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Keymaps: Helix rgblight mode update (#4091)

* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
This commit is contained in:
MakotoKurauchi 2018-10-11 04:53:18 +09:00 committed by Drashna Jaelre
parent ab91e07753
commit 79bff50247
20 changed files with 126 additions and 34 deletions

View file

@ -368,7 +368,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(16);
rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
@ -387,7 +387,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(15);
rgblight_mode(RGBLIGHT_MODE_SNAKE);
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);