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Generate API docs from source code comments (#2491)

* Generate api docs from source code

* Add a bunch of doxygen comments

* more doxygen comments

* Add the in-progress api docs

* script to generate docs from travis

* Add doc generation to the travis job

* make travis_docs.sh commit the work it does

* make sure the docs script exits cleanly
This commit is contained in:
skullydazed 2018-03-21 23:50:38 -07:00 committed by Jack Humbert
parent f0932a8716
commit 7c9d5ace14
41 changed files with 1892 additions and 97 deletions

View file

@ -11,16 +11,23 @@
#endif
/*
* Default Layer State
/** \brief Default Layer State
*/
uint32_t default_layer_state = 0;
/** \brief Default Layer State Set At Keyboard Level
*
* FIXME: Needs docs
*/
__attribute__((weak))
uint32_t default_layer_state_set_kb(uint32_t state) {
return state;
}
/** \brief Default Layer State Set
*
* FIXME: Needs docs
*/
static void default_layer_state_set(uint32_t state)
{
state = default_layer_state_set_kb(state);
@ -31,25 +38,45 @@ static void default_layer_state_set(uint32_t state)
clear_keyboard_but_mods(); // To avoid stuck keys
}
/** \brief Default Layer Print
*
* FIXME: Needs docs
*/
void default_layer_debug(void)
{
dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state));
}
/** \brief Default Layer Set
*
* FIXME: Needs docs
*/
void default_layer_set(uint32_t state)
{
default_layer_state_set(state);
}
#ifndef NO_ACTION_LAYER
/** \brief Default Layer Or
*
* FIXME: Needs docs
*/
void default_layer_or(uint32_t state)
{
default_layer_state_set(default_layer_state | state);
}
/** \brief Default Layer And
*
* FIXME: Needs docs
*/
void default_layer_and(uint32_t state)
{
default_layer_state_set(default_layer_state & state);
}
/** \brief Default Layer Xor
*
* FIXME: Needs docs
*/
void default_layer_xor(uint32_t state)
{
default_layer_state_set(default_layer_state ^ state);
@ -58,21 +85,32 @@ void default_layer_xor(uint32_t state)
#ifndef NO_ACTION_LAYER
/*
* Keymap Layer State
/** \brief Keymap Layer State
*/
uint32_t layer_state = 0;
/** \brief Layer state set user
*
* FIXME: Needs docs
*/
__attribute__((weak))
uint32_t layer_state_set_user(uint32_t state) {
return state;
}
/** \brief Layer state set keyboard
*
* FIXME: Needs docs
*/
__attribute__((weak))
uint32_t layer_state_set_kb(uint32_t state) {
return layer_state_set_user(state);
}
/** \brief Layer state set
*
* FIXME: Needs docs
*/
void layer_state_set(uint32_t state)
{
state = layer_state_set_kb(state);
@ -83,54 +121,98 @@ void layer_state_set(uint32_t state)
clear_keyboard_but_mods(); // To avoid stuck keys
}
/** \brief Layer clear
*
* FIXME: Needs docs
*/
void layer_clear(void)
{
layer_state_set(0);
}
/** \brief Layer state is
*
* FIXME: Needs docs
*/
bool layer_state_is(uint8_t layer)
{
return layer_state_cmp(layer_state, layer);
}
/** \brief Layer state compare
*
* FIXME: Needs docs
*/
bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) {
if (!cmp_layer_state) { return layer == 0; }
return (cmp_layer_state & (1UL<<layer)) != 0;
}
/** \brief Layer move
*
* FIXME: Needs docs
*/
void layer_move(uint8_t layer)
{
layer_state_set(1UL<<layer);
}
/** \brief Layer on
*
* FIXME: Needs docs
*/
void layer_on(uint8_t layer)
{
layer_state_set(layer_state | (1UL<<layer));
}
/** \brief Layer off
*
* FIXME: Needs docs
*/
void layer_off(uint8_t layer)
{
layer_state_set(layer_state & ~(1UL<<layer));
}
/** \brief Layer invert
*
* FIXME: Needs docs
*/
void layer_invert(uint8_t layer)
{
layer_state_set(layer_state ^ (1UL<<layer));
}
/** \brief Layer or
*
* FIXME: Needs docs
*/
void layer_or(uint32_t state)
{
layer_state_set(layer_state | state);
}
/** \brief Layer and
*
* FIXME: Needs docs
*/
void layer_and(uint32_t state)
{
layer_state_set(layer_state & state);
}
/** \brief Layer xor
*
* FIXME: Needs docs
*/
void layer_xor(uint32_t state)
{
layer_state_set(layer_state ^ state);
}
/** \brief Layer debug printing
*
* FIXME: Needs docs
*/
void layer_debug(void)
{
dprintf("%08lX(%u)", layer_state, biton32(layer_state));
@ -172,7 +254,8 @@ uint8_t read_source_layers_cache(keypos_t key)
}
#endif
/*
/** \brief Store or get action (FIXME: Needs better summary)
*
* Make sure the action triggered when the key is released is the same
* one as the one triggered on press. It's important for the mod keys
* when the layer is switched after the down event but before the up
@ -201,6 +284,10 @@ action_t store_or_get_action(bool pressed, keypos_t key)
}
/** \brief Layer switch get layer
*
* FIXME: Needs docs
*/
int8_t layer_switch_get_layer(keypos_t key)
{
#ifndef NO_ACTION_LAYER
@ -224,6 +311,10 @@ int8_t layer_switch_get_layer(keypos_t key)
#endif
}
/** \brief Layer switch get layer
*
* FIXME: Needs docs
*/
action_t layer_switch_get_action(keypos_t key)
{
return action_for_key(layer_switch_get_layer(key), key);