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GH60 Refactor: Move Satan into GH60 directory (#6485)

* Move Satan into the GH60 directory to avoid the confusion of what PCB people have

* set bootmagic to lite

* rename gh60 file to revc
This commit is contained in:
MechMerlin 2019-08-04 23:06:33 -07:00 committed by noroadsleft
parent 72f382fc02
commit 7f8922ae7b
120 changed files with 10 additions and 17 deletions

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#include QMK_KEYBOARD_H
// lshift split, backspace split, full ANSI enter, full right shift
#define KEYMAP_BZIO( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D }, \
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, K49, K4A, K4B, K4C, K4D } \
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: HHKB with hyper key where ctrl used to be, and right half of left
shift used as a key lock */
KEYMAP_BZIO(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,\
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,\
KC_LSFT, KC_LOCK, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_HYPR, KC_LGUI, KC_LALT, LT(1, KC_SPC), KC_RALT, KC_RGUI, KC_APP, KC_RCTL),
/* 1: spacefn with WASD arrows/navigation block and extra space key for
realignment of source code, plus IJKL mouse arrows, volume up/down in <>,
and caps lock where it used to be */
KEYMAP_BZIO(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_PGUP, KC_UP, KC_PGDOWN, KC_INSERT, KC_MS_BTN2, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DELETE, KC_MS_BTN1, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_HOME, KC_SPC, KC_END, KC_PSCREEN, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};

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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = yes # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
KEY_LOCK_ENABLE = yes # KC_LOCK
LAYOUTS = 60_ansi 60_iso 60_ansi_split_bs_rshift

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# [dragonchasers](https://github.com/dragonchaser) GH60 layout
Layout derived from the default GH60 keymap.
![Photo of the keyboard](https://pbs.twimg.com/media/DQzlD0yX0AA8spX.jpg)
## Layers
### Base Layer
```
,-----------------------------------------------------------.
|Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
|-----------------------------------------------------------|
|FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /| Up |FN |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Left |Down|Right|
`-----------------------------------------------------------'
Note: right FN triggers function layer,
left FN(CAPS) is a one-shot button for the macro layer
```
### Function Layer
```
,-----------------------------------------------------------.
|GRV|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
|-----------------------------------------------------------|
| MB3|MB2|MUP|MB1|MWU| | | |INS| |RST| | |Print|
|-----------------------------------------------------------|
| | ML|MDN|MR |MWD| | | | | | | |
|-----------------------------------------------------------|
|CAPS | | | | | | | | | | |PGUP| |
|-----------------------------------------------------------|
| | | | |Ctrl|HOME|PGD |END |
`-----------------------------------------------------------'
```
### Macro Layer
```
,-----------------------------------------------------------.
|DEF| |DUE| | | | | | | | | |GAM| ARR|
|-----------------------------------------------------------|
| |MAG|CLO|DUT|RBS|TIG| | | |COU|PSH| | | |
|-----------------------------------------------------------|
| |ADD|STS|DFF|FTC|PLL| | |LOG| | | |
|-----------------------------------------------------------|
| | | |COM| |BRN| | | | |MUT|VOL+|PLPA|
|-----------------------------------------------------------|
| | | | |APP |PREV|VOL-|NEXT|
`-----------------------------------------------------------'
Abbreviations:
--------------
DEF - return to default layer
DUE - enable git duet mode
GAM - backlight WASD
ARR - backlight arrows
-
MAG - git submodule sync --recursive \
&& git submodule update --init --recursive \
&& git submodule foreach --recursive "git co . \
&& git reset --hard && git clean -dffx"
CLO - git clone
DUT - git duet (when in duet mode)
RBS - git rebase
TIG - tig
COU - git checkout
PSH - git push
-
ADD - git add
STS - git status
DFF - git diff
FTC - git fetch
PLL - git pull
LOG - git log
-
COM - git commit (or git duet commit if in duet mode)
BRN - git branch
MUT - audio mute
VOL+ - increase volume
PLPA - play/pause
-
APP - application (windows menu key)
PREV - previous song
VOL- - decrease volume
NEXT - next song
Note: git commands are SEND_STRING macros sent to the
currently focused window Make sure it is your terminal :)
```
**NOTE:** an outdated version of this keymap is also present for the Satan keyboard, which is no longer maintained since I could not get my hands on a properly working PCB.

