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Stop-gap forward-port Drop LED features for CTRL and ALT (#14967)

This commit is contained in:
just-another-jxliu 2021-10-29 13:11:48 -07:00 committed by GitHub
parent 55fb468d74
commit 736d9fa538
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 430 additions and 62 deletions

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@ -3,10 +3,15 @@
enum ctrl_keycodes {
L_BRI = SAFE_RANGE, //LED Brightness Increase //Working
L_BRD, //LED Brightness Decrease //Working
L_EDG_I, //LED Edge Brightness Increase
L_EDG_D, //LED Edge Brightness Decrease
L_EDG_M, //LED Edge lighting mode
L_PTN, //LED Pattern Select Next //Working
L_PTP, //LED Pattern Select Previous //Working
L_PSI, //LED Pattern Speed Increase //Working
L_PSD, //LED Pattern Speed Decrease //Working
L_RATIOD,
L_RATIOI,
L_T_MD, //LED Toggle Mode //Working
L_T_ONF, //LED Toggle On / Off //Broken
L_ON, //LED On //Broken
@ -18,6 +23,7 @@ enum ctrl_keycodes {
DBG_MTRX, //DEBUG Toggle Matrix Prints //
DBG_KBD, //DEBUG Toggle Keyboard Prints //
DBG_MOU, //DEBUG Toggle Mouse Prints //
DBG_FAC, //DEBUG Factory light testing (All on white)
MD_BOOT //Restart into bootloader after hold timeout //Working
};
@ -33,10 +39,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
L_T_BR, L_PSD, L_BRI, L_PSI, _______, _______, _______, _______, U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
L_T_PTD, L_PTP, L_BRD, L_PTN, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, L_T_MD, L_T_ONF, _______, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
L_T_BR, L_PSD, L_BRI, L_PSI, L_EDG_I, _______, _______, _______, U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
L_T_PTD, L_PTP, L_BRD, L_PTN, L_EDG_D, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, L_T_MD, L_T_ONF, _______, L_EDG_M, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, DBG_FAC, _______, _______, _______, _______, _______, _______, _______ \
),
/*
[X] = LAYOUT(
@ -56,6 +62,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
static uint8_t scroll_effect = 0;
switch (keycode) {
case L_BRI:
@ -72,6 +79,38 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (led_animation_breathing) gcr_breathe = gcr_desired;
}
return false;
case L_EDG_M:
if (record->event.pressed) {
led_edge_mode++;
if (led_edge_mode > LED_EDGE_MODE_MAX) {
led_edge_mode = LED_EDGE_MODE_ALL;
}
}
return false;
case L_EDG_I:
if (record->event.pressed) {
led_edge_brightness += 0.1;
if (led_edge_brightness > 1) { led_edge_brightness = 1; }
}
return false;
case L_EDG_D:
if (record->event.pressed) {
led_edge_brightness -= 0.1;
if (led_edge_brightness < 0) { led_edge_brightness = 0; }
}
return false;
case L_RATIOI:
if (record->event.pressed) {
led_ratio_brightness += 0.2;
if (led_ratio_brightness > 2.0) { led_ratio_brightness = 2.0; }
}
return false;
case L_RATIOD:
if (record->event.pressed) {
led_ratio_brightness -= 0.2;
if (led_ratio_brightness < 0.0) { led_ratio_brightness = 0.0; }
}
return false;
case L_PTN:
if (record->event.pressed) {
if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
@ -131,7 +170,33 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
case L_T_PTD:
if (record->event.pressed) {
led_animation_direction = !led_animation_direction;
scroll_effect++;
if (scroll_effect == 1) { //Patterns with scroll move horizontal (Right to left)
led_animation_direction = 1;
led_animation_orientation = 0;
led_animation_circular = 0;
} else if (scroll_effect == 2) { //Patterns with scroll move vertical (Top to bottom)
led_animation_direction = 1;
led_animation_orientation = 1;
led_animation_circular = 0;
} else if (scroll_effect == 3) { //Patterns with scroll move vertical (Bottom to top)
led_animation_direction = 0;
led_animation_orientation = 1;
led_animation_circular = 0;
} else if (scroll_effect == 4) { //Patterns with scroll explode from center
led_animation_direction = 0;
led_animation_orientation = 0;
led_animation_circular = 1;
} else if (scroll_effect == 5) { //Patterns with scroll implode on center
led_animation_direction = 1;
led_animation_orientation = 0;
led_animation_circular = 1;
} else { //Patterns with scroll move horizontal (Left to right)
scroll_effect = 0;
led_animation_direction = 0;
led_animation_orientation = 0;
led_animation_circular = 0;
}
}
return false;
case U_T_AGCR:
@ -139,6 +204,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_FAC:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
led_lighting_mode = LED_MODE_NORMAL;
led_edge_brightness = 1;
led_edge_mode = LED_EDGE_MODE_ALL;
led_animation_breathing = 0;
led_animation_id = 7; //led_programs.c led_setups leds_white index
gcr_desired = LED_GCR_MAX;
led_enabled = 1;
I2C3733_Control_Set(led_enabled);
}
return false;
case DBG_TOG:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
@ -179,7 +256,7 @@ led_instruction_t led_instructions[] = {
//Flags can be found in tmk_core/protocol/arm_atsam/md_rgb_matrix.h (prefixed with LED_FLAG_)
//LED IDs can be found in config_led.h in the keyboard's directory
//Examples are below
//All LEDs use the user's selected pattern (this is the factory default)
{ .flags = LED_FLAG_USE_ROTATE_PATTERN },
@ -188,7 +265,7 @@ led_instruction_t led_instructions[] = {
//Specific LEDs use specified RGB values while all others are off
// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
//All LEDs use the user's selected pattern
//On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
//When layer 1 is active, key LEDs use red (id0 32 - 17: 1111 1111 1111 1111 0000 0000 0000 0000 = 0xFFFF0000) (except top row 16 - 1)