Sweeping Visualizer for Ergodox Inifinity (#3136)
* started work on halfkeyboard * update to keymap * halfkey layouts complete for dvorak and qwerty * added plover layout to halfkeyboard mapping * fixed error in dvorak layout right hand * fixed error in dvorak layout right hand, comments updated * thing * added minus and equals to normal layouts * added minus and equals to normal layouts * adde visualizer matching halfkeyboard mappings * adde visualizer matching halfkeyboard mappings * updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer. * had a KC_TILD where should have had KC_GRAV * its spelled KC_GRAVE * mouskeys and some visualizer work. * added LED backlight visuals * trying to get visualizer working * Move lufa descriptor to protocol/usb_descriptor * Try to compile usb_descriptor on ChibiOS * Add lufa_utils for ChibiOS Lufa USB descriptors for ChibiOS * More lufa_util compatibility fixes * First compiling version of shared USB descriptor * Send the usb descriptors * Fix the CONSOLE output on ChibiOS * Add errors for unsupported interfaces * Enable support for vitual serial port USB descriptors * Implement virtual serial port for ChibiOS * Cleanup the lufa_utils Use the default lufa header files * Add raw hid support for ChibiOS This is completely untested * Enable midi compilation on ChibiOS * Move midi functionality out of lufa.c * Don't register sysex callback when not needed * ChibiOS compilation fixes * Update ChibiOS submodule * Fix the Midi USB descriptor It didn't work properly when both Midi and Virtual serial port was enabled. * Add MIDI support for ChibiOS * Fix USB descriptor strings on ChibiOS * Use serial usb driver for raw hid * Generalize the ChibiOS stream like drivers This makes the initialization much more simple and eliminates a lot of the code duplication. * Convert console output to chibios stream driver * Fixes for ChibiOS update * Update the ChibiOS contrib submodule To include the usb data toggle synchronization fixes * Fix duplicate reset enumeration on ChibiOS * Add missing include * Add number of endpoints check for ChibiOS * Enable serial USB driver on all keyboards * Add missing includes when API is enabled withot midi * Add another missing inlcude * consolidated my custom animations into visualizer.c in my keymap directory * LED backlight keys animation KITT scanner * moved my custom rules.mk to my keymap folder * undoing changes i shouldn't have done * more fixes * updated comments on the visulizer code * steno keys added to plover layout * updated halfkeyboard rules to allow steno mode * adding my stuff back after hard reset * added a plover layout back in for androud steno app * fixed layer toggle typo * merged again * visualizer decided to have a conflict again. fixed. * keymap change to add mouse keys and put layer switching on shortcuts layer * made the ergodox LEDs scan left to right and back again * visualizer work * KITTSCANNER finally * fixed right hand shortcuts layer and removed handedness switching for base layer so jump in gaming works corrrectly * added another sweep that goes full on over both boards then full off in both directions * added function key layer and cleaned up some layer switching
This commit is contained in:
parent
b5ab6a5d01
commit
87abed6865
3 changed files with 446 additions and 275 deletions
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@ -18,15 +18,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "default_animations.h"
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#include "led_backlight_keyframes.h"
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#define ONESIDESCAN 9
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#define BOTHSIDESCAN 16
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#define NUM_ROWS LED_HEIGHT
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#define NUM_COLS LED_WIDTH
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#define ONESIDESCAN 10
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#define BOTHSIDESCAN 20
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#define FULL_ON LUMA2COLOR(255)
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#define THREE_QUARTER LUMA2COLOR(200)
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#define HALF_ON LUMA2COLOR(150)
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#define ONE_QUARTER LUMA2COLOR(50)
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#define CROSSFADE_TIME 8000
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bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state);
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bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state);
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#define CROSSFADE_TIME 500
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#define GRADIENT_TIME 3000
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bool led_backlight_keyframe_one_period_sweep(keyframe_animation_t* animation, visualizer_state_t* state);
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bool led_backlight_keyframe_half_period_sweep_to_on(keyframe_animation_t* animation, visualizer_state_t* state);
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bool led_backlight_keyframe_half_period_sweep_to_off(keyframe_animation_t* animation, visualizer_state_t* state);
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keyframe_animation_t Fade_in_all_leds = {
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.num_frames = 1,
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.loop = false,
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@ -37,114 +43,272 @@ keyframe_animation_t Fade_in_all_leds = {
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led_backlight_keyframe_fade_in_all,
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},
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};
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keyframe_animation_t decreasing_gradient = {
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.num_frames = 8,
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.loop = true,
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.frame_lengths = {
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gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
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0, // mirror leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
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0, // normal leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
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0, // mirror leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
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0, // normal leds
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},
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.frame_functions = {
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led_backlight_keyframe_one_period_sweep,
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led_backlight_keyframe_mirror_orientation,
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keyframe_no_operation,
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keyframe_no_operation,
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keyframe_no_operation,
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keyframe_no_operation,
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led_backlight_keyframe_one_period_sweep,
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led_backlight_keyframe_normal_orientation,
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},
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};
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static uint8_t off_on_off_gradient(float t, float index, float num) {
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const float two_pi = M_PI * 2.0f;
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float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
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float x = t * two_pi + normalized_index-M_PI;