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#include QMK_KEYBOARD_H
#include <util/delay.h>
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _FL 1
#define _MC 2
bool git_duet = false;
bool backlight_arrows = false;
bool backlight_gaming = false;
enum custom_keycodes {
/* GIT related keycodes */
G_ADD = SAFE_RANGE, G_BRN, G_COM, G_COU, G_CLO,
G_DFF, G_DUE, G_DUT, G_FTC, G_LOG, G_MAG, G_MRG,
G_MRT, G_PSH, G_PLL, G_RBS, G_STH, G_STS, G_TIG,
/* Multi-media related keycodes */
A_MUTE, A_NEXT, A_PLPA, A_PREV, A_VOUP, A_VDWN,
/* System related shortcuts */
F_BTN, M_WAPP, K_ARR, K_WASD,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| FN |Up |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Left |Down|Right|
* `-----------------------------------------------------------'
*
* Note: right FN triggers function layer,
* left FN is a one-shot button for the macro layer
*/
/* Layer 0: Qwerty */
[_QW] = LAYOUT_60_ansi_split_rshift( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
OSL(_MC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, F_BTN, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT \
),
/*
* ,-----------------------------------------------------------.
* |GRV|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
* |-----------------------------------------------------------|
* | MB3|MB2|MUP|MB1|MWU| | | |INS| |RST| | |Print|
* |-----------------------------------------------------------|
* | | ML|MDN|MR |MWD| | | | | | | |
* |-----------------------------------------------------------|
* |CAPS | | | | | | | | | | |PGUP| |
* |-----------------------------------------------------------|
* | | | | |Ctrl|HOME|PGD |END |
* `-----------------------------------------------------------'
*/
/* Layer 1: Functions */
[_FL] = LAYOUT_60_ansi_split_rshift(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_BTN3, KC_BTN2, KC_MS_U, KC_BTN1, KC_WH_U, _______, _______, _______, KC_INS, _______, RESET, _______, _______, KC_PSCR, \
KC_CAPS, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, _______, _______, _______, _______, KC_TILD, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, KC_RCTL, KC_HOME, KC_PGDN, KC_END \
),
/*
* ,-----------------------------------------------------------.
* |DEF| |DUE| | | | | | | | | |GAM| ARR|
* |-----------------------------------------------------------|
* | |MAG|CLO|DUT|RBS|TIG|MRT| | |COU|PSH| | | |
* |-----------------------------------------------------------|
* | |ADD|STS|DFF|FTC|PLL|MRG| |STH|LOG| | | F_OFF|
* |-----------------------------------------------------------|
* | | | |COM| |BRN| | | | |MUT|VOL+|PLPA|
* |-----------------------------------------------------------|
* | | | | |APP |PREV|VOL-|NEXT|
* `-----------------------------------------------------------'
*
* Abbreviations:
* --------------
* DEF - return to default layer
* DUE - enable git duet mode
* CLO - git clone
* DUT - git duet (when in duet mode)
* RBS - git rebase
* MAG - git submodule sync --recursive && git submodule update --init --recursive && git submodule foreach --recursive "git co . && git reset --hard && git clean -dffx"
* TIG - tig
* MRG - git merge
* MRT - git mergetool
* COU - git checkout
* PSH - git push
* ADD - git add
* STS - git status
* DFF - git diff
* FTC - git fetch
* PLL - git pull
* STH - git stash
* LOG - git log
* COM - git commit (or git duet commit if in duet mode)
* BRN - git branch
* APP - application (windows menu key)
* MUT - audio mute
* VOL+ - increase volume
* VOL- - decrease volume
* PLPA - play/pause
* PREV - previous song
* NEXT - next song
* ARR - backlight arrow keys
* GAM - backlight WASD
*
* Note: git commands are SEND_STRING macros sent to the
* currently focused window Make sure it is your terminal :)
*/
/* Layer 2: Macros (Git & Multimedia) */
[_MC] = LAYOUT_60_ansi_split_rshift( \
TO(_QW), XXXXXXX, G_DUE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, K_WASD, K_ARR, \
