Improve Pointing Device report sending (#11064)
* Improve Pointing Device report sending * Hide old report behind preprocessors too * put host_mouse_send() in curly brackets * Remove POINTING_DEVICE_ALWAYS_SEND_REPORT functionality * Fix typo * fix function ref in docs Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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3 changed files with 20 additions and 1 deletions
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@ -25,18 +25,32 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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static report_mouse_t mouseReport = {};
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__attribute__((weak)) bool has_mouse_report_changed(report_mouse_t new, report_mouse_t old) {
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return (new.buttons != old.buttons) ||
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(new.x && new.x != old.x) ||
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(new.y && new.y != old.y) ||
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(new.h && new.h != old.h) ||
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(new.v && new.v != old.v);
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}
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__attribute__((weak)) void pointing_device_init(void) {
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// initialize device, if that needs to be done.
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}
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__attribute__((weak)) void pointing_device_send(void) {
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static report_mouse_t old_report = {};
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// If you need to do other things, like debugging, this is the place to do it.
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host_mouse_send(&mouseReport);
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if (has_mouse_report_changed(mouseReport, old_report)) {
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host_mouse_send(&mouseReport);
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}
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// send it and 0 it out except for buttons, so those stay until they are explicity over-ridden using update_pointing_device
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mouseReport.x = 0;
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mouseReport.y = 0;
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mouseReport.v = 0;
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mouseReport.h = 0;
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old_report = mouseReport;
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}
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__attribute__((weak)) void pointing_device_task(void) {
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