[Keyboard] Refactor Jacky's boards (Bear65 and S7 Elephant) (#10528)
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keyboards/jacky_studio/s7_elephant/rev2/config.h
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keyboards/jacky_studio/s7_elephant/rev2/config.h
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/* Copyright 2020 MudkipMao
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xA13B // Hexidecimal A13B will be Jacky's vendor ID
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#define PRODUCT_ID 0x0008 // 8 for S7++
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#define DEVICE_VER 0x0002
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#define MANUFACTURER Jacky
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#define PRODUCT Jacky S7 Elephant Rev 2
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/* Don't remove this without also removing LTO_ENABLE=yes in rules.mk */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 16
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*
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* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, B7 }
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#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, F7, F6, F5, F4, F1, F0, E6 }
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/* Setting the matrix value of top left key for bootmagic lite */
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 15
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#define DIODE_DIRECTION ROW2COL
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#define BACKLIGHT_PIN B6
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// #define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 15
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 2
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#endif // RGB_DI_PIN
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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