[Keymap] ninjonas keymap updates (#8170)
* [keymap] ninjonas keymap updates * [refactor(kyria)] updating keymap for numpad layer to be transparent rather than ignores * [keymap(lily58)] added numpad layer * [keymap(crkbd)] added numpad layer activated through tapdance * [fix(8170)] fixing code review changes requested by noroadsleft * [fix(8170)] updating comments and .md files to use 'Cmd' instead of and ⌘
This commit is contained in:
parent
5e79da9f32
commit
79e6b78669
20 changed files with 378 additions and 80 deletions
|
@ -1,5 +1,87 @@
|
|||
#include "ninjonas.h"
|
||||
|
||||
//// BEGIN: Advanced Tap Dances
|
||||
int cur_dance (qk_tap_dance_state_t *state) {
|
||||
if (state->count == 1) {
|
||||
if (!state->pressed) {
|
||||
return SINGLE_TAP;
|
||||
} else {
|
||||
return SINGLE_HOLD;
|
||||
}
|
||||
} else if (state->count == 2) {
|
||||
return DOUBLE_TAP;
|
||||
}
|
||||
else return 8;
|
||||
}
|
||||
|
||||
// BEGIN: Copy, Paste, NUMPAD
|
||||
// https://beta.docs.qmk.fm/features/feature_tap_dance#example-6-using-tap-dance-for-momentary-layer-switch-and-layer-toggle-keys
|
||||
static tap copy_paste_numpad_tap_state = {
|
||||
.is_press_action = true,
|
||||
.state = 0
|
||||
};
|
||||
|
||||
void copy_paste_numpad_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
copy_paste_numpad_tap_state.state = cur_dance(state);
|
||||
switch (copy_paste_numpad_tap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
tap_code16(LGUI(KC_V)); // Tap Cmd + V
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
tap_code16(LGUI(KC_C)); // Hold Cmd + C
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
if (layer_state_is(_NUMPAD)) {
|
||||
layer_off(_NUMPAD);
|
||||
} else {
|
||||
layer_on(_NUMPAD);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void copy_paste_numpad_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
copy_paste_numpad_tap_state.state = 0;
|
||||
}
|
||||
// END: Copy, Paste, NUMPAD
|
||||
|
||||
// BEGIN: Y, NUMPAD
|
||||
static tap y_numpad_tap_state = {
|
||||
.is_press_action = true,
|
||||
.state = 0
|
||||
};
|
||||
|
||||
void y_numpad_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
y_numpad_tap_state.state = cur_dance(state);
|
||||
switch (y_numpad_tap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
tap_code(KC_Y);
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
register_code16(KC_Y);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
if (layer_state_is(_NUMPAD)) {
|
||||
layer_off(_NUMPAD);
|
||||
} else {
|
||||
layer_on(_NUMPAD);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void y_numpad_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (y_numpad_tap_state.state) {
|
||||
case SINGLE_HOLD:
|
||||
unregister_code16(KC_Y);
|
||||
break;
|
||||
}
|
||||
y_numpad_tap_state.state = 0;
|
||||
}
|
||||
// END: Y, NUMPAD
|
||||
|
||||
//// END: Advanced Tap Dances
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
|
||||
[TD_LBRC_BACK] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, LGUI(KC_LBRC)),
|
||||
|
@ -9,4 +91,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {
|
|||
[TD_GUI_GUISPC] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, LGUI(KC_SPC)),
|
||||
[TD_W_CTRLW] = ACTION_TAP_DANCE_DOUBLE(KC_W, LGUI(KC_W)),
|
||||
[TD_Q_GUIQ] = ACTION_TAP_DANCE_DOUBLE(KC_Q, LGUI(KC_Q)),
|
||||
|
||||
// Advanced Tap Dances
|
||||
[TD_COPY_PASTE_NUMPAD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, copy_paste_numpad_finished, copy_paste_numpad_reset),
|
||||
[TD_Y_NUMPAD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, y_numpad_finished, y_numpad_reset),
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue