event.pressed) {
layer_switch(default_layer);
}
break;
}
break;
case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
layer_switch(action.layer.val);
}
} else {
if (tap_count >= TAPPING_TOGGLE) {
debug("LAYER_PRESSED: tap toggle.\n");
layer_switch(action.layer.val);
}
}
break;
case LAYER_CHANGE_DEFAULT: /* change default layer */
if (event.pressed) {
default_layer = action.layer.val;
layer_switch(default_layer);
}
break;
default: /* switch layer on hold and key on tap*/
if (event.pressed) {
if (tap_count > 0) {
debug("LAYER_PRESSED: Tap: register_code\n");
register_code(action.layer.code);
} else {
debug("LAYER_PRESSED: No tap: layer_switch\n");
layer_switch(action.layer.val);
}
} else {
if (tap_count > 0) {
debug("LAYER_PRESSED: Tap: unregister_code\n");
unregister_code(action.layer.code);
} else {
//debug("LAYER_PRESSED: No tap: NO ACTION\n");
//TODO: this is ok?
debug("LAYER_PRESSED: No tap: return to default layer\n");
layer_switch(default_layer);
}
}
break;
}
break;
case ACT_LAYER_BIT:
switch (action.layer.code) {
case LAYER_MOMENTARY: /* momentary */
if (event.pressed) {
layer_switch(current_layer ^ action.layer.val);
} else {
layer_switch(current_layer ^ action.layer.val);
}
break;
case LAYER_ON_PRESS:
if (event.pressed) {
layer_switch(current_layer ^ action.layer.val);
}
break;
case LAYER_ON_RELEASE:
if (!event.pressed) {
layer_switch(current_layer ^ action.layer.val);
}
break;
case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
debug("LAYER_BIT: tap toggle(press).\n");
layer_switch(current_layer ^ action.layer.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
debug("LAYER_BIT: tap toggle(release).\n");
layer_switch(current_layer ^ action.layer.val);
}
}
break;
case 0xFF:
// change default layer
if (event.pressed) {
default_layer = current_layer ^ action.layer.val;
layer_switch(default_layer);
} else {
default_layer = current_layer ^ action.layer.val;
layer_switch(default_layer);
}
break;
default:
// with tap key
if (event.pressed) {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
debug("LAYER_BIT: Tap: register_code\n");
register_code(action.layer.code);
} else {
debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
layer_switch(current_layer ^ action.layer.val);
}
} else {
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
debug("LAYER_BIT: Tap: unregister_code\n");
unregister_code(action.layer.code);
} else {
debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
layer_switch(current_layer ^ action.layer.val);
}
}
break;
}
break;
/* Extentions */
case ACT_MACRO:
break;
case ACT_COMMAND:
break;
case ACT_FUNCTION:
// TODO
keymap_call_function(record, action.func.id, action.func.opt);
break;
default:
break;
}
}
/* Tapping
*
* Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
* (without interfering by typing other key)
*/
/* return true when key event is processed or consumed. */
static bool process_tapping(keyrecord_t *keyp)
{
keyevent_t event = keyp->event;
// if tapping
if (IS_TAPPING_PRESSED()) {
if (WITHIN_TAPPING_TERM(event)) {
if (tapping_key.tap_count == 0) {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
// first tap!
debug("Tapping: First tap(0->1).\n");
tapping_key.tap_count = 1;
debug_tapping_key();
process_action(&tapping_key);
// enqueue
keyp->tap_count = tapping_key.tap_count;
return false;
}
#if TAPPING_TERM >= 500
/* This can prevent from typing some tap keys in a row at a time. */
else if (!event.pressed && waiting_buffer_typed(event)) {
// other key typed. not tap.
debug("Tapping: End. No tap. Interfered by typing key\n");
process_action(&tapping_key);
tapping_key = (keyrecord_t){};
debug_tapping_key();
// enqueue
return false;
}
#endif
else {
// other key events shall be enq'd till tapping state settles.
return false;
}
}
// tap_count > 0
else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
keyp->tap_count = tapping_key.tap_count;
process_action(keyp);
tapping_key = *keyp;
debug_tapping_key();
return true;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
if (tapping_key.tap_count > 1) {
debug("Tapping: Start new tap with releasing last tap(>1).\n");
// unregister key
process_action(&(keyrecord_t){
.tap_count = tapping_key.tap_count,
.event.key = tapping_key.event.key,
.event.time = event.time,
.event.pressed = false
});
} else {
debug("Tapping: Start while last tap(1).\n");
}
tapping_key = *keyp;
waiting_buffer_scan_tap();
debug_tapping_key();
return true;
}
else {
if (!IS_NOEVENT(keyp->event)) {
debug("Tapping: key event while last tap(>0).\n");
}
process_action(keyp);
return true;
}
}
}
// after TAPPING_TERM
else {
if (tapping_key.tap_count == 0) {
debug("Tapping: End. Timeout. Not tap(0): ");
debug_event(event); debug("\n");
process_action(&tapping_key);
tapping_key = (keyrecord_t){};
debug_tapping_key();
return false;
} else {
if (IS_TAPPING_KEY(event.key) && !event.pressed) {
debug("Tapping: End. last timeout tap release(>0).");
keyp->tap_count = tapping_key.tap_count;
process_action(keyp);
tapping_key = (keyrecord_t){};
return true;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
if (tapping_key.tap_count > 1) {
debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
// unregister key
process_action(&(keyrecord_t){
.tap_count = tapping_key.tap_count,
.event.key = tapping_key.event.key,
.event.time = event.time,
.event.pressed = false
});
} else {
debug("Tapping: Start while last timeout tap(1).\n");
}
tapping_key = *keyp;
waiting_buffer_scan_tap();
debug_tapping_key();
return true;
}
else {
if (!IS_NOEVENT(keyp->event)) {
debug("Tapping: key event while last timeout tap(>0).\n");
}
process_action(keyp);
return true;
}
}
}
} else if (IS_TAPPING_RELEASED()) {
if (WITHIN_TAPPING_TERM(event)) {
if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
// sequential tap.
keyp->tap_count = tapping_key.tap_count + 1;
debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
process_action(keyp);
tapping_key = *keyp;
debug_tapping_key();
return true;
} else if (event.pressed && is_tap_key(event.key)) {
// Sequential tap can be interfered with other tap key.
debug("Tapping: Start with interfering other tap.\n");
tapping_key = *keyp;
waiting_buffer_scan_tap();
debug_tapping_key();
return true;
} else {
if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
process_action(keyp);
return true;
}
} else {
// timeout. no sequential tap.
debug("Tapping: End(Timeout after releasing last tap): ");
debug_event(event); debug("\n");
tapping_key = (keyrecord_t){};
debug_tapping_key();
return false;
}
}
// not tapping satate
else {
if (event.pressed && is_tap_key(event.key)) {
debug("Tapping: Start(Press tap key).\n");
tapping_key = *keyp;
waiting_buffer_scan_tap();
debug_tapping_key();
return true;
} else {
process_action(keyp);
return true;
}
}
}
/* scan buffer for tapping */
static void waiting_buffer_scan_tap(void)
{
// tapping already is settled
if (tapping_key.tap_count > 0) return;
// invalid state: tapping_key released && tap_count == 0
if (!tapping_key.event.pressed) return;
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
!waiting_buffer[i].event.pressed &&
WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
tapping_key.tap_count = 1;
waiting_buffer[i].tap_count = 1;
process_action(&tapping_key);
debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
debug_waiting_buffer();
return;
}
}
}
/*
* Utilities for actions.
*/
void register_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
else if IS_KEY(code) {
// TODO: should push command_proc out of this block?
if (command_proc(code)) return;
if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
uint8_t tmp_mods = host_get_mods();
host_add_mods(oneshot_state.mods);
host_add_key(code);
host_send_keyboard_report();
host_set_mods(tmp_mods);
oneshot_state.ready = false;
} else {
host_add_key(code);
host_send_keyboard_report();
}
}
else if IS_MOD(code) {
host_add_mods(MOD_BIT(code));
host_send_keyboard_report();
}
}
void unregister_code(uint8_t code)
{
if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
}
else if IS_MOD(code) {
host_del_mods(MOD_BIT(code));
host_send_keyboard_report();
}
}
void add_mods(uint8_t mods)
{
if (mods) {
host_add_mods(mods);
host_send_keyboard_report();
}
}
void del_mods(uint8_t mods)
{
if (mods) {
host_del_mods(mods);
host_send_keyboard_report();
}
}
void set_mods(uint8_t mods)
{
host_set_mods(mods);
host_send_keyboard_report();
}
void clear_keyboard(void)
{
host_clear_mods();
clear_keyboard_but_mods();
}
void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
#ifdef EXTRAKEY_ENABLE
host_system_send(0);
host_consumer_send(0);
#endif
}
bool sending_anykey(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
void layer_switch(uint8_t new_layer)
{
if (current_layer != new_layer) {
debug("Layer Switch: "); debug_hex(current_layer);
debug(" -> "); debug_hex(new_layer); debug("\n");
current_layer = new_layer;
clear_keyboard_but_mods(); // To avoid stuck keys
// NOTE: update mods with full scan of matrix? if modifier changes between layers
}
}
bool is_tap_key(key_t key)
{
action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
return true;
case ACT_LAYER:
case ACT_LAYER_BIT:
switch (action.layer.code) {
case LAYER_MOMENTARY:
case LAYER_ON_PRESS:
case LAYER_ON_RELEASE:
case LAYER_DEFAULT:
return false;
case LAYER_TAP_TOGGLE:
default: /* tap key */
return true;
}
return false;
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) { return true; }
return false;
}
return false;
}
/*
* debug print
*/
static void debug_event(keyevent_t event)
{
debug_hex16(event.key.raw);
if (event.pressed) debug("d("); else debug("u(");
debug_dec(event.time); debug(")");
}
static void debug_record(keyrecord_t record)
{
debug_event(record.event); debug(":"); debug_dec(record.tap_count);
}
static void debug_action(action_t action)
{
switch (action.kind.id) {
case ACT_LMODS: debug("ACT_LMODS"); break;
case ACT_RMODS: debug("ACT_RMODS"); break;
case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
case ACT_LAYER: debug("ACT_LAYER"); break;
case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
default: debug("UNKNOWN"); break;
}
debug("[");
debug_hex4(action.kind.param>>8);
debug(":");
debug_hex8(action.kind.param & 0xff);
debug("]");
}
static void debug_tapping_key(void)
{
debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
}
static void debug_waiting_buffer(void)
{
debug("{ ");
for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
}
debug("}\n");
}

