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Generalized nyquist layout for 5x12 boards. Removed duplicate readme.md that was cased the same and caused issues.

This commit is contained in:
Fredric Silberberg 2019-01-30 22:27:46 -08:00 committed by Drashna Jaelre
parent 9f63cd0d1d
commit 87cbb1c552
5 changed files with 14 additions and 37 deletions

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# 333fred's 5x12 Layout
This 5x12 layout is based on my Ergodox Infinity Layout, which is [here](../../ergodox/333fred/README.md). It doesn't have all of my VS extensions.
## Layers
### QWERTY
The shift modifiers on this layer all use OSM to allow for quick single capitalization. LwrVIM acts a combo one-shot toggle and momentary layer toggle. Tap once to make the next key be sent on the Lower. Hold to move to the Lower layer until release. Tap and hold (so press, release, press and hold) to move to the VIM layer until release. Game is a regular toggle layer.
```
Qwerty
,-----------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Esc | A | S | D | F | G | H | J | K | L | ; | " |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| Z | X | C | V | B | N | M | , | . |/ Ctrl| Shift|
|------+------+------+------+------+------+------+------+------+------+------+------|
| Ctrl | Alt | F4 | GUI | Bksp |LwrVIM| Spc | Ent | Lock | = | RAlt | Del |
`-----------------------------------------------------------------------------------'
```
### Lower
My symbol and numpad layer. APscr is a macro that sends ALT+PRSC, to take a screenshot of the current application.
```
Lower
,-----------------------------------------------------------------------------------.
| Caps | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | ! | @ | ( | ) | | | 7 | 8 | 9 | * | ) | F12 |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | # | $ | { | } | ` | 4 | 5 | 6 | + | } | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| APscr| % | ^ | [ | ] | ~ | 1 | 2 | 3 | \ | Vol- | Vol+ |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Pscr | | | | | GAME | 0 | . | = | Prev | Next | Play |
`-----------------------------------------------------------------------------------'
```
### VIM Movement
Pressing and holding F moves to this layer, which turns hjkl into vim movement keys. a and d are macros which send WIN+Left and WIN+Right, respectively. Shift and CTRL have been remapped for ease of selecting text.
```
Vim Movement (Hold down F)
,-----------------------------------------------------------------------------------.
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | DLeft|DRight| LCTRL| | | Left | Down | Up | Right| | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | LShft| | | | | | | |
`-----------------------------------------------------------------------------------'
```
### Gaming
This layer is designed for playing games. All one-shot modification has been turned off, and the common game controls keys have been moved around for easier access.
```
Gaming mode (Raise)
,-----------------------------------------------------------------------------------.
| ESC | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| CTRL | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Shift| Z | | | | | | | | | | GUI |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Enter| | Lock | Bksp | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY|
`-----------------------------------------------------------------------------------'
```

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#pragma once
#include "333fred_config.h"
#define USE_SERIAL
#define MASTER_LEFT
#undef TAPPING_TERM
#define TAPPING_TERM 150

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#include QMK_KEYBOARD_H
#include "333fred.h"
extern keymap_config_t keymap_config;
enum custom_macros {
DLEFT,
DRIGHT,
PSCREEN_APP
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . |/ Ctrl| Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | F4 | GUI | Bksp |Lwr/VM| Spc | Ent | Lock | = | Alt | Del |
* `-----------------------------------------------------------------------------------'
*/
[BASE] = LAYOUT_ortho_5x12( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), OSM(MOD_RSFT), \
KC_LCTL, KC_LALT, KC_F4, KC_LGUI, KC_BSPC, TD(TD_SYM_VIM), KC_SPC, KC_ENT, KC_LOCK, KC_EQL, KC_RALT, KC_DEL \
),
/* Symbols
* ,-----------------------------------------------------------------------------------.
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | ! | @ | ( | ) | | | 7 | 8 | 9 | * | ) | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | # | $ | { | } | ` | 4 | 5 | 6 | + | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | APscr| % | ^ | [ | ] | ~ | 1 | 2 | 3 | \ | Vol- | Vol+ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Pscr | | | | | GAME | 0 | . | = | Prev | Next | Play |
* `-----------------------------------------------------------------------------------'
*/
[SYMB] = LAYOUT_ortho_5x12( \
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
_______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
_______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
KC_PSCR, _______, _______, _______, _______, TG(GAME), KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
),
/* Vim Movement (Hold down F)
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | LSHFT| | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | DLeft|DRight| LCTRL| LGUI | | Left | Down | Up | Right| | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[VIM] = LAYOUT_ortho_5x12( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Gaming mode (Raise)
* All one-shot mods are disabled on this layer
* ,-----------------------------------------------------------------------------------.
* | ESC | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CTRL | | | | F | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | | | | | | | | | | GUI |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Enter| | Lock | Bksp | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY|
* `-----------------------------------------------------------------------------------'
*/
[GAME] = LAYOUT_ortho_5x12( \
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_LCTL, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
KC_ENT, _______, KC_LOCK, KC_BSPC, KC_LALT, KC_SPC, OSL(SYMB), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case DLEFT:
if (record->event.pressed) { // Windows move desktop left
return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END);
}
break;
case DRIGHT:
if (record->event.pressed) { // Windows move desktop right
return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END);
}
break;
case PSCREEN_APP:
if (record->event.pressed) {
return MACRO(D(LALT), T(PSCR), U(LALT), END);
}
break;
}
return MACRO_NONE;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
tap_dance_process_record(keycode);
return true;
}

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KEY_LOCK_ENABLE = yes
NKRO_ENABLE = yes
CONSOLE_ENABLE = no
TAP_DANCE_ENABLE = yes