[Keyboard] move @takai 's keyboards into /recompile_keys (#16053)
This commit is contained in:
parent
ae705e3e55
commit
84b7fc364d
72 changed files with 10 additions and 10 deletions
0
keyboards/recompile_keys/nomu30/.noci
Normal file
0
keyboards/recompile_keys/nomu30/.noci
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35
keyboards/recompile_keys/nomu30/config.h
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35
keyboards/recompile_keys/nomu30/config.h
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@ -0,0 +1,35 @@
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/*
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Copyright 2019 Naoto Takai
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x524B // recompile keys
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#define PRODUCT_ID 0x4E31 // Nomu30
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#define DEVICE_VER 0x0001
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#define MANUFACTURER recompile keys
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#define PRODUCT Nomu30
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 12
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/* Bootmagic Lite key configuration */
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 11
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170
keyboards/recompile_keys/nomu30/info.json
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170
keyboards/recompile_keys/nomu30/info.json
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@ -0,0 +1,170 @@
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{
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"keyboard_name": "Nomu30",
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"url": "https://keys.recompile.net/projects/nomu30/",
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"maintainer": "takai",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{
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"label": "Q",
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"x": 0.5,
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"y": 0
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},
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{
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"label": "W",
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"x": 1.5,
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"y": 0
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},
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{
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"label": "E",
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"x": 2.5,
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"y": 0
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},
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{
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"label": "R",
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"x": 3.5,
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"y": 0
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},
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{
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"label": "T",
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"x": 4.5,
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"y": 0
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},
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{
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"label": "Y",
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"x": 5.5,
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"y": 0
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},
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{
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"label": "U",
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"x": 6.5,
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"y": 0
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},
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{
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"label": "I",
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"x": 7.5,
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"y": 0
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},
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{
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"label": "O",
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"x": 8.5,
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"y": 0
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},
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{
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"label": "P",
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"x": 9.5,
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"y": 0
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},
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{
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"label": "Del",
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"x": 10.5,
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"y": 0
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},
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{
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"label": "|",
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"x": 0,
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"y": 1
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},
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{
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"label": "A",
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"x": 1,
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"y": 1
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},
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{
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"label": "S",
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"x": 2,
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"y": 1
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},
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{
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"label": "D",
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"x": 3,
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"y": 1
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},
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{
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"label": "F",
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"x": 4,
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"y": 1
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},
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{
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"label": "G",
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"x": 5,
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"y": 1
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},
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{
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"label": "H",
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"x": 6,
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"y": 1
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},
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{
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"label": "J",
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"x": 7,
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"y": 1
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},
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{
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"label": "K",
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"x": 8,
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"y": 1
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},
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{
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"label": "L",
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"x": 9,
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"y": 1
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},
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{
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"label": "Enter",
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"x": 10.25,
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"y": 1,
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"w": 1.25,
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"h": 2
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},
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{
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"label": "Control",
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"x": 0,
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"y": 2,
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"w": 1.5
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},
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{
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"label": "Z",
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"x": 1.5,
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"y": 2
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},
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{
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"label": "X",
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"x": 2.5,
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"y": 2
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},
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{
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"label": "C",
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"x": 3.5,
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"y": 2
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},
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{
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"label": "V",
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"x": 4.5,
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"y": 2
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},
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{
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"label": "B",
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"x": 5.5,
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"y": 2
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},
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{
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"label": "N",
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"x": 6.5,
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"y": 2
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},
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{
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"label": "M",
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"x": 7.5,
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"y": 2
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},
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{
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"label": "Shift",
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"x": 8.5,
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"y": 2,
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"w": 1.75
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}
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]
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}
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}
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}
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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// place overrides here
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#define TAPPING_TERM 200
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#define IGNORE_MOD_TAP_INTERRUPT
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#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term
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#define TAPPING_TERM_PER_KEY
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#ifdef MOUSEKEY_ENABLE
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#undef MOUSEKEY_INTERVAL
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#define MOUSEKEY_INTERVAL 1
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#undef MOUSEKEY_TIME_TO_MAX
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#define MOUSEKEY_TIME_TO_MAX 150
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#undef MOUSEKEY_MAX_SPEED
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#define MOUSEKEY_MAX_SPEED 3
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#undef MOUSEKEY_MOVE_DELTA
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#define MOUSEKEY_MOVE_DELTA 4
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#undef MOUSEKEY_DELAY
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#define MOUSEKEY_DELAY 0
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#endif
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// Selection of RGBLIGHT MODE to use.
