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Fix RGB/LED Suspend defines (#13146)

This commit is contained in:
Drashna Jael're 2021-06-09 22:59:19 -07:00 committed by GitHub
parent 32b2ac0a80
commit 7a6e630ffd
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GPG key ID: 4AEE18F83AFDEB23
82 changed files with 181 additions and 196 deletions

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@ -33,7 +33,7 @@
#if defined(RGB_MATRIX_ENABLE)
/* Turn off per-key RGB when the host goes to sleep. */
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# define RGB_DISABLE_WHEN_USB_SUSPENDED
/* Keep per-key RGB increments consistent across keyboards. */
# undef RGB_MATRIX_HUE_STEP

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@ -28,7 +28,7 @@
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// # define EECONFIG_RGB_MATRIX (uint32_t *)16

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@ -17,7 +17,7 @@
#if defined(RGB_MATRIX_ENABLE)
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -65,7 +65,7 @@
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// # define EECONFIG_RGB_MATRIX (uint32_t *)16

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@ -1,7 +1,7 @@
#pragma once
#define LED_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define LED_DISABLE_WHEN_USB_SUSPENDED
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGBLIGHT_LAYERS
#define RGBLIGHT_MAX_LAYERS 17
#define RGBLIGHT_LAYER_BLINK

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@ -31,7 +31,7 @@
// RGB_Matrix settings
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 8