De-obfuscate random8 functions in RGB matrix animations (#19416)
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3 changed files with 7 additions and 20 deletions
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@ -24,7 +24,7 @@ bool RAINDROPS(effect_params_t* params) {
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if (!params->init) {
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// Change one LED every tick, make sure speed is not 0
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if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
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raindrops_set_color(random8() % RGB_MATRIX_LED_COUNT, params);
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raindrops_set_color(random8_max(RGB_MATRIX_LED_COUNT), params);
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}
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} else {
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for (int i = led_min; i < led_max; i++) {
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