XXXXXXX, G_MAG, G_CLO, G_DUT, G_RBS, G_TIG, G_MRT, XXXXXXX, XXXXXXX, G_COU, G_PSH, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, G_ADD, G_STS, G_DFF, G_FTC, G_PLL, G_MRG, XXXXXXX, G_STH, G_LOG, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, G_COM, XXXXXXX, G_BRN, XXXXXXX, XXXXXXX, XXXXXXX, A_MUTE, A_PLPA, A_VOUP, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_WAPP, A_PREV, A_VDWN, A_NEXT \
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
/*
* Begin git layer
*/
case G_ADD:
SEND_STRING("git add ");
layer_off(_MC);
return false;break;
case G_BRN:
SEND_STRING("git branch\n");
layer_off(_MC);
return false;break;
case G_CLO:
SEND_STRING("git clone ");
layer_off(_MC);
return false;break;
case G_COM:
if(git_duet) {
SEND_STRING("git duet-commit ");
} else {
SEND_STRING("git commit ");
}
layer_off(_MC);
return false;break;
case G_COU:
SEND_STRING("git checkout ");
layer_off(_MC);
return false;break;
case G_DFF:
SEND_STRING("git diff\n");
layer_off(_MC);
return false;break;
case G_DUE:
git_duet = !git_duet;
if(git_duet) {
gh60_esc_led_on();
} else {
gh60_esc_led_off();
}
layer_off(_MC);
return false;break;
case G_DUT:
if(git_duet) {
SEND_STRING("git duet ");
}
layer_off(_MC);
return false; break;
case G_FTC:
SEND_STRING("git fetch ");
layer_off(_MC);
return false;break;
case G_LOG:
SEND_STRING("git log --graph\n");
layer_off(_MC);
return false;break;
case G_MAG:
// This is some git-magic to resync recursive submodule structures inside git projects (thx to https://github.com/jimmykarily)
SEND_STRING("git submodule sync --recursive && git submodule update --init --recursive && git submodule foreach --recursive \" git co . && git reset --hard && git clean -dffx \" \n");
layer_off(_MC);
return false; break;
case G_MRG:
SEND_STRING("git merge ");
layer_off(_MC);
return false;break;
case G_MRT:
SEND_STRING("git mergetool ");
layer_off(_MC);
return false;break;
case G_PLL:
SEND_STRING("git pull ");
layer_off(_MC);
return false;break;
case G_PSH:
SEND_STRING("git push ");
layer_off(_MC);
return false;break;
case G_RBS:
SEND_STRING("git rebase ");
layer_off(_MC);
return false;break;
case G_STH:
SEND_STRING("git stash ");
layer_off(_MC);
return false;break;
case G_STS:
SEND_STRING("git status\n");
layer_off(_MC);
return false;break;
case G_TIG:
SEND_STRING("tig\n");
layer_off(_MC);
return false;break;
/*
* End git layer
*/
/*
* Begin multimedia keys
*/
case A_MUTE:
register_code(KC_AUDIO_MUTE);
unregister_code(KC_AUDIO_MUTE);
layer_off(_MC);
return false;break;
case A_PLPA:
register_code(KC_MEDIA_PLAY_PAUSE);
unregister_code(KC_MEDIA_PLAY_PAUSE);
layer_off(_MC);
return false;break;
case A_VOUP:
register_code(KC_AUDIO_VOL_UP);
return false;break;
case A_VDWN:
register_code(KC_AUDIO_VOL_DOWN);
return false;break;
case A_PREV:
register_code(KC_MEDIA_PREV_TRACK);
unregister_code(KC_MEDIA_PREV_TRACK);
layer_off(_MC);
return false;break;
case A_NEXT:
register_code(KC_MEDIA_NEXT_TRACK);
unregister_code(KC_MEDIA_NEXT_TRACK);
layer_off(_MC);
return false;break;
/*
* End multimedia keys
*/
// Tap dance to get the app button mapped
case M_WAPP:
register_code(KC_APP);
unregister_code(KC_APP);
layer_off(_MC);
return false;break;
/*
* Begin multimedia keys
*/
case K_ARR:
backlight_arrows = !backlight_arrows;
if(backlight_arrows) {
gh60_poker_leds_on();
} else {
gh60_poker_leds_off();
}
layer_off(_MC);
return false;break;
case K_WASD:
backlight_gaming = !backlight_gaming;
if(backlight_gaming) {
gh60_wasd_leds_on();
} else {
gh60_wasd_leds_off();
}
layer_off(_MC);
return false; break;
case F_BTN:
gh60_fn_led_on();
layer_on(_FL);
return false;break;
}
/*
* End multimedia keys
*/
} else {
switch(keycode) {
/*
* Oneshots that will switch back to the default layer on KEY_UP
*/
case A_VOUP:
unregister_code(KC_AUDIO_VOL_UP);
layer_off(_MC);
return false;break;
case A_VDWN:
unregister_code(KC_AUDIO_VOL_DOWN);
layer_off(_MC);
return false;break;
case F_BTN:
layer_off(_FL);
gh60_fn_led_off();
return false;break;
}
}
return true;
};