331
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@ -0,0 +1,331 @@
/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ACTION_H
#define ACTION_H
#include "keyboard.h"
#include "keycode.h"
/* Execute action per keyevent */
void action_exec(keyevent_t event);
/* Struct to record event and tap count */
typedef struct {
keyevent_t event;
uint8_t tap_count;
} keyrecord_t;
/* Action struct.
*
* In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
* AVR looks like a little endian in avr-gcc.
*
* NOTE: not portable across compiler/endianness?
* Byte order and bit order of 0x1234:
* Big endian: 15 ... 8 7 ... 210
* | 0x12 | 0x34 |
* 0001 0010 0011 0100
* Little endian: 012 ... 7 8 ... 15
* | 0x34 | 0x12 |
* 0010 1100 0100 1000
*/
typedef union {
uint16_t code;
struct action_kind {
uint16_t param :12;
uint8_t id :4;
} kind;
struct action_key {
uint8_t code :8;
uint8_t mods :4;
uint8_t kind :4;
} key;
struct action_layer {
uint8_t code :8;
uint8_t val :4;
uint8_t kind :4;
} layer;
struct action_usage {
uint16_t code :10;
uint8_t page :2;
uint8_t kind :4;
} usage;
struct action_command {
uint8_t id :8;
uint8_t opt :4;
uint8_t kind :4;
} command;
struct action_function {
uint8_t id :8;
uint8_t opt :4;
uint8_t kind :4;
} func;
} action_t;
/*
* Utilities for actions.
*/
void register_code(uint8_t code);
void unregister_code(uint8_t code);
void add_mods(uint8_t mods);
void del_mods(uint8_t mods);
void set_mods(uint8_t mods);
void clear_keyboard(void);
void clear_keyboard_but_mods(void);
bool sending_anykey(void);
void layer_switch(uint8_t new_layer);
bool is_tap_key(key_t key);
bool waiting_buffer_has_anykey_pressed(void);
/*
* Action codes
* ============
* 16bit code: action_kind(4bit) + action_parameter(12bit)
*
Keyboard Keys
-------------
ACT_LMODS(0000):
0000|0000|000000|00 No action
0000|0000| keycode Key
0000|mods|000000|00 Left mods
0000|mods| keycode Key & Left mods
ACT_RMODS(0001):
0001|0000|000000|00 No action
0001|0000| keycode Key(no used)
0001|mods|000000|00 Right mods
0001|mods| keycode Key & Right mods
ACT_LMODS_TAP(0010):
0010|mods|000000|00 Left mods OneShot
0010|mods|000000|01 (reserved)
0010|mods|000000|10 (reserved)
0010|mods|000000|11 (reserved)
0010|mods| keycode Left mods + tap Key
ACT_RMODS_TAP(0011):
0011|mods|000000|00 Right mods OneShot
0011|mods|000000|01 (reserved)
0011|mods|000000|10 (reserved)
0011|mods|000000|11 (reserved)
0011|mods| keycode Right mods + tap Key
Other HID Usage
---------------
This action handles other usages than keyboard.
ACT_USAGE(0100):
0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
0100|10| usage(10) (reserved)
0100|11| usage(10) (reserved)
Mouse Keys
----------
TODO: can be combined with 'Other HID Usage'? to save action kind id.
ACT_MOUSEKEY(0110):
0101|XXXX| keycode Mouse key
Layer Actions
-------------
ACT_LAYER(1000): Set layer
ACT_LAYER_BIT(1001): Bit-op layer
1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary)
1000|LLLL|0000 0001 set L to layer on press
1000|LLLL|0000 0010 set L to layer on release
1000|----|0000 0011 set default to layer on both(return to default layer)
1000|LLLL|xxxx xxxx set L to layer while hold and send key on tap
1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
1000|LLLL|1111 1111 set L to default and layer(on press)
1001|BBBB|0000 0000 (not used)
1001|BBBB|0000 0001 bit-xor layer with B on press
1001|BBBB|0000 0010 bit-xor layer with B on release
1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
1001|BBBB|xxxx xxxx bit-xor layer with B while hold and send key on tap
1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
Extensions(11XX)
----------------
NOTE: NOT FIXED
ACT_MACRO(1100):
1100|opt | id(8) Macro play?
1100|1111| id(8) Macro record?
ACT_COMMAND(1110):
1110|opt | id(8) Built-in Command exec
ACT_FUNCTION(1111):
1111| address(12) Function?
1111|opt | id(8) Function?
*/
enum action_kind_id {
ACT_LMODS = 0b0000,
ACT_RMODS = 0b0001,
ACT_LMODS_TAP = 0b0010,
ACT_RMODS_TAP = 0b0011,
ACT_USAGE = 0b0100,
ACT_MOUSEKEY = 0b0101,
ACT_LAYER = 0b1000,
ACT_LAYER_BIT = 0b1001,
ACT_MACRO = 0b1100,
ACT_COMMAND = 0b1110,
ACT_FUNCTION = 0b1111
};
/* action utility */
#define ACTION_NO 0
#define ACTION(kind, param) ((kind)<<12 | (param))
#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
/* Key */
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
/* Mods & key */
#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
/* Mod & key */
#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
/* Mods + Tap key */
enum mods_codes {
MODS_ONESHOT = 0x00,
};
#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
/* Mod + Tap key */
#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
/*
* Switch layer
*/
enum layer_codes {
LAYER_MOMENTARY = 0,
LAYER_ON_PRESS = 1,
LAYER_ON_RELEASE = 2,
LAYER_DEFAULT =3,
LAYER_TAP_TOGGLE = 0xF0,
LAYER_CHANGE_DEFAULT = 0xFF
};
enum layer_vals_default {
DEFAULT_ON_PRESS = 1,
DEFAULT_ON_RELEASE = 2,
DEFAULT_ON_BOTH = 3,
};
/*
* return to default layer
*/
#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R
/* set default layer on press */
#define ACTION_LAYER_DEFAULT_P ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT)
/* set default layer on release */
#define ACTION_LAYER_DEFAULT_R ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT)
/* change default layer and set layer */
/*
* Set layer
*/
/* set layer on press and set default on release */
#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_MOMENTARY(layer)
#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
/* set layer on press and none on release */
#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
/* set layer while hold and send key on tap */
#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
/* set layer on press */
#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS)
/* set layer on release */
#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE)
/* set layer on hold and toggle on several taps */
#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE)
/* set default layer on both press and release */
#define ACTION_LAYER_SET_DEFAULT(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT)
/*
* Bit-op layer
*/
/* bit-xor on both press and release */
#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits)
#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY)
/* bit-xor on press */
#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits)
/* bit-xor while hold and send key on tap */
#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
/* bit-xor on press */
#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS)
/* bit-xor on release */
#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE)
/* bit-xor while hold and toggle on several taps */
#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE)
/* bit-xor default layer and set layer */
#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT)
/* HID Usage */
enum usage_pages {
PAGE_SYSTEM,
PAGE_CONSUMER
};
#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
/* Mousekey */
#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
/* Macro */
#define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
/* Command */
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
/* Function */
enum function_opts {
FUNC_TAP = 0x8, /* indciates function is tappable */
};
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)
#endif /* ACTION_H */

