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Add the ability to disable Music Mode completely (#2339)

* Skip process_music in NO_MUSIC_MODE is defined

* Skip matrix_scan_music if NO_MUSIC_MODE is defined

* Skip music_all_notes_off if NO_MUSIC_MODE is defined

* Leave matrix_scan_music in, because it reduces firmware size by 150b....

* Add docs for NO_MUSIC_MODE
This commit is contained in:
Drashna Jael're 2018-02-08 12:16:06 -08:00 committed by Jack Humbert
parent c5d81a84a0
commit 6835ae8209
3 changed files with 8 additions and 3 deletions

View file

@ -147,7 +147,7 @@ void reset_keyboard(void) {
#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_all_notes_off();
#endif
#if defined(AUDIO_ENABLE)
#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
music_all_notes_off();
uint16_t timer_start = timer_read();
PLAY_SONG(goodbye_song);
@ -236,7 +236,7 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef STENO_ENABLE
process_steno(keycode, record) &&
#endif
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
#if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
process_music(keycode, record) &&
#endif
#ifdef TAP_DANCE_ENABLE
@ -834,7 +834,7 @@ void matrix_init_quantum() {
}
void matrix_scan_quantum() {
#ifdef AUDIO_ENABLE
#if defined(AUDIO_ENABLE)
matrix_scan_music();
#endif