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#if defined(LED_ANIMATIONS)
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//#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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//#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#define RGBLIGHT_EFFECT_RGB_TEST
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//#define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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// LED Setting: if you have KUMO you can use RGBLIGHT_ENABLE = yes
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#ifdef RGBLIGHT_ENABLE
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#define RGB_DI_PIN B5
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#define RGBLIGHT_TIMER
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#define RGBLED_NUM 6
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#endif
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159
keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c
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159
keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c
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#include QMK_KEYBOARD_H
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#include "keymap_jp.h"
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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_BASE = 0,
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_LOWER,
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_RAISE,
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_ADJUST,
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};
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enum custom_keycodes {
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RGBRST = SAFE_RANGE,
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LOWER,
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RAISE,
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KANJI,
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};
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enum tapdances{
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TD_CODO = 0,
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};
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// Layer Mode aliases
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#define KC_MLAD MO(_ADJUST)
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// Base layer mod tap
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#define KC_SLSF LSFT_T(KC_SLSH)
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#define KC_Z_CT LCTL_T(KC_Z)
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#define KC_X_AL LALT_T(KC_X)
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#define KC_C_GU LGUI_T(KC_C)
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#define KC_ENSF LSFT_T(KC_ENT)
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#define KC_M_CT LCTL_T(KC_M)
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// Lower layer mod tap
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#define KC_F6SF LSFT_T(KC_F6)
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#define KC_BSSF LSFT_T(KC_BSLS)
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#define KC_11CT LCTL_T(KC_F11)
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#define KC_12AL LALT_T(KC_F12)
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// Layer tap
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#define KC_BSLO LT(_LOWER, KC_BSPC)
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#define KC_SPRA LT(_RAISE, KC_SPC)
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// Tap dance
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#define KC_CODO TD(TD_CODO)
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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//,-------------------------------------------------------------------------------------------------------------.
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSLO, KC_Y, KC_U, KC_I, KC_O, KC_P,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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KC_SLSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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KC_Z_CT, KC_X_AL, KC_C_GU, KC_V, KC_B, KC_SPRA, KC_N, KC_M_CT, KC_CODO
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//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
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),
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[_LOWER] = LAYOUT(
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//,-------------------------------------------------------------------------------------------------------------.
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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KC_11CT, KC_12AL, KC_ESC, KC_TAB, KANJI, KC_MLAD, XXXXXXX, KC_COMM, KC_DOT
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//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
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),
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[_RAISE] = LAYOUT(
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//,-------------------------------------------------------------------------------------------------------------.
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KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_SLSH, KC_RO
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//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
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),
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[_ADJUST] = LAYOUT(
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//,-------------------------------------------------------------------------------------------------------------.
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RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
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//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
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RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX
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//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
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)
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};
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uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_BSLO:
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return TAPPING_LAYER_TERM;
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case KC_SPRA:
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return TAPPING_LAYER_TERM;
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default:
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return TAPPING_TERM;
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}
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}
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int RGB_current_mode;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool result = false;
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switch (keycode) {
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case KANJI:
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if (record->event.pressed) {
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if (keymap_config.swap_lalt_lgui == false) {
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register_code(KC_LANG2);
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} else {
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SEND_STRING(SS_LALT("`"));
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}
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} else {
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unregister_code(KC_LANG2);
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}
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break;
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#ifdef RGBLIGHT_ENABLE
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//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
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case RGB_MOD:
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if (record->event.pressed) {
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rgblight_mode(RGB_current_mode);
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rgblight_step();
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RGB_current_mode = rgblight_config.mode;
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}
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break;
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case RGBRST:
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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rgblight_enable();
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RGB_current_mode = rgblight_config.mode;
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}
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||||
break;
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#endif
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default:
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result = true;
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||||
break;
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||||
}
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||||
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||||
return result;
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||||
}
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||||
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||||
void keyboard_post_init_user(void) {
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||||
#ifdef RGBLIGHT_ENABLE
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||||
RGB_current_mode = rgblight_config.mode;
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||||
#endif
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||||
}
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@ -0,0 +1,68 @@
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# The center sprit (as known as treadstone/stonehenge style staggered like keymap)
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See [stonehenge30](https://github.com/marksard/qmk_firmware/tree/my_customize/keyboards/stonehenge30)
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A Nomu30 can use full color LED strip used by B5 pin. This keymap can use LED animation option.