67
common/action_macro.c Normal file
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@ -0,0 +1,67 @@
/*
Copyright 2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <util/delay.h>
#include "debug.h"
#include "action.h"
#include "action_macro.h"
#define MACRO_READ() (macro = pgm_read_byte(macro_p++))
void action_macro_play(const prog_macro_t *macro_p)
{
macro_t macro = END;
uint8_t interval = 0;
if (!macro_p) return;
while (true) {
switch (MACRO_READ()) {
case INTERVAL:
interval = MACRO_READ();
debug("INTERVAL("); debug_dec(interval); debug(")\n");
break;
case WAIT:
MACRO_READ();
debug("WAIT("); debug_dec(macro); debug(")\n");
{ uint8_t ms = macro; while (ms--) _delay_ms(1); }
break;
case MODS_DOWN:
MACRO_READ();
debug("MODS_DOWN("); debug_hex(macro); debug(")\n");
debug("MODS_UP("); debug_hex(macro); debug(")\n");
add_mods(macro);
break;
case MODS_UP:
MACRO_READ();
debug("MODS_UP("); debug_hex(macro); debug(")\n");
del_mods(macro);
break;
case 0x04 ... 0x73:
debug("DOWN("); debug_hex(macro); debug(")\n");
register_code(macro);
break;
case 0x84 ... 0xF3:
debug("UP("); debug_hex(macro); debug(")\n");
unregister_code(macro&0x7F);
break;
case END:
default:
return;
}
// interval
{ uint8_t ms = interval; while (ms--) _delay_ms(1); }
}
}

