Unicode, Unicodemap and UCIS refactor (#21659)
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34 changed files with 1196 additions and 386 deletions
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@ -15,110 +15,30 @@
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*/
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#include "process_ucis.h"
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#include "unicode.h"
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#include "keycode.h"
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#include "wait.h"
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ucis_state_t ucis_state;
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void ucis_start(void) {
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ucis_state.count = 0;
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ucis_state.in_progress = true;
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ucis_start_user();
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}
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__attribute__((weak)) void ucis_start_user(void) {
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register_unicode(0x2328); // ⌨
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}
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__attribute__((weak)) void ucis_success(uint8_t symbol_index) {}
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static bool is_uni_seq(char *seq) {
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uint8_t i;
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for (i = 0; seq[i]; i++) {
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uint16_t keycode;
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if ('1' <= seq[i] && seq[i] <= '0') {
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keycode = seq[i] - '1' + KC_1;
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} else {
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keycode = seq[i] - 'a' + KC_A;
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}
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if (i > ucis_state.count || ucis_state.codes[i] != keycode) {
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return false;
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}
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}
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return ucis_state.codes[i] == KC_ENTER || ucis_state.codes[i] == KC_SPACE;
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}
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__attribute__((weak)) void ucis_symbol_fallback(void) {
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for (uint8_t i = 0; i < ucis_state.count - 1; i++) {
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tap_code(ucis_state.codes[i]);
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}
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}
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__attribute__((weak)) void ucis_cancel(void) {}
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void register_ucis(const uint32_t *code_points) {
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for (int i = 0; i < UCIS_MAX_CODE_POINTS && code_points[i]; i++) {
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register_unicode(code_points[i]);
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}
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}
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#include "ucis.h"
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#include "keycodes.h"
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bool process_ucis(uint16_t keycode, keyrecord_t *record) {
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if (!ucis_state.in_progress || !record->event.pressed) {
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return true;
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}
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bool special = keycode == KC_SPACE || keycode == KC_ENTER || keycode == KC_ESCAPE || keycode == KC_BACKSPACE;
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if (ucis_state.count >= UCIS_MAX_SYMBOL_LENGTH && !special) {
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return false;
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}
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ucis_state.codes[ucis_state.count] = keycode;
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ucis_state.count++;
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switch (keycode) {
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case KC_BACKSPACE:
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if (ucis_state.count >= 2) {
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ucis_state.count -= 2;
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return true;
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} else {
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ucis_state.count--;
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return false;
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}
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case KC_SPACE:
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case KC_ENTER:
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case KC_ESCAPE:
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for (uint8_t i = 0; i < ucis_state.count; i++) {
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tap_code(KC_BACKSPACE);
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}
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if (keycode == KC_ESCAPE) {
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ucis_state.in_progress = false;
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ucis_cancel();
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return false;
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}
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uint8_t i;
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bool symbol_found = false;
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for (i = 0; ucis_symbol_table[i].symbol; i++) {
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if (is_uni_seq(ucis_symbol_table[i].symbol)) {
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symbol_found = true;
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register_ucis(ucis_symbol_table[i].code_points);
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break;
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}
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}
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if (symbol_found) {
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ucis_success(i);
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} else {
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ucis_symbol_fallback();
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}
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ucis_state.in_progress = false;
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if (ucis_active() && record->event.pressed) {
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bool special = keycode == KC_SPACE || keycode == KC_ENTER || keycode == KC_ESCAPE || keycode == KC_BACKSPACE;
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if (ucis_count() >= UCIS_MAX_INPUT_LENGTH && !special) {
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return false;
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}
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default:
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return true;
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if (!ucis_add(keycode)) {
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switch (keycode) {
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case KC_BACKSPACE:
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return ucis_remove_last();
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case KC_ESCAPE:
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ucis_cancel();
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return false;
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case KC_SPACE:
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case KC_ENTER:
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ucis_finish();
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return false;
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}
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}
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}
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return true;
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}
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@ -18,48 +18,6 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include "action.h"
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#ifndef UCIS_MAX_SYMBOL_LENGTH
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# define UCIS_MAX_SYMBOL_LENGTH 32
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#endif
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#ifndef UCIS_MAX_CODE_POINTS
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# define UCIS_MAX_CODE_POINTS 3
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#endif
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typedef struct {
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char * symbol;
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uint32_t code_points[UCIS_MAX_CODE_POINTS];
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} ucis_symbol_t;
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typedef struct {
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uint8_t count;
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uint16_t codes[UCIS_MAX_SYMBOL_LENGTH];
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bool in_progress : 1;
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} ucis_state_t;
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extern ucis_state_t ucis_state;
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// clang-format off
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#define UCIS_TABLE(...) \
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{ \
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__VA_ARGS__, \
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{ NULL, {} } \
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}
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#define UCIS_SYM(name, ...) \
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{ name, {__VA_ARGS__} }
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// clang-format on
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extern const ucis_symbol_t ucis_symbol_table[];
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void ucis_start(void);
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void ucis_start_user(void);
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void ucis_symbol_fallback(void);
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void ucis_success(uint8_t symbol_index);
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void register_ucis(const uint32_t *code_points);
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bool process_ucis(uint16_t keycode, keyrecord_t *record);
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@ -16,6 +16,7 @@
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#include "process_unicode.h"
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#include "unicode.h"
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#include "keycodes.h"
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#include "quantum_keycodes.h"
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bool process_unicode(uint16_t keycode, keyrecord_t *record) {
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@ -18,7 +18,6 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include "action.h"
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bool process_unicode(uint16_t keycode, keyrecord_t *record);
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@ -17,7 +17,8 @@
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#include "process_unicode_common.h"
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#include "unicode.h"
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#include "action_util.h"
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#include "keycode.h"
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#include "keycodes.h"
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#include "modifiers.h"
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#if defined(UNICODE_ENABLE)
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# include "process_unicode.h"
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@ -32,10 +33,18 @@ bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
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bool shifted = get_mods() & MOD_MASK_SHIFT;
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switch (keycode) {
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case QK_UNICODE_MODE_NEXT:
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cycle_unicode_input_mode(shifted ? -1 : +1);
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if (shifted) {
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unicode_input_mode_step_reverse();
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} else {
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unicode_input_mode_step();
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}
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break;
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case QK_UNICODE_MODE_PREVIOUS:
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cycle_unicode_input_mode(shifted ? +1 : -1);
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if (shifted) {
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unicode_input_mode_step();
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} else {
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unicode_input_mode_step_reverse();
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}
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break;
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case QK_UNICODE_MODE_MACOS:
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set_unicode_input_mode(UNICODE_MODE_MACOS);
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@ -18,7 +18,6 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include "action.h"
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bool process_unicode_common(uint16_t keycode, keyrecord_t *record);
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@ -15,41 +15,12 @@
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*/
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#include "process_unicodemap.h"
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#include "unicode.h"
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#include "quantum_keycodes.h"
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#include "keycode.h"
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#include "action_util.h"
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#include "host.h"
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__attribute__((weak)) uint16_t unicodemap_index(uint16_t keycode) {
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if (keycode >= QK_UNICODEMAP_PAIR) {
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// Keycode is a pair: extract index based on Shift / Caps Lock state
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uint16_t index;
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uint8_t mods = get_mods() | get_weak_mods();
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#ifndef NO_ACTION_ONESHOT
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mods |= get_oneshot_mods();
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#endif
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bool shift = mods & MOD_MASK_SHIFT;
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bool caps = host_keyboard_led_state().caps_lock;
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if (shift ^ caps) {
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index = QK_UNICODEMAP_PAIR_GET_SHIFTED_INDEX(keycode);
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} else {
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index = QK_UNICODEMAP_PAIR_GET_UNSHIFTED_INDEX(keycode);
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}
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return index;
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} else {
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// Keycode is a regular index
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return QK_UNICODEMAP_GET_INDEX(keycode);
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}
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}
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#include "unicodemap.h"
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#include "keycodes.h"
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bool process_unicodemap(uint16_t keycode, keyrecord_t *record) {
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if (keycode >= QK_UNICODEMAP && keycode <= QK_UNICODEMAP_PAIR_MAX && record->event.pressed) {
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uint32_t code_point = pgm_read_dword(unicode_map + unicodemap_index(keycode));
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register_unicode(code_point);
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register_unicodemap(unicodemap_index(keycode));
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}
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return true;
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}
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@ -18,11 +18,6 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include "action.h"
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#include "progmem.h"
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extern const uint32_t unicode_map[] PROGMEM;
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uint16_t unicodemap_index(uint16_t keycode);
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bool process_unicodemap(uint16_t keycode, keyrecord_t *record);
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bool process_unicodemap(uint16_t keycode, keyrecord_t *record);
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