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## Keymap Description
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- KC_SLSF ...... / key is one tap, Shift key is long push.
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- KC_Z_CT ...... Z key is one tap, Ctrl key is long tap.
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- KC_X_AL ...... X key is one tap, Alt key is long tap.
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- KC_C_GU ...... C key is one tap, GUI key is long tap.
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- KC_M_CT ...... M key is one tap, Ctrl key is long tap.
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- KC_ENSF ...... Enter key is one tap, Ctrl key is long tap.
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- KC_CODO ...... , key is one tap, . key is double tap.
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- KC_BSLO ...... Backspace key is one tap, Move to Lower layer with long push.
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- KC_SPRA ...... Space key is one tap, Move to Raise layer with.
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- AG_NORM ...... If you use Mac set to mode.
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- AG_SWAP ...... If you use Win set to mode.
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||||
- KANJI ...... Japanese IME toggle key.
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||||
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||||
## How to move to Ajdust Layer
|
||||
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At first, Move to Lower layer with long push. After that Adjust key with long push. Now you have into Adjust layer state.
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||||
|
||||
```c
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||||
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||||
[_BASE] = LAYOUT(
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//,-------------------------------------------------------------------------------------------------------------.
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||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSLO, KC_Y, KC_U, KC_I, KC_O, KC_P,
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||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_SLSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
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||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_Z_CT, KC_X_AL, KC_C_GU, KC_V, KC_B, KC_SPRA, KC_N, KC_M_CT, KC_CODO
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT(
|
||||
//,-------------------------------------------------------------------------------------------------------------.
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_11CT, KC_12AL, KC_ESC, KC_TAB, KANJI, KC_MLAD, XXXXXXX, KC_COMM, KC_DOT
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT(
|
||||
//,-------------------------------------------------------------------------------------------------------------.
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_SLSH, KC_RO
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//,-------------------------------------------------------------------------------------------------------------.
|
||||
RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
)
|
||||
|
||||
```
|
|
@ -0,0 +1,26 @@
|
|||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
TAP_DANCE_ENABLE = yes
|
||||
|
||||
# If your custom treadstone32 pcb, you can rewrite to yes.
|
||||
RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
|
||||
LED_ANIMATIONS = yes # LED animations
|
||||
|
||||
# Other selectable option
|
||||
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
|
||||
|
||||
ifeq ($(strip $(LED_ANIMATIONS)), yes)
|
||||
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
|
||||
OPT_DEFS += -DLED_ANIMATIONS
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
endif
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
22
keyboards/recompile_keys/nomu30/keymaps/default/config.h
Normal file
22
keyboards/recompile_keys/nomu30/keymaps/default/config.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
/* Copyright 2019 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
||||
|
||||
#define TAPPING_TERM 200
|
||||
#define PERMISSIVE_HOLD
|
44
keyboards/recompile_keys/nomu30/keymaps/default/keymap.c
Normal file
44
keyboards/recompile_keys/nomu30/keymaps/default/keymap.c
Normal file
|
@ -0,0 +1,44 @@
|
|||
/* Copyright 2019 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#define _BASE 0
|
||||
#define _NUMS 1
|
||||
#define _SYMS 2
|
||||
#define _FUNC 3
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
|
||||
KC_LSFT, LALT_T(KC_Z), LGUI_T(KC_X), KC_C, LT(_SYMS, KC_V), LT(_FUNC, KC_B), LT(_NUMS, KC_N), KC_M, KC_SPC