107
common/action_macro.h Normal file
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@ -0,0 +1,107 @@
/*
Copyright 2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ACTION_MACRO_H
#define ACTION_MACRO_H
#include <stdint.h>
#include <avr/pgmspace.h>
typedef uint8_t macro_t;
typedef macro_t prog_macro_t PROGMEM;
void action_macro_play(const prog_macro_t *macro);
/* TODO: NOT FINISHED
normal mode command:
key(down): 0x04-7f/73(F24)
key(up): 0x84-ff
command: 0x00-03, 0x80-83(0x74-7f, 0xf4-ff)
mods down 0x00
mods up 0x01
wait 0x02
interval 0x03
extkey down 0x80
extkey up 0x81
ext commad 0x82
ext mode 0x83
end 0xff
extension mode command: NOT IMPLEMENTED
key down 0x00
key up 0x01
key down + wait
key up + wait
mods push
mods pop
wait
interval
if
loop
push
pop
all up
end
*/
enum macro_command_id{
/* 0x00 - 0x03 */
END = 0x00,
MODS_DOWN = 0x01,
MODS_UP = 0x02,
MODS_SET,
MODS_PUSH,
MODS_POP,
WAIT = 0x74,
INTERVAL,
/* 0x74 - 0x7f */
/* 0x80 - 0x84 */
EXT_DOWN,
EXT_UP,
EXT_WAIT,
EXT_INTERVAL,
COMPRESSION_MODE,
EXTENSION_MODE = 0xff,
};
/* normal mode */
#define DOWN(key) (key)
#define UP(key) ((key) | 0x80)
#define TYPE(key) (key), (key | 0x80)
#define MODS_DOWN(mods) MODS_DOWN, (mods)
#define MODS_UP(mods) MODS_UP, (mods)
#define WAIT(ms) WAIT, (ms)
#define INTERVAL(ms) INTERVAL, (ms)
#define D(key) DOWN(KC_##key)
#define U(key) UP(KC_##key)
#define T(key) TYPE(KC_##key)
#define MD(key) MODS_DOWN(MOD_BIT(KC_##key))
#define MU(key) MODS_UP(MOD_BIT(KC_##key))
#define W(ms) WAIT(ms)
#define I(ms) INTERVAL(ms)
/* extension mode */
#endif /* ACTION_MACRO_H */

View file

@ -19,6 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <util/delay.h>
#include "keycode.h"
#include "host.h"
#include "keymap.h"
#include "print.h"
#include "debug.h"
#include "util.h"
@ -53,7 +54,6 @@ static void mousekey_console_help(void);
static uint8_t numkey2num(uint8_t code);
static void switch_layer(uint8_t layer);
static void clear_keyboard(void);
typedef enum { ONESHOT, CONSOLE, MOUSEKEY } cmdstate_t;
@ -556,18 +556,3 @@ static void switch_layer(uint8_t layer)
default_layer = layer;
print("switch to "); print_val_hex8(layer);
}
static void clear_keyboard(void)
{
host_clear_keys();
host_clear_mods();
host_send_keyboard_report();
host_system_send(0);
host_consumer_send(0);
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
}

View file

@ -36,6 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define debug_dec(data) do { if (debug_enable) print_dec(data); } while (0)
#define debug_decs(data) do { if (debug_enable) print_decs(data); } while (0)
#define debug_hex4(data) do { if (debug_enable) print_hex4(data); } while (0)
#define debug_hex8(data) do { if (debug_enable) print_hex8(data); } while (0)
#define debug_hex16(data) do { if (debug_enable) print_hex16(data); } while (0)
#define debug_hex32(data) do { if (debug_enable) print_hex32(data); } while (0)

View file

@ -127,14 +127,19 @@ void host_clear_keys(void)
}
}
void host_add_mod_bit(uint8_t mod)
uint8_t host_get_mods(void)
{
keyboard_report->mods |= mod;
return keyboard_report->mods;
}
void host_del_mod_bit(uint8_t mod)
void host_add_mods(uint8_t mods)
{
keyboard_report->mods &= ~mod;
keyboard_report->mods |= mods;
}
void host_del_mods(uint8_t mods)
{
keyboard_report->mods &= ~mods;
}
void host_set_mods(uint8_t mods)

View file

@ -52,10 +52,13 @@ void host_consumer_send(uint16_t data);
void host_add_key(uint8_t key);
void host_del_key(uint8_t key);
void host_clear_keys(void);
void host_add_mod_bit(uint8_t mod);
void host_del_mod_bit(uint8_t mod);
uint8_t host_get_mods(void);
void host_add_mods(uint8_t mods);
void host_del_mods(uint8_t mods);
void host_set_mods(uint8_t mods);
void host_clear_mods(void);
uint8_t host_has_anykey(void);
uint8_t host_has_anymod(void);
uint8_t host_get_first_key(void);