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER geekhack
#define PRODUCT GH60
#define DESCRIPTION t.m.k. keyboard firmware for GH60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* RGB Underglow
* These settings are for the F4 by default:
*
*
* #define ws2812_pin PF4
* #define RGBLED_NUM 14 // Number of LEDs
* #define RGBLIGHT_HUE_STEP 10
* #define RGBLIGHT_SAT_STEP 17
* #define RGBLIGHT_VAL_STEP 17
*
* The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects.
* To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations.
* For details, please check this keymap. keyboard/planck/keymaps/yang/keymap.c
*/
#define RGB_DI_PIN F4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 11 // Number of LEDs
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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#include QMK_KEYBOARD_H
#define _DEFAULT 0
#define _FN 1
#define _WASD 2
#define _SFX 3
//bool esc_led_on;
enum planck_keycodes {
DEFAULT = SAFE_RANGE
};
// Fillers to make layering more clear
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty gui/alt/space/alt/gui
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+
* |LGUI | LAlt | Space | RAlt |RGUI |
* `-----------------------------------------------------------------'
*/
[_DEFAULT] = LAYOUT_60_ansi_split_bs_rshift( /* Basic QWERTY */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), \
______, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, ______, ______ \
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
* |-----------------------------------------------------------------------------------------+
* | CAPS | | | | | | | | Psc | Slck| Paus| Up | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left|Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDn| Down| | |
* |-----------------------------------------------------------------------------------------+
* | | | | Stop | |
* `-----------------------------------------------------------------'
*/
[_FN] = LAYOUT_60_ansi_split_bs_rshift( /* Layer 1 */
TG(_SFX),KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT,______, \
______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______, \
______, ______, ______, TG(_WASD), KC_MSTP, ______, ______, ______ \
),
/* WASD Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | Up | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | Left| Down|Right| | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | |
* `-----------------------------------------------------------------'
*/
[_WASD] = LAYOUT_60_ansi_split_bs_rshift( /* Layer 2 */
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, KC_UP, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, KC_LEFT, KC_DOWN,KC_RGHT,______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,______, \
______, ______, ______, ______, ______, ______, ______, ______ \
),
/* SFX Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | BL- | BL+ | BL | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | RGBT| RGBM| | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | |
* `-----------------------------------------------------------------'
*/
[_SFX] = LAYOUT_60_ansi_split_bs_rshift(
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, F(0), F(1), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, F(2), F(3), F(4), F(5), F(6), F(7), ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______ \
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
return MACRO_NONE;
};
enum function_id {
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(RGBLED_TOGGLE),
[1] = ACTION_FUNCTION(RGBLED_STEP_MODE),
[2] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[3] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[4] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[5] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[6] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_VAL)
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
}
}
void matrix_scan_user(void) {
uint32_t layer = layer_state;
if (layer & (1<<1)) {
gh60_fn_led_on();
} else {
gh60_fn_led_off();
}
if (layer & (1<<2)) {
gh60_wasd_leds_on();
} else {
gh60_wasd_leds_off();
}
if (layer & (1<<3)) {
gh60_esc_led_on();
} else {
gh60_esc_led_off();
}
};

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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = yes # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable RGB Underglow

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#include QMK_KEYBOARD_H
#define _DEFAULT 0
#define _FN 1
int esc_led = 0;
// Fillers to make layering more clear
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty gui/alt/space/alt/gui
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+
* |LGUI | LAlt | Space | RAlt |RGUI |
* `-----------------------------------------------------------------'
*/
[_DEFAULT] = LAYOUT_60_ansi_split_bs_rshift( /* Basic QWERTY */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), \
______, KC_LGUI, KC_LALT, KC_SPC, ______, KC_RALT, KC_RGUI, ______ \
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | Led | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
* |-----------------------------------------------------------------------------------------+
* | CAPS | | | | | | | | Psc | Slck| Paus| Up | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left|Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDn| Down| | |
* |-----------------------------------------------------------------------------------------+
* | | | | Stop | |
* `-----------------------------------------------------------------'
*/
[_FN] = LAYOUT_60_ansi_split_bs_rshift( /* Layer 1 */
F(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT,______, \
______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______, \
______, ______, ______, ______, ______, KC_MSTP, ______, ______ \
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
return MACRO_NONE;
};
enum function_id {
LED_TOGGLE
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(LED_TOGGLE)
};
void esc_led_toggle(void) {
if (esc_led == 0){
esc_led = 1;
gh60_esc_led_on();
} else {
esc_led = 0;
gh60_esc_led_off();
}
}
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case LED_TOGGLE:
if (record->event.pressed) {
esc_led_toggle();
}
break;
}
}

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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = yes # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable RGB Underglow

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* 0: qwerty */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT,
KC_LSFT, TG(2), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
),
[1] = LAYOUT_all( /* 1: fn */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all( /* 2: arrows */
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______,
_______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT
),
};
void matrix_scan_user(void) {
//Layer LED indicators
uint32_t layer = layer_state;
if (layer & (1<<1)) {
gh60_wasd_leds_on();
gh60_fn_led_on();
} else {
gh60_wasd_leds_off();
gh60_fn_led_off();
}
if (layer & (1<<2)) {
gh60_poker_leds_on();
gh60_esc_led_on();
} else {
gh60_poker_leds_off();
gh60_esc_led_off();
}
};

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/* Copyright 2018 Funderburker
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
ISO HHKB layout:
* 2u Backspace
* ISO Enter
* split left Shift
* split right Shift
* Caps as Control
* 1u/1.5u/7u/1.5u//1u bottom row
*/
/* 0: QWERTY */
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_NO,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
KC_LSFT, KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(1), KC_RSFT,
KC_NO, KC_LALT, KC_LGUI, KC_SPC, KC_NO, KC_NO, KC_RALT, KC_CAPSLOCK, KC_NO
),
/* 1: Fn layer */
[1] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, KC_UP, _______, _______,
_______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, _______, KC_PGUP, KC_LEFT, KC_RGHT, _______, _______,
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_DOWN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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#include QMK_KEYBOARD_H
#define _MA 0
#define _GA 1
#define _FL 2
#define _AR 3
#define TRNS KC_TRNS
#define trigger_time 400
#define LSHIFT OSM(MOD_LSFT)
#define SPACE LT(_AR, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Main Layer
[_MA] = LAYOUT_60_ansi_split_bs_rshift(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, SPACE, KC_NO, KC_RALT, MO(_FL), KC_RCTRL),
//Function Layer
[_FL] = LAYOUT_60_ansi_split_bs_rshift(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_NO,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_PSCR,
TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_MPLY,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
//Arrow keys layer (space bar)
[_AR] = LAYOUT_60_ansi_split_bs_rshift(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, KC_NO,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_PGUP, KC_UP, KC_PGDN, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_RGHT, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
//Game layer (fn + g)
[_GA] = LAYOUT_60_ansi_split_bs_rshift(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_NO,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
KC_LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, KC_SPC, TRNS, TRNS, MO(_FL), TRNS),
};

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/*
Copyright 2017 Max Rumpf alias Maxr1998 <max.rumpf1998@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define RGB_DI_PIN F4 // pin the DI on the WS2812B is hooked-up to
#define RGBLIGHT_ANIMATIONS // run RGB animations
#define RGBLED_NUM 6 // number of LEDs
#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
#define RGBLIGHT_SAT_STEP 25 // units to step when in/decresing saturation
#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
#endif