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if((1*M_PI) < x && x < (3*M_PI))
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{
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float v = 0.5 * (cosf(x) + 1.0f);
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return (uint8_t)(255.0f * v);
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}
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else
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{
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return 0;
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}
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}
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static uint8_t off_on_gradient(float t, float index, float num) {
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const float two_pi = M_PI * 2.0f;
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float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
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float x = t * two_pi + normalized_index-M_PI;
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float v;
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if((1*M_PI) < x && x < (2*M_PI))
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{
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v = 0.5 * (cosf(x) + 1.0f);
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}
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else if(x >= (2*M_PI))
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{
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v = 1;
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}
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else
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{
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v = 0;
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}
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return (uint8_t)(255.0f * v);
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}
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static uint8_t on_off_gradient(float t, float index, float num) {
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const float two_pi = M_PI * 2.0f;
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float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
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float x = t * two_pi + normalized_index-M_PI;
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float v;
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if((2*M_PI) < x && x < (3*M_PI))
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{
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v = 0.5 * (cosf(x) + 1.0f);
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}
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else if(x >= (3*M_PI))
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{
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v = 0;
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}
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else
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{
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v = 1;
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}
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return (uint8_t)(255.0f * v);
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}
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bool led_backlight_keyframe_one_period_sweep(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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float t = current_pos / frame_length;
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for (int i=0; i< NUM_COLS; i++) {
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uint8_t color = off_on_off_gradient(t*2, i, NUM_COLS);
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gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
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}
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return true;
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}
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bool led_backlight_keyframe_half_period_sweep_to_on(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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float t = current_pos / frame_length;
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for (int i=0; i< NUM_COLS; i++) {
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uint8_t color = off_on_gradient(t*2, i, NUM_COLS);
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gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
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}
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return true;
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}
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bool led_backlight_keyframe_half_period_sweep_to_off(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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float t = current_pos / frame_length;
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for (int i=0; i< NUM_COLS; i++) {
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uint8_t color = on_off_gradient(t*2, i, NUM_COLS);
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gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
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}
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return true;
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}
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/*
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* one set left to right. then reverse to go back.
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* | left side | right side | |
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|---|---|---|---|---|---|---|:-:|---|---|---|---|---|---|-------|
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| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | phase |
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_________________________________________________________________
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
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| 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
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| 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 |
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| 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 |
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| 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
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| 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 |
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| 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
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| 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 8 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 9 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 0 | 10 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 0 | 11 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 0 | 12 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 0 | 13 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 14 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 15 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 16 |
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*/
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+-------+
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| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | phase |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+-------+
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
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| 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
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| 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