View file

@ -1,5 +1,5 @@
/*
Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -26,536 +26,39 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "command.h"
#include "util.h"
#include "sendchar.h"
#include "bootloader.h"
#ifdef MOUSEKEY_ENABLE
#include "mousekey.h"
#endif
#define Kdebug(s) do { if (debug_keyboard) debug(s); } while(0)
#define Kdebug_P(s) do { if (debug_keyboard) debug_P(s); } while(0)
#define Kdebug_hex(s) do { if (debug_keyboard) debug_hex(s); } while(0)
#define LAYER_DELAY 250
typedef enum keykind {
NONE,
FN_DOWN, FN_UP,
FNK_DOWN, FNK_UP,
KEY_DOWN, KEY_UP,
MOD_DOWN, MOD_UP,
} keykind_t;
typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
#ifdef KEYMAP_DEFAULT_LAYER
uint8_t default_layer = KEYMAP_DEFAULT_LAYER;
uint8_t current_layer = KEYMAP_DEFAULT_LAYER;
#else
uint8_t default_layer = 0;
uint8_t current_layer = 0;
#endif
/* keyboard internal states */
static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0;
static keyrecord_t delayed_fn;
static keyrecord_t waiting_key;
static const char *state_str(kbdstate_t state)
{
if (state == IDLE) return PSTR("IDLE");
if (state == DELAYING) return PSTR("DELAYING");
if (state == WAITING) return PSTR("WAITING");
if (state == PRESSING) return PSTR("PRESSING");
return PSTR("UNKNOWN");
}
static inline keykind_t get_keykind(uint8_t code, bool pressed)
{
if IS_KEY(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_MOD(code) return (pressed ? MOD_DOWN : MOD_UP);
if IS_FN(code) {
if (keymap_fn_keycode(FN_INDEX(code)))
return (pressed ? FNK_DOWN : FNK_UP);
else
return (pressed ? FN_DOWN : FN_UP);
}
if IS_MOUSEKEY(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_SYSTEM(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_CONSUMER(code) return (pressed ? KEY_DOWN : KEY_UP);
return NONE;
}
static void clear_keyboard(void)
{
host_clear_keys();
host_clear_mods();
host_send_keyboard_report();
host_system_send(0);
host_consumer_send(0);
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
}
static void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
host_system_send(0);
host_consumer_send(0);
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
}
static bool anykey_sent_to_host(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
static void layer_switch_on(uint8_t code)
{
if (!IS_FN(code)) return;
fn_state_bits |= FN_BIT(code);
uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
if (current_layer != new_layer) {
Kdebug("Layer Switch(on): "); Kdebug_hex(current_layer);
Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
clear_keyboard_but_mods();
current_layer = new_layer;
}
}
static bool layer_switch_off(uint8_t code)
{
if (!IS_FN(code)) return false;
fn_state_bits &= ~FN_BIT(code);
uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
if (current_layer != new_layer) {
Kdebug("Layer Switch(off): "); Kdebug_hex(current_layer);
Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
clear_keyboard_but_mods();
current_layer = new_layer;
return true;
}
return false;
}
static void register_code(uint8_t code)
{
if IS_KEY(code) {
if (!command_proc(code)) {
host_add_key(code);
host_send_keyboard_report();
}
}
else if IS_MOD(code) {
host_add_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
else if IS_FN(code) {
if (!command_proc(keymap_fn_keycode(FN_INDEX(code)))) {
host_add_key(keymap_fn_keycode(FN_INDEX(code)));
host_send_keyboard_report();
}
}
else if IS_MOUSEKEY(code) {
#ifdef MOUSEKEY_ENABLE
mousekey_on(code);
mousekey_send();
#endif
}
else if IS_CONSUMER(code) {
uint16_t usage = 0;
switch (code) {
case KC_AUDIO_MUTE:
usage = AUDIO_MUTE;
break;
case KC_AUDIO_VOL_UP:
usage = AUDIO_VOL_UP;
break;
case KC_AUDIO_VOL_DOWN:
usage = AUDIO_VOL_DOWN;
break;
case KC_MEDIA_NEXT_TRACK:
usage = TRANSPORT_NEXT_TRACK;
break;
case KC_MEDIA_PREV_TRACK:
usage = TRANSPORT_PREV_TRACK;
break;
case KC_MEDIA_STOP:
usage = TRANSPORT_STOP;
break;
case KC_MEDIA_PLAY_PAUSE:
usage = TRANSPORT_PLAY_PAUSE;
break;
case KC_MEDIA_SELECT:
usage = AL_CC_CONFIG;
break;
case KC_MAIL:
usage = AL_EMAIL;
break;
case KC_CALCULATOR:
usage = AL_CALCULATOR;
break;
case KC_MY_COMPUTER:
usage = AL_LOCAL_BROWSER;
break;
case KC_WWW_SEARCH:
usage = AC_SEARCH;
break;
case KC_WWW_HOME:
usage = AC_HOME;
break;
case KC_WWW_BACK:
usage = AC_BACK;
break;
case KC_WWW_FORWARD:
usage = AC_FORWARD;
break;
case KC_WWW_STOP:
usage = AC_STOP;
break;
case KC_WWW_REFRESH:
usage = AC_REFRESH;
break;
case KC_WWW_FAVORITES:
usage = AC_BOOKMARKS;
break;
}
host_consumer_send(usage);
}
else if IS_SYSTEM(code) {
uint16_t usage = 0;
switch (code) {
case KC_SYSTEM_POWER:
usage = SYSTEM_POWER_DOWN;
break;
case KC_SYSTEM_SLEEP:
usage = SYSTEM_SLEEP;
break;
case KC_SYSTEM_WAKE:
usage = SYSTEM_WAKE_UP;
break;
}
host_system_send(usage);
}
}
static void unregister_code(uint8_t code)
{
if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
}
else if IS_MOD(code) {
host_del_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
else if IS_FN(code) {
host_del_key(keymap_fn_keycode(FN_INDEX(code)));
host_send_keyboard_report();
}
else if IS_MOUSEKEY(code) {
#ifdef MOUSEKEY_ENABLE
mousekey_off(code);
mousekey_send();
#endif
}
else if IS_CONSUMER(code) {
host_consumer_send(0x0000);
}
else if IS_SYSTEM(code) {
host_system_send(0x0000);
}
}
/*
*
* Event/State|IDLE PRESSING DELAYING[f] WAITING[f,k]
* -----------+------------------------------------------------------------------
* Fn Down |(L+) -*1 WAITING(Sk) IDLE(Rf,Ps)*7
* Up |(L-) IDLE(L-)*8 IDLE(L-)*8 IDLE(L-)*8
* Fnk Down |DELAYING(Sf)* (Rf) WAITING(Sk) IDLE(Rf,Ps,Rf)
* Up |(L-) IDLE(L-/Uf)*8 IDLE(Rf,Uf/L-)*3 IDLE(Rf,Ps,Uf/L-)*3
* Key Down |PRESSING(Rk) (Rk) WAITING(Sk) IDLE(Rf,Ps,Rk)
* Up |(Uk) IDLE(Uk)*4 (Uk) IDLE(L+,Ps,Pk)/(Uk)*a
* |
* Delay |- - IDLE(L+) IDLE(L+,Ps)
* Magic Key |COMMAND*5
*
* *1: ignore Fn if other key is down.
* *2: register Fnk if any key is pressing
* *3: register/unregister delayed Fnk and move to IDLE if code == delayed Fnk, else *8
* *4: if no keys registered to host
* *5: unregister all keys
* *6: only if no keys down
* *7: ignore Fn because Fnk key and stored key are down.
* *8: move to IDLE if layer switch(off) occurs, else stay at current state
* *9: repeat key if pressing Fnk twice quickly(move to PRESSING)
* *a: layer switch and process waiting key and code if code == wainting key, else unregister key