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/*
Copyright 2017 Max Rumpf alias Maxr1998 <max.rumpf1998@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define KC_EURO RALT(KC_5)
#define SWITCH_LANG SEND_STRING(SS_LGUI(SS_TAP(X_SPACE)))
#define PRINT_UMLAUT(str) SWITCH_LANG;_delay_ms(90);SEND_STRING(str);SWITCH_LANG;
enum custom_keycodes {
MCO_AE = SAFE_RANGE,
MCO_OE = SAFE_RANGE + 1,
MCO_UE = SAFE_RANGE + 2,
MCO_SS = SAFE_RANGE + 3,
TP_REQ = SAFE_RANGE + 10,
TP_ACC = SAFE_RANGE + 11
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwertz */
LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_NO, \
KC_LOCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_HOME, KC_ENT, \
KC_LSFT, KC_BSLS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,\
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, F(0), KC_LEFT, KC_DOWN, KC_RGHT),
/* 1: fn */
LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_EURO, TP_REQ, TP_ACC, KC_TRNS, MCO_UE, KC_TRNS, MCO_OE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, MCO_AE, MCO_SS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_SW,KC_TRNS, KC_GRV, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1) // to Fn overlay
};
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case MCO_AE:
PRINT_UMLAUT("'"); // ä
return false;
case MCO_OE:
PRINT_UMLAUT(";"); // ö
return false;
case MCO_UE:
PRINT_UMLAUT("["); // ü
return false;
case MCO_SS:
PRINT_UMLAUT("-"); // ß
return false;
case TP_REQ:
SEND_STRING("/tpa ");
return false;
case TP_ACC:
SEND_STRING("/tpaccept"SS_TAP(X_ENTER));
return false;
}
}
return true;
}

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# Build Options
# comment out to disable the options.
#
RGBLIGHT_ENABLE = yes # Enable RGB Underglow
KEY_LOCK_ENABLE = yes # Enable key lock option
SKIP_GIT = yes

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER geekhack
#define PRODUCT GH60
#define DESCRIPTION t.m.k. keyboard firmware for GH60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
// Rev A
// #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B5, B4, D7, D6, B3 }
// Rev B/C
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* RGB Underglow
* These settings are for the F4 by default:
*
*
* #define ws2812_pin PF4
* #define RGBLED_NUM 14 // Number of LEDs
* #define RGBLIGHT_HUE_STEP 10
* #define RGBLIGHT_SAT_STEP 17
* #define RGBLIGHT_VAL_STEP 17
*
* The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects.
* To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations.
* For details, please check this keymap. keyboard/planck/keymaps/yang/keymap.c
*/
#define RGB_DI_PIN F4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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#include QMK_KEYBOARD_H
#define _BL 0
#define _AL 1
#define _FL 2
#define _UL 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Base layer, pretty standard ANSI layout.
* ,-----------------------------------------------------------.
* |F(12)| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Caps/Fn| A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Fn |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
[_BL] = LAYOUT(
F(12),KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, \
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, \
F(2),KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT,KC_NO,KC_ENT, \
KC_LSFT,KC_NO,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_NO,KC_RSFT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_NO,KC_RALT,F(0),KC_APP,KC_RCTL),
/*
* Locking arrow keys to WASD for when you need dedicated arrow keys
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | |Up | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | |Left|Down|Rght| | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_AL] = LAYOUT(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/*
* Primary function layer, mostly the same as the traditional Pok3r layout.
* ,-------------------------------------------------------------.
* |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
* |-------------------------------------------------------------|
* | |_AL| | | | |Calc|PgUp|Up|PgDn|Ptscn|Srlck|Pause| |
* |-------------------------------------------------------------|
* | | | | | | |Home|Left|Down|Rght|Ins| | |
* |-------------------------------------------------------------|
* | |_UL| | | | | | | | | | |
* |-------------------------------------------------------------|
* | | | | | | | | |
* `-------------------------------------------------------------'
*/
[_FL] = LAYOUT(
KC_GRAVE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DELETE, \
KC_TRNS,F(1),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_CALC,KC_PGUP,KC_UP,KC_PGDN,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS, \
KC_TRNS,KC_MUTE,KC__VOLDOWN,KC__VOLUP,KC_TRNS,KC_TRNS,KC_HOME,KC_LEFT,KC_DOWN,KC_RGHT,KC_INS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,F(3),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_END,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/*
* Locking layer for controlling the underglow.
*
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | |On|Mode| | | | | | | | | | |
* |-----------------------------------------------------------|
* | | |Hue+|Hue-|Sat+|Sat-|Val+|Val-| | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_UL] = LAYOUT(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,F(4),F(5),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,F(6),F(7),F(8),F(9),F(10),F(11),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
};
enum function_id {
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(2), // Momentary Fn overlay
[1] = ACTION_LAYER_TOGGLE(1), // Toggle Arrow Layer overlay
[2] = ACTION_LAYER_TAP_KEY(2, KC_CAPS), // Tap to toggle caps lock and hold to activate function layer
[3] = ACTION_LAYER_TOGGLE(3), // Toggle Underglow Layer overlay
[4] = ACTION_FUNCTION(RGBLED_TOGGLE), //Turn on/off underglow
[5] = ACTION_FUNCTION(RGBLED_STEP_MODE), // Change underglow mode
[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
[12] = ACTION_FUNCTION(SHIFT_ESC),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
// Layer LED indicators
// ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
uint32_t layer = layer_state;
if (layer & (1<<1)) {
gh60_wasd_leds_on();
} else {
gh60_wasd_leds_off();
}
if (layer & (1<<2)) {
gh60_esc_led_on();
} else {
gh60_esc_led_off();
}
};
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
//led operations
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
static uint8_t shift_esc_shift_mask;
// Shift + ESC = ~
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
};