|
||||
),
|
||||
[_NUMS] = LAYOUT(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
|
||||
KC_TRNS, KC_LBRC, KC_RBRC, KC_SLSH, KC_BSLS, KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_COMM, KC_DOT
|
||||
),
|
||||
[_SYMS] = LAYOUT(
|
||||
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
|
||||
KC_TRNS, KC_LCBR, KC_RCBR, KC_QUES, KC_PIPE, KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS,
|
||||
KC_TRNS, KC_LABK, KC_RABK, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
[_FUNC] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
|
||||
KC_TAB, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, RESET,
|
||||
KC_TRNS, KC_LALT, KC_LGUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
)
|
||||
};
|
|
@ -0,0 +1 @@
|
|||
# The default keymap for nomu30
|
66
keyboards/recompile_keys/nomu30/keymaps/like_jis/config.h
Normal file
66
keyboards/recompile_keys/nomu30/keymaps/like_jis/config.h
Normal file
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
||||
#define TAPPING_TERM 200
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
||||
|
||||
#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term
|
||||
#define TAPPING_TERM_PER_KEY
|
||||
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
#undef MOUSEKEY_INTERVAL
|
||||
#define MOUSEKEY_INTERVAL 1
|
||||
|
||||
#undef MOUSEKEY_TIME_TO_MAX
|
||||
#define MOUSEKEY_TIME_TO_MAX 150
|
||||
|
||||
#undef MOUSEKEY_MAX_SPEED
|
||||
#define MOUSEKEY_MAX_SPEED 3
|
||||
|
||||
#undef MOUSEKEY_MOVE_DELTA
|
||||
#define MOUSEKEY_MOVE_DELTA 4
|
||||
|
||||
#undef MOUSEKEY_DELAY
|
||||
#define MOUSEKEY_DELAY 0
|
||||
#endif
|
||||
|
||||
// Selection of RGBLIGHT MODE to use.
|
||||
#if defined(LED_ANIMATIONS)
|
||||
//#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
//#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#endif
|
||||
|
||||
// LED Setting: if you have KUMO you can use RGBLIGHT_ENABLE = yes
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define RGB_DI_PIN B5
|
||||
#define RGBLIGHT_TIMER
|
||||
|
||||
#define RGBLED_NUM 6
|
||||
#endif
|
159
keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c
Normal file
159
keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c
Normal file
|
@ -0,0 +1,159 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "keymap_jp.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_number {
|
||||
_BASE = 0,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST,
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
RGBRST = SAFE_RANGE,
|
||||
LOWER,
|
||||
RAISE,
|
||||
KANJI,
|
||||
};
|
||||
|
||||
// enum tapdances{
|
||||
// TD_CODO = 0,
|
||||
// TD_SLRO,
|
||||
// };
|
||||
|
||||
// Layer Mode aliases
|
||||
#define KC_MLAD MO(_ADJUST)
|
||||
|
||||
// Base layer mod tap
|
||||
#define KC_CMSF LSFT_T(KC_COMM)
|
||||
#define KC_DTCT LCTL_T(KC_DOT)
|
||||
#define KC_Z_AL LALT_T(KC_Z)
|
||||
#define KC_X_GU LGUI_T(KC_X)
|
||||
#define KC_ENSF LSFT_T(KC_ENT)
|
||||
|
||||
// Lower layer mod tap
|
||||
#define KC_BSSF LSFT_T(KC_BSLS)
|
||||
#define KC_11AL LALT_T(KC_F11)
|
||||
|
||||
// Layer tap
|
||||
#define KC_BSLO LT(_LOWER, KC_BSPC)
|
||||
#define KC_SPRA LT(_RAISE, KC_SPC)
|
||||
|
||||
// Tap dance
|
||||
// #define KC_CODO TD(TD_CODO)
|
||||
// #define KC_SLRO TD(TD_SLRO)
|
||||
|
||||
// qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
|
||||
// [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
|
||||
// };
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_BASE] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
)
|
||||
};
|
||||
|
||||
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case KC_BSLO:
|
||||
return TAPPING_LAYER_TERM;
|
||||
case KC_SPRA:
|
||||
return TAPPING_LAYER_TERM;
|
||||
default:
|
||||
return TAPPING_TERM;
|
||||
}
|
||||
}
|
||||
|
||||
int RGB_current_mode;
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
bool result = false;
|
||||
switch (keycode) {
|
||||
case KANJI:
|
||||
if (record->event.pressed) {
|
||||
if (keymap_config.swap_lalt_lgui == false) {
|
||||
register_code(KC_LANG2);
|
||||
} else {
|
||||
SEND_STRING(SS_LALT("`"));
|
||||
}
|
||||
} else {
|
||||
unregister_code(KC_LANG2);
|
||||
}
|
||||
break;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGB_MOD:
|
||||
if (record->event.pressed) {
|
||||
rgblight_mode(RGB_current_mode);
|
||||
rgblight_step();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
break;
|
||||
case RGBRST:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
#endif
|
||||
}
|
64
keyboards/recompile_keys/nomu30/keymaps/like_jis/readme.md
Normal file
64
keyboards/recompile_keys/nomu30/keymaps/like_jis/readme.md
Normal file
|
@ -0,0 +1,64 @@
|
|||
# The LikeJIS is Japanese Keyboard like keymap
|
||||
|
||||
A Nomu30 can use full color LED strip used by B5 pin. This keymap can use LED animation option.