*
* States:
* IDLE: No key is down except modifiers
* DELAYING: delay layer switch after pressing Fn with alt keycode
* WAITING: key is pressed during DELAYING
*
* Events:
* Fn: Fn key without alternative keycode
* Fnk: Fn key with alternative keycode
* -: ignore
* Delay: layer switch delay term is elapsed
*
* Actions:
* Rk: register key
* Uk: unregister key
* Rf: register Fn(alt keycode)
* Uf: unregister Fn(alt keycode)
* Rs: register stored key
* Us: unregister stored key
* Sk: Store key(waiting Key)
* Sf: Store Fn(delayed Fn)
* Ps: Process stored key
* Ps: Process key
* Is: Interpret stored keys in current layer
* L+: Switch to new layer(*unregister* all keys but modifiers)
* L-: Switch back to last layer(*unregister* all keys but modifiers)
* Ld: Switch back to default layer(*unregister* all keys but modifiers)
*/
#define NEXT(state) do { \
Kdebug("NEXT: "); Kdebug_P(state_str(kbdstate)); \
kbdstate = state; \
Kdebug(" -> "); Kdebug_P(state_str(kbdstate)); Kdebug("\n"); \
} while (0)
static inline void process_key(keyevent_t event)
{
uint8_t code = keymap_get_keycode(current_layer, event.key.row, event.key.col);
keykind_t kind = get_keykind(code, event.pressed);
uint8_t tmp_mods;
Kdebug("state: "); Kdebug_P(state_str(kbdstate));
Kdebug(" kind: "); Kdebug_hex(kind);
Kdebug(" code: "); Kdebug_hex(code);
if (event.pressed) { Kdebug("d"); } else { Kdebug("u"); }
Kdebug("\n");
switch (kbdstate) {
case IDLE:
switch (kind) {
case FN_DOWN:
layer_switch_on(code);
break;
case FN_UP:
layer_switch_off(code);
break;
case FNK_DOWN:
// repeat Fn alt key when press Fn key down, up then down again quickly
if (KEYEQ(delayed_fn.event.key, event.key) &&
timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
register_code(code);
NEXT(PRESSING);
} else {
delayed_fn = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(DELAYING);
}
break;
case FNK_UP:
layer_switch_off(code);
break;
case KEY_DOWN:
register_code(code);
NEXT(PRESSING);
break;
case MOD_DOWN:
register_code(code);
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
break;
default:
break;
}
break;
case PRESSING:
switch (kind) {
case FN_DOWN:
// ignored when any key is pressed
break;
case FN_UP:
if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_DOWN:
register_code(code);
break;
case FNK_UP:
if (layer_switch_off(code)) {
NEXT(IDLE);
} else {
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
}
break;
case KEY_DOWN:
case MOD_DOWN:
register_code(code);
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
break;
default:
break;
}
break;
case DELAYING:
switch (kind) {
case FN_DOWN:
case FNK_DOWN:
case KEY_DOWN:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case MOD_DOWN:
register_code(code);
break;
case FN_UP:
if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// type Fn with alt keycode
// restore the mod status at the time of pressing Fn key
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
if (layer_switch_off(code))
NEXT(IDLE);
}
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
break;
default:
break;
}
break;
case WAITING:
switch (kind) {
case FN_DOWN:
case FNK_DOWN:
case KEY_DOWN:
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
if (kind == FN_DOWN) {
// ignore Fn
} else if (kind == FNK_DOWN) {
register_code(code);
} else if (kind == KEY_DOWN) {
register_code(code);
}
NEXT(IDLE);
break;
case MOD_DOWN:
register_code(code);
break;
case FN_UP:
if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// alt down, key down, alt up
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
if (layer_switch_off(code))
NEXT(IDLE);
}
break;
case KEY_UP:
if (code == waiting_key.code) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
// process waiting_key
tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
process_key(waiting_key.event);
host_set_mods(tmp_mods);
process_key(event);
} else {
unregister_code(code);
}
break;
case MOD_UP:
unregister_code(code);
break;
default:
break;
}
break;
}
}
void keyboard_init(void)
{
// TODO: to enable debug print magic key bind on boot time
// TODO: configuration of sendchar impl
print_sendchar_func = sendchar;
timer_init();
matrix_init();
/* boot magic keys goes here */
matrix_scan();
#ifdef IS_BOOTMAGIC_BOOTLOADER
/* kick up bootloader */
if (IS_BOOTMAGIC_BOOTLOADER()) bootloader_jump();
#endif
#ifdef IS_BOOTMAGIC_DEBUG
if (IS_BOOTMAGIC_DEBUG()) debug_enable = true;
#endif
#ifdef PS2_MOUSE_ENABLE
ps2_mouse_init();
#endif
}
/*
* Do keyboard routine jobs: scan mantrix, light LEDs, ...
* This is repeatedly called as fast as possible.
*/
void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
@ -572,9 +75,10 @@ void keyboard_task(void)
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & ((matrix_row_t)1<<c)) {
process_key((keyevent_t){
.key = (key_t){ .row = r, .col = c },
.pressed = (matrix_row & ((matrix_row_t)1<<c))
action_exec((keyevent_t){
.key.pos = (keypos_t){ .row = r, .col = c },
.pressed = (matrix_row & (1<<c)),
.time = (timer_read() | 1) /* time should not be 0 */
});
// record a processed key
matrix_prev[r] ^= ((matrix_row_t)1<<c);
@ -584,55 +88,19 @@ void keyboard_task(void)
}
}
}
MATRIX_LOOP_END:
// layer switch when delay term elapses
if (kbdstate == DELAYING || kbdstate == WAITING) {
if (timer_elapsed(delayed_fn.time) > LAYER_DELAY) {
if (kbdstate == DELAYING) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
}
if (kbdstate == WAITING) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
uint8_t tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
process_key(waiting_key.event);
host_set_mods(tmp_mods);
}
}
}
// call with pseudo tick event when no real key event.
action_exec(TICK);
MATRIX_LOOP_END:
#ifdef MOUSEKEY_ENABLE
// mousekey repeat & acceleration
mousekey_task();
#endif
// FAIL SAFE: clear all key if no key down
if (matrix_change) {
matrix_row_t is_matrix_on = 0;
for (int r = 0; r < MATRIX_ROWS; r++) {
is_matrix_on |= matrix_get_row(r);
}
if (!is_matrix_on) {
Kdebug("FAIL SAFE: clear all keys(default layer).\n");
clear_keyboard();
current_layer = default_layer;
fn_state_bits = 0;
delayed_fn = (keyrecord_t){};
waiting_key = (keyrecord_t){};
NEXT(IDLE);
}
}
// update LED
if (led_status != host_keyboard_leds()) {
led_status = host_keyboard_leds();
keyboard_set_leds(led_status);
}
return;
}
void keyboard_set_leds(uint8_t leds)