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robotmaxtron's GH60 Layout
=====================
##Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
* Standard ANSI layout with Pok3r styled function layers
* ESC key led enables when on function layer
* Lockable layer with arrow keys on WASD with backlighting to indicate locked on arrow layer
* Neopixel/WS2812 RGB Underglow Support
## Reference Images
![Wiring Refererence](https://i.imgur.com/BkJ39JD.jpg)
### Additional Credits
Keymap has been based on various keymaps available from the QMK Repo for the GH60-SATAN and KC60 keyboards.

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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = yes # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable RGB Underglow

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#include QMK_KEYBOARD_H
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
LAYOUT_60_ansi_split_bs_rshift(
F(0),KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV,\
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSPC,\
KC_LCTL,KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT,KC_ENT,\
KC_LSFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,F(1),\
KC_LCTL,KC_LALT,KC_LGUI, KC_SPC, KC_RGUI,KC_RALT,KC_APP,KC_RCTL),
/* 1: fn */
LAYOUT_60_ansi_split_bs_rshift(
KC_GRV,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_TRNS,KC_TRNS,\
KC_CAPS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,\
KC_TRNS,KC_VOLD,KC_VOLU,KC_MUTE,KC_TRNS,KC_TRNS,KC_PAST,KC_PSLS,KC_HOME,KC_PGUP,KC_LEFT,KC_RIGHT,KC_PENT,\
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PPLS,KC_PMNS,KC_END,KC_PGDN,KC_DOWN,KC_TRNS,KC_TRNS,\
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
[1] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
}
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _DV 1
#define _CM 2
#define _FL 3
// Macro name shortcuts
#define QWERTY M(_QW)
#define DVORAK M(_DV)
#define COLEMAK M(_CM)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* _QW: Qwerty Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Fn | A| S| D| F| G| H| J| K| L| ;| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
/* Layer 0: Qwerty */
[_QW] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)
),
/*
* _DV: Dvorak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| Backsp|
* |-----------------------------------------------------------|
* |Tab | '| ,| .| P| Y| F| G| C| R| L| /| =| \|
* |-----------------------------------------------------------|
* |Fn | A| O| E| U| I| D| H| T| N| S| -| Return|
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
/* Layer 1: Dvorak */
[_DV] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS,
MO(_FL), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)
),
/*
* _CM: Colemak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \|
* |-----------------------------------------------------------|
* |Fn | A| R| S| T| D| H| N| E| I| O| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| .| /| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
/* Layer 2: Colemak */
[_CM] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS,
MO(_FL), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)
),
/*
* _FL: Function Layer
* ,-----------------------------------------------------------.
* | |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Del|
* |-----------------------------------------------------------|
* | | | | | | | |PgU| Up|PgD|PSc|SLk|Pau| |
* |-----------------------------------------------------------|
* | | |MPr|MPl|MNx| |Hom| Lt| Dn| Rt| | | |
* |-----------------------------------------------------------|
* |CAPS | |Mut|VlD|VlU| |End| | | | | |
* |-----------------------------------------------------------|
* |_QW |_DV |_CM | | | | | |
* `-----------------------------------------------------------'
*/
/* Layer 3: Functions */
[_FL] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL ,
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_END, _______, _______, _______, _______, _______,
QWERTY, DVORAK, COLEMAK, _______, _______, _______, _______, _______
),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _DV:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_CM);
}
break;
}
return MACRO_NONE;
};