[Docs] Remove some outdated FAQ items (#7607)
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@ -67,24 +67,8 @@ After enabling this feature use keycodes `KC_LCAP`, `KC_LNUM` and `KC_LSCR` in y
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Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `KC_CAPS`, `KC_NLCK` and `KC_SLCK`.***
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## Input Special Characters Other Than ASCII like Cédille 'Ç'
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NO UNIVERSAL METHOD TO INPUT THOSE WORKS OVER ALL SYSTEMS. You have to define **MACRO** in way specific to your OS or layout.
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See this post for example **MACRO** code.
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http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p195620
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On **Windows** you can use `AltGr` key or **Alt code**.
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* http://en.wikipedia.org/wiki/AltGr_key
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* http://en.wikipedia.org/wiki/Alt_code
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On **Mac** OS defines `Option` key combinations.
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* http://en.wikipedia.org/wiki/Option_key#Alternative_keyboard_input
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On **Xorg** you can use `compose` key, instead.
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* http://en.wikipedia.org/wiki/Compose_key
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And see this for **Unicode** input.
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* http://en.wikipedia.org/wiki/Unicode_input
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See the [Unicode](feature_unicode.md) feature.
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## `Fn` Key on macOS
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@ -130,51 +114,6 @@ https://github.com/tekezo/Karabiner/issues/403
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See the [Grave Escape](feature_grave_esc.md) feature.
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## Arrow on Right Modifier Keys with Dual-Role
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This turns right modifier keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**.
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```
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#include "keymap_common.h"
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/* Arrow keys on right modifier keys with TMK dual role feature
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*
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* https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#213-modifier-with-tap-keydual-role
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* https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
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*/
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* 0: qwerty */
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[0] = LAYOUT( \
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
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LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, ESC, \
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FN4, LGUI,LALT, SPC, APP, FN2, FN1, FN3),
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[1] = LAYOUT( \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN5, TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,FN7, FN6, FN8),
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_UP),
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[1] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_DOWN),
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[2] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_LEFT),
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[3] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RIGHT),
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[4] = ACTION_LAYER_MOMENTARY(1),
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[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_PGUP),
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[6] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_PGDN),
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[7] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_HOME),
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[8] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_END),
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};
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```
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Dual-role key: https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
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## Eject on Mac OSX
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`KC_EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
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It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
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