View file

@ -1,5 +1,5 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -26,28 +26,44 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern "C" {
#endif
/* key matrix position */
typedef struct {
uint8_t row;
uint8_t col;
uint8_t row;
} keypos_t;
// TODO: need raw? keypos_t -> key_t?
typedef union {
uint16_t raw;
keypos_t pos;
} key_t;
/* key event */
typedef struct {
key_t key;
bool pressed;
uint16_t time;
} keyevent_t;
typedef struct {
keyevent_t event;
uint8_t code;
uint8_t mods;
uint16_t time;
} keyrecord_t;
/* equivalent test of key_t */
#define KEYEQ(keya, keyb) ((keya).raw == (keyb).raw)
#define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col)
/* (time == 0) means no event and assumes matrix has no 255 line. */
#define IS_NOEVENT(event) ((event).time == 0 || ((event).key.pos.row == 255 && (event).key.pos.col == 255))
#define NOEVENT (keyevent_t){ \
.key.pos = (keypos_t){ .row = 255, .col = 255 }, \
.pressed = false, \
.time = 0 \
}
/* tick event */
#define TICK (keyevent_t){ \
.key.pos = (keypos_t){ .row = 255, .col = 255 }, \
.pressed = false, \
.time = (timer_read() | 1) \
}
extern uint8_t current_layer;
extern uint8_t default_layer;
void keyboard_init(void);
void keyboard_task(void);

View file

@ -28,14 +28,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define IS_KEY(code) (KC_A <= (code) && (code) <= KC_EXSEL)
#define IS_MOD(code) (KC_LCTRL <= (code) && (code) <= KC_RGUI)
#define IS_FN(code) (KC_FN0 <= (code) && (code) <= KC_FN7)
#define IS_FN(code) (KC_FN0 <= (code) && (code) <= KC_FN31)
#define IS_MOUSEKEY(code) (KC_MS_UP <= (code) && (code) <= KC_MS_ACCEL2)
#define IS_MOUSEKEY_MOVE(code) (KC_MS_UP <= (code) && (code) <= KC_MS_RIGHT)
#define IS_MOUSEKEY_BUTTON(code) (KC_MS_BTN1 <= (code) && (code) <= KC_MS_BTN5)
#define IS_MOUSEKEY_WHEEL(code) (KC_MS_WH_UP <= (code) && (code) <= KC_MS_WH_RIGHT)
#define IS_MOUSEKEY_ACCEL(code) (KC_MS_ACCEL0 <= (code) && (code) <= KC_MS_ACCEL2)
#define IS_SPECIAL(code) ((0xB0 <= (code) && (code) <= 0xDF) || (0xE8 <= (code) && (code) <= 0xFF))
#define IS_SPECIAL(code) ((0xA5 <= (code) && (code) <= 0xDF) || (0xE8 <= (code) && (code) <= 0xFF))
#define IS_CONSUMER(code) (KC_MUTE <= (code) && (code) <= KC_WFAV)
#define IS_SYSTEM(code) (KC_POWER <= (code) && (code) <= KC_WAKE)
@ -43,6 +43,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MOD_INDEX(code) ((code) & 0x07)
#define FN_BIT(code) (1<<FN_INDEX(code))
#define FN_INDEX(code) ((code) - KC_FN0)
#define FN_MIN KC_FN0
#define FN_MAX KC_FN31
/*
@ -388,11 +390,10 @@ enum internal_special_keycodes {
/* System Control */
KC_SYSTEM_POWER = 0xA5,
KC_SYSTEM_SLEEP,
KC_SYSTEM_WAKE, /* 0xA7 */
/* 0xA8-AF */
KC_SYSTEM_WAKE,
/* Consumer Page */
KC_AUDIO_MUTE = 0xB0,
/* Media Control */
KC_AUDIO_MUTE,
KC_AUDIO_VOL_UP,
KC_AUDIO_VOL_DOWN,
KC_MEDIA_NEXT_TRACK,
@ -408,21 +409,47 @@ enum internal_special_keycodes {
KC_WWW_BACK,
KC_WWW_FORWARD,
KC_WWW_STOP,
KC_WWW_REFRESH, /* 0xC0 */
KC_WWW_FAVORITES, /* 0xC1 */
/* 0xC2-DF vacant for future use */
KC_WWW_REFRESH,
KC_WWW_FAVORITES, /* 0xB9 */
/* 0xE0-E7 for Modifiers. DO NOT USE. */
/* Layer Switching */
KC_FN0 = 0xE8,
/* Fn key */
KC_FN0 = 0xC0,
KC_FN1,
KC_FN2,
KC_FN3,
KC_FN4,
KC_FN5,
KC_FN6,
KC_FN7, /* 0xEF */
KC_FN7,
KC_FN8,
KC_FN9,
KC_FN10,
KC_FN11,
KC_FN12,
KC_FN13,
KC_FN14,
KC_FN15,
KC_FN16 = 0xD0,
KC_FN17,
KC_FN18,
KC_FN19,
KC_FN20,
KC_FN21,
KC_FN22,
KC_FN23,
KC_FN24,
KC_FN25,
KC_FN26,
KC_FN27,
KC_FN28,
KC_FN29,
KC_FN30,
KC_FN31, /* 0xDF */
/**************************************/
/* 0xE0-E7 for Modifiers. DO NOT USE. */
/**************************************/
/* Mousekey */
KC_MS_UP = 0xF0,

73
common/keymap.c Normal file
View file

@ -0,0 +1,73 @@
/*
Copyright 2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap.h"
#include "report.h"
#include "keycode.h"
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
#ifndef NO_LEGACY_KEYMAP_SUPPORT
/* legacy support with weak reference */
__attribute__ ((weak))
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col)
{
/* convert from legacy keycode to action */
uint8_t key = keymap_get_keycode(layer, row, col);
action_t action;
switch (key) {
case KC_A ... KC_EXSEL:
action.code = ACTION_KEY(key);
break;
case KC_LCTRL ... KC_LGUI:
action.code = ACTION_LMOD(key);
break;
case KC_RCTRL ... KC_RGUI:
action.code = ACTION_RMOD(key);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
action.code = ACTION_MOUSEKEY(key);
break;
case KC_FN0 ... KC_FN31:
{
uint8_t layer = keymap_fn_layer(FN_INDEX(key));
uint8_t code = keymap_fn_keycode(FN_INDEX(key));
action.code = ACTION_LAYER_SET_TAP_KEY(layer, code);
}
break;
case KC_NO ... KC_UNDEFINED:
default:
action.code = ACTION_NO;
break;
}
return action;
}
#endif
__attribute__ ((weak))
void keymap_call_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{
}