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| 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 |
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| 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 |
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| 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 |
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| 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 |
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| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 |
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| 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 8 |
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| 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 9 |
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| 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 0 | 10 |
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| 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 0 | 11 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 0 | 12 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 0 | 13 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 14 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 5 | 15 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 4 | 16 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 3 | 17 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 18 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 19 |
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| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 |
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+---+---+---+---+---+---+---+---+---+---+---+---+---+---+-------+
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*/
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#ifdef MASTER_IS_ON_RIGHT /*right side*/
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keyframe_animation_t KITT_Scanner_animation = {
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.num_frames = 2,
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keyframe_animation_t sweep_on_sweep_off_left_and_right = {
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.num_frames = 12,
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.loop = true,
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.frame_lengths = {
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CROSSFADE_TIME * BOTHSIDESCAN,
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CROSSFADE_TIME * BOTHSIDESCAN,
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0,
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1,
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gfxMillisecondsToTicks(GRADIENT_TIME), // left on
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gfxMillisecondsToTicks(GRADIENT_TIME), // right on
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gfxMillisecondsToTicks(GRADIENT_TIME), // left off
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gfxMillisecondsToTicks(GRADIENT_TIME), // right off
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0, // mirror leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // right on
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gfxMillisecondsToTicks(GRADIENT_TIME), // left on
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gfxMillisecondsToTicks(GRADIENT_TIME), // right off
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gfxMillisecondsToTicks(GRADIENT_TIME), // left off
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0, // normal leds
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},
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.frame_functions = {
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KITT_scan_one_side_left_to_right,
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KITT_scan_one_side_right_to_left,
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led_backlight_keyframe_mirror_orientation,
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led_backlight_keyframe_fade_out_all,
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keyframe_no_operation,
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led_backlight_keyframe_half_period_sweep_to_on,
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keyframe_no_operation,
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led_backlight_keyframe_half_period_sweep_to_off,
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led_backlight_keyframe_normal_orientation,
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led_backlight_keyframe_half_period_sweep_to_on,
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keyframe_no_operation,
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led_backlight_keyframe_half_period_sweep_to_off,
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keyframe_no_operation,
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led_backlight_keyframe_mirror_orientation,
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},
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};
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keyframe_animation_t both_sides_fade_across = {
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.num_frames = 10,
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.loop = true,
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.frame_lengths = {
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0,
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1,
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gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
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0, // mirror leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
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0, // normal leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
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0, // mirror leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
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0, // normal leds
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},
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.frame_functions = {
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led_backlight_keyframe_mirror_orientation,
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led_backlight_keyframe_fade_out_all,
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keyframe_no_operation,
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keyframe_no_operation,
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led_backlight_keyframe_one_period_sweep,
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led_backlight_keyframe_normal_orientation,
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led_backlight_keyframe_one_period_sweep,
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led_backlight_keyframe_mirror_orientation,
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keyframe_no_operation,
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keyframe_no_operation,
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},
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};
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bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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int phase = current_pos/(frame_length/BOTHSIDESCAN);
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int row = 0;
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gdispGClear(LED_DISPLAY, ONE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, 14-phase, row, FULL_ON);
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gdispGDrawPixel(LED_DISPLAY, 15-phase, row, THREE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, 16-phase, row, HALF_ON);
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gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
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return true;
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}
