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[Keymap] Update to Userspace kuchosauronad0 (#6899)

* Add Plover layer, remove unused layers

* Add rgb indicator for success/failed sequences

* Add RGB effects

* Add RGB

* Add effects for start and end of a leader sequence

* Add PLOVER layer

* Add RGB

* Add RBG

* Minor clean up

* Minor clean up

* Minor clean up

* Minor clean up

* Rename rgb_light to rgblight_user and fix all references to it

* Remove unnecessary guards

Remove unnecessary matrix_scan in rgb post_init function

* remove trailing newline
This commit is contained in:
kuchosauronad0 2019-10-29 22:52:24 -07:00 committed by Drashna Jaelre
parent b1c2bf071b
commit 674fcc474c
10 changed files with 460 additions and 238 deletions

View file

@ -1,61 +1,62 @@
#pragma once
#ifdef AUDIO_ENABLE
#define AUDIO_CLICKY
#define STARTUP_SONG SONG(RICK_ROLL)
#define GOODBYE_SONG SONG(SONIC_RING)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND), \
SONG(OVERWATCH_THEME) \
}
#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
// #ifdef RGBLIGHT_ENABLE
// #define NO_MUSIC_MODE
// #endif //RGBLIGHT_ENABLE/
// #ifndef __arm__
// #undef NOTE_REST
// #define NOTE_REST 1.00f
// #endif // !__arm__
#define UNICODE_SONG_OSX SONG(RICK_ROLL)
#define UNICODE_SONG_LNX SONG(RICK_ROLL)
#define UNICODE_SONG_WIN SONG(RICK_ROLL)
#define UNICODE_SONG_BSD SONG(RICK_ROLL)
#define UNICODE_SONG_WINC SONG(RICK_ROLL)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(PLOVER_SOUND) }
# define AUDIO_CLICKY
# define STARTUP_SONG SONG(RICK_ROLL)
# define GOODBYE_SONG SONG(SONIC_RING)
# define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
# ifndef __arm__
# undef NOTE_REST
# define NOTE_REST 1.00f
# endif // !__arm__
# define UNICODE_SONG_OSX SONG(RICK_ROLL)
# define UNICODE_SONG_LNX SONG(RICK_ROLL)
# define UNICODE_SONG_WIN SONG(RICK_ROLL)
# define UNICODE_SONG_BSD SONG(RICK_ROLL)
# define UNICODE_SONG_WINC SONG(RICK_ROLL)
#endif // !AUDIO_ENABLE
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_SLEEP
#undef RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_SLEEP
# undef RGBLIGHT_ANIMATIONS
# define RGBLIGHT_HUE_STEP 16
# define RGBLIGHT_SAT_STEP 16
# define RGBLIGHT_VAL_STEP 16
# define RGBLIGHT_LIMIT_VAL 255
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#endif // !RGBLIGHT_ENABLE
#ifndef ONESHOT_TAP_TOGGLE
#define ONESHOT_TAP_TOGGLE 2
# define ONESHOT_TAP_TOGGLE 2
#endif // !ONESHOT_TAP_TOGGLE
#ifndef ONESHOT_TIMEOUT
#define ONESHOT_TIMEOUT 3000
# define ONESHOT_TIMEOUT 3000
#endif// !ONESHOT_TIMEOUT
#ifndef QMK_KEYS_PER_SCAN
#define QMK_KEYS_PER_SCAN 4
# define QMK_KEYS_PER_SCAN 4
#endif // !QMK_KEYS_PER_SCAN
#if defined(LEADER_ENABLE)
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 250
# define LEADER_PER_KEY_TIMING
# define LEADER_TIMEOUT 250
#endif // !LEADER_ENABLE
#if defined(COMBO_ENABLE)
#define COMBO_COUNT 4
#define COMBO_TERM 150
# define COMBO_COUNT 4
# define COMBO_TERM 150
#endif // !COMBO_ENABLE
#if defined(NKRO_ENABLE)
#define FORCE_NKRO
# define FORCE_NKRO
#endif // !NKRO_ENABLE
// this makes it possible to do rolling combos (zx) with keys that
@ -68,18 +69,18 @@
//#define RETRO_TAPPING
#ifndef TAPPING_TOGGLE
#define TAPPING_TOGGLE 1
# define TAPPING_TOGGLE 1
#endif
#ifdef TAPPING_TERM
#undef TAPPING_TERM
# undef TAPPING_TERM
#endif // !TAPPING_TERM
#if defined(KEYBOARD_handwired_kuchosauronad0_planckenstein)
#define TAPPING_TERM 185
# define TAPPING_TERM 185
#elif defined(KEYBOARD_c39)
#define TAPPING_TERM 200
# define TAPPING_TERM 200
#else
#define TAPPING_TERM 180
# define TAPPING_TERM 180
#endif
@ -87,4 +88,3 @@
#define MACRO_TIMER 5