View file

@ -20,9 +20,26 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include "action.h"
/* keycode in specific layer */
// TODO: move to action.h?
/* layer used currently */
extern uint8_t current_layer;
/* layer to return or start with */
extern uint8_t default_layer;
/* action for key */
// TODO: should use struct key_t?
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
/* user defined special function */
void keymap_call_function(keyrecord_t *record, uint8_t id, uint8_t opt);
#ifndef NO_LEGACY_KEYMAP_SUPPORT
/* keycode of key */
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
/* layer to move during press Fn key */
@ -30,5 +47,6 @@ uint8_t keymap_fn_layer(uint8_t fn_bits);
/* keycode to send when release Fn key without using */
uint8_t keymap_fn_keycode(uint8_t fn_bits);
#endif
#endif

View file

@ -113,7 +113,6 @@ void print_decs(int16_t data)
}
static inline
void print_hex4(uint8_t data)
{
sendchar(data + ((data < 10) ? '0' : 'A' - 10));
@ -137,6 +136,12 @@ void print_hex32(uint32_t data)
print_hex16(data);
}
void print_bin4(uint8_t data)
{
for (int i = 4; i >= 0; i--) {
sendchar((data & (1<<i)) ? '1' : '0');
}
}
void print_bin8(uint8_t data)
{

View file

@ -87,11 +87,13 @@ void print_dec(uint16_t data);
void print_decs(int16_t data);
/* hex */
void print_hex4(uint8_t data);
void print_hex8(uint8_t data);
void print_hex16(uint16_t data);
void print_hex32(uint32_t data);
/* binary */
void print_bin4(uint8_t data);
void print_bin8(uint8_t data);
void print_bin16(uint16_t data);
void print_bin32(uint32_t data);

View file

@ -1,5 +1,5 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -19,6 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define REPORT_H
#include <stdint.h>
#include "keycode.h"
/* report id */
@ -33,8 +34,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MOUSE_BTN4 (1<<3)
#define MOUSE_BTN5 (1<<4)
// Consumer Page(0x0C)
// following are supported by Windows: http://msdn.microsoft.com/en-us/windows/hardware/gg463372.aspx
/* Consumer Page(0x0C)
* following are supported by Windows: http://msdn.microsoft.com/en-us/windows/hardware/gg463372.aspx
*/
#define AUDIO_MUTE 0x00E2
#define AUDIO_VOL_UP 0x00E9
#define AUDIO_VOL_DOWN 0x00EA
@ -42,10 +44,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define TRANSPORT_PREV_TRACK 0x00B6
#define TRANSPORT_STOP 0x00B7
#define TRANSPORT_PLAY_PAUSE 0x00CD
/* application launch */
#define AL_CC_CONFIG 0x0183
#define AL_EMAIL 0x018A
#define AL_CALCULATOR 0x0192
#define AL_LOCAL_BROWSER 0x0194
/* application control */
#define AC_SEARCH 0x0221
#define AC_HOME 0x0223
#define AC_BACK 0x0224
@ -53,20 +57,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define AC_STOP 0x0226
#define AC_REFRESH 0x0227
#define AC_BOOKMARKS 0x022A
// supplement for Bluegiga iWRAP HID(not supported by Windows?)
/* supplement for Bluegiga iWRAP HID(not supported by Windows?) */
#define AL_LOCK 0x019E
#define TRANSPORT_RECORD 0x00B2
#define TRANSPORT_REWIND 0x00B4
#define TRANSPORT_EJECT 0x00B8
#define AC_MINIMIZE 0x0206
// Generic Desktop Page(0x01)
/* Generic Desktop Page(0x01) - system power control */
#define SYSTEM_POWER_DOWN 0x0081
#define SYSTEM_SLEEP 0x0082
#define SYSTEM_WAKE_UP 0x0083
// key report size(NKRO or boot mode)
/* key report size(NKRO or boot mode) */
#if defined(HOST_PJRC)
# include "usb.h"
# if defined(KBD2_REPORT_KEYS) && KBD2_REPORT_KEYS > KBD_REPORT_KEYS
@ -97,6 +101,34 @@ typedef struct {
int8_t h;
} __attribute__ ((packed)) report_mouse_t;
/* keycode to system usage */
#define KEYCODE2SYSTEM(key) \
(key == KC_SYSTEM_POWER ? SYSTEM_POWER_DOWN : \
(key == KC_SYSTEM_SLEEP ? SYSTEM_SLEEP : \
(key == KC_SYSTEM_WAKE ? SYSTEM_WAKE_UP : 0)))
/* keycode to consumer usage */
#define KEYCODE2CONSUMER(key) \
(key == KC_AUDIO_MUTE ? AUDIO_MUTE : \
(key == KC_AUDIO_VOL_UP ? AUDIO_VOL_UP : \
(key == KC_AUDIO_VOL_DOWN ? AUDIO_VOL_DOWN : \
(key == KC_MEDIA_NEXT_TRACK ? TRANSPORT_NEXT_TRACK : \
(key == KC_MEDIA_PREV_TRACK ? TRANSPORT_PREV_TRACK : \
(key == KC_MEDIA_STOP ? TRANSPORT_STOP : \
(key == KC_MEDIA_PLAY_PAUSE ? TRANSPORT_PLAY_PAUSE : \
(key == KC_MEDIA_SELECT ? AL_CC_CONFIG : \
(key == KC_MAIL ? AL_EMAIL : \
(key == KC_CALCULATOR ? AL_CALCULATOR : \
(key == KC_MY_COMPUTER ? AL_LOCAL_BROWSER : \
(key == KC_WWW_SEARCH ? AC_SEARCH : \
(key == KC_WWW_HOME ? AC_HOME : \
(key == KC_WWW_BACK ? AC_BACK : \
(key == KC_WWW_FORWARD ? AC_FORWARD : \
(key == KC_WWW_STOP ? AC_STOP : \
(key == KC_WWW_REFRESH ? AC_REFRESH : \
(key == KC_WWW_FAVORITES ? AC_BOOKMARKS : 0))))))))))))))))))
#ifdef __cplusplus
}
#endif