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bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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float frame_length = animation->frame_lengths[animation->current_frame];
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float current_pos = frame_length - animation->time_left_in_frame;
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int phase = current_pos/(frame_length/BOTHSIDESCAN);
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int row = 0;
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gdispGClear(LED_DISPLAY, ONE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, phase, row, FULL_ON);
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gdispGDrawPixel(LED_DISPLAY, phase-1, row, THREE_QUARTER);
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gdispGDrawPixel(LED_DISPLAY, phase-2, row, HALF_ON);
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gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
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return true;
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}
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#else /*left side*/
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keyframe_animation_t KITT_Scanner_animation = {
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.num_frames = 2,
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keyframe_animation_t sweep_on_sweep_off_left_and_right = {
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.num_frames = 10,
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.loop = true,
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.frame_lengths = {
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CROSSFADE_TIME * BOTHSIDESCAN,
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CROSSFADE_TIME * BOTHSIDESCAN,
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gfxMillisecondsToTicks(GRADIENT_TIME), // left on
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gfxMillisecondsToTicks(GRADIENT_TIME), // right on
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gfxMillisecondsToTicks(GRADIENT_TIME), // left off
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gfxMillisecondsToTicks(GRADIENT_TIME), // right off
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0, // mirror leds
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gfxMillisecondsToTicks(GRADIENT_TIME), // right on
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gfxMillisecondsToTicks(GRADIENT_TIME), // left on
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gfxMillisecondsToTicks(GRADIENT_TIME), // right off
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gfxMillisecondsToTicks(GRADIENT_TIME), // left off
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0, // normal leds
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},
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.frame_functions = {
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KITT_scan_one_side_left_to_right,
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KITT_scan_one_side_right_to_left,
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led_backlight_keyframe_half_period_sweep_to_on,
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keyframe_no_operation,
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led_backlight_keyframe_half_period_sweep_to_off,
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keyframe_no_operation,
|
||||
led_backlight_keyframe_mirror_orientation,
|
||||
keyframe_no_operation,
|
||||
led_backlight_keyframe_half_period_sweep_to_on,
|
||||
keyframe_no_operation,
|
||||
led_backlight_keyframe_half_period_sweep_to_off,
|
||||
led_backlight_keyframe_normal_orientation,
|
||||
|
||||
},
|
||||
};
|
||||
keyframe_animation_t both_sides_fade_across = {
|
||||
.num_frames = 8,
|
||||
.loop = true,
|
||||
.frame_lengths = {
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
|
||||
0, // mirror leds
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
|
||||
0, // normal leds
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
|
||||
0, // mirror leds
|
||||
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
|
||||
0, // normal leds
|
||||
},
|
||||
.frame_functions = {
|
||||
led_backlight_keyframe_one_period_sweep,
|
||||
led_backlight_keyframe_mirror_orientation,
|
||||
keyframe_no_operation,
|
||||
keyframe_no_operation,
|
||||
keyframe_no_operation,
|
||||
keyframe_no_operation,
|
||||
led_backlight_keyframe_one_period_sweep,
|
||||
led_backlight_keyframe_normal_orientation,
|
||||
|
||||
},
|
||||
};
|
||||
|
||||
bool KITT_scan_one_side_left_to_right(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
float frame_length = animation->frame_lengths[animation->current_frame];
|
||||
float current_pos = frame_length - animation->time_left_in_frame;
|
||||
int phase = current_pos/(frame_length/BOTHSIDESCAN);
|
||||
int row = 0;
|
||||
gdispGClear(LED_DISPLAY, ONE_QUARTER);
|
||||
gdispGDrawPixel(LED_DISPLAY, phase, row, FULL_ON);
|
||||
gdispGDrawPixel(LED_DISPLAY, phase-1, row, THREE_QUARTER);
|
||||
gdispGDrawPixel(LED_DISPLAY, phase-2, row, HALF_ON);
|
||||
gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool KITT_scan_one_side_right_to_left(keyframe_animation_t* animation, visualizer_state_t* state) {
|
||||
(void)state;
|
||||
float frame_length = animation->frame_lengths[animation->current_frame];
|
||||
float current_pos = frame_length - animation->time_left_in_frame;
|
||||
int phase = current_pos/(frame_length/BOTHSIDESCAN);
|
||||
int row = 0;
|
||||
gdispGClear(LED_DISPLAY, ONE_QUARTER);
|
||||
gdispGDrawPixel(LED_DISPLAY, (14 - phase), row, FULL_ON);
|
||||
gdispGDrawPixel(LED_DISPLAY, 14 - (phase-1), row, THREE_QUARTER);
|
||||
gdispGDrawPixel(LED_DISPLAY, 14 - (phase-2), row, HALF_ON);
|
||||
gdispGDrawPixel(LED_DISPLAY, 6, row, ONE_QUARTER);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#define RED 0
|
||||
|
@ -170,19 +334,24 @@ static void get_visualizer_layer_and_color(visualizer_state_t* state) {
|
|||
/* if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
|
||||
saturation = 255;
|
||||
} */
|
||||
if (state->status.layer & 0x200) {
|
||||
|
||||
if (state->status.layer & 0x400) {
|
||||
state->target_lcd_color = LCD_COLOR(OCEAN, saturation, 0xFF);
|
||||
state->layer_text = "STENOGRAPHY";
|
||||
}
|
||||
else if (state->status.layer & 0x200) {
|
||||
state->target_lcd_color = LCD_COLOR(GREEN, saturation, 0xFF);
|
||||
state->layer_text = "MOUSE";
|
||||
state->layer_text = "FUNCTION";
|
||||
}
|
||||
else if (state->status.layer & 0x100) {
|
||||
state->target_lcd_color = LCD_COLOR(MAGENTA, saturation, 0xFF);
|
||||
state->layer_text = "Shortcuts Layer";
|
||||
stop_keyframe_animation(&sweep_on_sweep_off_left_and_right);
|
||||
start_keyframe_animation(&led_test_animation);
|
||||
}
|
||||
else if (state->status.layer & 0x80) {
|
||||
state->target_lcd_color = LCD_COLOR(VIOLET, saturation, 0xFF);
|
||||
state->layer_text = "Plover";
|
||||
start_keyframe_animation(&KITT_Scanner_animation);
|
||||
|
||||
}
|
||||
else if (state->status.layer & 0x40) {
|
||||
state->target_lcd_color = LCD_COLOR(RASPBERRY, saturation, 0xFF);
|
||||
|
@ -199,6 +368,8 @@ static void get_visualizer_layer_and_color(visualizer_state_t* state) {
|
|||
else if (state->status.layer & 0x4) {
|
||||
state->target_lcd_color = LCD_COLOR(BLUE, saturation, 0xFF);
|
||||
state->layer_text = "Dvorak";
|
||||
stop_keyframe_animation(&led_test_animation);
|
||||
start_keyframe_animation(&sweep_on_sweep_off_left_and_right);
|
||||
}
|
||||
else if (state->status.layer & 0x2) {
|
||||
state->target_lcd_color = LCD_COLOR(ORANGE, saturation, 0xFF);
|
||||
|
@ -207,7 +378,7 @@ static void get_visualizer_layer_and_color(visualizer_state_t* state) {
|
|||
else {
|
||||
state->target_lcd_color = LCD_COLOR(YELLOW, saturation, 0xFF);
|
||||
state->layer_text = "Qwerty";
|
||||
stop_keyframe_animation(&KITT_Scanner_animation);
|
||||
stop_keyframe_animation(&led_test_animation);
|
||||
start_keyframe_animation(&Fade_in_all_leds);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue