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Add function for running the next keyframe

This commit is contained in:
Fred Sundvik 2016-04-24 16:19:31 +03:00
parent 444132edd0
commit 891edbd533
2 changed files with 18 additions and 0 deletions

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@ -106,6 +106,9 @@ extern GDisplay* LED_DISPLAY;
void start_keyframe_animation(keyframe_animation_t* animation);
void stop_keyframe_animation(keyframe_animation_t* animation);
// This runs the next keyframe, but does not update the animation state
// Useful for crossfades for example
void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state);
// Some predefined keyframe functions that can be used by the user code
// Does nothing, useful for adding delays