|
||||
|
||||
## Keymap Description
|
||||
|
||||
- KC_CMSF ...... , key is one tap, Shift key is long push.
|
||||
- KC_DTCT ...... . key is one tap, Ctrl key is long tap.
|
||||
- KC_ENSF ...... Enter key is one tap, Ctrl key is long tap.
|
||||
- KC_Z_AL ...... Z key is one tap, Alt key is long tap.
|
||||
- KC_X_GU ...... X key is one tap, GUI key is long tap.
|
||||
- KC_BSLO ...... Backspace key is one tap, Move to Lower layer with long push.
|
||||
- KC_SPRA ...... Space key is one tap, Move to Raise layer with.
|
||||
- AG_NORM ...... If you use Mac set to mode.
|
||||
- AG_SWAP ...... If you use Win set to mode.
|
||||
- KANJI ...... Japanese IME toggle key.
|
||||
|
||||
## How to move to Ajdust Layer
|
||||
|
||||
At first, Move to Lower layer with long push. After that Adjust key with long push. Now you have into Adjust layer state.
|
||||
|
||||
```c
|
||||
|
||||
[_BASE] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//,-----------------------------------------------------------------------------------------------------------------------.
|
||||
RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
|
||||
//|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
|
||||
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX
|
||||
//`---------+---------+---------+---------+---------+---------+---------+---------+---------'
|
||||
)
|
||||
|
||||
```
|
26
keyboards/recompile_keys/nomu30/keymaps/like_jis/rules.mk
Normal file
26
keyboards/recompile_keys/nomu30/keymaps/like_jis/rules.mk
Normal file
|
@ -0,0 +1,26 @@
|
|||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
TAP_DANCE_ENABLE = no
|
||||
|
||||
# If your custom treadstone32 pcb, you can rewrite to yes.
|
||||
RGBLIGHT_ENABLE = yes # LED underglow (Enable WS2812 RGB underlight.)
|
||||
LED_ANIMATIONS = yes # LED animations
|
||||
|
||||
# Other selectable option
|
||||
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
|
||||
|
||||
ifeq ($(strip $(LED_ANIMATIONS)), yes)
|
||||
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
|
||||
OPT_DEFS += -DLED_ANIMATIONS
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
endif
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
40
keyboards/recompile_keys/nomu30/keymaps/via/keymap.c
Normal file
40
keyboards/recompile_keys/nomu30/keymaps/via/keymap.c
Normal file
|
@ -0,0 +1,40 @@
|
|||
/* Copyright 2019 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT(
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPC
|
||||
),
|
||||
[1] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
[2] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
[3] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
)
|
||||
};
|
2
keyboards/recompile_keys/nomu30/keymaps/via/rules.mk
Normal file
2
keyboards/recompile_keys/nomu30/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
VIA_ENABLE = yes
|
||||
LTO_ENABLE = yes
|
16
keyboards/recompile_keys/nomu30/nomu30.c
Normal file
16
keyboards/recompile_keys/nomu30/nomu30.c
Normal file
|
@ -0,0 +1,16 @@
|
|||
/* Copyright 2019 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "nomu30.h"
|
34
keyboards/recompile_keys/nomu30/nomu30.h
Normal file
34
keyboards/recompile_keys/nomu30/nomu30.h
Normal file
|
@ -0,0 +1,34 @@
|
|||
/* Copyright 2019 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
#ifdef KEYBOARD_recompile_keys_nomu30_rev1
|
||||
#include "rev1.h"
|
||||
#elif KEYBOARD_recompile_keys_nomu30_rev2
|
||||
#include "rev2.h"
|
||||
#endif
|
||||
|
||||
#define LAYOUT( \
|
||||
K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \
|
||||
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, \
|
||||
K200, K201, K202, K203, K204, K205, K206, K207, K208 \
|
||||
) \
|
||||
{ \
|
||||
{ KC_NO, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011 }, \
|
||||
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, KC_NO }, \
|
||||
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, KC_NO, KC_NO, KC_NO }, \
|
||||
}
|
15
keyboards/recompile_keys/nomu30/readme.md
Normal file
15
keyboards/recompile_keys/nomu30/readme.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
# nomu30
|
||||
|
||||

|
||||
|
||||
A 30% keyboard with ISO enter.
