De-obfuscate random8 functions in RGB matrix animations (#19416)
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3 changed files with 7 additions and 20 deletions
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@ -22,7 +22,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
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// Clear LEDs and fill the state array
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rgb_matrix_set_color_all(0, 0, 0);
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for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) {
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led[j] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), qadd8(random8() >> 1, 127), rgb_matrix_config.hsv.v});
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led[j] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
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}
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}
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@ -39,7 +39,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
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led[j] = led[j + 1];
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}
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// Fill last LED
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led[led_max - 1] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), qadd8(random8() >> 1, 127), rgb_matrix_config.hsv.v});
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led[led_max - 1] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
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// Set pulse timer
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wait_timer = g_rgb_timer + interval();
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}
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