|
||||
|
||||
Keyboard Maintainer: [Naoto Takai](https://github.com/takai)
|
||||
Hardware Supported: The Nomu30 PCBs, ProMicro supported
|
||||
Hardware Availability: https://keys.recompile.net/projects/nomu30/
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make recompile_keys/nomu30:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
0
keyboards/recompile_keys/nomu30/rev1/.noci
Normal file
0
keyboards/recompile_keys/nomu30/rev1/.noci
Normal file
35
keyboards/recompile_keys/nomu30/rev1/config.h
Normal file
35
keyboards/recompile_keys/nomu30/rev1/config.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
Copyright 2019 Naoto Takai
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { D1, D0, D4 }
|
||||
#define MATRIX_COL_PINS { C6, D7, E6, B4, F4, F5, F6, F7, B1, B3, B2, B6 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL*/
|
||||
#define DIODE_DIRECTION COL2ROW
|
17
keyboards/recompile_keys/nomu30/rev1/rev1.c
Normal file
17
keyboards/recompile_keys/nomu30/rev1/rev1.c
Normal file
|
@ -0,0 +1,17 @@
|
|||
/* Copyright 2020 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "rev1.h"
|
19
keyboards/recompile_keys/nomu30/rev1/rev1.h
Normal file
19
keyboards/recompile_keys/nomu30/rev1/rev1.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
/* Copyright 2020 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
18
keyboards/recompile_keys/nomu30/rev1/rules.mk
Normal file
18
keyboards/recompile_keys/nomu30/rev1/rules.mk
Normal file
|
@ -0,0 +1,18 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
0
keyboards/recompile_keys/nomu30/rev2/.noci
Normal file
0
keyboards/recompile_keys/nomu30/rev2/.noci
Normal file
47
keyboards/recompile_keys/nomu30/rev2/config.h
Normal file
47
keyboards/recompile_keys/nomu30/rev2/config.h
Normal file
|
@ -0,0 +1,47 @@
|
|||
/*
|
||||
Copyright 2020 Naoto Takai
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { B2, B1, B0 }
|
||||
#define MATRIX_COL_PINS { C4, C5, C6, C7, B7, B6, B5, B4, B3, D5, D4, D3 }
|
||||
#define UNUSED_PINS { C2, D0, D1, D2, D6 }
|
||||
|
||||
/* COL2ROW, ROW2COL*/
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* disable these deprecated features by default */
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
17
keyboards/recompile_keys/nomu30/rev2/rev2.c
Normal file
17
keyboards/recompile_keys/nomu30/rev2/rev2.c
Normal file
|
@ -0,0 +1,17 @@
|
|||
/* Copyright 2020 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "rev2.h"
|
19
keyboards/recompile_keys/nomu30/rev2/rev2.h
Normal file
19
keyboards/recompile_keys/nomu30/rev2/rev2.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
/* Copyright 2020 Naoto Takai
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
18
keyboards/recompile_keys/nomu30/rev2/rules.mk
Normal file
18
keyboards/recompile_keys/nomu30/rev2/rules.mk
Normal file
|
@ -0,0 +1,18 @@
|
|||
# MCU name
|
||||
MCU = atmega32u2
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = no # Mouse keys
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
1
keyboards/recompile_keys/nomu30/rules.mk
Normal file
1
keyboards/recompile_keys/nomu30/rules.mk
Normal file
|
@ -0,0 +1 @@
|
|||
DEFAULT_FOLDER = recompile_keys/nomu30/rev1
|
Loading…
Add table
Add a link
Reference in a new issue